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Selection Visualizer:修订间差异

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无编辑摘要
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另一个选区插件
这款插件可以让你看见创世神的选区、粘贴建筑的位置、区块边界,以及Factions/Kingdoms/Residence/Towny 的声明土地边界
Do you ever wanted to actually see what you have selected with WorldEdit? Do you ever wanted to know where your copied WE region will end up after paste? Do you ever wanted to check chunks boundaries? Are you like me to lazy to install mods or to try explaining for others how to do it? Do you ever wanted better way than flood in chat to see Factions/Kingdoms/Residence/Towny claims boundaries? Then this plugin is what you wanted all this time ^.^
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* WorldEdit
* WorldEdit
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* NO LIMITS! You can make selection of any size or any shape! Yes, you can have 2 147 483 647 selection in size without any impact on performance. Not like other similar plugins, just saying ^.^
* 没有限制! 你可以选择任意形状的选区! ​
* Made to have performance in mind​
* 性能至上
* Supports any possible particle currently present in Minecraft​
* 支持任意粒子​
* Have build in GUI for easy to use functionality​
* 提供菜单,方便操作
* Every player can set its own particles how they want to! Including spacing between particles, range, maximum amount, update interval, how long to show them.​
* 每位玩家都可以设置自己想要的粒子包括粒子间距、范围、数量、更新延迟 和显示时间.​
* Supports coloured reddust and note particle. So in theory there is over 16.5 millions possible variations available to play around.​
 
* Supports WorldEdit paste preview for accurate pasting before actual pasting!!!​
* 支持粘贴版建筑预览
* Supports iZone selection​
* 支持 iZone 选区
* Supports WorldEdit Cuboid selection​
* 支持创世神各种类型的选区
* Supports WorldEdit Sphere selection​
* 支持 WorldBorder 方形和圆形边界
* Supports WorldEdit Polygon selection​
* 支持 WorldGuard 选区
* Supports WorldEdit Cilinder selection​
* Supports WorldEdit Convex selection​
* Supports WorldBorder square and round border modes​
* Supports WorldGuard regions (Even polygon shaped!)​
* Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands​
* Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands​
* Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands​
* Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands​
* Supports Dice Furniture to show where furniture will be placed by just holding item in hand​
* Supports Dice Furniture to show where furniture will be placed by just holding item in hand​
* Supports Jobs Reborn plugin to show restricted areas and current selection​
* Supports Jobs Reborn plugin to show restricted areas and current selection​
* Supports Residence protection areas​
* 支持 Residence 领地保护区
* Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands​
* Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands​
* Supports GriefPrevention regions​
* Supports GriefPrevention regions​

2018年9月18日 (二) 10:25的版本

Selection Visualizer
外文名Selection Visualizer
作者Zrips

rojet601 and ZathrusWriter

插件类型Spigot / CraftBukkit
最新版本1.6.0
兼容服务端1.7-1.13
前置插件worldedit
源地址http://dev.bukkit.org/bukkit-plugins/Selection_Visualizer

介绍

这款插件可以让你看见创世神的选区、粘贴建筑的位置、区块边界,以及Factions/Kingdoms/Residence/Towny 的声明土地边界

支持插件

  • WorldEdit
  • WorldGuard
  • Factions
  • FactionsUUID
  • LegacyFactions
  • GriefPrevention
  • Residence
  • Kingdoms
  • Towny
  • Dice Furniture
  • Jobs
  • iZone
  • WorldBorder
  • CommandBlocks

特点

  • 没有限制! 你可以选择任意形状的选区! ​
  • 性能至上
  • 支持任意粒子​
  • 提供菜单,方便操作
  • 每位玩家都可以设置自己想要的粒子包括粒子间距、范围、数量、更新延迟 和显示时间.​
  • 支持粘贴版建筑预览
  • 支持 iZone 选区
  • 支持创世神各种类型的选区
  • 支持 WorldBorder 方形和圆形边界
  • 支持 WorldGuard 选区
  • Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands​
  • Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands​
  • Supports Dice Furniture to show where furniture will be placed by just holding item in hand​
  • Supports Jobs Reborn plugin to show restricted areas and current selection​
  • 支持 Residence 领地保护区
  • Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands​
  • Supports GriefPrevention regions​
  • Create particle line towards block you are looking. For simple pointing for other people to see.​
  • Can show spawner activation range and entity spawn range arround it​
  • Can show CommandBlock selection area like @a[x=1,y=116,z=-40,dx=10,dy=9,dz=3] or @a[x=1,y=116,z=-40,r=5,rm=10]​
  • Have option to visually show current chunk to you​
  • Option to turn on chunk grid to work in similar way as ChunkBorders mod. But this is not mod!​
  • Option to see other people selections​
  • Option to toggle on and off visualizer with simple command​
  • Option to define max particle range​
  • Option to set maximum particle effect for each player to avoid unnecessary load on players and servers side. Smart code will evenly spread available particle across selection for best looks and to avoid of millions unnecessary particles.​
  • Option to define how long particles will be show for​
  • Option to define how often update particles​
  • Option to define spacing between rows​
  • Option to define spacing between columns​
  • Option to define separate particles for different selections​

指令&权限

/svis gui (type) - open gui for setting your personal visualiser settings​ /svis we (paste) (lock/tp) - if paste variable not used will show WE selection (Keep in mind that WE selection is shown automatically on selection, this is only re enables it if timer runs out). If paste variable used then possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.​ /svis fc (fixy) - Shows factions claim lands in 3 different colors depending your relationship with that faction.​ /svis towny (fixy) - Shows towny claim lands in 3 different colors depending your relationship with that town.​ /svis wg (regionName) - shows region boundaries you currently in (region with lowest priority will be shown if there is more than 1 pressent) or by defined name​ /svis res (residenceName) (-s) (-a) - shows residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, usefull if you want to check what is protected and what is not in area​ /svis gp (fixy) - shows GriefPrevention claim boundaries you currently in.​ /svis izone - shows iZone selection.​ /svis spawner - shows spawner activation range and mob spawning range arround it​ /svis grid (fixy) - shows chunk grid (Factions server friendly feature)​ /svis cb - Shows command block selection area if its set. Need to be looking at block it self.​ /svis chunk - shows current chunk​ /svis toggle - Toggles visualizer for player​ /svis watch [nickname/info/stop] - option to see other people selections​ /svis reload - reload configuration file​

Each command requires permission node related to that command in same format as sv.command.[commandName] (in example sv.command.chunk) and missisng permission node will be show while hovering over error message

  • sv.worldedit.use - allows to see WE selections​
  • sv.factions.use - allows to see Factions claim on land claiming/unclaiming​
  • sv.kingdoms.use - allows to see Kingdoms claim on land claiming/unclaiming​
  • sv.izone.use - allows to see izone selections​
  • sv.towny.use - allows to see Towny claim on land claiming/unclaiming​
  • sv.gp.use - allows to see GriefPrevention claims on edit or info tool usage​
  • sv.cb.use - allows to see CommandBlock selection areas​
  • sv.jobs.use - allows to see your current selection with Jobs selection tool​
  • sv.furniture.use - allows to use Dice Furniture feature​
  • sv.command.[command] - gives access to specific command​
  • sv.versioncheck - gives access to see when new plugin version is available​
  • sv.command.svgui.bypass - Bypasses set limits when using GUI​
  • Permission for GUI editing particular type. All of them are given by default, so negate to prevent editing of them. This will not disable particular visualizer, just prevents GUI​
  • sv.selectiontypeconfig.wepaste
  • sv.selectiontypeconfig.wecyl
  • sv.selectiontypeconfig.wepoly
  • sv.selectiontypeconfig.weconvex
  • sv.selectiontypeconfig.point
  • sv.selectiontypeconfig.chunk
  • sv.selectiontypeconfig.grid
  • sv.selectiontypeconfig.spawner
  • sv.selectiontypeconfig.kingdoms
  • sv.selectiontypeconfig.factions
  • sv.selectiontypeconfig.gp
  • sv.selectiontypeconfig.worldguard
  • sv.selectiontypeconfig.residence
  • sv.selectiontypeconfig.towny
  • sv.selectiontypeconfig.dicefurniture
  • sv.selectiontypeconfig.jobs
  • sv.selectiontypeconfig.wesphere
  • sv.selectiontypeconfig.wecuboid

配置

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