#自定义附魔配置
#药水效果名可以从这获取: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html
Enchantments:
Cyborg: #附魔
Enabled: true #开关此附魔在GUI菜单的显示
Name: '机械装甲' #游戏内显示的附魔名称
Color: '&7' #附魔的颜色代码
BookColor: '&b&l' #附魔书的颜色代码
MaxPower: 1 #最大附魔等级
Categories: #所有可附魔等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l机械装甲 &7(&bI&7)'
Description:
- '&7给予你速度 力量和'
- '&7跳跃提升来打倒敌人.'
- ''
- '&6可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a护甲'
EnchantOptions: #每个附魔的自定义选项.
ItemsEnchantable: 'Armor' #可附魔装备类型:你可以从盔甲、靴子、头盔、斧头、剑、和弓中选择。(Armor, Boots, Helmet, Axe, Sword)
ArmorOptions: #只作用于护甲的设置.
PowerIncrease: 1 #每个等级执行多少次的药水效果(PotionEffects).
PotionEffects: #应用的药水类型.
- 'SPEED:1, Time:1000000'
- 'INCREASE_DAMAGE:2, Time:1000000'
- 'JUMP:2, Time:1000000'
Sniper: #Enchantment
Enabled: True #开关附魔
Name: '狙击手' #附魔菜单显示的名称
Color: '&7' #附魔颜色代码
BookColor: '&b&l' #附魔书颜色代码
MaxPower: 5 #附魔等级上限
Categories: #可获得等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l狙击手 &7(&bI-&bV&7)'
Description:
- '&7用这个射击敌人'
- '&7有几率使他们中毒.'
- ''
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a弓'
EnchantOptions: #自定义附魔配置.
ItemsEnchantable: 'Bow' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow.
BowOptions: #弓附魔的设置.
OnHit: #当弓箭击中目标时.
#删掉#来使用爆炸设置.
#Ground: #设置弓箭是否碰到地面触发.
# Explode: #设置爆炸.
# Power: 2 #爆炸威力.
# PowerIncrease: 2 #每个附魔等级会增加多少伤害
# Chance: 25 #改变弓箭爆炸率.
Damaged: #被攻击的玩家.
PowerIncrease: 1 #每个附魔等级会触发的药水效果.
PotionEffects: #伤害效果.
- 'POISON:2, Time:5, Chance:25'
Slice: #附魔
Enabled: false #开关附魔
Name: 'Slice' #附魔菜单显示的名称
Color: '&7' #附魔颜色代码
BookColor: '&b&l' #附魔书的颜色代码
MaxPower: 2 #附魔等级上限
Categories: #可获得等级
- 'Common'
- 'Rare'
- 'Legendary'
Info:
Name: '&e&l斜击 &7(&bI-&bII&7)'
Description:
- '&7给予你一定几率'
- '&7造成更多伤害.'
- ''
- '&6可获得等级:'
- '&7 - &a&l&n普通'
- '&7 - &9&l&n稀有'
- '&7 - &4&l&n传说'
- '&6可附魔装备: &a武器'
EnchantOptions: #自定义附魔配置.
ItemsEnchantable: 'Weapons' #You can pick from Armor, Boots, Helmet, Axe, Sword, Weapons(Swords & Axes), and Bow.
WeaponOptions: #Options that only effect Sword and Axe Enchantments.
#移除下面的#来启用伤害设置.
#Damager: #用剑的玩家.
# PowerIncrease: 1 #How many times the Potion Effects go up each lvl.
# PotionEffects: #Effects that are added to the Damager.
# - 'REGENERATION:2, Time:10, Chance:25'
Damaged: #被攻击的玩家.
DamageMultiplyer: #攻击者倍数设置.
PowerIncrease: 1 #How many times the Multiplier will go up each lvl.
Multiplyer: 2 #How many times stronger the attack is.
Chance: 25 #The chance of the multiplier happening.
#Remove the # to use the Potion options.
#PowerIncrease: 1 #How many times the Potion Effects go up each lvl.
#PotionEffects: #Effects that are added to the Damaged.
# - 'POISON:2, Time:5, Chance:25'