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MythicDrops:修订间差异
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Qsefthuopq(留言 | 贡献) 无编辑摘要 |
Qsefthuopq(留言 | 贡献) 无编辑摘要 |
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第32行: | 第32行: | ||
mythicdrops.command.give.wildcard: | mythicdrops.command.give.wildcard: | ||
默认: op | 默认: op | ||
描述: | 描述: 允许玩家给予任何品质的装备. | ||
mythicdrops.command.load: | mythicdrops.command.load: | ||
默认: op | 默认: op | ||
描述: | 描述: 允许玩家重载配置. | ||
mythicdrops.command.unidentified: | mythicdrops.command.unidentified: | ||
默认: op | 默认: op | ||
第57行: | 第57行: | ||
默认: op | 默认: op | ||
描述:允许玩家使用 "/mythicdrops bug" 指令 | 描述:允许玩家使用 "/mythicdrops bug" 指令 | ||
=变量= | |||
################################### | |||
# 物品变量 | |||
# - %basematerial% : 所用方块材质名 | |||
# - %mythicmaterial% : 自定义的材质名 | |||
# - %generalprefix% : 总体前缀 | |||
# - %generalsuffix% : 总体后缀 | |||
# - %materialprefix% : A prefix pulled from the material's prefix file (if it has one) | |||
# - %materialsuffix% : A suffix pulled from the material's suffix file (if it has one) | |||
# - %tierprefix% : A prefix pulled from the tier's prefix file (if it has one) | |||
# - %tiersuffix% : A suffix pulled from the tier's suffix file (if it has one) | |||
# - %itemtype% : Customized name of the type of the item (sword, axe, etc.) | |||
# - %materialtype% : Customized name of the material of the item (diamond, wood, etc.) | |||
# - %tiername% : Name of the item's tier | |||
# - %enchantment% : Customized name of the highest enchantment on the item | |||
# - %enchantmentprefix% : A prefix pulled from the highest enchantment's prefix file (if it has one) | |||
# - %enchantmentsuffix% : A suffix pulled from the highest enchantment's suffix file (if it has one) | |||
# | |||
# VARIABLES TO USE IN FORMAT LORE | |||
# - %itemtype% : Customized name of the type of the item (sword, axe, etc.) | |||
# - %basematerial% : Minecraft's name for the material | |||
# - %mythicmaterial% : Customized name of the material | |||
# - %tiername% : Name of the item's tier | |||
# - %enchantment% : Customized name of the highest enchantment on the item | |||
# - %tiercolor% : display color of the item's tier | |||
# - %baselore% : base lore of the item's tier | |||
# - %bonuslore% : bonus lore of the item's tier | |||
# - %socketlore% : all of the sockets on the item | |||
# - %generallore% : lore pulled from general.txt | |||
# - %tierlore% : lore pulled from the lore file for the item's tier | |||
# - %materiallore% : lore pulled from the lore file for the item's material | |||
# - %enchantmentlore% : lore pulled from the lore file for the item's highest enchantment | |||
# - %itemtypelore% : lore pulled from the lore file for the item's type | |||
################################### | |||
[[Category:娱乐]] | [[Category:娱乐]] |
2018年1月14日 (日) 03:37的版本
插件介绍
这款插件可以让你设置怪物掉落随机物品和装备 自定义附魔和描述.
这款插件可以说是diablodrops的延续,机制基本相同,功能更为完善.(但不是同一个作者所编)
插件特色
- 可自定义装备
- 宝石镶嵌系统
- 可自定义每种怪物掉落的装备等级和掉率
- 辨识卷轴和未鉴定装备
- 随机装备名
- 随机怪物名
- 不同品质的装备
- 装备修复系统
权限及指令
mythicdrops.identify: 默认: true 描述: 允许玩家鉴定装备. mythicdrops.socket: 默认: true 描述: 允许玩家使用镶嵌石. mythicdrops.repair: 默认: true 描述: 允许玩家修复物品. mythicdrops.command.spawn: 默认: op 描述:允许玩家使用 "/mythicdrops spawn" 指令 mythicdrops.command.spawn.wildcard: 默认: op 描述: 允许玩家生成任何品质的装备. mythicdrops.command.give: 默认: op 描述:允许玩家使用 "/mythicdrops give" 指令 mythicdrops.command.give.wildcard: 默认: op 描述: 允许玩家给予任何品质的装备. mythicdrops.command.load: 默认: op 描述: 允许玩家重载配置. mythicdrops.command.unidentified: 默认: op 描述:允许玩家使用 "/mythicdrops spawn" 指令 mythicdrops.command.identitytome: 默认: op 描述:允许玩家使用 "/mythicdrops tome" 指令 mythicdrops.command.customcreate: 默认: op 描述:允许玩家使用 "/mythicdrops customcreate" 指令 mythicdrops.command.custom: 默认: op 描述:允许玩家使用 "/mythicdrops custom" 指令 mythicdrops.command.gem: 默认: op 描述:允许玩家使用 "/mythicdrops gem" 指令 mythicdrops.command.tiers: 默认: op 描述:允许玩家使用 "/mythicdrops tiers" 指令 mythicdrops.command.bug: 默认: op 描述:允许玩家使用 "/mythicdrops bug" 指令
变量
################################### # 物品变量 # - %basematerial% : 所用方块材质名 # - %mythicmaterial% : 自定义的材质名 # - %generalprefix% : 总体前缀 # - %generalsuffix% : 总体后缀 # - %materialprefix% : A prefix pulled from the material's prefix file (if it has one) # - %materialsuffix% : A suffix pulled from the material's suffix file (if it has one) # - %tierprefix% : A prefix pulled from the tier's prefix file (if it has one) # - %tiersuffix% : A suffix pulled from the tier's suffix file (if it has one) # - %itemtype% : Customized name of the type of the item (sword, axe, etc.) # - %materialtype% : Customized name of the material of the item (diamond, wood, etc.) # - %tiername% : Name of the item's tier # - %enchantment% : Customized name of the highest enchantment on the item # - %enchantmentprefix% : A prefix pulled from the highest enchantment's prefix file (if it has one) # - %enchantmentsuffix% : A suffix pulled from the highest enchantment's suffix file (if it has one) # # VARIABLES TO USE IN FORMAT LORE # - %itemtype% : Customized name of the type of the item (sword, axe, etc.) # - %basematerial% : Minecraft's name for the material # - %mythicmaterial% : Customized name of the material # - %tiername% : Name of the item's tier # - %enchantment% : Customized name of the highest enchantment on the item # - %tiercolor% : display color of the item's tier # - %baselore% : base lore of the item's tier # - %bonuslore% : bonus lore of the item's tier # - %socketlore% : all of the sockets on the item # - %generallore% : lore pulled from general.txt # - %tierlore% : lore pulled from the lore file for the item's tier # - %materiallore% : lore pulled from the lore file for the item's material # - %enchantmentlore% : lore pulled from the lore file for the item's highest enchantment # - %itemtypelore% : lore pulled from the lore file for the item's type ###################################