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CrazyEnchantments
外文名 | CrazyEnchantments |
作者 | BadBones69 |
插件类型 | Spigot / CraftBukkit |
最新版本 | dev v6.1 |
兼容服务端 | 1.7-1.14 |
源地址 | http://dev.bukkit.org/bukkit-plugins/CrazyEnchantments |
CrazyEnchantments是一款由BadBones69开发的改变原版附魔方式的Bukkit插件。
特点
附魔方式
把附魔书拖到装备上点击即可附魔。尘埃用法相同。
工匠
- 工匠回收废旧破烂附魔装备,你可以换取经验瓶或神秘尘埃。
- 带有原版附魔的装备可交互经验瓶,具体数值可在Tinker.yml内配置。
- 本插件的附魔可以换取神秘尘埃。
- 需要crazyenchantments.tinker权限打开菜单。
用法
- 输入/tinker或在附魔菜单内点击"工匠"打开
- 点击你想要回收的物品
- 在菜单右侧可以看到可获得的物品
- 再次点击物品你可以拿回
- 点击回收按钮来进行交易
铁匠
- 铁匠可以合成高级的自定义附魔,用法和铁砧一致但只作用于自定义附魔。
- 每次合成都会消耗经验。
- 需要crazyenchantments.blacksmith权限打开菜单
用法
- 输入指令/bs或在附魔菜单内点击"铁匠"来打开
- 点击你想要合成的2个物品
- 在右侧查看经验消耗
- 点击预览的合成物品来进行合成
套装
- 和普通的套装一样但带有自定义附魔附魔,套装会定时删除。
- 这可以作为每周或自定义间隔给VIP的奖励(打开菜单需要权限)。
尘封之书
尘封之书是未知附魔的附魔书,玩家需要右键扫除尘埃获得随机附魔。
几率
附魔成功率
- 附魔成功率在每本附魔书上都会显示,几率越高,越容易成功附魔。
- 如果附魔失败附魔书会被消耗。
装备破碎率
装备破碎率在每本附魔书上都会显示.如果装备破碎率太高,那么在附魔装备的时候装备和书都会破碎。
无几率
如果附魔成功率为0%,装备破碎率为100%,那么附魔书将会被消耗。
尘埃
神秘尘埃
右键有1/3的几率获得魔法天使尘埃/魔法修复尘埃/尘埃。
魔法天使尘埃
增加自定义附魔书的附魔成功率。
魔法修复尘埃
降低附魔书的装备破碎率。
尘埃
失败之作,和普通的火药无异。
卷轴
白色卷轴
保护装备不受装备破碎率影响。一次性物品。
黑色卷轴
从装备上随机去除一个自定义附魔并返现成附魔书。
命运之骰
随机重置装备的附魔成功率和装备破碎率。
附魔限制
- 附魔限制通过权限实现,可以让不同权限组的玩家获得不同的附魔上限。
- 该权限节点为:CrazyEnchantments.Limit.[附魔数]
货币类型
类型 | 前置 | 描述 |
---|---|---|
XP_Level(经验等级) | 无 | 消耗玩家的经验等级 |
XP_Total(经验) | 无 | 消耗玩家经验 |
Vault(经济) | Vault | 消耗金钱 |
指令和权限
指令 | 权限 | 描述 |
---|---|---|
/Tinker | crazyenchantments.tinker | 打开工匠菜单. |
/BlackSmith | crazyenchantments.blacksmith | 打开铁匠菜单. |
/GKitz | crazyenchantments.access | 打开套装菜单. |
/GKitz [套装] [玩家] | crazyenchantments.gkitz.<套装> | 打开特定的套装菜单. |
/GKitz Reset <Kit> [玩家] | crazyenchantments.reset | 重置一个玩家的套装冷却. |
/CE | crazyenchantments.access (新版为crazyenchantments.gui) | 打开附魔菜单. |
/CE Help | crazyenchantments.access | 显示所有插件指令. |
/CE Info [附魔名] | crazyenchantments.info | 显示所有附魔的介绍. |
/CE Reload | crazyenchantments.reload | 重载配置. |
/CE Remove <附魔名> | crazyenchantments.remove | 移除你手上物品的附魔. |
/CE Add <附魔名> [LvL] | crazyenchantments.add | 给你手上物品添加附魔. |
/CE Spawn <附魔名> [Level:#/World:<世界名>/X:#/Y:#/Z:#] | crazyenchantments.spawn | 在指定的位置生成一本附魔书. |
/CE Scroll <Black/White/Transmog> [数量] [玩家] | crazyenchantments.scroll | 给予一个玩家卷轴. |
/CE Crystal [数量] [玩家] | crazyenchantments.crystal | 给予一个玩家御之水晶. |
/CE Scrambler [数量] [玩家] | crazyenchantments.scrambler | 给予一个玩家命运之骰. |
/CE Dust <Success/Destroy/Mystery> [数量] [玩家] [几率] | crazyenchantments.dust | 给予一个玩家魔法尘埃. |
/CE Book <附魔名> [Lvl] [数量] [玩家] | crazyenchantments.book | 给予一个玩家一本附魔书. |
/CE LostBook <类型> [数量] [玩家] | crazyenchantments.lostbook | 给予一个玩家一本尘封之书. |
附魔上限 | CrazyEnchantments.Limit.[附魔数] | 一个权限组的玩家可给装备附魔的上限 |
原版附魔名
附魔 | 名称 |
---|---|
ARROW_DAMAGE | 力量 |
ARROW_FIRE | 火矢 |
ARROW_INFINITE | 无限 |
ARROW_KNOCKBACK | 冲击 |
DAMAGE_ALL | 锋利 |
DAMAGE_ARTHROPODS | 节肢杀手 |
DAMAGE_UNDEAD | 亡灵杀手 |
DEPTH_STRIDER | 深海探索者 |
DIG_SPEED | 效率 |
DURABILITY | 耐久 |
FIRE_ASPECT | 火焰附加 |
KNOCKBACK | 击退 |
LOOT_BONUS_BLOCKS | 时运 |
LOOT_BONUS_MOBS | 抢夺 |
LUCK | 海之眷顾 |
LURE | 饵钓 |
OXYGEN | 水下呼吸 |
PROTECTION_ENVIRONMENTAL | 保护 |
PROTECTION_EXPLOSIONS | 爆炸保护 |
PROTECTION_FALL | 摔落保护 |
PROTECTION_FIRE | 火焰保护 |
PROTECTION_PROJECTILE | 弹射物保护 |
SILK_TOUCH | 精准采集 |
THORNS | 荆棘 |
WATER_WORKER | 水下速掘 |
BINDING_CURSE | 绑定诅咒 |
MENDING | 经验修补 |
FROST_WALKER | 冰霜行者 |
VANISHING_CURSE | 消失诅咒 |
RIPTIDE | 激流 |
LOYALTY | 忠诚 |
IMPALING | 引雷 |
CHANNELING | 穿刺 |
汉化配置
可前往MCBBS搬运帖下载最新版汉化配置
enchantments.yml(附魔)
<spoiler>
# 附魔类型: # - Armor ~ 所有护甲 # - Helmet 头盔 # - Boots 鞋子 # - Bow 弓 # - Axe 斧 # - Sword 剑 # - PickAxe 镐 # - Hoe 锄 # - Tool ~ 工具:剑镐斧铲和剪刀 # - All ~ 所有列表内的物品 ########## # 几率系统 # # Chance-System: # Base: # 初始率. # Increase: # 每级增加的几率. ########## Enchantments: #不要更改这一行. Glowing: #不要更改这一行. 否则会报错. #是否启用这一附魔 Enabled: true #菜单内的名称. Name: '光之赐' #附魔物品颜色. Color: '&7' #附魔书颜色. BookColor: '&b&l' #最高附魔等级. MaxPower: 1 #附魔类型. Enchantment-Type: 'Helmet' #附魔介绍 Info: #Name of the item in the info GUI. Name: '&e&l光之赐 &7(&bI&7)' #The description of what it does. Description: - '&7获得夜视' - '' - '&6可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a头盔' #可获得该附魔的附魔类别 Categories: - 'Legendary' #请勿更改这一行. BurnShield: Enabled: true Name: '烈火之御' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Armor' Info: Name: '&e&l烈火之御 &7(&bI&7)' Description: - '&7此等附魔无需言' - '&7烈火焚烧若等闲' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. Piercing: Enabled: true Name: '致命一击' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Bow' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l致命一击 &7(&bI-&bIII&7)' Description: - '&7有几率对你的敌人造成双倍伤害' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Rare' - 'Legendary' #不要更改这一行. OverLoad: Enabled: true Name: '生命之源' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Info: Name: '&e&l生命之源 &7(&bI-&bV&7)' Description: - '&7当你穿上装备时获得生命提升' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. SelfDestruct: Enabled: true Name: '自爆' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Info: Name: '&e&lSelf Destruct &7(&bI-&bV&7)' Description: - '&7当你死时产生爆炸' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' #不要更改这一行. Springs: Enabled: true Name: '灵跃之靴' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Boots' Info: Name: '&e&l灵跃之靴 &7(&bI-&bV&7)' Description: - '&7当你穿上时获得跳跃提升.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a鞋子' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Gears: Enabled: true Name: '赫尔墨斯之靴' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Boots' Info: Name: '&e&l赫尔墨斯之靴 &7(&bI-&bIII&7)' Description: - '&7给予你速度' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a鞋子' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Hulk: Enabled: true Name: '重甲' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Info: Name: '&e&l重甲 &7(&bI-&bII&7)' Description: - '&7给予你力量、减伤' - '&7和减速.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Mermaid: Enabled: true Name: '人鱼' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Helmet' Info: Name: '&e&l人鱼 &7(&bI-&bIII&7)' Description: - '&7给予你 水下呼吸' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a头盔' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Ninja: Enabled: true Name: '忍者' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Info: Name: '&e&l忍者 &7(&bI-&bII&7)' Description: - '&7当你穿上时获得速度,生命提升' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. Vampire: Enabled: true Name: '饮血' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l饮血 &7(&bI-&bV&7)' Description: - '&7在你战斗时' - '&7有几率吸敌之血.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. LifeSteal: Enabled: true Name: '生命偷取' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l生命偷取 &7(&bI-&bV&7)' Description: - '&7有几率偷取' - '&7你的敌人的生命.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Doctor: Enabled: true Name: '爱心之箭' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Bow' Info: Name: '&e&l爱心之箭 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7治疗你打中的玩家' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Boom: Enabled: true Name: '轰鸣箭' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Bow' Chance-System: Base: 20 Increase: 10 Info: Name: '&e&lB轰鸣箭 &7(&bI-&bIII&7)' Description: - '&7有几率在弓箭落地时' - '&7生成TNT.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Venom: Enabled: true Name: '剧毒之伤' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Bow' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l剧毒之伤 &7(&bI-&bV&7)' Description: - '&7有几率使' - '&7你的敌人中毒.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. DoubleDamage: Enabled: true Name: '利刃' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 1 Info: Name: '&e&l利刃 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7造成双倍伤害.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary' #不要更改这一行. SlowMo: Enabled: true Name: '迟钝' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l迟钝 &7(&bI-&bIII&7)' Description: - '&7有几率使' - '&7你的敌人减速.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Blindness: Enabled: true Name: '致盲' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 1 Info: Name: '&e&l致盲 &7(&bI-&bII&7)' Description: - '&7有几率使' - '&7你的敌人失明.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Viper: Enabled: true Name: '恶毒之刃' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l恶毒之刃 &7(&bI-&bIII&7)' Description: - '&7有几率使' - '&7你的敌人中毒.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. AntiGravity: Enabled: true Name: '反牛顿' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Boots' Info: Name: '&e&l反牛顿 &7(&bI-&bV&7)' Description: - '&7获得高级的跳跃提升' - '&7当你穿上时.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a鞋子' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. FastTurn: Enabled: true Name: '顺劈' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l顺劈 &7(&bI-&bII&7)' Description: - '&7有几率' - '&7造成额外伤害.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary' #不要更改这一行. LightWeight: Enabled: true Name: '轻质' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l轻质 &7(&bI-&bIII&7)' Description: - '&7有几率使你在战斗时获得急迫.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Blessed: Enabled: true Name: '祝福之握' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l祝福之握 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7移除负面buff.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. FeedMe: Enabled: true Name: '饱和' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l饱和 &7(&bI-&bV&7)' Description: - '&7有几率' - '&7横扫饥饿.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Dizzy: Enabled: true Name: '眩晕' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l眩晕 &7(&bI-&bIII&7)' Description: - '&7有几率使' - '&7你的敌人眩晕.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Berserk: Enabled: true Name: '狂暴之斧' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 1 Info: Name: '&e&l狂暴之斧 &7(&bI-&bIII&7)' Description: - '&7有几率使你' - '&7获得力量和挖掘疲劳.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Cursed: Enabled: true Name: '诅咒之斧' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l诅咒之斧 &7(&bI-&bIII&7)' Description: - '&7有几率使你的敌人获得挖掘疲劳的效果.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Rekt: Enabled: true Name: '重击' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Axe' Chance-System: Base: 5 Increase: 1 Info: Name: '&e&l重击 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7造成双倍伤害.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Enlightened: Enabled: true Name: '治愈' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l治愈 &7(&bI-&bV&7)' Description: - '&7有几率' - '&7在你受伤时治愈你.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Freeze: Enabled: true Name: '冰洁' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l冰洁 &7(&bI-&bII&7)' Description: - '&7有几率使你的敌人减速' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Fortify: Enabled: true Name: '弱化' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l弱化 &7(&bI-&bIII&7)' Description: - '&7有几率使你的敌人虚弱' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Molten: Enabled: true Name: '融化' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 1 Info: Name: '&e&l融化 &7(&bI-&bV&7)' Description: - '&7有几率使' - '&7你的敌人着火.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. PainGiver: Enabled: true Name: '赐毒' Color: '&7' BookColor: '&b&l' MaxPower: 4 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l赐毒 &7(&bI-&bIV&7)' Description: - '&7有几率使' - '&7你的敌人中毒.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Savior: Enabled: true Name: '拯救者' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l拯救者 &7(&bI-&bV&7)' Description: - '&7有几率' - '&7将你所受伤害减半.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Nursery: Enabled: true Name: '再生' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l再生 &7(&bI-&bV&7)' Description: - '&7有几率' - '&7在你移动时获得治疗.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. AutoSmelt: Enabled: true Name: '精炼' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'PickAxe' Chance-System: Base: 25 Increase: 25 Info: Name: '&e&l精炼 &7(&bI-&bV&7)' Description: - '&7有几率自动熔炼' - '&7矿物并获得更多锭.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a镐' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Experience: Enabled: true Name: '经验' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'PickAxe' Chance-System: Base: 25 Increase: 25 Info: Name: '&e&l经验 &7(&bI-&bIII&7)' Description: - '&7有几率从矿物中获取多倍经验.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a镐' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Telepathy: Enabled: true Name: '方块感应' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Tool' Info: Name: '&e&l方块感应 &7(&bI&7)' Description: - '&7自动将你破坏的方块放到你的背包内' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a工具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Haste: Enabled: true Name: '急迫' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Tool' Info: Name: '&e&l急迫 &7(&bI-&bIII&7)' Description: - '&7给予你急迫当你' - '&7手握此装备.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a工具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Oxygenate: Enabled: true Name: '制氧' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Tool' Info: Name: '&e&l制氧 &7(&bI&7)' Description: - '&7当你手握此物品.' - '&7给予你水下呼吸' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a工具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. IceFreeze: Enabled: true Name: '寒冰箭' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Bow' Chance-System: Base: 25 Increase: 10 Info: Name: '&e&l寒冰箭 &7(&bI&7)' Description: - '&7有几率使' - '&7你的敌人减速.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Lightning: Enabled: true Name: '隐雷之箭' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Bow' Chance-System: Base: 25 Increase: 10 Info: Name: '&e&l隐雷之箭 &7(&bI&7)' Description: - '&7有几率触发' - '&7闪电在弓箭落下的地方.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Decapitation: Enabled: true Name: 'Decapitation' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 10 Info: Name: '&e&l斩首 &7(&bI-&bV&7)' Description: - '&7有几率砍下' - '&7玩家的头.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a斧头' Categories: - 'Common' - 'Rare' #不要更改这一行. Confusion: Enabled: true Name: '混沌之刃' Color: '&7' BookColor: '&b&l' MaxPower: 4 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l混沌之刃 &7(&bI-&bIV&7)' Description: - '&7有几率使' - '&7你的敌人获得反胃效果.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Disarmer: Enabled: true Name: '卸甲之刃' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 1 Info: Name: '&e&l卸甲之刃 &7(&bI-&bIII&7)' Description: - '&7有几率卸下你的敌人的装甲.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Execute: Enabled: true Name: '处决' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Info: Name: '&e&l处决 &7(&bI-&bV&7)' Description: - '&7有几率在你的敌人残血时获得力量' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Headless: Enabled: true Name: '铡头者' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 10 Info: Name: '&e&l铡头者 &7(&bI-&bV&7)' Description: - '&7有几率砍下' - '&7你的敌人的头.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Inquisitive: Enabled: true Name: '智慧' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Chance-System: Base: 50 Increase: 25 Info: Name: '&e&l智慧 &7(&bI-&bV&7)' Description: - '&7几率多倍经验' - '&7效果由附魔等级决定.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Insomnia: Enabled: true Name: '失眠' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l失眠 &7(&bI&7)' Description: - '&7获得反胃、挖掘疲劳、和减速效果' - '&7但有很大几率产生双倍伤害.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Nutrition: Enabled: true Name: '补给' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l补给 &7(&bI-&bIII&7)' Description: - '&7战斗时有几率横扫饥饿.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Obliterate: Enabled: true Name: '退却' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l退却 &7(&bI-&bIII&7)' Description: - '&7有几率击退敌人' - '&7你的敌人.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Paralyze: Enabled: true Name: '麻痹' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l麻痹 &7(&bI-&bIII&7)' Description: - '&7有几率给你的敌人' - '&7挖掘疲劳和减速效果.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. SkillSwipe: Enabled: true Name: '经验偷取' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l经验偷取 &7(&bI-&bV&7)' Description: - '&7有几率偷取你的敌人的xp' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Snare: Enabled: true Name: '罗网' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 3 Info: Name: '&e&l罗网 &7(&bI-&bIII&7)' Description: - '&7有几率给予你的' - '&7敌人减速和挖掘疲劳.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Trap: Enabled: true Name: '陷阱' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l陷阱 &7(&bI-&bII&7)' Description: - '&7有几率给予' - '&7你的敌人减速.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Wither: Enabled: true Name: '凋零' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 3 Info: Name: '&e&l凋零 &7(&bI-&bIII&7)' Description: - '&7有几率给予' - '&7你的敌人 凋零.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Rage: Enabled: true Name: '怒气' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Info: Name: '&e&l怒气 &7(&bI-&bIII&7)' Description: - '&7愈战愈勇.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Legendary' #不要更改这一行. Valor: Enabled: true Name: '英勇' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Info: Name: '&e&l英勇 &7(&bI-&bIII&7)' Description: - '&7获得伤害减免' - '&7效果取决于附魔等级.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. SmokeBomb: Enabled: true Name: '烟雾弹' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l烟雾弹 &7(&bI-&bIII&7)' Description: - '&7有几率致盲和' - '&7减速你的敌人来让你逃跑.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' #不要更改这一行. Drunk: Enabled: true Name: '醉酒' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Info: Name: '&e&l醉酒 &7(&bI-&bIII&7)' Description: - '&7获得力量、挖掘疲劳' - '&7和减速效果.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Voodoo: Enabled: true Name: '巫毒' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l巫毒 &7(&bI-&bIII&7)' Description: - '&7有几率 给予' - '&7你的敌人虚弱.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. MultiArrow: Enabled: true Name: '连弩' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Bow' Chance-System: Base: 25 Increase: 10 Info: Name: '&e&l连弩 &7(&bI-&bV&7)' Description: - '&7有几率一次射出' - '&7多根箭.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Recover: Enabled: true Name: '嗜血' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Armor' Info: Name: '&e&l嗜血 &7(&bI&7)' Description: - '&7当你杀死一个玩家时' - '&7你会获得生命恢复和提升.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' #不要更改这一行. Cactus: Enabled: true Name: '荆棘之护' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Chance-System: Base: 25 Increase: 25 Info: Name: '&e&l荆棘之护 &7(&bI-&bIII&7)' Description: - '&7有几率刺伤' - '&7攻击你的玩家.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' #不要更改这一行. Rocket: Enabled: true Name: '火箭靴' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Boots' Chance-System: Base: 15 Increase: 5 Info: Name: '&e&l火箭靴 &7(&bI-&bIII&7)' Description: - '&7当你残血时' - '&7你会离开地面并后冲。' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a鞋子' Categories: - 'Common' - 'Rare' #不要更改这一行. Angel: Enabled: true Name: '天使' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Info: Name: '&e&l天使 &7(&bI-&bV&7)' Description: - '&7当你穿戴此物品时.' - '&7治疗附近的玩家' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. HellForged: Enabled: true Name: '地狱熔炉' Color: '&7' BookColor: '&b&l' MaxPower: 4 Enchantment-Type: 'Damaged-Items' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l地狱熔炉 &7(&bI-&bIV&7)' Description: - '&7有几率在你移动时修复装备.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具、武器、工具' Categories: - 'Legendary' #不要更改这一行. Commander: Enabled: true Name: '指挥官' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Helmet' Info: Name: '&e&l指挥官 &7(&bI-&bV&7)' Description: - '&7当你穿上装备时,' - '&7给予附近的玩家急迫效果' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a头盔' Categories: - 'Rare' - 'Legendary' #不要更改这一行. StormCaller: Enabled: true Name: '风暴召唤者' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l风暴召唤者 &7(&bI-&bV&7)' Description: - '&7有几率触发落雷来打击你的敌人' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Leadership: Enabled: true Name: '领导者' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Info: Name: '&e&l领导者 &7(&bI-&bV&7)' Description: - '&7有队友在你附近时.' - '&7你会变得更强' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Implants: Enabled: true Name: '饱食' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Helmet' Chance-System: Base: 5 Increase: 5 Info: Name: '&e&l饱食 &7(&bI-&bV&7)' Description: - '&7恢复饥饿' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a头盔' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Wings: Enabled: true Name: '羽翼' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Boots' Info: Name: '&e&l羽翼 &7(&bI&7)' Description: - '&7允许你在' - '&7自己的领土上飞行.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a鞋子' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Blast: Enabled: true Name: '毁灭之镐' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'PickAxe' Info: Name: '&e&l毁灭之镐 &7(&bI-&bIII&7)' Description: - '&7破坏3X3XN的方块' - '&7效果取决于附魔等级.' - '&7耐久消耗取决于破坏方块数.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a镐' Categories: - 'Legendary' #不要更改这一行. Furnace: Enabled: true Name: '熔炉之镐' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'PickAxe' Info: Name: '&e&l熔炉之镐 &7(&bI&7)' Description: - '&7直接冶炼矿物为物品' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a镐' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Blizzard: Enabled: true Name: '暴雪' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Armor' Info: Name: '&e&l暴雪 &7(&bI&7)' Description: - '&7给予你3格' - '&7范围内玩家一小段时间的减速.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. AcidRain: Enabled: true Name: '酸雨' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Info: Name: '&e&l酸雨 &7(&bI-&bIII&7)' Description: - '&7有几率在你攻击时给予你3格' - '&7范围内玩家一小段时间的SO2中毒.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. SandStorm: Enabled: true Name: '沙暴' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Armor' Info: Name: '&e&l沙暴 &7(&bI&7)' Description: - '&7有几率给予你3格' - '&7范围内玩家一小段时间的失明.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Radiant: Enabled: true Name: '辐射' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Info: Name: '&e&l辐射 &7(&bI-&bIII&7)' Description: - '&7使你3格范围内的玩家着火' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Intimidate: Enabled: true Name: '恐吓' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Info: Name: '&e&l恐吓 &7(&bI-&bII&7)' Description: - '&7有几率使你3格' - '&7范围内敌人虚弱.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Pull: Enabled: true Name: '万象天引' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Bow' Chance-System: Base: 25 Increase: 10 Info: Name: '&e&l万象天引 &7(&bI-&bIII&7)' Description: - '&7有几率击飞你的敌人' - '&7到你附近.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Tamer: Enabled: true Name: '驯兽师' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Armor' Info: Name: '&e&l驯兽师 &7(&bI-&bV&7)' Description: - '&7当你遇到麻烦时' - '&7召唤狼群.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. Guards: Enabled: true Name: '守护者' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Info: Name: '&e&l守护者 &7(&bI-&bIII&7)' Description: - '&7召唤铁傀儡' - '&7当你遇到麻烦.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. Infestation: Enabled: true Name: '害虫横行' Color: '&7' BookColor: '&b&l' MaxPower: 2 Enchantment-Type: 'Armor' Info: Name: '&e&l害虫横行 &7(&bI-&bII&7)' Description: - '&7当你遇到麻烦时几率召唤出虫族.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Legendary' #不要更改这一行. Necromancer: Enabled: true Name: '死灵法师' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Armor' Info: Name: '&e&l死灵法师 &7(&bI-&bIII&7)' Description: - '&7当你遇到麻烦的时候几率召唤僵尸' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Common' - 'Rare' - 'Legendary' #不要更改这一行. Sticky-Shot: Enabled: true Name: '困兽之箭' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Bow' Chance-System: Base: 10 Increase: 10 Info: Name: '&e&l困兽之箭 &7(&bI-&bIII&7)' Description: - '&7有几率在弓箭落地时' - '&7召唤出蜘蛛网.' - '' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a防具' Categories: - 'Rare' - 'Legendary' #不要更改这一行. Disorder: Enabled: true Name: '混乱' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Sword' Chance-System: Base: 1 Increase: 1 Info: Name: '&e&l混乱 &7(&bI&7)' Description: - '&7有几率' - '&7弄乱你击中的玩家的物品栏.' - '' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Legendary' #不要更改这一行. Charge: Enabled: true Name: '充能' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Sword' Info: Name: '&e&l充能 &7(&bI-V&7)' Description: - '&7当你杀死敌对玩家时,' - '&7你和附近的队友会获得加速效果.' - '' - '&6可获得等级:' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a剑' Categories: - 'Rare' #不要更改这一行. Revenge: Enabled: true Name: '复仇之剑' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Sword' Info: Name: '&e&l复仇之剑 &7(&bI&7)' Description: - '&7当你附近的队友被杀死时,' - '&7你可以获得速度、生命恢复,' - '&7和急迫的效果' - '' - '&6可获得等级:' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a剑' Categories: - 'Rare' #不要更改这一行. BattleCry: Enabled: true Name: '战吼' Color: '&7' BookColor: '&b&l' MaxPower: 5 Enchantment-Type: 'Axe' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l战吼 &7(&bI-V&7)' Description: - '&7在战斗时' - '&6有10%(每级附魔+5%) &7的几率' - '&7吼飞附近的玩家.' - '' - '&6可获得等级' - '&7 - &4&l&n传说' - '&6可附魔装备: &a斧' Categories: - 'Legendary' #不要更改这一行. Famished: Enabled: true Name: '破釜' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Sword' Chance-System: Base: 10 Increase: 5 Info: Name: '&e&l破釜 &7(&bI-III&7)' Description: - '&7在战斗时' - '&6有10%(每级附魔+5%)&7的几率' - '&7使敌人饥饿.' - '' - '&6可获得等级' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a剑' Categories: - 'Rare' #不要更改这一行. GreenThumb: Enabled: true Name: '园艺' Color: '&7' BookColor: '&b&l' MaxPower: 3 Enchantment-Type: 'Hoe' Chance-System: Base: 10 Increase: 10 Info: Name: '&e&l园艺 &7(&bI-III&7)' Description: - '&7右击幼苗时' - '&7有&610%(每级+10%)&7的几率' - '&7使植物直接成熟' - '&7但会消耗锄头耐久.' - '' - '&6可获得等级' - '&7 - &9&l&n稀有' - '&6可附魔装备: &a锄' Categories: - 'Rare' #不要更改这一行. Harvester: Enabled: true Name: '收割者' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Hoe' Info: Name: '&e&l收割者 &7(&bI&7)' Description: - '&7在你破坏成熟的作物时' - '&7也会破坏附近3X3的成熟作物' - '' - '&6可获得等级' - '&7 - &a&l&n普通' - '&6可附魔装备: &a锄' Categories: - 'Common' #不要更改这一行. Tiller: Enabled: true Name: '耕耘' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Hoe' Info: Name: '&e&l耕耘 &7(&bI&7)' Description: - '&7在你耕地时' - '&7会自动耕3X3范围内的地' - '&7同时滋润附近没有水源的土壤' - '' - '&6可获得等级' - '&7 - &a&l&n普通' - '&6可附魔装备: &a锄' Categories: - 'Common' #不要更改这一行. Planter: Enabled: true Name: '耕耘者' Color: '&7' BookColor: '&b&l' MaxPower: 1 Enchantment-Type: 'Hoe' Info: Name: '&e&lPlanter &7(&bI&7)' Description: - '&7在你耕地时' - '&7自动放置你副手的种子' - '&7或是你快捷栏内的种子' - '' - '&6可获得等级' - '&7 - &a&l&n普通' - '&6可附魔装备: &a锄' Categories: - 'Common'
</spoiler>
CustomEnchantments(自定义附魔)
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#自定义附魔配置 #药水效果名可以从这获取: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html Enchantments: Cyborg: #附魔 Enabled: true #开关此附魔在GUI菜单的显示 Name: '机械装甲' #游戏内显示的附魔名称 Color: '&7' #附魔的颜色代码 BookColor: '&b&l' #附魔书的颜色代码 MaxPower: 1 #最大附魔等级 Categories: #所有可附魔等级 - 'Common' - 'Rare' - 'Legendary' Info: Name: '&e&l机械装甲 &7(&bI&7)' Description: - '&7给予你速度 力量和' - '&7跳跃提升来打倒敌人.' - '' - '&6可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a护甲' EnchantOptions: #每个附魔的自定义选项. ItemsEnchantable: 'Armor' #可附魔装备类型:你可以从盔甲、靴子、头盔、斧头、剑、和弓中选择。(Armor, Boots, Helmet, Axe, Sword) ArmorOptions: #只作用于护甲的设置. PowerIncrease: 1 #每个等级执行多少次的药水效果(PotionEffects). PotionEffects: #应用的药水类型. - 'SPEED:1, Time:1000000' - 'INCREASE_DAMAGE:2, Time:1000000' - 'JUMP:2, Time:1000000' Sniper: #Enchantment Enabled: True #开关附魔 Name: '狙击手' #附魔菜单显示的名称 Color: '&7' #附魔颜色代码 BookColor: '&b&l' #附魔书颜色代码 MaxPower: 5 #附魔等级上限 Categories: #可获得等级 - 'Common' - 'Rare' - 'Legendary' Info: Name: '&e&l狙击手 &7(&bI-&bV&7)' Description: - '&7用这个射击敌人' - '&7有几率使他们中毒.' - '' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a弓' EnchantOptions: #自定义附魔配置. ItemsEnchantable: 'Bow' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow. BowOptions: #弓附魔的设置. OnHit: #当弓箭击中目标时. #删掉#来使用爆炸设置. #Ground: #设置弓箭是否碰到地面触发. # Explode: #设置爆炸. # Power: 2 #爆炸威力. # PowerIncrease: 2 #每个附魔等级会增加多少伤害 # Chance: 25 #改变弓箭爆炸率. Damaged: #被攻击的玩家. PowerIncrease: 1 #每个附魔等级会触发的药水效果. PotionEffects: #伤害效果. - 'POISON:2, Time:5, Chance:25' Slice: #附魔 Enabled: false #开关附魔 Name: 'Slice' #附魔菜单显示的名称 Color: '&7' #附魔颜色代码 BookColor: '&b&l' #附魔书的颜色代码 MaxPower: 2 #附魔等级上限 Categories: #可获得等级 - 'Common' - 'Rare' - 'Legendary' Info: Name: '&e&l斜击 &7(&bI-&bII&7)' Description: - '&7给予你一定几率' - '&7造成更多伤害.' - '' - '&6可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a武器' EnchantOptions: #自定义附魔配置. ItemsEnchantable: 'Weapons' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow. WeaponOptions: #Options that only effect Sword and Axe Enchantments. #移除下面的#来启用伤害设置. #Damager: #用剑的玩家. # PowerIncrease: 1 #How many times the Potion Effects go up each lvl. # PotionEffects: #Effects that are added to the Damager. # - 'REGENERATION:2, Time:10, Chance:25' Damaged: #被攻击的玩家. DamageMultiplyer: #攻击者倍数设置. PowerIncrease: 1 #How many times the Multiplier will go up each lvl. Multiplyer: 2 #How many times stronger the attack is. Chance: 25 #The chance of the multiplier happening. #Remove the # to use the Potion options. #PowerIncrease: 1 #How many times the Potion Effects go up each lvl. #PotionEffects: #Effects that are added to the Damaged. # - 'POISON:2, Time:5, Chance:25'
</spoiler>
config.yml(配置)
<spoiler>
#本配置文件由qsefthuopq汉化并修改过相关配置,修改一项数据一般都要修改2次,一次为数值,一次为对应lore Settings: Prefix: '&8[&a更多附魔&8]: ' #插件信息前缀 Update-Checker: true #开关插件版本检测 Player-Info-Backup-Message: true #你是否能看见玩家的数据背包提醒. Reset-Players-Max-Health: true #重置玩家生命上限,这对某些有其他改变玩家生命上限插件的服务器会叠加,就像CombatTagPlus(v1.2.3以下版本)插件 InvName: '&4&l&n更多附魔' #GUI中的名称 Enchantment-Book-Item: '340' #附魔书的物品ID. Enchantment-Book-Glowing: true #开关附魔书是否发光. GUISize: 54 #GUI的大小, 必须是9的倍数 EnchantmentBookLore: #附魔书的lore. - '&7拖曳书到物品上来附魔.' - '&7右键获取更多信息.' - '%Description%' - '&4%Destroy_Rate%% 失败几率' - '&a%Success_Rate%% 成功几率' LostBook: #尘封之书选项. Item: '340' #物品ID. Name: '&8&l&n尘封之 %Category%&8&l&n' #名称. Lore: #描述. - '&7这本书失传已久' - '&7据说是 %Category% ' - '&7你必须扫除尘埃,打开它才能知道它是什么等级的.' - '&7&l(&6&l!&7&l) &7右键打开.' Scrambler: Item: '175' #物品ID. Glowing: true #是否开启发光特效. Name: '&e&l命运之&e骰' #物品名称. Lore: #物品ID. - '&e&l命运之&e骰 &7可以' - '&7重置失败和成功率。.' - '&7拖曳这个物品到一本附魔书上' - '&7来刷新失败和成功率.' GUI: #菜单选项. Name: '&8命运之&e骰' #GUI名称. Toggle: true #是否在主菜单中显示. 警告>> 如果玩家经常使用这个东西的话可能会造成服务器卡顿. Pointer: #菜单内的指针. Item: '76' #指针的ID. Name: '&c&l指针' #名称. Lore: #描述. - '&7新的几率将会降临' - '&在这本附魔书上.' InGUI: true #是否可以在菜单内购买. Slot: 41 #在主菜单内的格子序数. GUIName: '&e&l命运之骰' #物品名. GUILore: #菜单内显示的物品描述. - ' &e&l命运之骰 &7可以' - '&7重置装备的损坏和成功率.' - '&7拖曳这个物品到一本附魔书上' - '&7来获得新的损坏和成功率.' - - '&e价格: &e&l$800' GKitz: #套装选项. InGUI: false #是否在主菜单内显示. Slot: 1 #格子序数 Item: '311' #物品ID. Glowing: true #If the item has a glowing effect. Name: '&c&l套装' #The name of the item. Lore: #物品ID. - '&b>>&7&n点击打开&b<<' ProtectionCrystal: InGUI: true #是否在菜单内 . Slot: 14 #格子序数 Item: '388' #Item it is Glowing: true #是否有附魔的发光特性 Protected: '&6远古的祝福' #描述. Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection. Chance: #The option to allow the protection to fail. Toggle: false #Toggle if the protection has a chance of failing. Success-Chance: 75 #The chance that the protection will work. Name: '&5&l御之&b&l水晶' #Name of the item Lore: #Lore of the item - '&7一种罕见的水晶' - '&7当玩家飞升太虚后.' - '&7保护物品不致丢失' - - '&7&l(&6&l!&7&l) &7拖曳到一个物品上.' GUIName: '&5&l御之&b&l水晶' GUILore: - '&7据说是一种罕见的水晶' - '&7当玩家飞升太虚后.' - '&7保护物品不致丢失' - - '&e价格: &e&l$2500' BlackSmith: InGUI: true #In the GUI. Slot: 24 #Slot it is in. Item: '145' #Item that shows in the GUI Glowing: false #Is it enchanted Name: '&b&l铁&9&l匠' #Name of the Item in the GUI Lore: #Lore on the item. - '&b>>&7&n点击打开&b<<' GUIName: '&8&l铁匠' Results: None: '&c&l无' Not-Found-Lore: - '&7请放置' - '&7一样的附魔和等级的两本书.' - '&7或者把两个物品合成在一起' - '&7在物品上的附魔.' Found: '&c&l价格: &6&l%Cost%XP' #The lore at the bottom of the item Transaction: #Options for the pricing Currency: XP_Level Costs: #Cost options Power-Up: 5 #When a enchantment levels up 1 on an item Add-Enchantment: 3 #When it adds an enchantment to the item from another item Book-Upgrade: 5 #Leveling up a books power Tinker: #Settings for Info item in the GUI InGUI: true #Toggle whether it is in the /CE GUI or not Slot: 22 #Slot it is in Item: '399' #Item it is Glowing: false #Whether it glows like its enchanted Name: '&9&l工匠' #Name of the Item Lore: #Lore of the item - '&b>>&7&n点击打开&b<<' Info: #Settings for Info item in the GUI InGUI: true #Toggle whether it is in the /CE GUI or not Slot: 23 #Slot it is in Item: '345' #Item it is Glowing: true #Whether it glows like its enchanted Name: '&e附魔介绍' #Name of the Item Lore: #Lore of the item - '&b>>&7&n点击查看&b<<' Dust: #Settings for the Magical Dust MysteryDust: Item: '289' #Item mystery dust is Name: '&7神秘尘埃' #Name of the dust Lore: #Use %Percent% to set the percent - '&a1-%Percent%% &7将会变成一个' - '&a魔法天使尘埃 &7或 &e魔法修复 &7尘埃' - '&7&l(&6&l!&7&l) &7右键点击' Firework: Toggle: true #打开时是否放烟花. Colors: 'Black, Gray, Lime' #烟花颜色. Dust-Toggle: Success: true #开关能否获得成功的尘埃. Destroy: true #开关能否获得毁坏的尘埃. Failed: true ##开关能否获得尘埃. PercentRange: #几率. Max: 30 #最大几率 #最小几率为1. SuccessDust: InGUI: true #If you can buy it in the /CE GUI GUIName: '&a魔法天使尘埃' #Name of the item in the GUI GUILore: #Lore in the GUI. - '&e价格: &a&l$500' - '&7拖曳到附魔书上来使用' - '&7增加&a附魔成功几率&7.' Slot: 25 #Slot number it is in Item: '353' #Item the dust is Name: '&a魔法天使尘埃' #Name of the dust Lore: #Lore for the dust - '&a+%Percent%% 成功几率' - '&7拖曳到附魔书上来使用' - '&7增加 &e%Percent%% 的成功几率' PercentRange: #Range the success rate will be. Max: 30 #Max percent Min: 2 #Minimum percent DestroyDust: InGUI: true #If you can buy it in the /CE GUI GUIName: '&e魔法修复尘埃' #Name of the item in the GUI GUILore: #Lore in the GUI. - '&e价格: &a&l$500' - '&7拖曳到一个附魔书上来使用' - '&7会降低 &4附魔失败几率&7.' Slot: 34 #Slot number it is in Item: '331' #Item the dust is Name: '&e魔法修复尘埃' #Name of the dust Lore: #Lore for the dust - '&c-%Percent%% 装备破碎率' - '&7拖曳到一个附魔书上来使用' - '&7减少 &e%Percent%% 的附魔失败率' PercentRange: #Range the destroy rate will be. Max: 10 #Max percent Min: 2 #Minimum percent FailedDust: Item: '289' #Item the dust is Name: '&7灰尘' #Name of the dust Lore: #Lore for the dust - '&7失败之作.' - '&7已经没用了' - '&7能被用作 TNT或一个投掷药水.' BlackScroll: #Settings for the black scrolls Item: '351' #The item the black scroll can be Name: '&8&l&n黑色卷轴' #The name of the black scroll Item-Lore: #The lore that will be on the black scroll. - '&7制作自定义的附魔,你难度不想要吗?' - '&7拖曳卷轴在一个有自定义附魔的物品上' - '&7然后它会重置随机一个附魔并转化为附魔书.' - '&7&l(&6&l!&7&l) &7只能用在自定义附魔物品上' Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing. Chance: 75 #The chance that the black scroll will work. InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&7黑色卷轴' Glowing: false #If the item is glowing. Slot: 21 #Slot you can buy the scroll at Lore: #Lore of the item in the GUI - '&e价格: &a&l$1000' - '&7黑色卷轴可以' - '&7去除随机一个附魔.' SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll Max: 75 #The Max percent Min: 35 #The Minimum percent DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll Max: 25 #The Max percent Min: 5 #The Minimum percent WhiteScroll: Item: '339' #The item the white scroll is. Name: '&e&l白色卷轴' #The name of the white scrolls. Item-Lore: #The lore that will be on the white scroll. - '&7想要保护一个物品免受书的破坏率?' - '&7拖曳卷轴到一个可附魔的物品上' - '&7然后它会保护一个物品免受书的破坏率.' InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&7白色卷轴' Glowing: false #If the item is glowing. Slot: 30 #Slot you can buy the scroll at Lore: #Lore of the scroll in the GUI - '&e价格: &a&l$2000' - '&7白色卷轴可以' - '&7保护物品免受损坏.' ProtectedName: '&b&l神之守护' #The lore that is added to protect an item. TransmogScroll: Item: '406' #卷轴的方块材质ID. Name: '&d&l变形卷轴' #The name of the scroll. Item-Lore: #The lore that will be on the scroll. - '&7这个卷轴可以让你鉴定出' - '&7你的附魔和有多少' - '&7你拥有的附魔在物品上.' InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&d变形卷轴' Glowing: false #If the item is glowing. Slot: 30 #Slot you can buy the scroll at Lore: #Lore of the scroll in the GUI - '&e价格: &a&l$200' - '&7这个卷轴可以让你鉴定出' - '&7多少附魔' - '&7在物品上.' Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #物品名前缀. Amount-Toggle: true #是否把数量添加到物品前缀内. Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount. EnchantmentOptions: #附魔书选项. MaxAmountOfEnchantmentsToggle: true #启用最大附魔上限. 用 crazyenchantments.limit.# 权限来设置上限. IncludeVanillaEnchantments: false #是否将原版附魔归为附魔上限内? MaxRageLevel: 5 #怒气附魔的叠加上限. Break-Rage-On-Damage: true #玩家是否在受伤时失去怒气BUFF. Right-Click-Book-Description: true #右键附魔书时是否显示附魔信息. UnSafe-Enchantments: true #启用这一项可以让玩家使用超过设定上限等级的附魔. Blast-Full-Durability: true #毁灭之镐附魔是否消耗多倍耐久. Right-Click-Enchantment-Table: false #玩家右键附魔台时是否打开/CE菜单. EXP-Bug: false #只有在玩家购买物品时经验出错时才建议开启. Armor-Upgrade: #是否在玩家升级装备的附魔后升级附魔效果. Toggle: true #是否启用升级附魔. Enchantment-Break: true #如果书的破碎率起作用了,物品不会被破坏,而是破坏该低级附魔 关闭了的话物品会直接被摧毁. Wings: #羽翼附魔选项. Clouds: true #是否显示飞行的粒子特效. 这可能会造成服务器卡顿. Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player. Distance: 25 #How far away the enemy has to be to toggle off the enchantment. Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly. Owners-Can-Fly: true #开关玩家worldguard区域的主人是否可以飞行. Regions: #可以飞行的worldguard区域. - 'Free_Fly' - 'SafeZone' Costs: #商店GUI内的物品价格,只修改上面的lore无效. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types Scrambler: #购买的物品. Cost: 500 #价格. Currency: Vault #货币类型. ProtectionCrystal: Cost: 2500 Currency: Vault TransmogScroll: Cost: 200 Currency: Vault BlackScroll: Cost: 1000 Currency: Vault WhiteScroll: Cost: 2000 Currency: Vault SuccessDust: Cost: 500 Currency: Vault DestroyDust: Cost: 500 Currency: Vault SignOptions: #牌子商店功能与/CE的GUI一致,故不翻译. CategoryShopStyle: #牌子内容. 价格取决于你所选择的附魔类型 Line1: '&b&l更多附魔' #附魔牌子商店第一行 Line2: '&b&l商店:' #牌子第二行 Line3: '&2&l%Category%' #牌子第三行 Line4: '&c&l价格: &6&l%Cost%XP' #牌子第四行 Buy-Message: '&7你购买了一本附魔书,为 %BookName%&7 ,等级是 %Category%&7.' ProtectionCrystalStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&5&l御之&b&l水晶' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个 &5&l御之&b&l水晶.' #购买物品时显示的信息. ScramblerStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l命运之骰' Line4: '&c&l价格: &a&l$800' Buy-Message: '&7你购买了一个 &e&l命运之&e骰&7.' #购买物品时显示的信息. SuccessDustStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l魔法天使尘埃' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个&a魔法天使尘埃&7.' DestroyDustStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l魔法修复尘埃' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个 &e魔法修复尘埃&7.' BlackScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&4&l黑色&8&l卷轴' Line4: '&c&l价格: &a&l$1000' Buy-Message: '&7你购买了一个 &8&l&n黑色卷轴&7.' WhiteScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&f&lWhite &b&lScrolls' Line4: '&c&l价格: &a&l$2000' Buy-Message: '&7你购买了一个 &e&l白色卷轴&7.' TransmogScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&d&l变形&b&l卷轴' Line4: '&c&l价格: &a&l$200' Buy-Message: '&7你购买了一个&d&l变形卷轴&7.' ##################### # Slot:<Slot> - 物品所在的格子序号. # Item:<ID>:<MD> - The item that it will be. You can use meta data for the items. # Name:<Name> - The name that will go on the item. # Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3" #Placeholders can be used in the name and lore and they must be lowercase. #Placeholders: %vault% %xp_level% %xp_total% ##################### GUICustomization: #这允许你自定义在GUI中不可点击的物品(默认玻璃板). - 'Slot:1, Item:160:15, Name: ' - 'Slot:2, Item:160:15, Name: ' - 'Slot:3, Item:160:15, Name: ' - 'Slot:4, Item:160:15, Name: ' - 'Slot:5, Item:160:15, Name:&bqsefthuopq汉化' - 'Slot:6, Item:160:15, Name: ' - 'Slot:7, Item:160:15, Name: ' - 'Slot:8, Item:160:15, Name: ' - 'Slot:9, Item:160:15, Name: ' - 'Slot:10, Item:160:15, Name: ' - 'Slot:18, Item:160:15, Name: ' - 'Slot:19, Item:160:15, Name: ' - 'Slot:27, Item:160:15, Name: ' - 'Slot:28, Item:160:15, Name: ' - 'Slot:36, Item:160:15, Name: ' - 'Slot:37, Item:160:15, Name: ' - 'Slot:45, Item:160:15, Name: ' - 'Slot:46, Item:160:15, Name: ' - 'Slot:47, Item:160:15, Name: ' - 'Slot:48, Item:160:15, Name: ' - 'Slot:49, Item:160:15, Name: ' - 'Slot:50, Item:160:15, Name:&eqsefthuopq汉化' - 'Slot:51, Item:160:15, Name: ' - 'Slot:52, Item:160:15, Name: ' - 'Slot:53, Item:160:15, Name: ' - 'Slot:54, Item:160:15, Name: ' - 'Slot:11, Item:160:0, Name: ' - 'Slot:12, Item:160:0, Name: ' - 'Slot:13, Item:160:0, Name: ' - 'Slot:14, Item:160:0, Name: ' - 'Slot:15, Item:160:0, Name: ' - 'Slot:16, Item:160:0, Name: ' - 'Slot:17, Item:160:0, Name: ' - 'Slot:20, Item:160:0, Name: ' - 'Slot:26, Item:160:0, Name: ' - 'Slot:29, Item:160:0, Name: ' - 'Slot:35, Item:160:0, Name: ' - 'Slot:38, Item:160:0, Name: ' - 'Slot:39, Item:160:0, Name: ' - 'Slot:40, Item:160:0, Name: ' - 'Slot:41, Item:160:0, Name: ' - 'Slot:42, Item:160:0, Name: ' - 'Slot:43, Item:160:0, Name: ' - 'Slot:44, Item:160:0, Name: ' Categories: #你可以在这里创建不同品质的附魔 Common: #Name of the category Name: '&a&l&n[普通]附魔书' #Name in the GUI Slot: 31 #The Slot number the item will be in InGUI: true #Toggle if its in the GUI or not. Lore: #物品ID - '&e价格: &6&l15 &6经验等级' - '&e可获得I-II级的附魔书' Item: '160:5' #The id for the item Cost: 15 #How much each book will cost to buy. Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities. LostBook: #Controls the Lost Book shop for this tier InGUI: false #是否在/CE 的Gui中显示 Slot: 1 #GUI中的格子序号 Item: '340' #The item that is shown in the GUI Glowing: false #Is it enchanted Name: '&8&l&n尘封之&c&l Tier1' #Name of the item Lore: #Lore on the item - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$1000' Cost: 1000 Currency: Vault FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens FireworkColors: 'Red, White, Blue' #The colors of the firework Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: #Enchantment Options SuccessPercent: #附魔成功的范围 Max: 90 #The max success rate Min: 40 #The min success rate DestroyPercent: #附魔失败率的范围 Max: 10 #The max destroy rate Min: 0 #The min destroy rate MaxLvlToggle: true #Turn on and off Max Level cap LvlRange: #可获得附魔等级的范围. Max: 2 Min: 1 Rare: Name: '&9&l&n[稀有]附魔书' Slot: 32 InGUI: true Lore: - '&e价格: &6&l20 &6经验等级' - '&e可获得稀有的附魔书' Item: '160:11' Cost: 20 Currency: XP_Level Rarity: 2 LostBook: InGUI: false Slot: 2 Item: '340' Glowing: false Name: '&8&l&n尘封之&c&l Tier2 ' Lore: - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$2000' Cost: 2000 Currency: Vault FireworkToggle: true FireworkColors: 'Black, Yellow' Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: SuccessPercent: Max: 70 Min: 35 DestroyPercent: Max: 25 Min: 10 MaxLvlToggle: true LvlRange: Max: 3 Min: 2 Legendary: Name: '&e&l&n[传说]附魔书' Slot: 33 InGUI: true Lore: - '&e价格: &6&l35 &6经验等级' - '&e可获得高级的附魔书' Item: '160:14' Cost: 35 Currency: XP_Level Rarity: 3 LostBook: InGUI: false Slot: 3 Item: '340' Glowing: true Name: '&8&l&n尘封之&c&l Tier3 ' Lore: - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$3000' Cost: 3000 Currency: Vault FireworkToggle: true FireworkColors: 'White, Gray' Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: SuccessPercent: Max: 50 Min: 25 DestroyPercent: Max: 35 Min: 15 MaxLvlToggle: true LvlRange: Max: 5 Min: 3
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Gkitz(套装)
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Settings: GUI-Size: 27 #必须是9的倍数. Inventory-Name: '&8套装列表' GUI-Customization: #自定义菜单内不可点击的格子内容. - 'Slot:1, Item:160:15, Name: ' - 'Slot:2, Item:160:15, Name: ' - 'Slot:3, Item:160:15, Name: ' - 'Slot:4, Item:160:15, Name: ' - 'Slot:5, Item:160:15, Name: ' - 'Slot:6, Item:160:15, Name: ' - 'Slot:7, Item:160:15, Name: ' - 'Slot:8, Item:160:15, Name: ' - 'Slot:9, Item:160:15, Name: ' - 'Slot:10, Item:160:15, Name: ' - 'Slot:11, Item:160:7, Name: ' - 'Slot:13, Item:160:7, Name: ' - 'Slot:15, Item:160:7, Name: ' - 'Slot:17, Item:160:7, Name: ' - 'Slot:18, Item:160:15, Name: ' - 'Slot:19, Item:160:15, Name: ' - 'Slot:20, Item:160:15, Name: ' - 'Slot:21, Item:160:15, Name: ' - 'Slot:22, Item:160:15, Name: ' - 'Slot:23, Item:160:15, Name: ' - 'Slot:24, Item:160:15, Name: ' - 'Slot:25, Item:160:15, Name: ' - 'Slot:26, Item:160:15, Name: ' - 'Slot:27, Item:160:15, Name: ' ################################### # Items: Options # Item: <ID:MD> - 物品ID及其元数据. # Amount: <Number> - 获得的物品数. # Name: <Name> - 显示的物品名. # Lore: <Line 1>,<Line 2>,<Line 3>,<Line 4> - The lore that will go under the enchantments. Split lines with a ',' # Enchantments:<Enchantment>:<Level> - Choose vanilla enchantments here. Split each enchantment with a ',' # CustomEnchantments: <Custom Enchantment>:<Level> - Choose crazy/custom enchantments here. Split enchantments with a ',' # To chose a random level for the crazy/custom enchantments use like this 'CustomEnchantments:<Custom Enchantment>:<Min Level>-<Max Level>' # Example of this is shows here. # CustomEnchantments:Overload:1-5,Hulk:1-5 << this will add Hulk and Overload and pick a random level from 1-5 and set it as the power. ################################### GKitz: #套装设置. Hero: #套装名. Display: #菜单内显示的名称. Slot: 12 #菜单内的格子顺序. Item: '160:1' #显示套装的物品ID. Glowing: true #附魔光效开关. Name: '&6&l英雄套装' #显示的套装名. Lore: #描述. - '&7英雄在战争中用过的装备' - '' - '&7冷却: &624 小时' - '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s' - '&7&l(&6&l!&7&l) &7右键预览' Cooldown: '7d' #套装冷却. 可选选项: d - 日, h - 时, m - 分, s - 秒 Items: #The items that are given the players. - 'Item:310, Amount:1, Name:&6&l英雄头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&a英雄戴过的头盔.' - 'Item:311, Amount:1, Name:&6&l英雄胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&a伟大英雄穿过的胸甲' - 'Item:312, Amount:1, Name:&6&l英雄护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&a伟大英雄穿过的护腿.' - 'Item:313, Amount:1, Name:&6&l英雄之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&a伟大英雄穿过的鞋子.' Commands: #给予玩家其他物品的指令. PeaceKeeper: Display: Slot: 14 Item: '160:11' Glowing: true Name: '&9&l和平守护者套装' Lore: - '&7和平守护者在战争中用过的装备' - '' - '&7冷却: &624 小时' - '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s' - '&7&l(&9&l!&7&l) &7右键预览' Cooldown: '7d' Items: - 'Item:310, Amount:1, Name:&9&l和平守护者头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&9和平守护者戴过的头盔.' - 'Item:311, Amount:1, Name:&9&l和平守护者胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&9和平守护者穿过的胸甲.' - 'Item:312, Amount:1, Name:&9&l和平守护者护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&9和平守护者穿过的护腿.' - 'Item:313, Amount:1, Name:&9&l和平守护者之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&9和平守护者穿过的鞋子.' Commands: Villain: Display: Slot: 16 Item: '160:14' Glowing: true Name: '&4&l反派套装' Lore: - '&7坏人在战争中用过的装备' - '' - '&7冷却: &624 小时' - '&7可用时间: &6%Day%d, %Hour%h, %Minute%m, %Second%s' - '&7&l(&4&l!&7&l) &7右键预览' Cooldown: '7d' Items: - 'Item:310, Amount:1, Name:&4&l邪恶头盔, Enchantments:Protection:4,Respiration:3,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:1-5,Hulk:2-5,Glowing:0-1,Implants:0-5, Lore:&c邪恶反派穿过的头盔.' - 'Item:311, Amount:1, Name:&4&l邪恶胸甲, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&c邪恶反派穿过的胸甲.' - 'Item:312, Amount:1, Name:&4&l邪恶护腿, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5, Lore:&c邪恶反派穿过的护腿.' - 'Item:313, Amount:1, Name:&4&l邪恶之鞋, Enchantments:Protection:4,Thorns:3,Aqua_Affinity:1, CustomEnchantments:Overload:0-5,Hulk:2-5,Gears:0-3,Rocket:1,Anti-Gravity:0-5, Lore:&c邪恶反派穿过的鞋子.' Commands:
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message.yml(信息)
<spoiler>
Messages: Config-Reload: '&7你重载了插件配置--qsefthuopq汉化' Need-To-UnStack-Item: '&c这个物品不能堆叠,否则你无法使用该物品.' Not-An-Enchantment: '&c这不是一个附魔' Right-Click-Black-Scroll: '&7黑色卷轴将会移除物品上的一个随机附魔.' Black-Scroll-Unsuccessful: '&c黑色卷轴使用失败. 请再次尝试.' Need-More-XP-Lvls: '&c你还需要 &6%XP% &c的经验等级.' Need-More-Total-XP: '&c你需要 &6%XP% &c经验.' Need-More-Money: '&c你需要 &a$%Money_Needed%&c.' Hit-Enchantment-Max: '&c达到了该物品所能附加的附魔上限.' Inventory-Full: '&c你的背包满了. 请留些位置来买东西.' Tinker-Inventory-Full: '&c你的背包满了,卖掉一些多余的东西吧.' Tinker-Sold-Msg: '&7工匠&f:&b一次愉悦的交易.' Players-Only: '&c只有玩家可以使用这个指令.' No-Perm: '&c你没有权限使用这个指令!' Not-Online: '&c那个玩家不在线.' Remove-Enchantment: '&7你成功移除了在这个装备上的 &a%Enchantment% .' Doesnt-Have-Enchantment: '&c你的装备没有这个附魔 &6%Enchantment%&c.' Doesnt-Have-Item-In-Hand: '&c必须有一个装备在你手上.' Not-A-Number: '&c%Arg% 不是一个有效的数字.' Get-Success-Dust: '&你获得 &a%Amount% &7成功的尘埃.' Give-Success-Dust: '&7你把 &a%Amount% &7成功的尘埃 给了 &6%Player%&7.' Get-Destroy-Dust: '&7你获得 &a%Amount% &7损坏的尘埃.' Give-Destroy-Dust: '&7你把 &a%Amount% &7损坏的尘埃 给了 &6%Player%&7.' Get-Mystery-Dust: '&7你获得了 &a%Amount% &7神秘尘埃.' Give-Mystery-Dust: '&7你给予了 &a%Amount% &7神秘尘埃 给了 &6%Player%&7.' Not-A-Category: '&6%Category% &c不是一个类型.' Clean-Lost-Book: '&7你打开了一本失传已久的书,获得了 %Found%&7.' Book-Works: '&a你的装备喜欢这个附魔并接受了它.' Book-Failed: '&c你的装备也许不喜欢这个附魔.' Item-Destroyed: '&c对这个装备来说损坏率太高了.' Item-Was-Protected: '&c你的装备被祝福了所以没有损坏.' Give-Protection-Crystal: '&7你给予了玩家 %Player% %Amount% 个御之水晶.' Get-Protection-Crystal: '&7你获得了 %Amount% 御之水晶.' Give-Scrambler-Crystal: '&7你给予了玩家 %Player% %Amount% 个&e&l命运之骰&7.' Get-Scrambler-Crystal: '&7你获得了 %Amount% &e&l命运之骰&7.' Break-Enchantment-Shop-Sign: '&c你移除了一个附魔商店牌子.' Send-Enchantment-Book: '&7你给了 &6%Player% &7一本附魔书.' Not-A-GKit: '&c%Kit% 不是一个 GKit套装.' Still-In-Cooldown: '&c你还有 %Day%d %Hour%h %Minute%m %Second%s 的冷却在 %Kit%&c.' Given-GKit: '&7你给了 &6%Player%&7 一个 %Kit%&7 GKit.' Received-GKit: '&7你获得了一个 %Kit%&7 GKit.' No-GKit-Permission: '&c你没有权限使用 %Kit% GKit.' Spawned-Book: '&7你生成了一本书在 &6%World%, %X%, %Y%, %Z%&7.' Reset-GKit: '&7你重置了 %Player%s %GKit% GKit 冷却.' Enchantment-Upgrade: Success: '&7你成功地升级 &6%Enchantment%&7 到等级 &6%Level%&7.' Destroyed: '&c升级失败,你失去了低级附魔.' Failed: '&c这本附魔书拒绝升级这个装备.' Rage: Building: '&a坚持下去,你的怒火在燃烧.' Cooled-Down: '&c你冷静了下来.' Rage-Up: '&3你打出 &a%Level%x &3的伤害.' Damaged: '&7[&c&l怒气&7]: &c你受到了伤害!你的怒气消散了!' InfoGUI: Inventory: Size: 18 Name: '&c&l附魔介绍' Categories-Info: Back: Right: '&7&l<<&b&l返回' Left: '&b&l返回&7&l>>' Helmets: Item: 314 Slot: 1 Name: '&e&l头盔附魔' Lore: - '&c可附魔装备:' - '&a-皮革头盔' - '&a-锁链头盔' - '&a-金头盔' - '&a-铁头盔' - '&a-钻石头盔' Boots: Item: 317 Slot: 2 Name: '&e&l鞋子附魔' Lore: - '&c可附魔装备:' - '&a-皮革鞋子' - '&a-锁链鞋子' - '&a-金鞋子' - '&a-铁鞋子' - '&a-钻石鞋子' Armor: Item: 315 Slot: 3 Name: '&e&l防具附魔' Lore: - '&c可附魔装备:' - '&a-皮革防具' - '&a-锁链防具' - '&a-金防具' - '&a-铁防具' - '&a-钻石防具' Bow: Item: 261 Slot: 4 Name: '&e&l弓附魔' Lore: - '&c可附魔装备:' - '&a-弓' Sword: Item: 283 Slot: 5 Name: '&e&l剑附魔' Lore: - '&c可附魔装备:' - '&a-木剑' - '&a-石剑' - '&a-金剑' - '&a-铁剑' - '&a-钻石剑' Axe: Item: 286 Slot: 6 Name: '&e&l斧头附魔' Lore: - '&c可附魔装备:' - '&a-木斧头' - '&a-石斧头' - '&a-金斧头' - '&a-铁斧头' - '&a-钻石斧头' Tool: Item: 294 Slot: 7 Name: '&e&l工具附魔' Lore: - '&c可附魔装备:' - '&a-所有镐' - '&a-所有斧' - '&a-所有铲' - '&a-所有锄' Pickaxe: Item: 285 Slot: 8 Name: '&e&l镐附魔' Lore: - '&c可附魔装备:' - '&a-木镐' - '&a-石镐' - '&a-金镐' - '&a-铁镐' - '&a-钻石镐' Misc: Item: 345 Slot: 9 Name: '&e&l通用附魔' Lore: - '&a右键点击' - '&a查看可附魔装备.' Other: Item: 381 Slot: 14 Name: '&e&l其他介绍' Lore: - '&c这些物品的介绍:' - '&a-工匠' - '&a-卷轴' - '&a-魔法尘埃' - '&a-铁匠' BlackSmith: - '&7你有想要升级的附魔装备吗?' - '&7或是你拥有了太多的低级附魔书而想升级你附魔书?' - '&7我就是干这行的.就像一个铁砧一样使用' - '&7自定义附魔.你要做的就是点击两个同类附魔装备或书来放进去然后,' - '&7你就能简单地升级低级的附魔.' - '&7&l(&6&l!&7&l) &7只作用于自定义附魔. 不对原版附魔有效.' Black-Scroll: - '&7你的装备上有你不想要的附魔吗?' - '&7那么黑色卷轴就能随机移除一个附魔.' - '&7你只需要把黑色卷轴放到装备上.' - '&7它就会把一个附魔,' - '&7变回附魔书.比附魔更简单.' - '&7&l(&6&l!&7&l) &7只作用于自定义附魔.' White-Scroll: - '&7你有一个珍贵的装备吗?' - '&7但你不想因为装备损坏率而破坏掉. 那么这个卷轴可以,' - '&7保护你心爱的的装备不受损坏. 祝你好运,' - '&7白色卷轴添加 &b&l保护 &7标识 到装备上,' - '&7来阻止你心爱的装备损坏.如果附魔书打算损坏你的装备,' - '&7&b&l保护 &7标识 会消失,你就需要用一个新的白色卷轴了.' Tinker: - '&7你的背包内有很多没用的附魔装备吗?' - '&7想要丢掉他们但不想用岩浆或仙人掌毁掉?' - '&7那么有了&4&l工匠 &7你可以回收利用这些装备,' - '&7换取经验瓶来使你获得新的附魔' - '&7工匠也收附魔书来换给你神秘尘埃' - '&7右键来获得尘埃.' - '&7&l(&6&l!&7&l) &7能交易的附魔书不包括原版附魔书.' Success-Dust: - '&7你有一本带有低成功率的附魔书而不敢附魔吗?' - '&7那么这个尘埃能够提升附魔成功率.' - '&7拖曳尘埃到附魔书上来使用.' - '&7它会增加附魔成功率,显示在附魔书上.' Destroy-Dust: - '&7你有一本带有高损坏率的附魔书而不敢附魔吗?' - '&7那么这个尘埃能够减少附魔失败率.' - '&7拖曳尘埃到附魔书上来使用.' - '&7它会增加附魔成功率,显示在附魔书上.'
</spoiler>
Tinker.yml(工匠)
<spoiler>
Settings: GUIName: '&c&l工匠' #工匠菜单名 Currency: XP_Total #消耗类型. TradeButton: '&e点击接受交易' #工匠菜单内的红色玻璃框名称 BottleOptions: Item: '384' #经验ID Name: '&a回收经验瓶' #经验瓶名称 Lore: #经验瓶描述 - '&a&l装有 &6%Total%XP' - '&7&l(&6&l!&7&l) &7右键投掷获得经验.' Tinker: Vanilla-Enchantments: #与工匠交易附魔装备各属性的价值(经验值) #护甲附魔 PROTECTION_ENVIRONMENTAL: 15 PROTECTION_FIRE: 8 PROTECTION_EXPLOSIONS: 8 PROTECTION_PROJECTILE: 7 PROTECTION_FALL: 6 OXYGEN: 4 WATER_WORKER: 8 THORNS: 8 DEPTH_STRIDER: 5 #剑斧附魔 DAMAGE_ALL: 15 DAMAGE_UNDEAD: 6 DAMAGE_ARTHROPODS: 5 KNOCKBACK: 4 FIRE_ASPECT: 5 LOOT_BONUS_MOBS: 12 #工具附魔 DIG_SPEED: 6 SILK_TOUCH: 8 DURABILITY: 9 LOOT_BONUS_BLOCKS: 6 #弓附魔 ARROW_DAMAGE: 10 ARROW_KNOCKBACK: 5 ARROW_FIRE: 5 ARROW_INFINITE: 15 #鱼竿附魔 LUCK: 5 LURE: 5 Custom-Enchantments: #增加自定义附魔的价值以便和工匠交易 Cyborg: Items: 20 Book: 5 Sniper: Items: 20 Book: 5 Slice: Items: 20 Book: 5 Crazy-Enchantments: Glowing: #附魔名 (不包括自定义附魔) Items: 20 #可换取经验(Lvl/Total) 或钱 Book: 5 # 成功/失败尘埃的最大几率 BurnShield: Items: 20 Book: 5 Piercing: Items: 20 Book: 6 OverLoad: Items: 20 Book: 5 SelfDestruct: Items: 20 Book: 5 Springs: Items: 20 Book: 5 Gears: Items: 20 Book: 5 Hulk: Items: 20 Book: 5 Mermaid: Items: 20 Book: 5 Ninja: Items: 40 Book: 20 Vampire: Items: 20 Book: 5 LifeSteal: Items: 20 Book: 5 Doctor: Items: 20 Book: 5 Boom: Items: 20 Book: 5 Venom: Items: 20 Book: 5 DoubleDamage: Items: 20 Book: 5 SlowMo: Items: 20 Book: 5 Blindness: Items: 20 Book: 5 Viper: Items: 20 Book: 5 AntiGravity: Items: 20 Book: 5 FastTurn: Items: 20 Book: 5 LightWeight: Items: 20 Book: 5 Blessed: Items: 20 Book: 5 FeedMe: Items: 20 Book: 5 Dizzy: Items: 20 Book: 5 Berserk: Items: 20 Book: 5 Cursed: Items: 20 Book: 5 Rekt: Items: 20 Book: 5 Enlightened: Items: 20 Book: 5 Freeze: Items: 20 Book: 5 Fortify: Items: 20 Book: 5 Molten: Items: 20 Book: 5 PainGiver: Items: 20 Book: 5 Savior: Items: 20 Book: 5 Nursery: Items: 20 Book: 5 AutoSmelt: Items: 20 Book: 5 Experience: Items: 20 Book: 5 Telepathy: Items: 20 Book: 5 Haste: Items: 20 Book: 5 Oxygenate: Items: 20 Book: 5 IceFreeze: Items: 20 Book: 5 Lightning: Items: 20 Book: 5 Decapitation: Items: 20 Book: 5 Confusion: Items: 20 Book: 5 Disarmer: Items: 20 Book: 5 Execute: Items: 20 Book: 5 Headless: Items: 20 Book: 5 Inquisitive: Items: 20 Book: 5 Insomnia: Items: 20 Book: 5 Nutrition: Items: 20 Book: 5 Obliterate: Items: 20 Book: 5 Paralyze: Items: 20 Book: 5 SkillSwipe: Items: 20 Book: 5 Snare: Items: 20 Book: 5 Trap: Items: 20 Book: 5 Wither: Items: 20 Book: 5 Rage: Items: 20 Book: 5 Valor: Items: 20 Book: 5 SmokeBomb: Items: 20 Book: 5 Drunk: Items: 20 Book: 5 Voodoo: Items: 20 Book: 5 MultiArrow: Items: 20 Book: 5 Recover: Items: 20 Book: 5 Cactus: Items: 20 Book: 5 Rocket: Items: 20 Book: 5 Angel: Items: 20 Book: 5 HellForged: Items: 20 Book: 5 Commander: Items: 20 Book: 5 StormCaller: Items: 20 Book: 5 Leadership: Items: 20 Book: 5 Implants: Items: 20 Book: 5 Wings: Items: 20 Book: 5 Blast: Items: 20 Book: 5 Furnace: Items: 20 Book: 5 Blizzard: Items: 20 Book: 5 AcidRain: Items: 20 Book: 5 SandStorm: Items: 20 Book: 5 Radiant: Items: 20 Book: 5 Intimidate: Items: 20 Book: 5 Pull: Items: 20 Book: 5 Tamer: Items: 20 Book: 5 Guards: Items: 20 Book: 5 Necromancer: Items: 20 Book: 5
</spoiler>
BlockList.yml(可破坏方块配置)
<spoiler>
Block-List: #可以被毁灭之镐破坏的方块ID. 毁灭之镐与粘液科技不兼容,你可以删除粘液科技所使用的机器的方块ID. - '1' - '1:1' - '1:2' - '1:3' - '1:4' - '1:5' - '1:6' - '2' - '3' - '3:1' - '3:2' - '4' - '12' - '12:1' - '13' - '14' - '15' - '16' - '21' - '22' - '24' - '24:1' - '24:2' - '42' - '44' - '44:1' - '44:3' - '44:4' - '44:5' - '44:6' - '44:7' - '45' - '48' - '49' - '56' - '57' - '73' - '79' - '80' - '82' - '87' - '88' - '98' - '98:1' - '98:2' - '98:3' - '110' - '112' - '121' - '129' - '133' - '139' - '139:1' - '153' - '155' - '155:1' - '155:2' - '156' - '159' - '159:1' - '159:2' - '159:3' - '159:4' - '159:5' - '159:6' - '159:7' - '159:8' - '159:9' - '159:10' - '159:11' - '159:12' - '159:13' - '159:14' - '159:15' - '168' - '168:1' - '168:2' - '169' - '172' - '173' - '174' - '179' - '179:1' - '179:2' - '152'
</spoiler>
修改配置
默认的配置也许不适用于你的服务器,你需要修改一些数值。
附魔分类
本插件的附魔分为三类:
- 普通
- 稀有
- 传说
但如果是默认配置,那么这些分类就没有区别 以利刃附魔为例,默认配置为
DoubleDamage: Enabled: True Name: '利刃' Color: '&7' BookColor: '&b&l' MaxPower: 3 Info: Name: '&e&l利刃 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7造成双倍伤害.' - '可获得等级:' - '&7 - &a&l&n普通' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Common' - 'Rare' - 'Legendary'
那么这个附魔在普通、稀有和传说类型的尘封之书都可以获得
但这是个比较有用的附魔,如果你想要增加其获得难度,可以在配置内删除 - 'Common' 及其描述(普通)
然后在菜单内获得的普通附魔书就不会抽到该附魔.
DoubleDamage: Enabled: True Name: '利刃' Color: '&7' BookColor: '&b&l' MaxPower: 3 Info: Name: '&e&l利刃 &7(&bI-&bIII&7)' Description: - '&7有几率' - '&7造成双倍伤害.' - '可获得等级:' - '&7 - &9&l&n稀有' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Rare' - 'Legendary'
对于非常有用的附魔,你可以设置种类为传说
Rage: Enabled: True Name: '怒气' Color: '&7' BookColor: '&b&l' MaxPower: 1 Info: Name: '&e&l怒气 &7(&bI&7)' Description: - '&7愈战愈勇.' - '可获得等级:' - '&7 - &4&l&n传说' - '&6可附魔装备: &a剑' Categories: - 'Legendary'
如果你想要玩家无法从菜单或尘封之书开获取一个附魔,你可以设置其种类为其他(自定义名称).
如None:
Rage: Enabled: True Name: '怒气' Color: '&7' BookColor: '&b&l' MaxPower: 1 Info: Name: '&e&l怒气 &7(&bI&7)' Description: - '&7愈战愈勇.' - '可获得等级:' - '&7 - &4&l&n无法获得' - '&6可附魔装备: &a剑 Categories: - 'None'
建议分类
分类仅代表个人观点 不包含所有附魔
普通
这部分为比较普通的附魔
- 人鱼
- 灵跃之靴
- 火箭靴
- 自爆
- 失眠
- 烟雾弹
- 醉酒
- 嗜血
- 爱心之箭
- 剧毒之伤
- 狙击手
- 迟钝
- 恶毒之刃
- 轻质
- 处决
- 斩首
- 麻痹
- 退却
- 祝福之握
- 诅咒之斧
- 制氧机
- 弱化
- 赐毒
稀有及传说
这部分附魔为比较强力的附魔
未列出的附魔则可分为稀有及以下等级
- 光之赐
- 饱食
- 隐雷之箭
- 连弩
- 怒气
- 烈火之御
- 毁灭之镐
- 智慧
- 经验
- 地狱熔炉
- 方块感应
- 忍者
- 生命之源
- 守护者
- 死灵法师
- 害虫横行
- 急迫
需插件支持的附魔
- 天使(需kingdom+)
- 指挥官(需kingdom+)
- 领导者(需kingdom+)
- 羽翼(需worldguard或Askyblock)
(可能)只对玩家有效的附魔
这部分附魔可能只对玩家有效,如果你的服务器不是PVP模式的话,可考虑关闭这些附魔中的部分:
- 爱心之箭
- 致盲
- 恶毒之刃
- 眩晕
- 诅咒之斧
- 冰洁
- 弱化
- 融化
- 赐毒
- 斩首
- 反胃
- 处决
- 铡头者
- 卸甲之刃
- 罗网
- 陷阱
- 烟雾弹
- 巫毒
- 嗜血
- 荆棘之护
- 天使
- 指挥官
- 领导者
- 暴雪以及下面几个buff类附魔
更新记录
开发版支持1.13+版本请前往github release页面下载。
v1.7.9.3.8
<spoiler>
修复:
- 旧的MCUpdate class会随机地发送给后台一行空消息 .
- 矿石感应附魔不会在玩家破坏可可豆植物时掉落(成熟的)可可豆.
Trello: https://trello.com/c/uPuuvy11
- 矿石感应附魔有时候给予玩家材质错误的物品.
Trello: https://trello.com/c/hrhmIB8h
- 矿石感应和精准采集附魔叠加有时候会导致海晶灯可被复制.
Trello: https://trello.com/c/ktWWUQoN
改变内容:
- 从旧的设置管理器变为到我的新文件管理器class来控制所有配置文件.
</spoiler>
v1.7.9.3.7
<spoiler>
修复:
- 套装的原版附魔属性被隐藏.
- 饱食附魔的描述拼写错误.
- 有自定义附魔的套装的原版附魔属性被隐藏. 这影响1.10以下的版本.
添加:
- /ce add 现支持代码名而不只是自定义的附魔名.
改变:
- 优化代码.
</spoiler>
v1.7.9.3.6
<spoiler>
修复:
- 1.7版本的服务器会因 ItemFlags 报错因为1.7没有ItemFlags.
- 铁匠在合成附魔书时不会给 1.11+ 的服务器发光的附魔书.
- 左键附魔书会显示附魔描述. 然而这本该是右键显示的.
- 一些服务器因为 无法破坏(Unbreaking) 选项报错.这是因为我使用了一种Spigot打破版本限制的方法. 我切换了NBT标签来防止报错.
添加:
- 兼容一个@tr7zw制作的名为 NBT API 的插件 .
- GKitz现在更加兼容刷怪蛋.
代码变更:
- 移除所有的 NMS classes 来兼容新的 NBT API 插件.
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