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NPCDestinations:修订间差异
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Qsefthuopq(留言 | 贡献) 无编辑摘要 |
Qsefthuopq(留言 | 贡献) 无编辑摘要 |
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第2行: | 第2行: | ||
|插件名=NPCDestinations | |插件名=NPCDestinations | ||
|图标= | |图标= | ||
|版本= | |版本= 2.2.2 | ||
|前置插件= citizen2 | |前置插件= citizen2 | ||
|兼容服务端版本=1.8.3-1.12 | |兼容服务端版本=1.8.3-1.12 | ||
第30行: | 第30行: | ||
* 自定义语言文件 | * 自定义语言文件 | ||
* 自定义 worldguard flag 来管理区块 (ndest-forcechunk) | * 自定义 worldguard flag 来管理区块 (ndest-forcechunk) | ||
* 预载并保持特定区块 | ** 预载并保持特定区块 | ||
* 防止特定区域的区块被卸载 | ** 防止特定区域的区块被卸载 | ||
* 带有API | * 带有API | ||
={{mCColor|&8| | ={{mCColor|&8|前置}}= | ||
* [[Citizens]](必要前置) | |||
* JobsReborn (基于玩家开关NPC的工作位置(不了解这个插件) locations can be toggled based on users in jobs) | |||
* LightAPI (NPC装备火把或红石火把时)会在夜晚照亮附近区域. | |||
* PlotSquared (可以让玩家的NPC生活在地皮里) | |||
* BetonQuest (提供条件和事件来控制 NPC) | |||
={{mCColor|&8|附属}}= | |||
* Destinations Farmer Add-on - 让NPC种植并收获农作物. | |||
* Destinations Animations Add-on - 启用NPC前往不同地点的动画效果. | |||
* Destinations Rancher Add-on - 可以让NPC管理动物. | |||
={{mCColor|&b|入门教程}}= | |||
* 下载最新版本的插件并放到插件文件夹内 | |||
* 开启服务器 | |||
* 创建一个NPC | |||
* 输入 /nd autoset | |||
* 站在你想要NPC所在的位置 | |||
* 输入 /npcdest addlocation {时间 / sunset / 或 sunrise} | |||
* 到你想要NPC前往的另一个位置 | |||
* 输入 /npcdest addlocation {时间 / sunset / 或 sunrise} | |||
* 改变一天的时间, 你就会看到NPC会前往不同的地点. | |||
={{mCColor|&b|权限}}= | |||
<spoiler> | |||
'''npcdestinations.info:'''<br /> | |||
显示NPC的详细信息<br /> | |||
包含权限: | |||
* npcdestinations.debug.set | |||
* npcdestinations.debug.own | |||
* npcdestinations.debug.all | |||
* npcdestinations.enginestatus | |||
* npcdestinations.allstatus | |||
* npcdestinations.info | |||
* npcdestinations.backup | |||
'''npcdestinations.settings:'''<br /> | |||
可以修改NPC配置<br /> | |||
包含权限: | |||
* npcdestinations.editall.info | |||
* npcdestinations.editall.autoset | |||
* npcdestinations.editall.goloc | |||
* npcdestinations.editall.blockstick | |||
* npcdestinations.editall.addlocation | |||
* npcdestinations.editall.removelocation | |||
* npcdestinations.editall.addblock | |||
* npcdestinations.editall.removeblock | |||
* npcdestinations.editall.removeallblocks | |||
* npcdestinations.editall.pauseplayer | |||
* npcdestinations.editall.oneblockdown | |||
* npcdestinations.editall.opengates | |||
* npcdestinations.editall.openwooddoors | |||
* npcdestinations.editall.openmetaldoors | |||
* npcdestinations.editall.locmax | |||
* npcdestinations.editall.locprob | |||
* npcdestinations.editall.locwand | |||
* npcdestinations.editall.loctime | |||
* npcdestinations.editall.locloc | |||
* npcdestinations.editall.localias | |||
* npcdestinations.editall.locskin | |||
* npcdestinations.editall.locjobs | |||
* npcdestinations.editall.locsentinel | |||
* npcdestinations.editall.locweather | |||
'''npcdestinations.debug.*:'''<br /> | |||
可以查看所有的调试等级<br /> | |||
包含权限: | |||
* npcdestinations.debug.set | |||
* npcdestinations.debug.npc | |||
* npcdestinations.debug.all | |||
'''npcdestinations.editall.*:'''<br /> | |||
可以修改任何NPC的配置<br /> | |||
包含权限: | |||
* npcdestinations.editall.info | |||
* npcdestinations.editall.autoset | |||
* npcdestinations.editall.goloc | |||
* npcdestinations.editall.blockstick | |||
* npcdestinations.editall.addlocation | |||
* npcdestinations.editall.removelocation | |||
* npcdestinations.editall.addblock | |||
* npcdestinations.editall.removeblock | |||
* npcdestinations.editall.removeallblocks | |||
* npcdestinations.editall.pauseplayer | |||
* npcdestinations.editall.oneblockdown | |||
* npcdestinations.editall.opengates | |||
* npcdestinations.editall.openwooddoors | |||
* npcdestinations.editall.openmetaldoors | |||
* npcdestinations.editall.locmax | |||
* npcdestinations.editall.locprob | |||
* npcdestinations.editall.locwand | |||
* npcdestinations.editall.loctime | |||
* npcdestinations.editall.locloc | |||
* npcdestinations.editall.localias | |||
* npcdestinations.editall.locskin | |||
* npcdestinations.editall.locjobs | |||
* npcdestinations.editall.locsentinel | |||
* npcdestinations.editall.locweather | |||
'''npcdestinations.editown.*:'''<br /> | |||
可以改变私人NPC的配置<br /> | |||
包含权限: | |||
* npcdestinations.editown.info | |||
* npcdestinations.editown.autoset | |||
* npcdestinations.editown.goloc | |||
* npcdestinations.editown.blockstick | |||
* npcdestinations.editown.addlocation | |||
* npcdestinations.editown.removelocation | |||
* npcdestinations.editown.addblock | |||
* npcdestinations.editown.removeblock | |||
* npcdestinations.editown.removeallblocks | |||
* npcdestinations.editown.pauseplayer | |||
* npcdestinations.editown.oneblockdown | |||
* npcdestinations.editown.opengates | |||
* npcdestinations.editown.openwooddoors | |||
* npcdestinations.editown.openmetaldoors | |||
* npcdestinations.editown.locmax | |||
* npcdestinations.editown.locprob | |||
* npcdestinations.editown.locwand | |||
* npcdestinations.editown.loctime | |||
* npcdestinations.editown.locloc | |||
* npcdestinations.editown.localias | |||
* npcdestinations.editown.locskin | |||
* npcdestinations.editown.locjobs | |||
* npcdestinations.editown.locsentinel | |||
* npcdestinations.editown.locweather | |||
</spoiler> | |||
={{mCColor|&b|视频教程}}= | |||
暂无中文视频教程 待搬运 | |||
={{mCColor|&b|配置}}= | ={{mCColor|&b|配置}}= | ||
=={{mCColor|&b|config.yml}}== | =={{mCColor|&b|config.yml}}== | ||
第46行: | 第166行: | ||
[[image:Github2.png|250px|center|link=https://github.com/ | [[image:Github2.png|250px|center|link=https://github.com/Nutty101/|Github源码]] |
2018年10月11日 (四) 14:49的版本
NPCDestinations
外文名 | NPCDestinations |
插件类型 | Spigot / CraftBukkit |
最新版本 | 2.2.2 |
兼容服务端 | 1.8.3-1.12 |
前置插件 | citizen2 |
源地址 | http://dev.bukkit.org/bukkit-plugins/NPCDestinations |
介绍
这款插件给你服务器的NPC添加了一些有用的机制。NPC不只会像植物人一样伫立在凛冽的寒风中,现在你可以让他们在晚上回家并坐在火炉边取暖。
- 适应环境的自动寻路系统
- 所有配置存储在NPC身上,不需要编辑配置文件
- 可以根据时间、指令或环境因素来使NPC走到不同的位置
- 自动保存数据到 Citizens 的
saves.yml内
- 可以让NPC按指定路径行走或设置设置可以行走的范围
- 建造基于地表的自定义路径 (# down, 或 level 0)
- 根据位置随机移动
- 设置一个NPC在不同地点时显示不同的皮肤
- NPC在不同的位置穿着不同的装备
- 可用指令设置NPC处于你当前位置多久
- 每个指令都有详细的权限对应
- 可以让玩家编辑所有或私有的NPC
- 构造中的调试模式和可见路径系统
- 拓展 Jason 聊天管理系统Save time by clicking chat items!
- 自定义语言文件
- 自定义 worldguard flag 来管理区块 (ndest-forcechunk)
- 预载并保持特定区块
- 防止特定区域的区块被卸载
- 带有API
前置
- Citizens(必要前置)
- JobsReborn (基于玩家开关NPC的工作位置(不了解这个插件) locations can be toggled based on users in jobs)
- LightAPI (NPC装备火把或红石火把时)会在夜晚照亮附近区域.
- PlotSquared (可以让玩家的NPC生活在地皮里)
- BetonQuest (提供条件和事件来控制 NPC)
附属
- Destinations Farmer Add-on - 让NPC种植并收获农作物.
- Destinations Animations Add-on - 启用NPC前往不同地点的动画效果.
- Destinations Rancher Add-on - 可以让NPC管理动物.
入门教程
- 下载最新版本的插件并放到插件文件夹内
- 开启服务器
- 创建一个NPC
- 输入 /nd autoset
- 站在你想要NPC所在的位置
- 输入 /npcdest addlocation {时间 / sunset / 或 sunrise}
- 到你想要NPC前往的另一个位置
- 输入 /npcdest addlocation {时间 / sunset / 或 sunrise}
- 改变一天的时间, 你就会看到NPC会前往不同的地点.
权限
<spoiler>
npcdestinations.info:
显示NPC的详细信息
包含权限:
- npcdestinations.debug.set
- npcdestinations.debug.own
- npcdestinations.debug.all
- npcdestinations.enginestatus
- npcdestinations.allstatus
- npcdestinations.info
- npcdestinations.backup
npcdestinations.settings:
可以修改NPC配置
包含权限:
- npcdestinations.editall.info
- npcdestinations.editall.autoset
- npcdestinations.editall.goloc
- npcdestinations.editall.blockstick
- npcdestinations.editall.addlocation
- npcdestinations.editall.removelocation
- npcdestinations.editall.addblock
- npcdestinations.editall.removeblock
- npcdestinations.editall.removeallblocks
- npcdestinations.editall.pauseplayer
- npcdestinations.editall.oneblockdown
- npcdestinations.editall.opengates
- npcdestinations.editall.openwooddoors
- npcdestinations.editall.openmetaldoors
- npcdestinations.editall.locmax
- npcdestinations.editall.locprob
- npcdestinations.editall.locwand
- npcdestinations.editall.loctime
- npcdestinations.editall.locloc
- npcdestinations.editall.localias
- npcdestinations.editall.locskin
- npcdestinations.editall.locjobs
- npcdestinations.editall.locsentinel
- npcdestinations.editall.locweather
npcdestinations.debug.*:
可以查看所有的调试等级
包含权限:
- npcdestinations.debug.set
- npcdestinations.debug.npc
- npcdestinations.debug.all
npcdestinations.editall.*:
可以修改任何NPC的配置
包含权限:
- npcdestinations.editall.info
- npcdestinations.editall.autoset
- npcdestinations.editall.goloc
- npcdestinations.editall.blockstick
- npcdestinations.editall.addlocation
- npcdestinations.editall.removelocation
- npcdestinations.editall.addblock
- npcdestinations.editall.removeblock
- npcdestinations.editall.removeallblocks
- npcdestinations.editall.pauseplayer
- npcdestinations.editall.oneblockdown
- npcdestinations.editall.opengates
- npcdestinations.editall.openwooddoors
- npcdestinations.editall.openmetaldoors
- npcdestinations.editall.locmax
- npcdestinations.editall.locprob
- npcdestinations.editall.locwand
- npcdestinations.editall.loctime
- npcdestinations.editall.locloc
- npcdestinations.editall.localias
- npcdestinations.editall.locskin
- npcdestinations.editall.locjobs
- npcdestinations.editall.locsentinel
- npcdestinations.editall.locweather
npcdestinations.editown.*:
可以改变私人NPC的配置
包含权限:
- npcdestinations.editown.info
- npcdestinations.editown.autoset
- npcdestinations.editown.goloc
- npcdestinations.editown.blockstick
- npcdestinations.editown.addlocation
- npcdestinations.editown.removelocation
- npcdestinations.editown.addblock
- npcdestinations.editown.removeblock
- npcdestinations.editown.removeallblocks
- npcdestinations.editown.pauseplayer
- npcdestinations.editown.oneblockdown
- npcdestinations.editown.opengates
- npcdestinations.editown.openwooddoors
- npcdestinations.editown.openmetaldoors
- npcdestinations.editown.locmax
- npcdestinations.editown.locprob
- npcdestinations.editown.locwand
- npcdestinations.editown.loctime
- npcdestinations.editown.locloc
- npcdestinations.editown.localias
- npcdestinations.editown.locskin
- npcdestinations.editown.locjobs
- npcdestinations.editown.locsentinel
- npcdestinations.editown.locweather
</spoiler>
视频教程
暂无中文视频教程 待搬运
配置
config.yml
<spoiler> </spoiler>
lang.yml
<spoiler> </spoiler>