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NPCDestinations:修订间差异

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无编辑摘要
无编辑摘要
第16行: 第16行:
* 所有配置存储在NPC身上,不需要编辑配置文件
* 所有配置存储在NPC身上,不需要编辑配置文件
* 可以根据时间、指令或环境因素来使NPC走到不同的位置
* 可以根据时间、指令或环境因素来使NPC走到不同的位置
* Auto Citizens saves.yml backup system with storage settings.
* 自动保存数据到 Citizens
* Ability to just walk on anything, or define their allowed path surfaces
saves.yml内
* Build custom paths based on blocks under the surface (# down, or level 0)
* 可以让NPC按指定路径行走或设置设置可以行走的范围Ability to just walk on anything, or define their allowed path surfaces
* Random movement based on locations
* 建造基于地表的自定义路径Build custom paths based on blocks under the surface (# down, or level 0)
* Set a different NPC skin per location
* 根据位置随机移动Random movement based on locations
* Change your NPCs equipment per location
* 设置一个NPC在不同地点时显示不同的皮肤Set a different NPC skin per location
* NPC在不同的位置穿着不同的装备Change your NPCs equipment per location
* Random walking configurations per location defined
* Random walking configurations per location defined
* Use commands to set an NPC's current location (With duration's)
* 可用指令设置NPC处于你当前位置多久Use commands to set an NPC's current location (With duration's)
* Detailed permission's to control each command's access
* 每个指令都有详细的权限对应Detailed permission's to control each command's access
* Ability to allow a user access to edit any or only owned NPC's
* 可以让玩家编辑所有或私有的NPCAbility to allow a user access to edit any or only owned NPC's
* Built-in debugging and visual path system Quickly debug any path issues with this system
* 构造中的调试模式和可见路径系统Built-in debugging and visual path system Quickly debug any path issues with this system
* Extensive Jason chat management system. Save time by clicking chat items!
* 拓展Extensive Jason chat management system. Save time by clicking chat items!
* Customizable language files and language flags
* 自定义语言文件Customizable language files and language flags
* Custom worldguard flag for chunk management (ndest-forcechunk)
* 自定义Custom worldguard flag for chunk management (ndest-forcechunk)
* preload chunks upon server startup and keep them active
* 预载区块preload chunks upon server startup and keep them active
* Prevent chunks from unloading based on regions
* 防止特定区域的区块被卸载Prevent chunks from unloading based on regions
* API for interacting with the plugin itself
* API for interacting with the plugin itself
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2018年10月11日 (四) 05:10的版本

NPCDestinations
外文名NPCDestinations
插件类型Spigot / CraftBukkit
兼容服务端1.8.3-1.12
前置插件citizen2
源地址http://dev.bukkit.org/bukkit-plugins/NPCDestinations

介绍

这款插件给你服务器的NPC添加了一些有用的机制。NPC不只会像植物人一样伫立在凛冽的寒风中,现在你可以让他们在晚上回家并坐在火炉边取暖。

  • 适应环境的自动寻路系统
  • 所有配置存储在NPC身上,不需要编辑配置文件
  • 可以根据时间、指令或环境因素来使NPC走到不同的位置
  • 自动保存数据到 Citizens 的

saves.yml内

  • 可以让NPC按指定路径行走或设置设置可以行走的范围Ability to just walk on anything, or define their allowed path surfaces
  • 建造基于地表的自定义路径Build custom paths based on blocks under the surface (# down, or level 0)
  • 根据位置随机移动Random movement based on locations
  • 设置一个NPC在不同地点时显示不同的皮肤Set a different NPC skin per location
  • NPC在不同的位置穿着不同的装备Change your NPCs equipment per location
  • Random walking configurations per location defined
  • 可用指令设置NPC处于你当前位置多久Use commands to set an NPC's current location (With duration's)
  • 每个指令都有详细的权限对应Detailed permission's to control each command's access
  • 可以让玩家编辑所有或私有的NPCAbility to allow a user access to edit any or only owned NPC's
  • 构造中的调试模式和可见路径系统Built-in debugging and visual path system Quickly debug any path issues with this system
  • 拓展Extensive Jason chat management system. Save time by clicking chat items!
  • 自定义语言文件Customizable language files and language flags
  • 自定义Custom worldguard flag for chunk management (ndest-forcechunk)
  • 预载区块preload chunks upon server startup and keep them active
  • 防止特定区域的区块被卸载Prevent chunks from unloading based on regions
  • API for interacting with the plugin itself

特点

指令

权限

配置

config.yml

<spoiler> </spoiler>

lang.yml

<spoiler> </spoiler>

链接

Github源码
Github源码


Github源码
Github源码

Discord
Discord

作者的paypal投喂链接
作者的paypal投喂链接