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Citizens/配置:修订间差异
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Qsefthuopq(留言 | 贡献) (创建页面,内容为“Citizens 的配置在 ''/plugins/Citizens/config.yml''. See below for detailed information on each setting. For more information on text nodes such as <npc>, 查看[...”) |
Qsefthuopq(留言 | 贡献) 无编辑摘要 |
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| 第1行: | 第1行: | ||
Citizens 的配置在 ''/plugins/Citizens/config.yml''. | Citizens 的配置在 ''/plugins/Citizens/config.yml''.以下为详细配置. 想查看如 <npc> 的文本节点等配置,请查看[[Citizens/文本用法 文本用法]] 页面. | ||
==默认配置== | ==默认配置== | ||
| 第14行: | 第14行: | ||
notargets: '[<npc>]: <text>' | notargets: '[<npc>]: <text>' | ||
withtargettobystanders: '[<npc>] -> [<target>]: <text>' | withtargettobystanders: '[<npc>] -> [<target>]: <text>' | ||
totarget: '[<npc>] -> | totarget: '[<npc>] -> 你: <text>' | ||
withtargetstobystanders: '[<npc>] -> [<targets>]: <text>' | withtargetstobystanders: '[<npc>] -> [<targets>]: <text>' | ||
default: | default: | ||
lookclose: # | lookclose: # NPC是否看着玩家 | ||
enabled: false # | enabled: false # 是否默认看着玩家 | ||
range: 5 # | range: 5 # 看着玩家的范围 | ||
pathfinding: | pathfinding: | ||
range: 25.0 # | range: 25.0 #最大寻路范围 | ||
randomtalker: true # | randomtalker: true # 是否随机说话 | ||
realisticlooking: false # whether the NPC will ensure potential players to look at / talk to aren't obscured by walls | realisticlooking: false # whether the NPC will ensure potential players to look at / talk to aren't obscured by walls | ||
stationaryticks: -1 # how long the NPC will be stationary while pathfinding before giving up | stationaryticks: -1 # how long the NPC will be stationary while pathfinding before giving up | ||
talkclose: | talkclose: | ||
enabled: false # | enabled: false # 默认关闭与最近的玩家谈话 | ||
range: 5 # | range: 5 # NPC聊天范围 | ||
text: | text: | ||
'0': | '0':你好,我是<npc>! # 默认文本 | ||
limits: | limits: | ||
defaultlimit: 10 # | defaultlimit: 10 # 默认玩家可拥有的NPC上限 | ||
maxpermissionchecks: 100 # the maximum number of per-player NPCs a player can have | maxpermissionchecks: 100 # the maximum number of per-player NPCs a player can have | ||
maxspeed: 100 # the maximum speed an NPC can have | maxspeed: 100 # the maximum speed an NPC can have | ||
2019年1月5日 (六) 14:46的版本
Citizens 的配置在 /plugins/Citizens/config.yml.以下为详细配置. 想查看如 <npc> 的文本节点等配置,请查看Citizens/文本用法 文本用法 页面.
默认配置
# Citizens 配置
npc:
chat:
options:
bystandersheartargetedchat: true
maxnumberoftargetstoshow: 2
multipletargetsformat: <target>|, <target>| & <target>| & others
range: 5
format:
notargets: '[<npc>]: <text>'
withtargettobystanders: '[<npc>] -> [<target>]: <text>'
totarget: '[<npc>] -> 你: <text>'
withtargetstobystanders: '[<npc>] -> [<targets>]: <text>'
default:
lookclose: # NPC是否看着玩家
enabled: false # 是否默认看着玩家
range: 5 # 看着玩家的范围
pathfinding:
range: 25.0 #最大寻路范围
randomtalker: true # 是否随机说话
realisticlooking: false # whether the NPC will ensure potential players to look at / talk to aren't obscured by walls
stationaryticks: -1 # how long the NPC will be stationary while pathfinding before giving up
talkclose:
enabled: false # 默认关闭与最近的玩家谈话
range: 5 # NPC聊天范围
text:
'0':你好,我是<npc>! # 默认文本
limits:
defaultlimit: 10 # 默认玩家可拥有的NPC上限
maxpermissionchecks: 100 # the maximum number of per-player NPCs a player can have
maxspeed: 100 # the maximum speed an NPC can have
chunks:
alwayskeeploaded: false # whether to always keep chunks loaded with NPCs in them or unload them when there are no other players inside the chunk
selection:
quickselect: false # no message will be sent
item: '280' # the selector item: default is stick
message: <b>You selected <a><npc><b>! # the message sent on select
player:
removefromlist: true # setting this to false will enable human NPCs to be recognised by mobs; it will also make them just like a normal player, which means other plugins will recognise them as well. This can be enabled per-NPC using /npc playerlist
serverownership: false # whether the server owns NPCs by default
text:
maxtalkcooldown: 1 # the maximum cooldown before the NPC will talk close in seconds : the cooldown is chosen at random between the min/max
mintalkcooldown: 1 # the minimum cooldown before the NPC will talk close in seconds
talkitem: '340' # the items that will cause the NPC to talk to you on right click : default is book
pathfinding:
usenewfinder: false # EXPERIMENTAL: enable non-Minecraft pathfinder
advanced:
checkminecraftversion: true # set this to false to disable minecraft compatibility checks. Should not normally be used.
storage:
savetask:
delay: 72000 # the delay in ticks before everything gets serialised to disk
file: saves.yml # the storage file
type: yaml # the type: can be NBT, YAML.
general:
debugmode: false # enable debug output
colorscheme:
messagehighlight: <e> # set the default highlight colour: usually yellow.
message: <a> # set the default message colour: usually green.
translation:
locale: '' # set the locale explicitly if needed: eg. en_US is US English, de_DE is the generic German locale
economy:
npc:
cost: 100.0 # the cost of an NPC. NOTE: requires Vault
subplugins:
folder: plugins # subplugins like Denizen etc can be placed into Citizens/<subplugins folder> for organisational purposes.