ob Health and Damage now support math and placeholders.
Added new ScalingEquations in config.yml to auto scale mob
health/damage using math/formulas. Replaces Levelmodifiers if
used.}
Item attributes can now use placeholders/math for item generation.
doNothing{conditions=[]} AI goal
漏洞修复
Improved MythicMobSpawnEvent
Fixed onAttack skills recursively triggering themselves
Fixed projectiles sometimes hitting their own bullets and stopping
Fixed projectiles not terminating in unloaded worlds
Fixed mpets working with mob spawners
Fixed mpets working with summon skill
Fixed error with HolographicDisplays support
Fixed recursive onDamaged skills with mob damaging itself
Fixed remove command not unregistering non-Despawning mobs
Fixed Lunge and Disengage mechanics not targeting locations
fixed some item related bugs
fixed some Item NBT bugs
fixed RandomThreatTarget targeter never targeting the last person on
threat
fixed lunge being backwards and changed velocity to absolute value
Fixed several placeholder/math bugs.
improved 1.15.1/1.15.2 compatibility
Fixed several spawner related bugs.
Fixed MythicMobDespawnEvent being async
fixed ranges/percents in attributes
Fixed Options.PreventTransformation
Fixing mixup of x/z axis in mode=relative on teleportto{}
Fixed yaw in mode=relative / teleportto{}
Fixed NPE in TeleportIn mechanic
More placeholder support
Made parrots randomize color if not specified
Fixed Options.PassthroughDamage not working with projectiles.
Fixed a bullettype material error
Fixed Parrots
Scaling equations may now be set to NONE
Fixed onCombat trigger
Improved Paper compatibility
Fixed double/float ranges using #-# format not parsing
Fixed spawners set and listnear commands
Fixed armor stands having no gravity by default
Fixed an NPE with CreatureSpawnEvent
Fixing effect:sound being played globally maybe
Fixed NPE in OtherFaction AI goal
Deprecated backup system for tracking mob type in scoreboards
Fixed compatibility error with HolographicDisplays
a bunch of other stuff I probably forgot