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Towny/聊天系统:修订间差异
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=配置= | |||
城镇聊天系统的配置位于/Towny/settings内,一项为Channels.yml(聊天频道设置),另一项为ChatConfig(聊天总体设置) | |||
==聊天总体设置== | |||
# This file contains all configuration data for channels | |||
# The formating for them remains in the Towny Config and world files | |||
# so they can still be used on a per world basis. | |||
# Channels are toggleable using any of the commands listed | |||
# eg. /tc (would put you in town chat) | |||
# doing it again would take you out | |||
# So long as you had the permission node for that channel. | |||
# The channel type is either GLOBAL, TOWN, NATION or DEFAULT. | |||
# These specify what chat formating section they will use | |||
# and where the chat will go | |||
# (town goes to all town residents, depending on the range setting) | |||
# channeltag is applied if the chat format for that channel has the {channelTag} | |||
# messagecolour sets the colour of the message when sent. | |||
# range is a setting which allows greater control over each channel. | |||
# this will set the maximum distance between players who can hear the message. | |||
# range is in blocks (if set to a limit). | |||
# | |||
# -1 = no limits | |||
# 0 = same world only | |||
# any positive value = limited range in the same world. | |||
# Text colouring | |||
# -------------- | |||
# Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4 | |||
# Purple = &5, Gold = &6, LightGray = &7, Gray = &8 | |||
# DarkPurple = &9, LightGreen = &a, LightBlue = &b | |||
# Rose = &c, LightPurple = &d, Yellow = &e, White = &f | |||
Channels: | |||
general: | |||
commands: [g] | |||
type: GLOBAL | |||
channeltag: '' | |||
messagecolour: '&f' | |||
permission: 'towny.chat.general' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
town: | |||
commands: [tc] | |||
type: TOWN | |||
channeltag: '&f[&3城镇频道&f]' | |||
messagecolour: '&b' | |||
permission: 'towny.chat.town' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
nation: | |||
commands: [nc] | |||
type: NATION | |||
channeltag: '&f[&6国家频道&f]' | |||
messagecolour: '&e' | |||
permission: 'towny.chat.nation' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
admin: | |||
commands: [a,admin] | |||
type: DEFAULT | |||
channeltag: '&f[&4管理员频道&f]' | |||
messagecolour: '&c' | |||
permission: 'towny.chat.admin' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
mod: | |||
commands: [mod] | |||
type: DEFAULT | |||
channeltag: '&f[&9MOD&f]' | |||
messagecolour: '&5' | |||
permission: 'towny.chat.mod' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
local: | |||
commands: [lc] | |||
type: GLOBAL | |||
channeltag: '&f[本地频道]' | |||
messagecolour: '&f' | |||
permission: 'towny.chat.local' | |||
craftIRCTag: 'admin' | |||
range: '-1' | |||
==聊天频道设置== | |||
# The formats below will specify the changes made to the player chat when talking. | |||
# These keys can be used in other plugins that modify the chat format like iChat. | |||
# {worldname} - Displays the world the player is currently in. | |||
# {town} - Displays town name if a member of a town. | |||
# {townformatted} - Displays town name (if a member of a town) using tag_format.town. | |||
# {towntag} - Displays the formated town tag (if a member of a town) using modify_chat.tag_format.town. | |||
# {towntagoverride} - Displays the formated town tag (if a member of a town and present) or falls back to the full name (using modify_chat.tag_format.town). | |||
# {nation} - Displays nation name if a member of a nation. | |||
# {nationformatted} - Displays nation name (if a member of a nation) using tag_format.town. | |||
# {nationtag} - Displays the formated nation tag (if a member of a nation) using modify_chat.tag_format.nation. | |||
# {nationtagoverride} - Displays the formated nation tag (if a member of a nation and present) or falls back to the full name (using modify_chat.tag_format.nation). | |||
# {townytag} - Displays the formated town/nation tag as specified in modify_chat.tag_format.both. | |||
# {townyformatted} - Displays the formated full town/nation names as specified in modify_chat.tag_format.both. | |||
# {townytagoverride} - Displays the formated town/nation tag (if present) or falls back to the full names (using modify_chat.tag_format.both). | |||
# {title} - Towny resident Title | |||
# {surname} - Towny resident surname | |||
# {townynameprefix} - Towny name prefix taken from the townLevel/nationLevels | |||
# {townynamepostfix} - Towny name postfix taken from the townLevel/nationLevels. | |||
# {townyprefix} - Towny resident title, or townynameprefix if no title exists | |||
# {townypostfix} - Towny resident surname, or townynamepostfix if no surname exists | |||
# {townycolor} - Towny name colour for king/mayor/resident | |||
# {group} - Players group name pulled from your permissions plugin | |||
# {permprefix} - Permission group prefix | |||
# {permsuffix} - Permission group suffix. | |||
# {playername} - Default player name. | |||
# {modplayername} - Modified player name (use if Towny is over writing some other plugins changes). | |||
# {msg} - The message sent. | |||
# {channelTag} - Defined in the channels entry in Channels.yml | |||
# {msgcolour} - Defined in the channels entry in Channels.yml | |||
# Text colouring | |||
# -------------- | |||
# Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4 | |||
# Purple = &5, Gold = &6, LightGray = &7, Gray = &8 | |||
# DarkPurple = &9, LightGreen = &a, LightBlue = &b | |||
# Rose = &c, LightPurple = &d, Yellow = &e, White = &f | |||
# Text altering | |||
# ------------- | |||
# Bold = &l, Italics = &o, Underlined = &n, | |||
# Magic = &k, Strike = &m, Reset = &r | |||
# Spam_time set the minimum time between messages to be flagged as spam | |||
spam_time: 0.5 | |||
# If using our updated HeroicDeath.jar and craftIRC 3.1 (dev), you can | |||
#configure what IRC channels you want death messages relayed to. | |||
HeroicDeathToIRC: | |||
enabled: true | |||
# comma delimited list of craftIRC channel tags 'admin,blah,blah'. | |||
craftIRCTags: 'admin' | |||
channel_formats: | |||
# This is the format which will be used for GLOBAL chat/channels. | |||
# This is also the format used when you have modify_chat.enable: true, but use other plugins to handle chat. | |||
global: '{channelTag}{townytagoverride}{townycolor}{permprefix}{townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
# TOWN channel types. | |||
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
# NATION channel types. | |||
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
# DEFAULT channel types. | |||
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' | |||
tag_formats: | |||
world: '&f[&f%s&f] ' | |||
town: '&f[&3%s&f] ' | |||
nation: '&f[&e%s&f] ' | |||
# First %s is the nation tag, second is the town tag. | |||
both: '&f[&6%s&f|&3%s&f] ' | |||
# Chat colours | |||
colour: | |||
king: '&6' | |||
mayor: '&b' | |||
resident: '&f' | |||
modify_chat: | |||
# This is used for when you don't have another plugin to format chat. | |||
# or you want some other plugin to handle open chat, but want Towny formatting. | |||
# It will cause Towny to overwrite any other plugins alterations to the format. | |||
enable: 'true' | |||
# If true the chat formats will be read from below to allow per world formatting. | |||
# These can then be altered individually. | |||
per_world: 'false' | |||
# If true any player who speaks in a channel in which he cannot be heard, | |||
# either by being along in the channel or out-of-range of another player in his chat channel, | |||
# that player will see a message saying they cannot be heard. | |||
alone_message: 'false' | |||
# This allows you to set your alone messaeg. | |||
alone_message_string: '在这个频道内没人能听到你说的话.' | |||
worlds: | |||
'world_the_end': | |||
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' | |||
'world': | |||
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' | |||
'world_nether': | |||
global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' | |||
default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' |
2018年1月6日 (六) 05:23的版本
配置
城镇聊天系统的配置位于/Towny/settings内,一项为Channels.yml(聊天频道设置),另一项为ChatConfig(聊天总体设置)
聊天总体设置
# This file contains all configuration data for channels # The formating for them remains in the Towny Config and world files # so they can still be used on a per world basis. # Channels are toggleable using any of the commands listed # eg. /tc (would put you in town chat) # doing it again would take you out # So long as you had the permission node for that channel. # The channel type is either GLOBAL, TOWN, NATION or DEFAULT. # These specify what chat formating section they will use # and where the chat will go # (town goes to all town residents, depending on the range setting) # channeltag is applied if the chat format for that channel has the {channelTag} # messagecolour sets the colour of the message when sent. # range is a setting which allows greater control over each channel. # this will set the maximum distance between players who can hear the message. # range is in blocks (if set to a limit). # # -1 = no limits # 0 = same world only # any positive value = limited range in the same world. # Text colouring # -------------- # Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4 # Purple = &5, Gold = &6, LightGray = &7, Gray = &8 # DarkPurple = &9, LightGreen = &a, LightBlue = &b # Rose = &c, LightPurple = &d, Yellow = &e, White = &f Channels: general: commands: [g] type: GLOBAL channeltag: messagecolour: '&f' permission: 'towny.chat.general' craftIRCTag: 'admin' range: '-1' town: commands: [tc] type: TOWN channeltag: '&f[&3城镇频道&f]' messagecolour: '&b' permission: 'towny.chat.town' craftIRCTag: 'admin' range: '-1' nation: commands: [nc] type: NATION channeltag: '&f[&6国家频道&f]' messagecolour: '&e' permission: 'towny.chat.nation' craftIRCTag: 'admin' range: '-1' admin: commands: [a,admin] type: DEFAULT channeltag: '&f[&4管理员频道&f]' messagecolour: '&c' permission: 'towny.chat.admin' craftIRCTag: 'admin' range: '-1' mod: commands: [mod] type: DEFAULT channeltag: '&f[&9MOD&f]' messagecolour: '&5' permission: 'towny.chat.mod' craftIRCTag: 'admin' range: '-1' local: commands: [lc] type: GLOBAL channeltag: '&f[本地频道]' messagecolour: '&f' permission: 'towny.chat.local' craftIRCTag: 'admin' range: '-1'
聊天频道设置
# The formats below will specify the changes made to the player chat when talking. # These keys can be used in other plugins that modify the chat format like iChat. # {worldname} - Displays the world the player is currently in. # {town} - Displays town name if a member of a town. # {townformatted} - Displays town name (if a member of a town) using tag_format.town. # {towntag} - Displays the formated town tag (if a member of a town) using modify_chat.tag_format.town. # {towntagoverride} - Displays the formated town tag (if a member of a town and present) or falls back to the full name (using modify_chat.tag_format.town). # {nation} - Displays nation name if a member of a nation. # {nationformatted} - Displays nation name (if a member of a nation) using tag_format.town. # {nationtag} - Displays the formated nation tag (if a member of a nation) using modify_chat.tag_format.nation. # {nationtagoverride} - Displays the formated nation tag (if a member of a nation and present) or falls back to the full name (using modify_chat.tag_format.nation). # {townytag} - Displays the formated town/nation tag as specified in modify_chat.tag_format.both. # {townyformatted} - Displays the formated full town/nation names as specified in modify_chat.tag_format.both. # {townytagoverride} - Displays the formated town/nation tag (if present) or falls back to the full names (using modify_chat.tag_format.both). # {title} - Towny resident Title # {surname} - Towny resident surname # {townynameprefix} - Towny name prefix taken from the townLevel/nationLevels # {townynamepostfix} - Towny name postfix taken from the townLevel/nationLevels. # {townyprefix} - Towny resident title, or townynameprefix if no title exists # {townypostfix} - Towny resident surname, or townynamepostfix if no surname exists # {townycolor} - Towny name colour for king/mayor/resident # {group} - Players group name pulled from your permissions plugin # {permprefix} - Permission group prefix # {permsuffix} - Permission group suffix. # {playername} - Default player name. # {modplayername} - Modified player name (use if Towny is over writing some other plugins changes). # {msg} - The message sent. # {channelTag} - Defined in the channels entry in Channels.yml # {msgcolour} - Defined in the channels entry in Channels.yml # Text colouring # -------------- # Black = &0, Navy = &1, Green = &2, Blue = &3, Red = &4 # Purple = &5, Gold = &6, LightGray = &7, Gray = &8 # DarkPurple = &9, LightGreen = &a, LightBlue = &b # Rose = &c, LightPurple = &d, Yellow = &e, White = &f # Text altering # ------------- # Bold = &l, Italics = &o, Underlined = &n, # Magic = &k, Strike = &m, Reset = &r # Spam_time set the minimum time between messages to be flagged as spam spam_time: 0.5 # If using our updated HeroicDeath.jar and craftIRC 3.1 (dev), you can #configure what IRC channels you want death messages relayed to. HeroicDeathToIRC: enabled: true # comma delimited list of craftIRC channel tags 'admin,blah,blah'. craftIRCTags: 'admin' channel_formats: # This is the format which will be used for GLOBAL chat/channels. # This is also the format used when you have modify_chat.enable: true, but use other plugins to handle chat. global: '{channelTag}{townytagoverride}{townycolor}{permprefix}{townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' # TOWN channel types. town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' # NATION channel types. nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' # DEFAULT channel types. default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' tag_formats: world: '&f[&f%s&f] ' town: '&f[&3%s&f] ' nation: '&f[&e%s&f] ' # First %s is the nation tag, second is the town tag. both: '&f[&6%s&f|&3%s&f] ' # Chat colours colour: king: '&6' mayor: '&b' resident: '&f' modify_chat: # This is used for when you don't have another plugin to format chat. # or you want some other plugin to handle open chat, but want Towny formatting. # It will cause Towny to overwrite any other plugins alterations to the format. enable: 'true' # If true the chat formats will be read from below to allow per world formatting. # These can then be altered individually. per_world: 'false' # If true any player who speaks in a channel in which he cannot be heard, # either by being along in the channel or out-of-range of another player in his chat channel, # that player will see a message saying they cannot be heard. alone_message: 'false' # This allows you to set your alone messaeg. alone_message_string: '在这个频道内没人能听到你说的话.' worlds: 'world_the_end': global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' 'world': global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}' 'world_nether': global: '{channelTag} {worldname}{townytagoverride}{townycolor}{permprefix}{group} {townyprefix}{modplayername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' town: '{channelTag} {townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' nation: '{channelTag}{towntagoverride}{townycolor}{permprefix}{townyprefix}{playername}{townypostfix}{permsuffix}&f:{msgcolour} {msg}' default: '{channelTag} {permprefix}{playername}{permsuffix}&f:{msgcolour} {msg}'