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Dynmap:修订间差异

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(搬运wiki首页内容,汉化部分链接的标题而且也连接到外部了,剩下的几天内会补充)
第1行: 第1行:
{{待搬运}}
{{待翻译}}
https://github.com/webbukkit/dynmap/wiki
源网址:https://github.com/webbukkit/dynmap/wiki
[[Category:管理]] [[Category:网页]] [[Category:信息]]
 
=首页=
Dynmap is a Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
 
The original project was developed for hMod by k-zed.
Contact
 
    [http://forums.bukkit.org/threads/misc-dynmap-v0-12-1-realtime-minecraft-maps-314.489/ Bukkit论坛]
    [http://dev.bukkit.org/server-mods/dynmap/ Bukkit项目页面(这里面的内容也需要搬)]
    IRC: irc://irc.esper.net/#dynmap (via web)(不明)
 
For users
(下方大量链接,待补充)
    Setting up without the Internal Web Server
    Setting up the Dynamic Map plugin under Linux
    Setting up the Dynamic Map plugin under Windows
    Setting up Dynmap through hosting services
    Configuration
        Base Plugin Settings
        Component Configuration
        World and Template Settings
        HD Map Configuration
        Support for MinecraftForge based mods
        Support for Minecraft Servers other than CraftBukkit
    Commands
        Configuring Maps and Worlds using dmap
    Permissions
        Web UI Login Support and Permissions
    Web UI Parameters
    Using Markers
    Custom Block Definitions
    Exporting World Data in Wavefront OBJ Format
 
For developers
 
The dynmap project consists of multiple components that have been divided to allow for support of multiple server platforms, as well as allowing our 'published API' to be more clearly expressed. The components needed to build 'dynmap' (the Dynmap plugin for Bukkit) are the following (in the order they need to be built):
 
    DynmapCoreAPI - this is the platform neutral API for Dynmap: plugin writers can use this to interface with Dynmap on any platform (by casting the Plugin instance for the dynmap plugin to 'org.dynmap.DynmapCoreAPI').
 
    DynmapCore - this is the server-neutral core of Dynmap: nearly all the web and rendering logic for Dynmap is here (as much of it as we can put in). The build results here are not runnable - they're input to the 'dynmap' component build and others (e.g. 'DynmapSpout', which is for the Spout server).
 
    dynmap-api - this is the Bukkit-specific API library for Dynmap - it defines the org.dynmap.DynmapAPI interface, which includes Bukkit-specific calls. As with the DynmapCoreAPI (which DynmapAPI extends), take the Plugin instance for 'dynmap' and cast it to org.dynmap.DynmapAPI to access the published interfaces.
 
    dynmap - this component builds the actual dynmap-for-Bukkit deliverable, and only includes code which cannot be made server-neutral.
 
How to compile Dynmap
还有许多页面没有搬运!bukkit项目页面也没有搬运!会尽快补充请谅解

2016年4月26日 (二) 09:33的版本

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源网址:https://github.com/webbukkit/dynmap/wiki

首页

Dynmap is a Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

The original project was developed for hMod by k-zed. Contact

   Bukkit论坛
   Bukkit项目页面(这里面的内容也需要搬)
   IRC: irc://irc.esper.net/#dynmap (via web)(不明)

For users (下方大量链接,待补充)

   Setting up without the Internal Web Server
   Setting up the Dynamic Map plugin under Linux
   Setting up the Dynamic Map plugin under Windows
   Setting up Dynmap through hosting services
   Configuration
       Base Plugin Settings
       Component Configuration
       World and Template Settings
       HD Map Configuration
       Support for MinecraftForge based mods
       Support for Minecraft Servers other than CraftBukkit
   Commands
       Configuring Maps and Worlds using dmap
   Permissions
       Web UI Login Support and Permissions
   Web UI Parameters
   Using Markers
   Custom Block Definitions
   Exporting World Data in Wavefront OBJ Format

For developers

The dynmap project consists of multiple components that have been divided to allow for support of multiple server platforms, as well as allowing our 'published API' to be more clearly expressed. The components needed to build 'dynmap' (the Dynmap plugin for Bukkit) are the following (in the order they need to be built):

   DynmapCoreAPI - this is the platform neutral API for Dynmap: plugin writers can use this to interface with Dynmap on any platform (by casting the Plugin instance for the dynmap plugin to 'org.dynmap.DynmapCoreAPI').
   DynmapCore - this is the server-neutral core of Dynmap: nearly all the web and rendering logic for Dynmap is here (as much of it as we can put in). The build results here are not runnable - they're input to the 'dynmap' component build and others (e.g. 'DynmapSpout', which is for the Spout server).
   dynmap-api - this is the Bukkit-specific API library for Dynmap - it defines the org.dynmap.DynmapAPI interface, which includes Bukkit-specific calls. As with the DynmapCoreAPI (which DynmapAPI extends), take the Plugin instance for 'dynmap' and cast it to org.dynmap.DynmapAPI to access the published interfaces.
   dynmap - this component builds the actual dynmap-for-Bukkit deliverable, and only includes code which cannot be made server-neutral.

How to compile Dynmap 还有许多页面没有搬运!bukkit项目页面也没有搬运!会尽快补充请谅解