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Sentinel:修订间差异
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|版本=0.6 | |版本=0.6 | ||
|兼容服务端版本=Spigot 1.10 | |兼容服务端版本=Spigot 1.10 | ||
| | |網址=[http://ci.citizensnpcs.co/job/Sentinel 下载地址]<br/>[https://www.spigotmc.org/resources/sentinel.22017/ 下载地址(Spigot)]<br/>[http://dev.bukkit.org/bukkit-plugins/sentinel/ 下载地址(Bukkit)] | ||
}} | }} | ||
[[Category:信息]][[Category:角色]][[Category:综合]][[Category:其他]][[Category:娱乐]] | [[Category:信息]][[Category:角色]][[Category:综合]][[Category:其他]][[Category:娱乐]] | ||
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[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] | [信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] | ||
http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 | http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 | ||
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本地化介绍--介绍文字略带本土话,如有不理解的请临时会话我QQ! | 本地化介绍--介绍文字略带本土话,如有不理解的请临时会话我QQ! | ||
Sentry最新版: 支持 Spigot 1.10 | Sentry最新版: 支持 Spigot 1.10 | ||
</pre> | |||
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===注意事项=== | ===注意事项=== | ||
* 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true | * 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true |
2016年9月26日 (一) 20:57的版本
Sentinel
外文名 | Sentinel |
插件类型 | Spigot / CraftBukkit |
最新版本 | 0.6 |
兼容服务端 | Spigot 1.10 |
源地址 | http://dev.bukkit.org/bukkit-plugins/Sentinel |
[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 看了这个这个帖子,你应该能大体明白这个插件的作用 本地化介绍--介绍文字略带本土话,如有不理解的请临时会话我QQ! Sentry最新版: 支持 Spigot 1.10
注意事项
- 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true
- 我连这个都给你声明了,我真的很良心的
使用教程
- 首先,让我怀着激动的心,颤抖的手,来介绍下如何使用这个插件吧!
- 安装
- 下载:Citizens 插件
- 上面已经给出了地址
- 然后下载本插件
- 把Citizens 和本插件,一起放进服务端插件文件夹里(叫什么我不用告诉你了吧,都玩NPC这么高端的东西了,这位腐竹,你应该懂的)
- 为了保险起见,请关闭你的服务器重启吧! 来死狗,跟我走吧!向快乐出发
- 首先,你得创建一个NPC,这个我们略过(你可以去看我帖子上留的那个帖子里的介绍-PS 这话感觉有点像顺口溜)
- 选择你要成为哨兵的NPC (选择输入/npc sel 或者 新建立一个输入 /npc create Bob)
- 接着请输入: /trait Sentinel
- 接着再请输入 /npc equip
- 为啥要输入/npc equip 呢。这是为了给你的哨兵穿装备!
- 大哥,你东北的啊!哎呀,你咋知道的呢! 你瞅啥!)
- 手里拿着你要给NPC装备的护甲和武器!!看好了,是手持! 然后对着NPC右键!.
- ---(看,你能分清哪个是NPC,哪个是我不!{:695:}围观群众:当然分得清拉,穷吊哪来的皮肤-哎呀少年,你很机智,今天保护费交了么--)
- 我们接着说!
- {:cb_side:}然后输入 /sentinel addtarget MONSTERS
- 这么做的目的是干啥呢?听好了!这么做的目的是给哨兵添加目标,
- 后面的MONSTERS 是类型!你也可以输入成玩家,那你小心了!连你一起切了!{:diamond_sword:}
- 来,让我们召唤一只[zombie],我们的哨兵是否会干它呢!这里我们卖个关子!(吊人胃口- 吊人? 这句成语是这么说的么,我用的搜狗没错吧!)
- 接着我们再输入: /sentinel help
- 输入后 会出现一大波英文!你如果看不懂,还是看我的帖子吧!
- 看了这个你看起来简短,但是打字并不简短的教程!
- 你应该能够自由的玩转这个哨兵了!
- 但是,然后我得提醒你以下!在没有开无敌的模式下!不要给哨兵添加攻击玩家的命令!
- 否则后果自负!你也可以来QQ找我!我QQ117779284!不过我是不会告诉你我家地址的!
- 一个自由玩转的栗子:
- 我在我服里创建了一个剧情,作为主角的你要去城堡里见美丽的公主!
- 作为公主当然有守卫,而作为主角的你整天手持无敌神剑晃荡,
- 那么这一点不符合宫廷礼仪!然后当你手持无敌贱在哨兵面前走过时,哨兵会认为你是剑人,于是就会来攻击你!
- 曾么做到的!你只需要输入! /sentinel addtarget helditem:.*sword
游戏命令
- /sentinel help - Shows help info.
- /sentinel addtarget TYPE - Adds a target.
- /sentinel removetarget TYPE - Removes a target.
- /sentinel addignore TYPE - Ignores a target.
- /sentinel removeignore TYPE - Allows targetting a target.
- /sentinel range RANGE - Sets the NPC's maximum attack range.
- /sentinel damage DAMAGE - Sets the NPC's attack damage.
- /sentinel armor ARMOR - Sets the NPC's armor level.
- /sentinel health HEALTH - Sets the NPC's health level.
- /sentinel attackrate RATE - Changes the rate at which the NPC attacks, in ticks.
- /sentinel healrate RATE - Changes the rate at which the NPC heals, in ticks.
- /sentinel respawntime TIME - Changes the time it takes for the NPC to respawn, in ticks.
- /sentinel chaserange RANGE - Changes the maximum distance an NPC will run before returning to base.
- /sentinel guard (PLAYERNAME) - Makes the NPC guard a specific player. Don't specify a player to stop guarding.
- /sentinel invincible - Toggles whether the NPC is invincible.
- /sentinel fightback - Toggles whether the NPC will fight back.
- /sentinel needammo - Toggles whether the NPC will need ammo.
- /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets.
- /sentinel chaseclose - Toggles whether the NPC will chase while in 'close quarters' fights.
- /sentinel chaseranged - Toggles whether the NPC will chase while in ranged fights.
- /sentinel drops - Changes the drops of the current NPC.
- /sentinel spawnpoint - Changes the NPC's spawn point to its current location, or removes it if it's already there.
- /sentinel forgive - Forgives all current targets.
- /sentinel enemydrops - Toggles whether enemy mobs of this NPC drop items.
- /sentinel info - Shows info on the current NPC.
- /sentinel stats - Shows statistics about the current NPC.
- /sentinel targets - Shows the targets of the current NPC.
- /sentinel kill - Kills the NPC.
- /sentinel respawn - Respawns the NPC.
- /sentinel targettime TIME - Sets the NPC's enemy target time limit.
- /sentinel speed - Sets the NPC's movement speed modifier.
- /sentinel autoswitch - Toggles whether the NPC automatically switches items.
- /sentinel targettime TIME - Sets the NPCs enemy target time limit.
- /sentinel greeting GREETING - Sets a greeting message for the NPC to say.
- /sentinel warning WARNING - Sets a warning message for the NPC to say.
- /sentinel greetrange RANGE - Sets how far a player can be from an NPC before they are greeted.
- /sentinel accuracy OFFSET - Sets the accuracy of an NPC.
- Sentry user?
- Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel!
权限
- sentinel.basic for the /sentinel command
- sentinel.admin to edit other player's Sentinel NPCs.
- sentinel.greet for commands: greeting, warning, greetrange
- sentinel.info for commands: info, stats, targets
- Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage".
可以设置成为目标的类型
- Primary set:
- NPCS, -殴打其他NPC
- OWNER,-殴打你!
- PASSIVE_MOB,
- MOBS,
- MONSTERS, -怪物
- PLAYERS, 殴打玩家
- PIGS, 殴打猪
- OCELOTS, 殴打猫
- COWS, 殴打牛
- RABBITS, 殴打兔子-残忍啊
- SHEEP, 殴打羊-为啥啊
- CHICKENS, 殴打鸡-有必要吗
- HORSES, 殴打马-几个意思啊·马也打
- MUSHROOM_COW, 殴打蘑菇牛-哨兵真能碰到这个么。。
- IRON_GOLEMS, 殴打铁傀儡 -这是要进攻村庄吗
- SQUIDS, -殴打鱿鱼
- VILLAGER, 殴打村民-犯法你知道吗
- WOLF, 殴打狼
- SNOWMEN, 殴打雪人
- WITCH, 殴打女巫
- GUARDIANS, 殴打守护者-新版生物
- SHULKERS,
- CREERERS,
- SKELETONS,
- ZOMBIES,
- MAGMA_CUBES,
- ZOMBIE_PIGMEN,
- SILVERFISH, BATS,
- BLAZES,
- GHASTS,
- GIANTS,
- SLIME,
- SPIDER,
- CAVE_SPIDERS,
- ENDERMEN,
- ENDERMITES,
- WITHER,
- ENDERDRAGON
- 还有
- player:NAME(REGEX), --玩家名
- npc:NAME(REGEX), -NPC名字
- entityname:NAME(REGEX),
- helditem:MATERIALNAME(REGEX),
- group:GROUPNAME(EXACT),
- event:pvp/pvnpc/pve
- Some random supported things
可以使用的武器类型
- Fists
- Swords/tools
- Bow
- 可以为NPC设置各种类型的箭!
- Blaze rod (shoots fire balls!)
- Potions (splash, lingering)
- Nether star (strikes lightning!)
- Spectral arrow (makes the target glow, without damaging it.)
- (To make a target glow ++ damage it, equip a bow + arm it with spectral arrows!)
- Snowballs
- Respawning can be set to "-1" to cause the NPC to delete itself on death, or "0" to prevent respawn.
- Sentinels will guard a point or path if either is set using the command "/npc path"
- To make a ghast or blaze fire fireballs, give them a blazerod!