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Sentinel:修订间差异
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小 (→游戏命令: ->今天没事顺便翻译上一点) |
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===游戏命令=== | ===游戏命令=== | ||
* /sentinel help - | * /sentinel help - 显示帮助列表 | ||
* /sentinel addtarget TYPE - | * /sentinel addtarget TYPE - 添加攻击目标 | ||
* /sentinel removetarget TYPE - | * /sentinel removetarget TYPE - 移除攻击目标 | ||
* /sentinel addignore TYPE - | * /sentinel addignore TYPE - 忽略攻击目标 | ||
* /sentinel removeignore TYPE - | * /sentinel removeignore TYPE - 允许锁定目标 | ||
* /sentinel range RANGE - | * /sentinel range RANGE - 设置NPC的最大攻击范围 | ||
* /sentinel damage DAMAGE - | * /sentinel damage DAMAGE - 设置NPC的最大攻击力 | ||
* /sentinel armor ARMOR - | * /sentinel armor ARMOR - 设置NPC的盔甲等级 | ||
* /sentinel health HEALTH - | * /sentinel health HEALTH - 设置NPC的血量 | ||
* /sentinel attackrate RATE - | * /sentinel attackrate RATE - 改变NPC的攻击速率,单位tick | ||
* /sentinel healrate RATE - | * /sentinel healrate RATE - 改变内NPC恢复的血量,单位tick | ||
* /sentinel respawntime TIME - | * /sentinel respawntime TIME - 改变NPC重生所耗费的时间,单位tick | ||
* /sentinel chaserange RANGE - | * /sentinel chaserange RANGE - 设置NPC在离基地多远时会跑步 | ||
* /sentinel guard (PLAYERNAME) - | * /sentinel guard (PLAYERNAME) - 使NPC保护一个玩家(注:结束保护时不要使用该指令) | ||
* /sentinel invincible - | * /sentinel invincible - 设置NPC是否无敌 | ||
* /sentinel fightback - | * /sentinel fightback - 设置NPC是否还手 | ||
* /sentinel needammo - | * /sentinel needammo - 设置NPC是否需要弹药 | ||
* /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets. | * /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets. | ||
* /sentinel chaseclose - Toggles whether the NPC will chase while in 'close quarters' fights. | * /sentinel chaseclose - Toggles whether the NPC will chase while in 'close quarters' fights. | ||
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* Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel! | * Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel! | ||
===权限=== | ===权限=== | ||
2017年2月15日 (三) 12:39的版本
Sentinel
外文名 | Sentinel |
插件类型 | Spigot / CraftBukkit |
最新版本 | 0.6 |
兼容服务端 | Spigot 1.10 |
源地址 | http://dev.bukkit.org/bukkit-plugins/Sentinel |
[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 看了这个这个帖子,你应该能大体明白这个插件的作用 本地化介绍 Sentry最新版: 支持 Spigot 1.10
注意事项
- 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true
使用教程
- 下载:Citizens与Sentinel并放入plugins文件夹
- 重启服务器
- 首先创建一个NPC
- 使用/npc sel 命令选择NPC,或使用/npc create name 命令新建NPC
- 接着输入/trait Sentinel,设置NPC为哨兵
- 再输入/npc equip 设置NPC装备
- 手持要给NPC装备的护甲或武器,对着NPC右键。
- 输入/sentinel addtarget MONSTERS,给哨兵添加攻击目标的类型。
- 输入/sentinel help 显示帮助界面
- 注意:在没有开无敌的模式下,不要给哨兵添加攻击玩家的命令!
游戏命令
- /sentinel help - 显示帮助列表
- /sentinel addtarget TYPE - 添加攻击目标
- /sentinel removetarget TYPE - 移除攻击目标
- /sentinel addignore TYPE - 忽略攻击目标
- /sentinel removeignore TYPE - 允许锁定目标
- /sentinel range RANGE - 设置NPC的最大攻击范围
- /sentinel damage DAMAGE - 设置NPC的最大攻击力
- /sentinel armor ARMOR - 设置NPC的盔甲等级
- /sentinel health HEALTH - 设置NPC的血量
- /sentinel attackrate RATE - 改变NPC的攻击速率,单位tick
- /sentinel healrate RATE - 改变内NPC恢复的血量,单位tick
- /sentinel respawntime TIME - 改变NPC重生所耗费的时间,单位tick
- /sentinel chaserange RANGE - 设置NPC在离基地多远时会跑步
- /sentinel guard (PLAYERNAME) - 使NPC保护一个玩家(注:结束保护时不要使用该指令)
- /sentinel invincible - 设置NPC是否无敌
- /sentinel fightback - 设置NPC是否还手
- /sentinel needammo - 设置NPC是否需要弹药
- /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets.
- /sentinel chaseclose - Toggles whether the NPC will chase while in 'close quarters' fights.
- /sentinel chaseranged - Toggles whether the NPC will chase while in ranged fights.
- /sentinel drops - Changes the drops of the current NPC.
- /sentinel spawnpoint - Changes the NPC's spawn point to its current location, or removes it if it's already there.
- /sentinel forgive - Forgives all current targets.
- /sentinel enemydrops - Toggles whether enemy mobs of this NPC drop items.
- /sentinel info - Shows info on the current NPC.
- /sentinel stats - Shows statistics about the current NPC.
- /sentinel targets - Shows the targets of the current NPC.
- /sentinel kill - Kills the NPC.
- /sentinel respawn - Respawns the NPC.
- /sentinel targettime TIME - Sets the NPC's enemy target time limit.
- /sentinel speed - Sets the NPC's movement speed modifier.
- /sentinel autoswitch - Toggles whether the NPC automatically switches items.
- /sentinel targettime TIME - Sets the NPCs enemy target time limit.
- /sentinel greeting GREETING - Sets a greeting message for the NPC to say.
- /sentinel warning WARNING - Sets a warning message for the NPC to say.
- /sentinel greetrange RANGE - Sets how far a player can be from an NPC before they are greeted.
- /sentinel accuracy OFFSET - Sets the accuracy of an NPC.
- Sentry user?
- Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel!
权限
- sentinel.basic for the /sentinel command
- sentinel.admin to edit other player's Sentinel NPCs.
- sentinel.greet for commands: greeting, warning, greetrange
- sentinel.info for commands: info, stats, targets
- Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage".
攻击目标的类型列表
- 主要:
- NPCS,其他NPC
- OWNER,拥有者
- PASSIVE_MOB,被动怪物
- MOBS,主动怪物
- MONSTERS,怪物
- PLAYERS,玩家
- PIGS,猪
- OCELOTS,猫
- COWS,牛
- RABBITS,兔
- SHEEP,羊
- CHICKENS,鸡
- HORSES,马
- MUSHROOM_COW,蘑菇牛
- IRON_GOLEMS,铁傀儡
- SQUIDS,鱿鱼
- VILLAGER,村民
- WOLF,狼
- SNOWMEN,雪人
- WITCH,女巫
- GUARDIANS,守护者
- SHULKERS,潜影贝
- CREERERS,苦力怕
- SKELETONS,骷髅
- ZOMBIES,僵尸
- MAGMA_CUBES,岩浆怪
- ZOMBIE_PIGMEN,僵尸猪人
- SILVERFISH,蠹虫
- BATS,蝙蝠
- BLAZES,烈焰人
- GHASTS,恶魂
- GIANTS,巨人
- SLIME,史莱姆
- SPIDER,蜘蛛
- CAVE_SPIDERS,洞穴蜘蛛
- ENDERMEN,末影人
- ENDERMITES,末影螨
- WITHER,凋灵
- ENDERDRAGON,末影龙
- player:NAME(REGEX),某个玩家
- npc:NAME(REGEX),某个NPC
- entityname:NAME(REGEX),某个实体
- helditem:MATERIALNAME(REGEX),手持某个物品的实体
- group:GROUPNAME(EXACT),某个组
- event:pvp/pvnpc/pve,某个事件状态
- Some random supported things,随机支持一些事情
可以使用的武器类型
- Fists,拳头
- Swords,剑
- Tools,工具
- Bow,弓
- 可以为NPC设置各种类型的箭!
- 火焰棒(发射火球)
- 药水(飞溅,持续)
- 下界之星(闪电袭击)
- 光灵箭(使目标发光,而不破坏它)
- (要使目标发光并伤害它, equip a bow + arm it with spectral arrows!)
- 雪球
- Respawning can be set to "-1" to cause the NPC to delete itself on death, or "0" to prevent respawn.
- Sentinels will guard a point or path if either is set using the command "/npc path"
- To make a ghast or blaze fire fireballs, give them a blazerod!