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CrazyEnchantments
| 外文名 | CrazyEnchantments |
| 作者 | BadBones69 |
| 插件类型 | Spigot / CraftBukkit |
| 最新版本 | dev v6.1 |
| 兼容服务端 | 1.7-1.14 |
| 源地址 | http://dev.bukkit.org/bukkit-plugins/CrazyEnchantments |
CrazyEnchantments是一款由BadBones69开发的改变原版附魔方式的Bukkit插件。
特点
附魔方式
把附魔书拖到装备上点击即可附魔。尘埃用法相同。
工匠
- 工匠回收废旧破烂附魔装备,你可以换取经验瓶或神秘尘埃。
- 带有原版附魔的装备可交互经验瓶,具体数值可在Tinker.yml内配置。
- 本插件的附魔可以换取神秘尘埃。
- 需要crazyenchantments.tinker权限打开菜单。
用法
- 输入/tinker或在附魔菜单内点击"工匠"打开
- 点击你想要回收的物品
- 在菜单右侧可以看到可获得的物品
- 再次点击物品你可以拿回
- 点击回收按钮来进行交易
铁匠
- 铁匠可以合成高级的自定义附魔,用法和铁砧一致但只作用于自定义附魔。
- 每次合成都会消耗经验。
- 需要crazyenchantments.blacksmith权限打开菜单
用法
- 输入指令/bs或在附魔菜单内点击"铁匠"来打开
- 点击你想要合成的2个物品
- 在右侧查看经验消耗
- 点击预览的合成物品来进行合成
套装
- 和普通的套装一样但带有自定义附魔附魔,套装会定时删除。
- 这可以作为每周或自定义间隔给VIP的奖励(打开菜单需要权限)。
尘封之书
尘封之书是未知附魔的附魔书,玩家需要右键扫除尘埃获得随机附魔。
几率
附魔成功率
- 附魔成功率在每本附魔书上都会显示,几率越高,越容易成功附魔。
- 如果附魔失败附魔书会被消耗。
装备破碎率
装备破碎率在每本附魔书上都会显示.如果装备破碎率太高,那么在附魔装备的时候装备和书都会破碎。
无几率
如果附魔成功率为0%,装备破碎率为100%,那么附魔书将会被消耗。
尘埃
神秘尘埃
右键有1/3的几率获得魔法天使尘埃/魔法修复尘埃/尘埃。
魔法天使尘埃
增加自定义附魔书的附魔成功率。
魔法修复尘埃
降低附魔书的装备破碎率。
尘埃
失败之作,和普通的火药无异。
卷轴
白色卷轴
保护装备不受装备破碎率影响。一次性物品。
黑色卷轴
从装备上随机去除一个自定义附魔并返现成附魔书。
命运之骰
随机重置装备的附魔成功率和装备破碎率。
附魔限制
- 附魔限制通过权限实现,可以让不同权限组的玩家获得不同的附魔上限。
- 该权限节点为:CrazyEnchantments.Limit.[附魔数]
货币类型
| 类型 | 前置 | 描述 |
|---|---|---|
| XP_Level(经验等级) | 无 | 消耗玩家的经验等级 |
| XP_Total(经验) | 无 | 消耗玩家经验 |
| Vault(经济) | Vault | 消耗金钱 |
指令和权限
| 指令 | 权限 | 描述 |
|---|---|---|
| /Tinker | crazyenchantments.tinker | 打开工匠菜单. |
| /BlackSmith | crazyenchantments.blacksmith | 打开铁匠菜单. |
| /GKitz | crazyenchantments.access | 打开套装菜单. |
| /GKitz [套装] [玩家] | crazyenchantments.gkitz.<套装> | 打开特定的套装菜单. |
| /GKitz Reset <Kit> [玩家] | crazyenchantments.reset | 重置一个玩家的套装冷却. |
| /CE | crazyenchantments.access (新版为crazyenchantments.gui) | 打开附魔菜单. |
| /CE Help | crazyenchantments.access | 显示所有插件指令. |
| /CE Info [附魔名] | crazyenchantments.info | 显示所有附魔的介绍. |
| /CE Reload | crazyenchantments.reload | 重载配置. |
| /CE Remove <附魔名> | crazyenchantments.remove | 移除你手上物品的附魔. |
| /CE Add <附魔名> [LvL] | crazyenchantments.add | 给你手上物品添加附魔. |
| /CE Spawn <附魔名> [Level:#/World:<世界名>/X:#/Y:#/Z:#] | crazyenchantments.spawn | 在指定的位置生成一本附魔书. |
| /CE Scroll <Black/White/Transmog> [数量] [玩家] | crazyenchantments.scroll | 给予一个玩家卷轴. |
| /CE Crystal [数量] [玩家] | crazyenchantments.crystal | 给予一个玩家御之水晶. |
| /CE Scrambler [数量] [玩家] | crazyenchantments.scrambler | 给予一个玩家命运之骰. |
| /CE Dust <Success/Destroy/Mystery> [数量] [玩家] [几率] | crazyenchantments.dust | 给予一个玩家魔法尘埃. |
| /CE Book <附魔名> [Lvl] [数量] [玩家] | crazyenchantments.book | 给予一个玩家一本附魔书. |
| /CE LostBook <类型> [数量] [玩家] | crazyenchantments.lostbook | 给予一个玩家一本尘封之书. |
| 附魔上限 | CrazyEnchantments.Limit.[附魔数] | 一个权限组的玩家可给装备附魔的上限 |
原版附魔名
| 附魔 | 名称 |
|---|---|
| ARROW_DAMAGE | 力量 |
| ARROW_FIRE | 火矢 |
| ARROW_INFINITE | 无限 |
| ARROW_KNOCKBACK | 冲击 |
| DAMAGE_ALL | 锋利 |
| DAMAGE_ARTHROPODS | 节肢杀手 |
| DAMAGE_UNDEAD | 亡灵杀手 |
| DEPTH_STRIDER | 深海探索者 |
| DIG_SPEED | 效率 |
| DURABILITY | 耐久 |
| FIRE_ASPECT | 火焰附加 |
| KNOCKBACK | 击退 |
| LOOT_BONUS_BLOCKS | 时运 |
| LOOT_BONUS_MOBS | 抢夺 |
| LUCK | 海之眷顾 |
| LURE | 饵钓 |
| OXYGEN | 水下呼吸 |
| PROTECTION_ENVIRONMENTAL | 保护 |
| PROTECTION_EXPLOSIONS | 爆炸保护 |
| PROTECTION_FALL | 摔落保护 |
| PROTECTION_FIRE | 火焰保护 |
| PROTECTION_PROJECTILE | 弹射物保护 |
| SILK_TOUCH | 精准采集 |
| THORNS | 荆棘 |
| WATER_WORKER | 水下速掘 |
| BINDING_CURSE | 绑定诅咒 |
| MENDING | 经验修补 |
| FROST_WALKER | 冰霜行者 |
| VANISHING_CURSE | 消失诅咒 |
| RIPTIDE | 激流 |
| LOYALTY | 忠诚 |
| IMPALING | 引雷 |
| CHANNELING | 穿刺 |
汉化配置
可前往MCBBS搬运帖下载最新版汉化配置
enchantments.yml(附魔)
<spoiler>
# 附魔类型:
# - Armor ~ 所有护甲
# - Helmet 头盔
# - Boots 鞋子
# - Bow 弓
# - Axe 斧
# - Sword 剑
# - PickAxe 镐
# - Hoe 锄
# - Tool ~ 工具:剑镐斧铲和剪刀
# - All ~ 所有列表内的物品
##########
# 几率系统
#
# Chance-System:
# Base: # 初始率.
# Increase: # 每级增加的几率.
##########
Enchantments:
#不要更改这一行.
Glowing: #不要更改这一行. 否则会报错.
#是否启用这一附魔
Enabled: true
#菜单内的名称.
Name: '光之赐'
#附魔物品颜色.
Color: '&7'
#附魔书颜色.
BookColor: '&b&l'
#最高附魔等级.
MaxPower: 1
#附魔类型.
Enchantment-Type: 'Helmet'
#附魔介绍
Info:
#Name of the item in the info GUI.
Name: '&e&l光之赐 &7(&bI&7)'
#The description of what it does.
Description:
- '&7获得夜视'
- ''
- '&6可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a头盔'
#可获得该附魔的附魔类别
Categories:
- 'Legendary'
#请勿更改这一行.
BurnShield:
Enabled: true
Name: '烈火之御'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Armor'
Info:
Name: '&e&l烈火之御 &7(&bI&7)'
Description:
- '&7此等附魔无需言'
- '&7烈火焚烧若等闲'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
Piercing:
Enabled: true
Name: '致命一击'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Bow'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l致命一击 &7(&bI-&bIII&7)'
Description:
- '&7有几率对你的敌人造成双倍伤害'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
OverLoad:
Enabled: true
Name: '生命之源'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Info:
Name: '&e&l生命之源 &7(&bI-&bV&7)'
Description:
- '&7当你穿上装备时获得生命提升'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
SelfDestruct:
Enabled: true
Name: '自爆'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Info:
Name: '&e&lSelf Destruct &7(&bI-&bV&7)'
Description:
- '&7当你死时产生爆炸'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Springs:
Enabled: true
Name: '灵跃之靴'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Boots'
Info:
Name: '&e&l灵跃之靴 &7(&bI-&bV&7)'
Description:
- '&7当你穿上时获得跳跃提升.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a鞋子'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Gears:
Enabled: true
Name: '赫尔墨斯之靴'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Boots'
Info:
Name: '&e&l赫尔墨斯之靴 &7(&bI-&bIII&7)'
Description:
- '&7给予你速度'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a鞋子'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Hulk:
Enabled: true
Name: '重甲'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Info:
Name: '&e&l重甲 &7(&bI-&bII&7)'
Description:
- '&7给予你力量、减伤'
- '&7和减速.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Mermaid:
Enabled: true
Name: '人鱼'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Helmet'
Info:
Name: '&e&l人鱼 &7(&bI-&bIII&7)'
Description:
- '&7给予你 水下呼吸'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a头盔'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Ninja:
Enabled: true
Name: '忍者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Info:
Name: '&e&l忍者 &7(&bI-&bII&7)'
Description:
- '&7当你穿上时获得速度,生命提升'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
Vampire:
Enabled: true
Name: '饮血'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l饮血 &7(&bI-&bV&7)'
Description:
- '&7在你战斗时'
- '&7有几率吸敌之血.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
LifeSteal:
Enabled: true
Name: '生命偷取'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l生命偷取 &7(&bI-&bV&7)'
Description:
- '&7有几率偷取'
- '&7你的敌人的生命.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Doctor:
Enabled: true
Name: '爱心之箭'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Bow'
Info:
Name: '&e&l爱心之箭 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7治疗你打中的玩家'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Boom:
Enabled: true
Name: '轰鸣箭'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Bow'
Chance-System:
Base: 20
Increase: 10
Info:
Name: '&e&lB轰鸣箭 &7(&bI-&bIII&7)'
Description:
- '&7有几率在弓箭落地时'
- '&7生成TNT.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Venom:
Enabled: true
Name: '剧毒之伤'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Bow'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l剧毒之伤 &7(&bI-&bV&7)'
Description:
- '&7有几率使'
- '&7你的敌人中毒.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
DoubleDamage:
Enabled: true
Name: '利刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 1
Info:
Name: '&e&l利刃 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7造成双倍伤害.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
SlowMo:
Enabled: true
Name: '迟钝'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l迟钝 &7(&bI-&bIII&7)'
Description:
- '&7有几率使'
- '&7你的敌人减速.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Blindness:
Enabled: true
Name: '致盲'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 1
Info:
Name: '&e&l致盲 &7(&bI-&bII&7)'
Description:
- '&7有几率使'
- '&7你的敌人失明.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Viper:
Enabled: true
Name: '恶毒之刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l恶毒之刃 &7(&bI-&bIII&7)'
Description:
- '&7有几率使'
- '&7你的敌人中毒.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
AntiGravity:
Enabled: true
Name: '反牛顿'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Boots'
Info:
Name: '&e&l反牛顿 &7(&bI-&bV&7)'
Description:
- '&7获得高级的跳跃提升'
- '&7当你穿上时.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a鞋子'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
FastTurn:
Enabled: true
Name: '顺劈'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l顺劈 &7(&bI-&bII&7)'
Description:
- '&7有几率'
- '&7造成额外伤害.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
LightWeight:
Enabled: true
Name: '轻质'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l轻质 &7(&bI-&bIII&7)'
Description:
- '&7有几率使你在战斗时获得急迫.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Blessed:
Enabled: true
Name: '祝福之握'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l祝福之握 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7移除负面buff.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
FeedMe:
Enabled: true
Name: '饱和'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l饱和 &7(&bI-&bV&7)'
Description:
- '&7有几率'
- '&7横扫饥饿.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Dizzy:
Enabled: true
Name: '眩晕'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l眩晕 &7(&bI-&bIII&7)'
Description:
- '&7有几率使'
- '&7你的敌人眩晕.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Berserk:
Enabled: true
Name: '狂暴之斧'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 1
Info:
Name: '&e&l狂暴之斧 &7(&bI-&bIII&7)'
Description:
- '&7有几率使你'
- '&7获得力量和挖掘疲劳.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Cursed:
Enabled: true
Name: '诅咒之斧'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l诅咒之斧 &7(&bI-&bIII&7)'
Description:
- '&7有几率使你的敌人获得挖掘疲劳的效果.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Rekt:
Enabled: true
Name: '重击'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Axe'
Chance-System:
Base: 5
Increase: 1
Info:
Name: '&e&l重击 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7造成双倍伤害.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Enlightened:
Enabled: true
Name: '治愈'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l治愈 &7(&bI-&bV&7)'
Description:
- '&7有几率'
- '&7在你受伤时治愈你.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Freeze:
Enabled: true
Name: '冰洁'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l冰洁 &7(&bI-&bII&7)'
Description:
- '&7有几率使你的敌人减速'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Fortify:
Enabled: true
Name: '弱化'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l弱化 &7(&bI-&bIII&7)'
Description:
- '&7有几率使你的敌人虚弱'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Molten:
Enabled: true
Name: '融化'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 1
Info:
Name: '&e&l融化 &7(&bI-&bV&7)'
Description:
- '&7有几率使'
- '&7你的敌人着火.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
PainGiver:
Enabled: true
Name: '赐毒'
Color: '&7'
BookColor: '&b&l'
MaxPower: 4
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l赐毒 &7(&bI-&bIV&7)'
Description:
- '&7有几率使'
- '&7你的敌人中毒.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Savior:
Enabled: true
Name: '拯救者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l拯救者 &7(&bI-&bV&7)'
Description:
- '&7有几率'
- '&7将你所受伤害减半.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Nursery:
Enabled: true
Name: '再生'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l再生 &7(&bI-&bV&7)'
Description:
- '&7有几率'
- '&7在你移动时获得治疗.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
AutoSmelt:
Enabled: true
Name: '精炼'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'PickAxe'
Chance-System:
Base: 25
Increase: 25
Info:
Name: '&e&l精炼 &7(&bI-&bV&7)'
Description:
- '&7有几率自动熔炼'
- '&7矿物并获得更多锭.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a镐'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Experience:
Enabled: true
Name: '经验'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'PickAxe'
Chance-System:
Base: 25
Increase: 25
Info:
Name: '&e&l经验 &7(&bI-&bIII&7)'
Description:
- '&7有几率从矿物中获取多倍经验.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a镐'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Telepathy:
Enabled: true
Name: '方块感应'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Tool'
Info:
Name: '&e&l方块感应 &7(&bI&7)'
Description:
- '&7自动将你破坏的方块放到你的背包内'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a工具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Haste:
Enabled: true
Name: '急迫'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Tool'
Info:
Name: '&e&l急迫 &7(&bI-&bIII&7)'
Description:
- '&7给予你急迫当你'
- '&7手握此装备.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a工具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Oxygenate:
Enabled: true
Name: '制氧'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Tool'
Info:
Name: '&e&l制氧 &7(&bI&7)'
Description:
- '&7当你手握此物品.'
- '&7给予你水下呼吸'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a工具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
IceFreeze:
Enabled: true
Name: '寒冰箭'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Bow'
Chance-System:
Base: 25
Increase: 10
Info:
Name: '&e&l寒冰箭 &7(&bI&7)'
Description:
- '&7有几率使'
- '&7你的敌人减速.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Lightning:
Enabled: true
Name: '隐雷之箭'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Bow'
Chance-System:
Base: 25
Increase: 10
Info:
Name: '&e&l隐雷之箭 &7(&bI&7)'
Description:
- '&7有几率触发'
- '&7闪电在弓箭落下的地方.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Decapitation:
Enabled: true
Name: 'Decapitation'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 10
Info:
Name: '&e&l斩首 &7(&bI-&bV&7)'
Description:
- '&7有几率砍下'
- '&7玩家的头.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a斧头'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Confusion:
Enabled: true
Name: '混沌之刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 4
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l混沌之刃 &7(&bI-&bIV&7)'
Description:
- '&7有几率使'
- '&7你的敌人获得反胃效果.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Disarmer:
Enabled: true
Name: '卸甲之刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 1
Info:
Name: '&e&l卸甲之刃 &7(&bI-&bIII&7)'
Description:
- '&7有几率卸下你的敌人的装甲.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Execute:
Enabled: true
Name: '处决'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Info:
Name: '&e&l处决 &7(&bI-&bV&7)'
Description:
- '&7有几率在你的敌人残血时获得力量'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Headless:
Enabled: true
Name: '铡头者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 10
Info:
Name: '&e&l铡头者 &7(&bI-&bV&7)'
Description:
- '&7有几率砍下'
- '&7你的敌人的头.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Inquisitive:
Enabled: true
Name: '智慧'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Chance-System:
Base: 50
Increase: 25
Info:
Name: '&e&l智慧 &7(&bI-&bV&7)'
Description:
- '&7几率多倍经验'
- '&7效果由附魔等级决定.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Insomnia:
Enabled: true
Name: '失眠'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l失眠 &7(&bI&7)'
Description:
- '&7获得反胃、挖掘疲劳、和减速效果'
- '&7但有很大几率产生双倍伤害.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Nutrition:
Enabled: true
Name: '补给'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l补给 &7(&bI-&bIII&7)'
Description:
- '&7战斗时有几率横扫饥饿.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Obliterate:
Enabled: true
Name: '退却'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l退却 &7(&bI-&bIII&7)'
Description:
- '&7有几率击退敌人'
- '&7你的敌人.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Paralyze:
Enabled: true
Name: '麻痹'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l麻痹 &7(&bI-&bIII&7)'
Description:
- '&7有几率给你的敌人'
- '&7挖掘疲劳和减速效果.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
SkillSwipe:
Enabled: true
Name: '经验偷取'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l经验偷取 &7(&bI-&bV&7)'
Description:
- '&7有几率偷取你的敌人的xp'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Snare:
Enabled: true
Name: '罗网'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 3
Info:
Name: '&e&l罗网 &7(&bI-&bIII&7)'
Description:
- '&7有几率给予你的'
- '&7敌人减速和挖掘疲劳.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Trap:
Enabled: true
Name: '陷阱'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l陷阱 &7(&bI-&bII&7)'
Description:
- '&7有几率给予'
- '&7你的敌人减速.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Wither:
Enabled: true
Name: '凋零'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 3
Info:
Name: '&e&l凋零 &7(&bI-&bIII&7)'
Description:
- '&7有几率给予'
- '&7你的敌人 凋零.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Rage:
Enabled: true
Name: '怒气'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Info:
Name: '&e&l怒气 &7(&bI-&bIII&7)'
Description:
- '&7愈战愈勇.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Legendary'
#不要更改这一行.
Valor:
Enabled: true
Name: '英勇'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Info:
Name: '&e&l英勇 &7(&bI-&bIII&7)'
Description:
- '&7获得伤害减免'
- '&7效果取决于附魔等级.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
SmokeBomb:
Enabled: true
Name: '烟雾弹'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l烟雾弹 &7(&bI-&bIII&7)'
Description:
- '&7有几率致盲和'
- '&7减速你的敌人来让你逃跑.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Drunk:
Enabled: true
Name: '醉酒'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Info:
Name: '&e&l醉酒 &7(&bI-&bIII&7)'
Description:
- '&7获得力量、挖掘疲劳'
- '&7和减速效果.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Voodoo:
Enabled: true
Name: '巫毒'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l巫毒 &7(&bI-&bIII&7)'
Description:
- '&7有几率 给予'
- '&7你的敌人虚弱.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
MultiArrow:
Enabled: true
Name: '连弩'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Bow'
Chance-System:
Base: 25
Increase: 10
Info:
Name: '&e&l连弩 &7(&bI-&bV&7)'
Description:
- '&7有几率一次射出'
- '&7多根箭.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Recover:
Enabled: true
Name: '嗜血'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Armor'
Info:
Name: '&e&l嗜血 &7(&bI&7)'
Description:
- '&7当你杀死一个玩家时'
- '&7你会获得生命恢复和提升.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Cactus:
Enabled: true
Name: '荆棘之护'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Chance-System:
Base: 25
Increase: 25
Info:
Name: '&e&l荆棘之护 &7(&bI-&bIII&7)'
Description:
- '&7有几率刺伤'
- '&7攻击你的玩家.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Rocket:
Enabled: true
Name: '火箭靴'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Boots'
Chance-System:
Base: 15
Increase: 5
Info:
Name: '&e&l火箭靴 &7(&bI-&bIII&7)'
Description:
- '&7当你残血时'
- '&7你会离开地面并后冲。'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a鞋子'
Categories:
- 'Common'
- 'Rare'
#不要更改这一行.
Angel:
Enabled: true
Name: '天使'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Info:
Name: '&e&l天使 &7(&bI-&bV&7)'
Description:
- '&7当你穿戴此物品时.'
- '&7治疗附近的玩家'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
HellForged:
Enabled: true
Name: '地狱熔炉'
Color: '&7'
BookColor: '&b&l'
MaxPower: 4
Enchantment-Type: 'Damaged-Items'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l地狱熔炉 &7(&bI-&bIV&7)'
Description:
- '&7有几率在你移动时修复装备.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具、武器、工具'
Categories:
- 'Legendary'
#不要更改这一行.
Commander:
Enabled: true
Name: '指挥官'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Helmet'
Info:
Name: '&e&l指挥官 &7(&bI-&bV&7)'
Description:
- '&7当你穿上装备时,'
- '&7给予附近的玩家急迫效果'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a头盔'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
StormCaller:
Enabled: true
Name: '风暴召唤者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l风暴召唤者 &7(&bI-&bV&7)'
Description:
- '&7有几率触发落雷来打击你的敌人'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Leadership:
Enabled: true
Name: '领导者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Info:
Name: '&e&l领导者 &7(&bI-&bV&7)'
Description:
- '&7有队友在你附近时.'
- '&7你会变得更强'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Implants:
Enabled: true
Name: '饱食'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Helmet'
Chance-System:
Base: 5
Increase: 5
Info:
Name: '&e&l饱食 &7(&bI-&bV&7)'
Description:
- '&7恢复饥饿'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a头盔'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Wings:
Enabled: true
Name: '羽翼'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Boots'
Info:
Name: '&e&l羽翼 &7(&bI&7)'
Description:
- '&7允许你在'
- '&7自己的领土上飞行.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a鞋子'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Blast:
Enabled: true
Name: '毁灭之镐'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'PickAxe'
Info:
Name: '&e&l毁灭之镐 &7(&bI-&bIII&7)'
Description:
- '&7破坏3X3XN的方块'
- '&7效果取决于附魔等级.'
- '&7耐久消耗取决于破坏方块数.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a镐'
Categories:
- 'Legendary'
#不要更改这一行.
Furnace:
Enabled: true
Name: '熔炉之镐'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'PickAxe'
Info:
Name: '&e&l熔炉之镐 &7(&bI&7)'
Description:
- '&7直接冶炼矿物为物品'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a镐'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Blizzard:
Enabled: true
Name: '暴雪'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Armor'
Info:
Name: '&e&l暴雪 &7(&bI&7)'
Description:
- '&7给予你3格'
- '&7范围内玩家一小段时间的减速.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
AcidRain:
Enabled: true
Name: '酸雨'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Info:
Name: '&e&l酸雨 &7(&bI-&bIII&7)'
Description:
- '&7有几率在你攻击时给予你3格'
- '&7范围内玩家一小段时间的SO2中毒.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
SandStorm:
Enabled: true
Name: '沙暴'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Armor'
Info:
Name: '&e&l沙暴 &7(&bI&7)'
Description:
- '&7有几率给予你3格'
- '&7范围内玩家一小段时间的失明.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Radiant:
Enabled: true
Name: '辐射'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Info:
Name: '&e&l辐射 &7(&bI-&bIII&7)'
Description:
- '&7使你3格范围内的玩家着火'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Intimidate:
Enabled: true
Name: '恐吓'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Info:
Name: '&e&l恐吓 &7(&bI-&bII&7)'
Description:
- '&7有几率使你3格'
- '&7范围内敌人虚弱.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Pull:
Enabled: true
Name: '万象天引'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Bow'
Chance-System:
Base: 25
Increase: 10
Info:
Name: '&e&l万象天引 &7(&bI-&bIII&7)'
Description:
- '&7有几率击飞你的敌人'
- '&7到你附近.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Tamer:
Enabled: true
Name: '驯兽师'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Armor'
Info:
Name: '&e&l驯兽师 &7(&bI-&bV&7)'
Description:
- '&7当你遇到麻烦时'
- '&7召唤狼群.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
Guards:
Enabled: true
Name: '守护者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Info:
Name: '&e&l守护者 &7(&bI-&bIII&7)'
Description:
- '&7召唤铁傀儡'
- '&7当你遇到麻烦.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
Infestation:
Enabled: true
Name: '害虫横行'
Color: '&7'
BookColor: '&b&l'
MaxPower: 2
Enchantment-Type: 'Armor'
Info:
Name: '&e&l害虫横行 &7(&bI-&bII&7)'
Description:
- '&7当你遇到麻烦时几率召唤出虫族.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Legendary'
#不要更改这一行.
Necromancer:
Enabled: true
Name: '死灵法师'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Armor'
Info:
Name: '&e&l死灵法师 &7(&bI-&bIII&7)'
Description:
- '&7当你遇到麻烦的时候几率召唤僵尸'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
#不要更改这一行.
Sticky-Shot:
Enabled: true
Name: '困兽之箭'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Bow'
Chance-System:
Base: 10
Increase: 10
Info:
Name: '&e&l困兽之箭 &7(&bI-&bIII&7)'
Description:
- '&7有几率在弓箭落地时'
- '&7召唤出蜘蛛网.'
- ''
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a防具'
Categories:
- 'Rare'
- 'Legendary'
#不要更改这一行.
Disorder:
Enabled: true
Name: '混乱'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Sword'
Chance-System:
Base: 1
Increase: 1
Info:
Name: '&e&l混乱 &7(&bI&7)'
Description:
- '&7有几率'
- '&7弄乱你击中的玩家的物品栏.'
- ''
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Legendary'
#不要更改这一行.
Charge:
Enabled: true
Name: '充能'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Sword'
Info:
Name: '&e&l充能 &7(&bI-V&7)'
Description:
- '&7当你杀死敌对玩家时,'
- '&7你和附近的队友会获得加速效果.'
- ''
- '&6可获得等级:'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
#不要更改这一行.
Revenge:
Enabled: true
Name: '复仇之剑'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Sword'
Info:
Name: '&e&l复仇之剑 &7(&bI&7)'
Description:
- '&7当你附近的队友被杀死时,'
- '&7你可以获得速度、生命恢复,'
- '&7和急迫的效果'
- ''
- '&6可获得等级:'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
#不要更改这一行.
BattleCry:
Enabled: true
Name: '战吼'
Color: '&7'
BookColor: '&b&l'
MaxPower: 5
Enchantment-Type: 'Axe'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l战吼 &7(&bI-V&7)'
Description:
- '&7在战斗时'
- '&6有10%(每级附魔+5%) &7的几率'
- '&7吼飞附近的玩家.'
- ''
- '&6可获得等级'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a斧'
Categories:
- 'Legendary'
#不要更改这一行.
Famished:
Enabled: true
Name: '破釜'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Sword'
Chance-System:
Base: 10
Increase: 5
Info:
Name: '&e&l破釜 &7(&bI-III&7)'
Description:
- '&7在战斗时'
- '&6有10%(每级附魔+5%)&7的几率'
- '&7使敌人饥饿.'
- ''
- '&6可获得等级'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
#不要更改这一行.
GreenThumb:
Enabled: true
Name: '园艺'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Enchantment-Type: 'Hoe'
Chance-System:
Base: 10
Increase: 10
Info:
Name: '&e&l园艺 &7(&bI-III&7)'
Description:
- '&7右击幼苗时'
- '&7有&610%(每级+10%)&7的几率'
- '&7使植物直接成熟'
- '&7但会消耗锄头耐久.'
- ''
- '&6可获得等级'
- '&7 - &9&l&n稀有'
- '&6可附魔装备: &a锄'
Categories:
- 'Rare'
#不要更改这一行.
Harvester:
Enabled: true
Name: '收割者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Hoe'
Info:
Name: '&e&l收割者 &7(&bI&7)'
Description:
- '&7在你破坏成熟的作物时'
- '&7也会破坏附近3X3的成熟作物'
- ''
- '&6可获得等级'
- '&7 - &a&l&n普通'
- '&6可附魔装备: &a锄'
Categories:
- 'Common'
#不要更改这一行.
Tiller:
Enabled: true
Name: '耕耘'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Hoe'
Info:
Name: '&e&l耕耘 &7(&bI&7)'
Description:
- '&7在你耕地时'
- '&7会自动耕3X3范围内的地'
- '&7同时滋润附近没有水源的土壤'
- ''
- '&6可获得等级'
- '&7 - &a&l&n普通'
- '&6可附魔装备: &a锄'
Categories:
- 'Common'
#不要更改这一行.
Planter:
Enabled: true
Name: '耕耘者'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Enchantment-Type: 'Hoe'
Info:
Name: '&e&lPlanter &7(&bI&7)'
Description:
- '&7在你耕地时'
- '&7自动放置你副手的种子'
- '&7或是你快捷栏内的种子'
- ''
- '&6可获得等级'
- '&7 - &a&l&n普通'
- '&6可附魔装备: &a锄'
Categories:
- 'Common'
</spoiler>
CustomEnchantments(自定义附魔)
<spoiler>
#自定义附魔配置
#药水效果名可以从这获取: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
Enchantments:
Cyborg: #附魔
Enabled: true #开关此附魔在GUI菜单的显示
Name: '机械装甲' #游戏内显示的附魔名称
Color: '&7' #附魔的颜色代码
BookColor: '&b&l' #附魔书的颜色代码
MaxPower: 1 #最大附魔等级
Categories: #所有可附魔等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l机械装甲 &7(&bI&7)'
Description:
- '&7给予你速度 力量和'
- '&7跳跃提升来打倒敌人.'
- ''
- '&6可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a护甲'
EnchantOptions: #每个附魔的自定义选项.
ItemsEnchantable: 'Armor' #可附魔装备类型:你可以从盔甲、靴子、头盔、斧头、剑、和弓中选择。(Armor, Boots, Helmet, Axe, Sword)
ArmorOptions: #只作用于护甲的设置.
PowerIncrease: 1 #每个等级执行多少次的药水效果(PotionEffects).
PotionEffects: #应用的药水类型.
- 'SPEED:1, Time:1000000'
- 'INCREASE_DAMAGE:2, Time:1000000'
- 'JUMP:2, Time:1000000'
Sniper: #Enchantment
Enabled: True #开关附魔
Name: '狙击手' #附魔菜单显示的名称
Color: '&7' #附魔颜色代码
BookColor: '&b&l' #附魔书颜色代码
MaxPower: 5 #附魔等级上限
Categories: #可获得等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l狙击手 &7(&bI-&bV&7)'
Description:
- '&7用这个射击敌人'
- '&7有几率使他们中毒.'
- ''
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
EnchantOptions: #自定义附魔配置.
ItemsEnchantable: 'Bow' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow.
BowOptions: #弓附魔的设置.
OnHit: #当弓箭击中目标时.
#删掉#来使用爆炸设置.
#Ground: #设置弓箭是否碰到地面触发.
# Explode: #设置爆炸.
# Power: 2 #爆炸威力.
# PowerIncrease: 2 #每个附魔等级会增加多少伤害
# Chance: 25 #改变弓箭爆炸率.
Damaged: #被攻击的玩家.
PowerIncrease: 1 #每个附魔等级会触发的药水效果.
PotionEffects: #伤害效果.
- 'POISON:2, Time:5, Chance:25'
Slice: #附魔
Enabled: false #开关附魔
Name: 'Slice' #附魔菜单显示的名称
Color: '&7' #附魔颜色代码
BookColor: '&b&l' #附魔书的颜色代码
MaxPower: 2 #附魔等级上限
Categories: #可获得等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l斜击 &7(&bI-&bII&7)'
Description:
- '&7给予你一定几率'
- '&7造成更多伤害.'
- ''
- '&6可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a武器'
EnchantOptions: #自定义附魔配置.
ItemsEnchantable: 'Weapons' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow.
WeaponOptions: #Options that only effect Sword and Axe Enchantments.
#移除下面的#来启用伤害设置.
#Damager: #用剑的玩家.
# PowerIncrease: 1 #How many times the Potion Effects go up each lvl.
# PotionEffects: #Effects that are added to the Damager.
# - 'REGENERATION:2, Time:10, Chance:25'
Damaged: #被攻击的玩家.
DamageMultiplyer: #攻击者倍数设置.
PowerIncrease: 1 #How many times the Multiplier will go up each lvl.
Multiplyer: 2 #How many times stronger the attack is.
Chance: 25 #The chance of the multiplier happening.
#Remove the # to use the Potion options.
#PowerIncrease: 1 #How many times the Potion Effects go up each lvl.
#PotionEffects: #Effects that are added to the Damaged.
# - 'POISON:2, Time:5, Chance:25'
</spoiler>
config.yml(配置)
<spoiler>
#本配置文件由qsefthuopq汉化并修改过相关配置,修改一项数据一般都要修改2次,一次为数值,一次为对应lore
Settings:
Prefix: '&8[&a更多附魔&8]: ' #插件信息前缀
Update-Checker: true #开关插件版本检测
Player-Info-Backup-Message: true #你是否能看见玩家的数据背包提醒.
Reset-Players-Max-Health: true #重置玩家生命上限,这对某些有其他改变玩家生命上限插件的服务器会叠加,就像CombatTagPlus(v1.2.3以下版本)插件
InvName: '&4&l&n更多附魔' #GUI中的名称
Enchantment-Book-Item: '340' #附魔书的物品ID.
Enchantment-Book-Glowing: true #开关附魔书是否发光.
GUISize: 54 #GUI的大小, 必须是9的倍数
EnchantmentBookLore: #附魔书的lore.
- '&7拖曳书到物品上来附魔.'
- '&7右键获取更多信息.'
- '%Description%'
- '&4%Destroy_Rate%% 失败几率'
- '&a%Success_Rate%% 成功几率'
LostBook: #尘封之书选项.
Item: '340' #物品ID.
Name: '&8&l&n尘封之 %Category%&8&l&n' #名称.
Lore: #描述.
- '&7这本书失传已久'
- '&7据说是 %Category% '
- '&7你必须扫除尘埃,打开它才能知道它是什么等级的.'
- '&7&l(&6&l!&7&l) &7右键打开.'
Scrambler:
Item: '175' #物品ID.
Glowing: true #是否开启发光特效.
Name: '&e&l命运之&e骰' #物品名称.
Lore: #物品ID.
- '&e&l命运之&e骰 &7可以'
- '&7重置失败和成功率。.'
- '&7拖曳这个物品到一本附魔书上'
- '&7来刷新失败和成功率.'
GUI: #菜单选项.
Name: '&8命运之&e骰' #GUI名称.
Toggle: true #是否在主菜单中显示. 警告>> 如果玩家经常使用这个东西的话可能会造成服务器卡顿.
Pointer: #菜单内的指针.
Item: '76' #指针的ID.
Name: '&c&l指针' #名称.
Lore: #描述.
- '&7新的几率将会降临'
- '&在这本附魔书上.'
InGUI: true #是否可以在菜单内购买.
Slot: 41 #在主菜单内的格子序数.
GUIName: '&e&l命运之骰' #物品名.
GUILore: #菜单内显示的物品描述.
- ' &e&l命运之骰 &7可以'
- '&7重置装备的损坏和成功率.'
- '&7拖曳这个物品到一本附魔书上'
- '&7来获得新的损坏和成功率.'
-
- '&e价格: &e&l$800'
GKitz: #套装选项.
InGUI: false #是否在主菜单内显示.
Slot: 1 #格子序数
Item: '311' #物品ID.
Glowing: true #If the item has a glowing effect.
Name: '&c&l套装' #The name of the item.
Lore: #物品ID.
- '&b>>&7&n点击打开&b<<'
ProtectionCrystal:
InGUI: true #是否在菜单内 .
Slot: 14 #格子序数
Item: '388' #Item it is
Glowing: true #是否有附魔的发光特性
Protected: '&6远古的祝福' #描述.
Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection.
Chance: #The option to allow the protection to fail.
Toggle: false #Toggle if the protection has a chance of failing.
Success-Chance: 75 #The chance that the protection will work.
Name: '&5&l御之&b&l水晶' #Name of the item
Lore: #Lore of the item
- '&7一种罕见的水晶'
- '&7当玩家飞升太虚后.'
- '&7保护物品不致丢失'
-
- '&7&l(&6&l!&7&l) &7拖曳到一个物品上.'
GUIName: '&5&l御之&b&l水晶'
GUILore:
- '&7据说是一种罕见的水晶'
- '&7当玩家飞升太虚后.'
- '&7保护物品不致丢失'
-
- '&e价格: &e&l$2500'
BlackSmith:
InGUI: true #In the GUI.
Slot: 24 #Slot it is in.
Item: '145' #Item that shows in the GUI
Glowing: false #Is it enchanted
Name: '&b&l铁&9&l匠' #Name of the Item in the GUI
Lore: #Lore on the item.
- '&b>>&7&n点击打开&b<<'
GUIName: '&8&l铁匠'
Results:
None: '&c&l无'
Not-Found-Lore:
- '&7请放置'
- '&7一样的附魔和等级的两本书.'
- '&7或者把两个物品合成在一起'
- '&7在物品上的附魔.'
Found: '&c&l价格: &6&l%Cost%XP' #The lore at the bottom of the item
Transaction: #Options for the pricing
Currency: XP_Level
Costs: #Cost options
Power-Up: 5 #When a enchantment levels up 1 on an item
Add-Enchantment: 3 #When it adds an enchantment to the item from another item
Book-Upgrade: 5 #Leveling up a books power
Tinker: #Settings for Info item in the GUI
InGUI: true #Toggle whether it is in the /CE GUI or not
Slot: 22 #Slot it is in
Item: '399' #Item it is
Glowing: false #Whether it glows like its enchanted
Name: '&9&l工匠' #Name of the Item
Lore: #Lore of the item
- '&b>>&7&n点击打开&b<<'
Info: #Settings for Info item in the GUI
InGUI: true #Toggle whether it is in the /CE GUI or not
Slot: 23 #Slot it is in
Item: '345' #Item it is
Glowing: true #Whether it glows like its enchanted
Name: '&e附魔介绍' #Name of the Item
Lore: #Lore of the item
- '&b>>&7&n点击查看&b<<'
Dust: #Settings for the Magical Dust
MysteryDust:
Item: '289' #Item mystery dust is
Name: '&7神秘尘埃' #Name of the dust
Lore: #Use %Percent% to set the percent
- '&a1-%Percent%% &7将会变成一个'
- '&a魔法天使尘埃 &7或 &e魔法修复 &7尘埃'
- '&7&l(&6&l!&7&l) &7右键点击'
Firework:
Toggle: true #打开时是否放烟花.
Colors: 'Black, Gray, Lime' #烟花颜色.
Dust-Toggle:
Success: true #开关能否获得成功的尘埃.
Destroy: true #开关能否获得毁坏的尘埃.
Failed: true ##开关能否获得尘埃.
PercentRange: #几率.
Max: 30 #最大几率
#最小几率为1.
SuccessDust:
InGUI: true #If you can buy it in the /CE GUI
GUIName: '&a魔法天使尘埃' #Name of the item in the GUI
GUILore: #Lore in the GUI.
- '&e价格: &a&l$500'
- '&7拖曳到附魔书上来使用'
- '&7增加&a附魔成功几率&7.'
Slot: 25 #Slot number it is in
Item: '353' #Item the dust is
Name: '&a魔法天使尘埃' #Name of the dust
Lore: #Lore for the dust
- '&a+%Percent%% 成功几率'
- '&7拖曳到附魔书上来使用'
- '&7增加 &e%Percent%% 的成功几率'
PercentRange: #Range the success rate will be.
Max: 30 #Max percent
Min: 2 #Minimum percent
DestroyDust:
InGUI: true #If you can buy it in the /CE GUI
GUIName: '&e魔法修复尘埃' #Name of the item in the GUI
GUILore: #Lore in the GUI.
- '&e价格: &a&l$500'
- '&7拖曳到一个附魔书上来使用'
- '&7会降低 &4附魔失败几率&7.'
Slot: 34 #Slot number it is in
Item: '331' #Item the dust is
Name: '&e魔法修复尘埃' #Name of the dust
Lore: #Lore for the dust
- '&c-%Percent%% 装备破碎率'
- '&7拖曳到一个附魔书上来使用'
- '&7减少 &e%Percent%% 的附魔失败率'
PercentRange: #Range the destroy rate will be.
Max: 10 #Max percent
Min: 2 #Minimum percent
FailedDust:
Item: '289' #Item the dust is
Name: '&7灰尘' #Name of the dust
Lore: #Lore for the dust
- '&7失败之作.'
- '&7已经没用了'
- '&7能被用作 TNT或一个投掷药水.'
BlackScroll: #Settings for the black scrolls
Item: '351' #The item the black scroll can be
Name: '&8&l&n黑色卷轴' #The name of the black scroll
Item-Lore: #The lore that will be on the black scroll.
- '&7制作自定义的附魔,你难度不想要吗?'
- '&7拖曳卷轴在一个有自定义附魔的物品上'
- '&7然后它会重置随机一个附魔并转化为附魔书.'
- '&7&l(&6&l!&7&l) &7只能用在自定义附魔物品上'
Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
Chance: 75 #The chance that the black scroll will work.
InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&7黑色卷轴'
Glowing: false #If the item is glowing.
Slot: 21 #Slot you can buy the scroll at
Lore: #Lore of the item in the GUI
- '&e价格: &a&l$1000'
- '&7黑色卷轴可以'
- '&7去除随机一个附魔.'
SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
Max: 75 #The Max percent
Min: 35 #The Minimum percent
DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
Max: 25 #The Max percent
Min: 5 #The Minimum percent
WhiteScroll:
Item: '339' #The item the white scroll is.
Name: '&e&l白色卷轴' #The name of the white scrolls.
Item-Lore: #The lore that will be on the white scroll.
- '&7想要保护一个物品免受书的破坏率?'
- '&7拖曳卷轴到一个可附魔的物品上'
- '&7然后它会保护一个物品免受书的破坏率.'
InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&7白色卷轴'
Glowing: false #If the item is glowing.
Slot: 30 #Slot you can buy the scroll at
Lore: #Lore of the scroll in the GUI
- '&e价格: &a&l$2000'
- '&7白色卷轴可以'
- '&7保护物品免受损坏.'
ProtectedName: '&b&l神之守护' #The lore that is added to protect an item.
TransmogScroll:
Item: '406' #卷轴的方块材质ID.
Name: '&d&l变形卷轴' #The name of the scroll.
Item-Lore: #The lore that will be on the scroll.
- '&7这个卷轴可以让你鉴定出'
- '&7你的附魔和有多少'
- '&7你拥有的附魔在物品上.'
InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&d变形卷轴'
Glowing: false #If the item is glowing.
Slot: 30 #Slot you can buy the scroll at
Lore: #Lore of the scroll in the GUI
- '&e价格: &a&l$200'
- '&7这个卷轴可以让你鉴定出'
- '&7多少附魔'
- '&7在物品上.'
Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #物品名前缀.
Amount-Toggle: true #是否把数量添加到物品前缀内.
Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount.
EnchantmentOptions: #附魔书选项.
MaxAmountOfEnchantmentsToggle: true #启用最大附魔上限. 用 crazyenchantments.limit.# 权限来设置上限.
IncludeVanillaEnchantments: false #是否将原版附魔归为附魔上限内?
MaxRageLevel: 5 #怒气附魔的叠加上限.
Break-Rage-On-Damage: true #玩家是否在受伤时失去怒气BUFF.
Right-Click-Book-Description: true #右键附魔书时是否显示附魔信息.
UnSafe-Enchantments: true #启用这一项可以让玩家使用超过设定上限等级的附魔.
Blast-Full-Durability: true #毁灭之镐附魔是否消耗多倍耐久.
Right-Click-Enchantment-Table: false #玩家右键附魔台时是否打开/CE菜单.
EXP-Bug: false #只有在玩家购买物品时经验出错时才建议开启.
Armor-Upgrade: #是否在玩家升级装备的附魔后升级附魔效果.
Toggle: true #是否启用升级附魔.
Enchantment-Break: true #如果书的破碎率起作用了,物品不会被破坏,而是破坏该低级附魔 关闭了的话物品会直接被摧毁.
Wings: #羽翼附魔选项.
Clouds: true #是否显示飞行的粒子特效. 这可能会造成服务器卡顿.
Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly.
Owners-Can-Fly: true #开关玩家worldguard区域的主人是否可以飞行.
Regions: #可以飞行的worldguard区域.
- 'Free_Fly'
- 'SafeZone'
Costs: #商店GUI内的物品价格,只修改上面的lore无效. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
Scrambler: #购买的物品.
Cost: 500 #价格.
Currency: Vault #货币类型.
ProtectionCrystal:
Cost: 2500
Currency: Vault
TransmogScroll:
Cost: 200
Currency: Vault
BlackScroll:
Cost: 1000
Currency: Vault
WhiteScroll:
Cost: 2000
Currency: Vault
SuccessDust:
Cost: 500
Currency: Vault
DestroyDust:
Cost: 500
Currency: Vault
SignOptions: #牌子商店功能与/CE的GUI一致,故不翻译.
CategoryShopStyle: #牌子内容. 价格取决于你所选择的附魔类型
Line1: '&b&l更多附魔' #附魔牌子商店第一行
Line2: '&b&l商店:' #牌子第二行
Line3: '&2&l%Category%' #牌子第三行
Line4: '&c&l价格: &6&l%Cost%XP' #牌子第四行
Buy-Message: '&7你购买了一本附魔书,为 %BookName%&7 ,等级是 %Category%&7.'
ProtectionCrystalStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&5&l御之&b&l水晶'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个 &5&l御之&b&l水晶.' #购买物品时显示的信息.
ScramblerStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l命运之骰'
Line4: '&c&l价格: &a&l$800'
Buy-Message: '&7你购买了一个 &e&l命运之&e骰&7.' #购买物品时显示的信息.
SuccessDustStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l魔法天使尘埃'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个&a魔法天使尘埃&7.'
DestroyDustStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l魔法修复尘埃'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个 &e魔法修复尘埃&7.'
BlackScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&4&l黑色&8&l卷轴'
Line4: '&c&l价格: &a&l$1000'
Buy-Message: '&7你购买了一个 &8&l&n黑色卷轴&7.'
WhiteScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&f&lWhite &b&lScrolls'
Line4: '&c&l价格: &a&l$2000'
Buy-Message: '&7你购买了一个 &e&l白色卷轴&7.'
TransmogScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&d&l变形&b&l卷轴'
Line4: '&c&l价格: &a&l$200'
Buy-Message: '&7你购买了一个&d&l变形卷轴&7.'
#####################
# Slot:<Slot> - 物品所在的格子序号.
# Item:<ID>:<MD> - The item that it will be. You can use meta data for the items.
# Name:<Name> - The name that will go on the item.
# Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3"
#Placeholders can be used in the name and lore and they must be lowercase.
#Placeholders: %vault% %xp_level% %xp_total%
#####################
GUICustomization: #这允许你自定义在GUI中不可点击的物品(默认玻璃板).
- 'Slot:1, Item:160:15, Name: '
- 'Slot:2, Item:160:15, Name: '
- 'Slot:3, Item:160:15, Name: '
- 'Slot:4, Item:160:15, Name: '
- 'Slot:5, Item:160:15, Name:&bqsefthuopq汉化'
- 'Slot:6, Item:160:15, Name: '
- 'Slot:7, Item:160:15, Name: '
- 'Slot:8, Item:160:15, Name: '
- 'Slot:9, Item:160:15, Name: '
- 'Slot:10, Item:160:15, Name: '
- 'Slot:18, Item:160:15, Name: '
- 'Slot:19, Item:160:15, Name: '
- 'Slot:27, Item:160:15, Name: '
- 'Slot:28, Item:160:15, Name: '
- 'Slot:36, Item:160:15, Name: '
- 'Slot:37, Item:160:15, Name: '
- 'Slot:45, Item:160:15, Name: '
- 'Slot:46, Item:160:15, Name: '
- 'Slot:47, Item:160:15, Name: '
- 'Slot:48, Item:160:15, Name: '
- 'Slot:49, Item:160:15, Name: '
- 'Slot:50, Item:160:15, Name:&eqsefthuopq汉化'
- 'Slot:51, Item:160:15, Name: '
- 'Slot:52, Item:160:15, Name: '
- 'Slot:53, Item:160:15, Name: '
- 'Slot:54, Item:160:15, Name: '
- 'Slot:11, Item:160:0, Name: '
- 'Slot:12, Item:160:0, Name: '
- 'Slot:13, Item:160:0, Name: '
- 'Slot:14, Item:160:0, Name: '
- 'Slot:15, Item:160:0, Name: '
- 'Slot:16, Item:160:0, Name: '
- 'Slot:17, Item:160:0, Name: '
- 'Slot:20, Item:160:0, Name: '
- 'Slot:26, Item:160:0, Name: '
- 'Slot:29, Item:160:0, Name: '
- 'Slot:35, Item:160:0, Name: '
- 'Slot:38, Item:160:0, Name: '
- 'Slot:39, Item:160:0, Name: '
- 'Slot:40, Item:160:0, Name: '
- 'Slot:41, Item:160:0, Name: '
- 'Slot:42, Item:160:0, Name: '
- 'Slot:43, Item:160:0, Name: '
- 'Slot:44, Item:160:0, Name: '
Categories: #你可以在这里创建不同品质的附魔
Common: #Name of the category
Name: '&a&l&n[普通]附魔书' #Name in the GUI
Slot: 31 #The Slot number the item will be in
InGUI: true #Toggle if its in the GUI or not.
Lore: #物品ID
- '&e价格: &6&l15 &6经验等级'
- '&e可获得I-II级的附魔书'
Item: '160:5' #The id for the item
Cost: 15 #How much each book will cost to buy.
Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities.
LostBook: #Controls the Lost Book shop for this tier
InGUI: false #是否在/CE 的Gui中显示
Slot: 1 #GUI中的格子序号
Item: '340' #The item that is shown in the GUI
Glowing: false #Is it enchanted
Name: '&8&l&n尘封之&c&l Tier1' #Name of the item
Lore: #Lore on the item
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$1000'
Cost: 1000
Currency: Vault
FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens
FireworkColors: 'Red, White, Blue' #The colors of the firework
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions: #Enchantment Options
SuccessPercent: #附魔成功的范围
Max: 90 #The max success rate
Min: 40 #The min success rate
DestroyPercent: #附魔失败率的范围
Max: 10 #The max destroy rate
Min: 0 #The min destroy rate
MaxLvlToggle: true #Turn on and off Max Level cap
LvlRange: #可获得附魔等级的范围.
Max: 2
Min: 1
Rare:
Name: '&9&l&n[稀有]附魔书'
Slot: 32
InGUI: true
Lore:
- '&e价格: &6&l20 &6经验等级'
- '&e可获得稀有的附魔书'
Item: '160:11'
Cost: 20
Currency: XP_Level
Rarity: 2
LostBook:
InGUI: false
Slot: 2
Item: '340'
Glowing: false
Name: '&8&l&n尘封之&c&l Tier2 '
Lore:
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$2000'
Cost: 2000
Currency: Vault
FireworkToggle: true
FireworkColors: 'Black, Yellow'
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions:
SuccessPercent:
Max: 70
Min: 35
DestroyPercent:
Max: 25
Min: 10
MaxLvlToggle: true
LvlRange:
Max: 3
Min: 2
Legendary:
Name: '&e&l&n[传说]附魔书'
Slot: 33
InGUI: true
Lore:
- '&e价格: &6&l35 &6经验等级'
- '&e可获得高级的附魔书'
Item: '160:14'
Cost: 35
Currency: XP_Level
Rarity: 3
LostBook:
InGUI: false
Slot: 3
Item: '340'
Glowing: true
Name: '&8&l&n尘封之&c&l Tier3 '
Lore:
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$3000'
Cost: 3000
Currency: Vault
FireworkToggle: true
FireworkColors: 'White, Gray'
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions:
SuccessPercent:
Max: 50
Min: 25
DestroyPercent:
Max: 35
Min: 15
MaxLvlToggle: true
LvlRange:
Max: 5
Min: 3
</spoiler>
Gkitz(套装)
<spoiler>
Settings:
GUI-Size: 27 #必须是9的倍数.
Inventory-Name: '&8套装列表'
GUI-Customization: #自定义菜单内不可点击的格子内容.
- 'Slot:1, Item:160:15, Name: '
- 'Slot:2, Item:160:15, Name: '
- 'Slot:3, Item:160:15, Name: '
- 'Slot:4, Item:160:15, Name: '
- 'Slot:5, Item:160:15, Name: '
- 'Slot:6, Item:160:15, Name: '
- 'Slot:7, Item:160:15, Name: '
- 'Slot:8, Item:160:15, Name: '
- 'Slot:9, Item:160:15, Name: '
- 'Slot:10, Item:160:15, Name: '
- 'Slot:11, Item:160:7, Name: '
- 'Slot:13, Item:160:7, Name: '
- 'Slot:15, Item:160:7, Name: '
- 'Slot:17, Item:160:7, Name: '
- 'Slot:18, Item:160:15, Name: '
- 'Slot:19, Item:160:15, Name: '
- 'Slot:20, Item:160:15, Name: '
- 'Slot:21, Item:160:15, Name: '
- 'Slot:22, Item:160:15, Name: '
- 'Slot:23, Item:160:15, Name: '
- 'Slot:24, Item:160:15, Name: '
- 'Slot:25, Item:160:15, Name: '
- 'Slot:26, Item:160:15, Name: '
- 'Slot:27, Item:160:15, Name: '
###################################
# Items: Options
# Item: <ID:MD> - 物品ID及其元数据.
# Amount: <Number> - 获得的物品数.
# Name: <Name> - 显示的物品名.
# Lore: <Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ','
# Enchantments:<Enchantment>:<Level> - Choose vanilla enchantments here. Split each enchantment with a ','
# CustomEnchantments: <Custom Enchantment>:<Level> - Choose crazy/custom enchantments here. Split enchantments with a ','
# To chose a random level for the crazy/custom enchantments use like this 'CustomEnchantments:<Custom Enchantment>:<Min Level>-<Max Level>'
# Example of this is shows here.
# CustomEnchantments:Overload:1-5,Hulk:1-5 << this will add Hulk and Overload and pick a random level from 1-5 and set it as the power.
###################################
GKitz: #套装设置.
Hero: #套装名.
Display: #菜单内显示的名称.
Slot: 12 #菜单内的格子顺序.
Item: '160:1' #显示套装的物品ID.
Glowing: true #附魔光效开关.
Name: '&6&l英雄套装' #显示的套装名.
Lore: #描述.
- '&7英雄在战争中用过的装备'
- ''
- '&7冷却: &624 小时'
- '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s'
- '&7&l(&6&l!&7&l) &7右键预览'
Cooldown: '7d' #套装冷却. 可选选项: d - 日, h - 时, m - 分, s - 秒
Items: #The items that are given the players.
- 'Item:310, Amount:1, Name:&6&l英雄头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&a英雄戴过的头盔.'
- 'Item:311, Amount:1, Name:&6&l英雄胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&a伟大英雄穿过的胸甲'
- 'Item:312, Amount:1, Name:&6&l英雄护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&a伟大英雄穿过的护腿.'
- 'Item:313, Amount:1, Name:&6&l英雄之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&a伟大英雄穿过的鞋子.'
Commands: #给予玩家其他物品的指令.
PeaceKeeper:
Display:
Slot: 14
Item: '160:11'
Glowing: true
Name: '&9&l和平守护者套装'
Lore:
- '&7和平守护者在战争中用过的装备'
- ''
- '&7冷却: &624 小时'
- '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s'
- '&7&l(&9&l!&7&l) &7右键预览'
Cooldown: '7d'
Items:
- 'Item:310, Amount:1, Name:&9&l和平守护者头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&9和平守护者戴过的头盔.'
- 'Item:311, Amount:1, Name:&9&l和平守护者胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&9和平守护者穿过的胸甲.'
- 'Item:312, Amount:1, Name:&9&l和平守护者护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&9和平守护者穿过的护腿.'
- 'Item:313, Amount:1, Name:&9&l和平守护者之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&9和平守护者穿过的鞋子.'
Commands:
Villain:
Display:
Slot: 16
Item: '160:14'
Glowing: true
Name: '&4&l反派套装'
Lore:
- '&7坏人在战争中用过的装备'
- ''
- '&7冷却: &624 小时'
- '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s'
- '&7&l(&4&l!&7&l) &7右键预览'
Cooldown: '7d'
Items:
- 'Item:310, Amount:1, Name:&4&l邪恶头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&c邪恶反派穿过的头盔.'
- 'Item:311, Amount:1, Name:&4&l邪恶胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&c邪恶反派穿过的胸甲.'
- 'Item:312, Amount:1, Name:&4&l邪恶护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&c邪恶反派穿过的护腿.'
- 'Item:313, Amount:1, Name:&4&l邪恶之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&c邪恶反派穿过的鞋子.'
Commands:
</spoiler>
message.yml(信息)
<spoiler>
Messages:
Config-Reload: '&7你重载了插件配置--qsefthuopq汉化'
Need-To-UnStack-Item: '&c这个物品不能堆叠,否则你无法使用该物品.'
Not-An-Enchantment: '&c这不是一个附魔'
Right-Click-Black-Scroll: '&7黑色卷轴将会移除物品上的一个随机附魔.'
Black-Scroll-Unsuccessful: '&c黑色卷轴使用失败. 请再次尝试.'
Need-More-XP-Lvls: '&c你还需要 &6%XP% &c的经验等级.'
Need-More-Total-XP: '&c你需要 &6%XP% &c经验.'
Need-More-Money: '&c你需要 &a$%Money_Needed%&c.'
Hit-Enchantment-Max: '&c达到了该物品所能附加的附魔上限.'
Inventory-Full: '&c你的背包满了. 请留些位置来买东西.'
Tinker-Inventory-Full: '&c你的背包满了,卖掉一些多余的东西吧.'
Tinker-Sold-Msg: '&7工匠&f:&b一次愉悦的交易.'
Players-Only: '&c只有玩家可以使用这个指令.'
No-Perm: '&c你没有权限使用这个指令!'
Not-Online: '&c那个玩家不在线.'
Remove-Enchantment: '&7你成功移除了在这个装备上的 &a%Enchantment% .'
Doesnt-Have-Enchantment: '&c你的装备没有这个附魔 &6%Enchantment%&c.'
Doesnt-Have-Item-In-Hand: '&c必须有一个装备在你手上.'
Not-A-Number: '&c%Arg% 不是一个有效的数字.'
Get-Success-Dust: '&你获得 &a%Amount% &7成功的尘埃.'
Give-Success-Dust: '&7你把 &a%Amount% &7成功的尘埃 给了 &6%Player%&7.'
Get-Destroy-Dust: '&7你获得 &a%Amount% &7损坏的尘埃.'
Give-Destroy-Dust: '&7你把 &a%Amount% &7损坏的尘埃 给了 &6%Player%&7.'
Get-Mystery-Dust: '&7你获得了 &a%Amount% &7神秘尘埃.'
Give-Mystery-Dust: '&7你给予了 &a%Amount% &7神秘尘埃 给了 &6%Player%&7.'
Not-A-Category: '&6%Category% &c不是一个类型.'
Clean-Lost-Book: '&7你打开了一本失传已久的书,获得了 %Found%&7.'
Book-Works: '&a你的装备喜欢这个附魔并接受了它.'
Book-Failed: '&c你的装备也许不喜欢这个附魔.'
Item-Destroyed: '&c对这个装备来说损坏率太高了.'
Item-Was-Protected: '&c你的装备被祝福了所以没有损坏.'
Give-Protection-Crystal: '&7你给予了玩家 %Player% %Amount% 个御之水晶.'
Get-Protection-Crystal: '&7你获得了 %Amount% 御之水晶.'
Give-Scrambler-Crystal: '&7你给予了玩家 %Player% %Amount% 个&e&l命运之骰&7.'
Get-Scrambler-Crystal: '&7你获得了 %Amount% &e&l命运之骰&7.'
Break-Enchantment-Shop-Sign: '&c你移除了一个附魔商店牌子.'
Send-Enchantment-Book: '&7你给了 &6%Player% &7一本附魔书.'
Not-A-GKit: '&c%Kit% 不是一个 GKit套装.'
Still-In-Cooldown: '&c你还有 %Day%d %Hour%h %Minute%m %Second%s 的冷却在 %Kit%&c.'
Given-GKit: '&7你给了 &6%Player%&7 一个 %Kit%&7 GKit.'
Received-GKit: '&7你获得了一个 %Kit%&7 GKit.'
No-GKit-Permission: '&c你没有权限使用 %Kit% GKit.'
Spawned-Book: '&7你生成了一本书在 &6%World%, %X%, %Y%, %Z%&7.'
Reset-GKit: '&7你重置了 %Player%s %GKit% GKit 冷却.'
Enchantment-Upgrade:
Success: '&7你成功地升级 &6%Enchantment%&7 到等级 &6%Level%&7.'
Destroyed: '&c升级失败,你失去了低级附魔.'
Failed: '&c这本附魔书拒绝升级这个装备.'
Rage:
Building: '&a坚持下去,你的怒火在燃烧.'
Cooled-Down: '&c你冷静了下来.'
Rage-Up: '&3你打出 &a%Level%x &3的伤害.'
Damaged: '&7[&c&l怒气&7]: &c你受到了伤害!你的怒气消散了!'
InfoGUI:
Inventory:
Size: 18
Name: '&c&l附魔介绍'
Categories-Info:
Back:
Right: '&7&l<<&b&l返回'
Left: '&b&l返回&7&l>>'
Helmets:
Item: 314
Slot: 1
Name: '&e&l头盔附魔'
Lore:
- '&c可附魔装备:'
- '&a-皮革头盔'
- '&a-锁链头盔'
- '&a-金头盔'
- '&a-铁头盔'
- '&a-钻石头盔'
Boots:
Item: 317
Slot: 2
Name: '&e&l鞋子附魔'
Lore:
- '&c可附魔装备:'
- '&a-皮革鞋子'
- '&a-锁链鞋子'
- '&a-金鞋子'
- '&a-铁鞋子'
- '&a-钻石鞋子'
Armor:
Item: 315
Slot: 3
Name: '&e&l防具附魔'
Lore:
- '&c可附魔装备:'
- '&a-皮革防具'
- '&a-锁链防具'
- '&a-金防具'
- '&a-铁防具'
- '&a-钻石防具'
Bow:
Item: 261
Slot: 4
Name: '&e&l弓附魔'
Lore:
- '&c可附魔装备:'
- '&a-弓'
Sword:
Item: 283
Slot: 5
Name: '&e&l剑附魔'
Lore:
- '&c可附魔装备:'
- '&a-木剑'
- '&a-石剑'
- '&a-金剑'
- '&a-铁剑'
- '&a-钻石剑'
Axe:
Item: 286
Slot: 6
Name: '&e&l斧头附魔'
Lore:
- '&c可附魔装备:'
- '&a-木斧头'
- '&a-石斧头'
- '&a-金斧头'
- '&a-铁斧头'
- '&a-钻石斧头'
Tool:
Item: 294
Slot: 7
Name: '&e&l工具附魔'
Lore:
- '&c可附魔装备:'
- '&a-所有镐'
- '&a-所有斧'
- '&a-所有铲'
- '&a-所有锄'
Pickaxe:
Item: 285
Slot: 8
Name: '&e&l镐附魔'
Lore:
- '&c可附魔装备:'
- '&a-木镐'
- '&a-石镐'
- '&a-金镐'
- '&a-铁镐'
- '&a-钻石镐'
Misc:
Item: 345
Slot: 9
Name: '&e&l通用附魔'
Lore:
- '&a右键点击'
- '&a查看可附魔装备.'
Other:
Item: 381
Slot: 14
Name: '&e&l其他介绍'
Lore:
- '&c这些物品的介绍:'
- '&a-工匠'
- '&a-卷轴'
- '&a-魔法尘埃'
- '&a-铁匠'
BlackSmith:
- '&7你有想要升级的附魔装备吗?'
- '&7或是你拥有了太多的低级附魔书而想升级你附魔书?'
- '&7我就是干这行的.就像一个铁砧一样使用'
- '&7自定义附魔.你要做的就是点击两个同类附魔装备或书来放进去然后,'
- '&7你就能简单地升级低级的附魔.'
- '&7&l(&6&l!&7&l) &7只作用于自定义附魔. 不对原版附魔有效.'
Black-Scroll:
- '&7你的装备上有你不想要的附魔吗?'
- '&7那么黑色卷轴就能随机移除一个附魔.'
- '&7你只需要把黑色卷轴放到装备上.'
- '&7它就会把一个附魔,'
- '&7变回附魔书.比附魔更简单.'
- '&7&l(&6&l!&7&l) &7只作用于自定义附魔.'
White-Scroll:
- '&7你有一个珍贵的装备吗?'
- '&7但你不想因为装备损坏率而破坏掉. 那么这个卷轴可以,'
- '&7保护你心爱的的装备不受损坏. 祝你好运,'
- '&7白色卷轴添加 &b&l保护 &7标识 到装备上,'
- '&7来阻止你心爱的装备损坏.如果附魔书打算损坏你的装备,'
- '&7&b&l保护 &7标识 会消失,你就需要用一个新的白色卷轴了.'
Tinker:
- '&7你的背包内有很多没用的附魔装备吗?'
- '&7想要丢掉他们但不想用岩浆或仙人掌毁掉?'
- '&7那么有了&4&l工匠 &7你可以回收利用这些装备,'
- '&7换取经验瓶来使你获得新的附魔'
- '&7工匠也收附魔书来换给你神秘尘埃'
- '&7右键来获得尘埃.'
- '&7&l(&6&l!&7&l) &7能交易的附魔书不包括原版附魔书.'
Success-Dust:
- '&7你有一本带有低成功率的附魔书而不敢附魔吗?'
- '&7那么这个尘埃能够提升附魔成功率.'
- '&7拖曳尘埃到附魔书上来使用.'
- '&7它会增加附魔成功率,显示在附魔书上.'
Destroy-Dust:
- '&7你有一本带有高损坏率的附魔书而不敢附魔吗?'
- '&7那么这个尘埃能够减少附魔失败率.'
- '&7拖曳尘埃到附魔书上来使用.'
- '&7它会增加附魔成功率,显示在附魔书上.'
</spoiler>
Tinker.yml(工匠)
<spoiler>
Settings:
GUIName: '&c&l工匠' #工匠菜单名
Currency: XP_Total #消耗类型.
TradeButton: '&e点击接受交易' #工匠菜单内的红色玻璃框名称
BottleOptions:
Item: '384' #经验ID
Name: '&a回收经验瓶' #经验瓶名称
Lore: #经验瓶描述
- '&a&l装有 &6%Total%XP'
- '&7&l(&6&l!&7&l) &7右键投掷获得经验.'
Tinker:
Vanilla-Enchantments:
#与工匠交易附魔装备各属性的价值(经验值)
#护甲附魔
PROTECTION_ENVIRONMENTAL: 15
PROTECTION_FIRE: 8
PROTECTION_EXPLOSIONS: 8
PROTECTION_PROJECTILE: 7
PROTECTION_FALL: 6
OXYGEN: 4
WATER_WORKER: 8
THORNS: 8
DEPTH_STRIDER: 5
#剑斧附魔
DAMAGE_ALL: 15
DAMAGE_UNDEAD: 6
DAMAGE_ARTHROPODS: 5
KNOCKBACK: 4
FIRE_ASPECT: 5
LOOT_BONUS_MOBS: 12
#工具附魔
DIG_SPEED: 6
SILK_TOUCH: 8
DURABILITY: 9
LOOT_BONUS_BLOCKS: 6
#弓附魔
ARROW_DAMAGE: 10
ARROW_KNOCKBACK: 5
ARROW_FIRE: 5
ARROW_INFINITE: 15
#鱼竿附魔
LUCK: 5
LURE: 5
Custom-Enchantments: #增加自定义附魔的价值以便和工匠交易
Cyborg:
Items: 20
Book: 5
Sniper:
Items: 20
Book: 5
Slice:
Items: 20
Book: 5
Crazy-Enchantments:
Glowing: #附魔名 (不包括自定义附魔)
Items: 20 #可换取经验(Lvl/Total) 或钱
Book: 5 # 成功/失败尘埃的最大几率
BurnShield:
Items: 20
Book: 5
Piercing:
Items: 20
Book: 6
OverLoad:
Items: 20
Book: 5
SelfDestruct:
Items: 20
Book: 5
Springs:
Items: 20
Book: 5
Gears:
Items: 20
Book: 5
Hulk:
Items: 20
Book: 5
Mermaid:
Items: 20
Book: 5
Ninja:
Items: 40
Book: 20
Vampire:
Items: 20
Book: 5
LifeSteal:
Items: 20
Book: 5
Doctor:
Items: 20
Book: 5
Boom:
Items: 20
Book: 5
Venom:
Items: 20
Book: 5
DoubleDamage:
Items: 20
Book: 5
SlowMo:
Items: 20
Book: 5
Blindness:
Items: 20
Book: 5
Viper:
Items: 20
Book: 5
AntiGravity:
Items: 20
Book: 5
FastTurn:
Items: 20
Book: 5
LightWeight:
Items: 20
Book: 5
Blessed:
Items: 20
Book: 5
FeedMe:
Items: 20
Book: 5
Dizzy:
Items: 20
Book: 5
Berserk:
Items: 20
Book: 5
Cursed:
Items: 20
Book: 5
Rekt:
Items: 20
Book: 5
Enlightened:
Items: 20
Book: 5
Freeze:
Items: 20
Book: 5
Fortify:
Items: 20
Book: 5
Molten:
Items: 20
Book: 5
PainGiver:
Items: 20
Book: 5
Savior:
Items: 20
Book: 5
Nursery:
Items: 20
Book: 5
AutoSmelt:
Items: 20
Book: 5
Experience:
Items: 20
Book: 5
Telepathy:
Items: 20
Book: 5
Haste:
Items: 20
Book: 5
Oxygenate:
Items: 20
Book: 5
IceFreeze:
Items: 20
Book: 5
Lightning:
Items: 20
Book: 5
Decapitation:
Items: 20
Book: 5
Confusion:
Items: 20
Book: 5
Disarmer:
Items: 20
Book: 5
Execute:
Items: 20
Book: 5
Headless:
Items: 20
Book: 5
Inquisitive:
Items: 20
Book: 5
Insomnia:
Items: 20
Book: 5
Nutrition:
Items: 20
Book: 5
Obliterate:
Items: 20
Book: 5
Paralyze:
Items: 20
Book: 5
SkillSwipe:
Items: 20
Book: 5
Snare:
Items: 20
Book: 5
Trap:
Items: 20
Book: 5
Wither:
Items: 20
Book: 5
Rage:
Items: 20
Book: 5
Valor:
Items: 20
Book: 5
SmokeBomb:
Items: 20
Book: 5
Drunk:
Items: 20
Book: 5
Voodoo:
Items: 20
Book: 5
MultiArrow:
Items: 20
Book: 5
Recover:
Items: 20
Book: 5
Cactus:
Items: 20
Book: 5
Rocket:
Items: 20
Book: 5
Angel:
Items: 20
Book: 5
HellForged:
Items: 20
Book: 5
Commander:
Items: 20
Book: 5
StormCaller:
Items: 20
Book: 5
Leadership:
Items: 20
Book: 5
Implants:
Items: 20
Book: 5
Wings:
Items: 20
Book: 5
Blast:
Items: 20
Book: 5
Furnace:
Items: 20
Book: 5
Blizzard:
Items: 20
Book: 5
AcidRain:
Items: 20
Book: 5
SandStorm:
Items: 20
Book: 5
Radiant:
Items: 20
Book: 5
Intimidate:
Items: 20
Book: 5
Pull:
Items: 20
Book: 5
Tamer:
Items: 20
Book: 5
Guards:
Items: 20
Book: 5
Necromancer:
Items: 20
Book: 5
</spoiler>
BlockList.yml(可破坏方块配置)
<spoiler>
Block-List: #可以被毁灭之镐破坏的方块ID. 毁灭之镐与粘液科技不兼容,你可以删除粘液科技所使用的机器的方块ID. - '1' - '1:1' - '1:2' - '1:3' - '1:4' - '1:5' - '1:6' - '2' - '3' - '3:1' - '3:2' - '4' - '12' - '12:1' - '13' - '14' - '15' - '16' - '21' - '22' - '24' - '24:1' - '24:2' - '42' - '44' - '44:1' - '44:3' - '44:4' - '44:5' - '44:6' - '44:7' - '45' - '48' - '49' - '56' - '57' - '73' - '79' - '80' - '82' - '87' - '88' - '98' - '98:1' - '98:2' - '98:3' - '110' - '112' - '121' - '129' - '133' - '139' - '139:1' - '153' - '155' - '155:1' - '155:2' - '156' - '159' - '159:1' - '159:2' - '159:3' - '159:4' - '159:5' - '159:6' - '159:7' - '159:8' - '159:9' - '159:10' - '159:11' - '159:12' - '159:13' - '159:14' - '159:15' - '168' - '168:1' - '168:2' - '169' - '172' - '173' - '174' - '179' - '179:1' - '179:2' - '152'
</spoiler>
修改配置
默认的配置也许不适用于你的服务器,你需要修改一些数值。
附魔分类
本插件的附魔分为三类:
- 普通
- 稀有
- 传说
但如果是默认配置,那么这些分类就没有区别 以利刃附魔为例,默认配置为
DoubleDamage:
Enabled: True
Name: '利刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Info:
Name: '&e&l利刃 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7造成双倍伤害.'
- '可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Common'
- 'Rare'
- 'Legendary'
那么这个附魔在普通、稀有和传说类型的尘封之书都可以获得
但这是个比较有用的附魔,如果你想要增加其获得难度,可以在配置内删除 - 'Common' 及其描述(普通)
然后在菜单内获得的普通附魔书就不会抽到该附魔.
DoubleDamage:
Enabled: True
Name: '利刃'
Color: '&7'
BookColor: '&b&l'
MaxPower: 3
Info:
Name: '&e&l利刃 &7(&bI-&bIII&7)'
Description:
- '&7有几率'
- '&7造成双倍伤害.'
- '可获得等级:'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Rare'
- 'Legendary'
对于非常有用的附魔,你可以设置种类为传说
Rage:
Enabled: True
Name: '怒气'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Info:
Name: '&e&l怒气 &7(&bI&7)'
Description:
- '&7愈战愈勇.'
- '可获得等级:'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a剑'
Categories:
- 'Legendary'
如果你想要玩家无法从菜单或尘封之书开获取一个附魔,你可以设置其种类为其他(自定义名称).
如None:
Rage:
Enabled: True
Name: '怒气'
Color: '&7'
BookColor: '&b&l'
MaxPower: 1
Info:
Name: '&e&l怒气 &7(&bI&7)'
Description:
- '&7愈战愈勇.'
- '可获得等级:'
- '&7 - &4&l&n无法获得'
- '&6可附魔装备: &a剑
Categories:
- 'None'
建议分类
分类仅代表个人观点 不包含所有附魔
普通
这部分为比较普通的附魔
- 人鱼
- 灵跃之靴
- 火箭靴
- 自爆
- 失眠
- 烟雾弹
- 醉酒
- 嗜血
- 爱心之箭
- 剧毒之伤
- 狙击手
- 迟钝
- 恶毒之刃
- 轻质
- 处决
- 斩首
- 麻痹
- 退却
- 祝福之握
- 诅咒之斧
- 制氧机
- 弱化
- 赐毒
稀有及传说
这部分附魔为比较强力的附魔
未列出的附魔则可分为稀有及以下等级
- 光之赐
- 饱食
- 隐雷之箭
- 连弩
- 怒气
- 烈火之御
- 毁灭之镐
- 智慧
- 经验
- 地狱熔炉
- 方块感应
- 忍者
- 生命之源
- 守护者
- 死灵法师
- 害虫横行
- 急迫
需插件支持的附魔
- 天使(需kingdom+)
- 指挥官(需kingdom+)
- 领导者(需kingdom+)
- 羽翼(需worldguard或Askyblock)
(可能)只对玩家有效的附魔
这部分附魔可能只对玩家有效,如果你的服务器不是PVP模式的话,可考虑关闭这些附魔中的部分:
- 爱心之箭
- 致盲
- 恶毒之刃
- 眩晕
- 诅咒之斧
- 冰洁
- 弱化
- 融化
- 赐毒
- 斩首
- 反胃
- 处决
- 铡头者
- 卸甲之刃
- 罗网
- 陷阱
- 烟雾弹
- 巫毒
- 嗜血
- 荆棘之护
- 天使
- 指挥官
- 领导者
- 暴雪以及下面几个buff类附魔
更新记录
开发版支持1.13+版本请前往github release页面下载。
v1.7.9.3.8
<spoiler>
修复:
- 旧的MCUpdate class会随机地发送给后台一行空消息 .
- 矿石感应附魔不会在玩家破坏可可豆植物时掉落(成熟的)可可豆.
Trello: https://trello.com/c/uPuuvy11
- 矿石感应附魔有时候给予玩家材质错误的物品.
Trello: https://trello.com/c/hrhmIB8h
- 矿石感应和精准采集附魔叠加有时候会导致海晶灯可被复制.
Trello: https://trello.com/c/ktWWUQoN
改变内容:
- 从旧的设置管理器变为到我的新文件管理器class来控制所有配置文件.
</spoiler>
v1.7.9.3.7
<spoiler>
修复:
- 套装的原版附魔属性被隐藏.
- 饱食附魔的描述拼写错误.
- 有自定义附魔的套装的原版附魔属性被隐藏. 这影响1.10以下的版本.
添加:
- /ce add 现支持代码名而不只是自定义的附魔名.
改变:
- 优化代码.
</spoiler>
v1.7.9.3.6
<spoiler>
修复:
- 1.7版本的服务器会因 ItemFlags 报错因为1.7没有ItemFlags.
- 铁匠在合成附魔书时不会给 1.11+ 的服务器发光的附魔书.
- 左键附魔书会显示附魔描述. 然而这本该是右键显示的.
- 一些服务器因为 无法破坏(Unbreaking) 选项报错.这是因为我使用了一种Spigot打破版本限制的方法. 我切换了NBT标签来防止报错.
添加:
- 兼容一个@tr7zw制作的名为 NBT API 的插件 .
- GKitz现在更加兼容刷怪蛋.
代码变更:
- 移除所有的 NMS classes 来兼容新的 NBT API 插件.
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