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Sentinel:修订间差异
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Sheep-realms(留言 | 贡献) 无编辑摘要 |
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(未显示6个用户的10个中间版本) | |||
第1行: | 第1行: | ||
{{Bukkit Plugin Infobox | |||
|版本=0.6 | |||
|兼容服务端版本=Spigot 1.10 | |||
|網址=[http://ci.citizensnpcs.co/job/Sentinel 下载地址]<br/>[https://www.spigotmc.org/resources/sentinel.22017/ 下载地址(Spigot)]<br/>[http://dev.bukkit.org/bukkit-plugins/sentinel/ 下载地址(Bukkit)] | |||
}} | |||
[[Category:信息]][[Category:角色]][[Category:综合]][[Category:其它]][[Category:娱乐]] | |||
<br/> | |||
<pre> | |||
[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] | |||
http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 | |||
看了这个这个帖子,你应该能大体明白这个插件的作用 | |||
本地化介绍 | |||
Sentry最新版: 支持 Spigot 1.10 | |||
</pre> | |||
<br/> | |||
===注意事项=== | |||
* 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true | * 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true | ||
===使用教程=== | |||
* 下载:Citizens与Sentinel并放入plugins文件夹 | |||
* 重启服务器 | |||
* 下载: | |||
* 首先创建一个NPC | |||
* 使用/npc sel 命令选择NPC,或使用/npc create name 命令新建NPC | |||
* | * 接着输入/trait Sentinel,设置NPC为哨兵 | ||
* 再输入/npc equip 设置NPC装备 | |||
* | * 手持要给NPC装备的护甲或武器,对着NPC右键。 | ||
* | * 输入/sentinel addtarget MONSTERS,给哨兵添加攻击目标的类型。 | ||
* | * 输入/sentinel help 显示帮助界面 | ||
* | * 注意:在没有开无敌的模式下,不要给哨兵添加攻击玩家的命令! | ||
* | |||
* | |||
* | |||
* | |||
===游戏命令=== | ===游戏命令=== | ||
* /sentinel help - | * /sentinel help - 显示帮助列表 | ||
* /sentinel addtarget TYPE - | * /sentinel addtarget TYPE - 添加攻击目标 | ||
* /sentinel removetarget TYPE - | * /sentinel removetarget TYPE - 移除攻击目标 | ||
* /sentinel addignore TYPE - | * /sentinel addignore TYPE - 忽略攻击目标 | ||
* /sentinel removeignore TYPE - | * /sentinel removeignore TYPE - 允许锁定目标 | ||
* /sentinel range RANGE - | * /sentinel range RANGE - 设置NPC的最大攻击范围 | ||
* /sentinel damage DAMAGE - | * /sentinel damage DAMAGE - 设置NPC的最大攻击力 | ||
* /sentinel armor ARMOR - | * /sentinel armor ARMOR - 设置NPC的盔甲等级 | ||
* /sentinel health HEALTH - | * /sentinel health HEALTH - 设置NPC的血量 | ||
* /sentinel attackrate RATE - | * /sentinel attackrate RATE - 改变NPC的攻击速率,单位tick | ||
* /sentinel healrate RATE - | * /sentinel healrate RATE - 改变内NPC恢复的血量,单位tick | ||
* /sentinel respawntime TIME - | * /sentinel respawntime TIME - 改变NPC重生所耗费的时间,单位tick | ||
* /sentinel chaserange RANGE - | * /sentinel chaserange RANGE - 设置NPC在离基地多远时会跑步 | ||
* /sentinel guard (PLAYERNAME) - | * /sentinel guard (PLAYERNAME) - 使NPC保护一个玩家(注:结束保护时不要使用该指令) | ||
* /sentinel invincible - | * /sentinel invincible - 设置NPC是否无敌 | ||
* /sentinel fightback - | * /sentinel fightback - 设置NPC是否还手 | ||
* /sentinel needammo - | * /sentinel needammo - 设置NPC是否需要弹药 | ||
* /sentinel safeshot - | * /sentinel safeshot - 切换NPC是否会避免伤害非目标生物. | ||
* /sentinel chaseclose - | * /sentinel chaseclose - 切换NPC是否会在近战中追逐. | ||
* /sentinel chaseranged - | * /sentinel chaseranged - 切换NPC是否会在远距离战斗中追逐. | ||
* /sentinel drops - | * /sentinel drops - 改变当前NPC的掉落物. | ||
* /sentinel spawnpoint - | * /sentinel spawnpoint - 改变NCP重生点到NPC当前站立位置,或移除已经设置的重生点. | ||
* /sentinel forgive - | * /sentinel forgive - 遗忘当前所有目标. | ||
* /sentinel enemydrops - | * /sentinel enemydrops - 切换NPC被杀死后是否掉落物品. | ||
* /sentinel info - | * /sentinel info - 显示选中NPC的信息. | ||
* /sentinel stats - | * /sentinel stats - 显示选中NPC的状态. | ||
* /sentinel targets - | * /sentinel targets - 显示选中NPC的攻击目标. | ||
* /sentinel kill - | * /sentinel kill - 杀死选中NPC. | ||
* /sentinel respawn - | * /sentinel respawn - 复活选中NPC. | ||
* /sentinel targettime TIME - | * /sentinel targettime TIME - 设置NPC的攻击目标敌对时间. | ||
* /sentinel speed - | * /sentinel speed - 设置NPC的移动速度. | ||
* /sentinel autoswitch - | * /sentinel autoswitch - 设置NPC是否会自动切换物品. | ||
* /sentinel greeting GREETING - 设置NPC的见面对话. | |||
* /sentinel greeting GREETING - | * /sentinel warning WARNING - 设置NPC的警告对话. | ||
* /sentinel warning WARNING - | * /sentinel greetrange RANGE - 设置NPC可以看到玩家发出见面对话的距离. | ||
* /sentinel greetrange RANGE - | * /sentinel accuracy OFFSET - 设置NPC的精确度(此举翻译不确定). | ||
* /sentinel accuracy OFFSET - | |||
* Sentry user? | * Sentry user? | ||
* | * | ||
* Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel! | * Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel! | ||
===权限=== | ===权限=== | ||
* sentinel.basic for the /sentinel command | * sentinel.basic for the /sentinel command | ||
* sentinel.admin to edit other player's Sentinel NPCs. | * sentinel.admin to edit other player's Sentinel NPCs. | ||
第96行: | 第80行: | ||
* sentinel.info for commands: info, stats, targets | * sentinel.info for commands: info, stats, targets | ||
* Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage". | * Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage". | ||
===攻击目标的类型列表=== | |||
* | * 主要: | ||
* NPCS, | * NPCS,其他NPC | ||
* OWNER, | * OWNER,拥有者 | ||
* PASSIVE_MOB, | * PASSIVE_MOB,被动怪物 | ||
* MOBS, | * MOBS,主动怪物 | ||
* MONSTERS, | * MONSTERS,怪物 | ||
* PLAYERS, | * PLAYERS,玩家 | ||
* PIGS, | * PIGS,猪 | ||
* OCELOTS, | * OCELOTS,猫 | ||
* COWS, | * COWS,牛 | ||
* RABBITS, | * RABBITS,兔 | ||
* SHEEP, | * SHEEP,羊 | ||
* CHICKENS, | * CHICKENS,鸡 | ||
* HORSES, | * HORSES,马 | ||
* MUSHROOM_COW, | * MUSHROOM_COW,蘑菇牛 | ||
* IRON_GOLEMS, | * IRON_GOLEMS,铁傀儡 | ||
* SQUIDS, | * SQUIDS,鱿鱼 | ||
* VILLAGER, | * VILLAGER,村民 | ||
* WOLF, | * WOLF,狼 | ||
* SNOWMEN, | * SNOWMEN,雪人 | ||
* WITCH, | * WITCH,女巫 | ||
* GUARDIANS, | * GUARDIANS,守护者 | ||
* SHULKERS, | * SHULKERS,潜影贝 | ||
* CREERERS, | * CREERERS,苦力怕 | ||
* SKELETONS, | * SKELETONS,骷髅 | ||
* ZOMBIES, | * ZOMBIES,僵尸 | ||
* MAGMA_CUBES, | * MAGMA_CUBES,岩浆怪 | ||
* ZOMBIE_PIGMEN, | * ZOMBIE_PIGMEN,僵尸猪人 | ||
* SILVERFISH, BATS, | * SILVERFISH,蠹虫 | ||
* BLAZES, | * BATS,蝙蝠 | ||
* GHASTS, | * BLAZES,烈焰人 | ||
* GIANTS, | * GHASTS,恶魂 | ||
* SLIME, | * GIANTS,巨人 | ||
* SPIDER, | * SLIME,史莱姆 | ||
* CAVE_SPIDERS, | * SPIDER,蜘蛛 | ||
* ENDERMEN, | * CAVE_SPIDERS,洞穴蜘蛛 | ||
* ENDERMITES, | * ENDERMEN,末影人 | ||
* WITHER, | * ENDERMITES,末影螨 | ||
* ENDERDRAGON | * WITHER,凋灵 | ||
* ENDERDRAGON,末影龙 | |||
* | * | ||
* player:NAME(REGEX),某个玩家 | |||
* player:NAME(REGEX), | * npc:NAME(REGEX),某个NPC | ||
* npc:NAME(REGEX), | * entityname:NAME(REGEX),某个实体 | ||
* entityname:NAME(REGEX), | * helditem:MATERIALNAME(REGEX),手持某个物品的实体 | ||
* helditem:MATERIALNAME(REGEX), | * group:GROUPNAME(EXACT),某个组 | ||
* group:GROUPNAME(EXACT), | * event:pvp/pvnpc/pve,某个事件状态 | ||
* event:pvp/pvnpc/pve | * Some random supported things,随机支持一些事情 | ||
* Some random supported things | |||
===可以使用的武器类型=== | ===可以使用的武器类型=== | ||
* Fists | * Fists,拳头 | ||
* Swords | * Swords,剑 | ||
* Bow | * Tools,工具 | ||
* Bow,弓 | |||
* 可以为NPC设置各种类型的箭! | * 可以为NPC设置各种类型的箭! | ||
* | * 火焰棒(发射火球) | ||
* | * 药水(飞溅,持续) | ||
* | * 下界之星(闪电袭击) | ||
* | * 光灵箭(使目标发光,而不破坏它) | ||
* ( | * (要使目标发光并伤害它, equip a bow + arm it with spectral arrows!) | ||
* | * 雪球 | ||
* | * 重生可以设置为“-1”,使NPC在死亡时自己删除,或者“0”以防止重生。 | ||
* Sentinels will guard a point or path if either is set using the command "/npc path" | * Sentinels will guard a point or path if either is set using the command "/npc path" | ||
* To make a ghast or blaze fire fireballs, give them a blazerod! | * To make a ghast or blaze fire fireballs, give them a blazerod! |
2021年5月16日 (日) 05:23的最新版本
Sentinel
外文名 | Sentinel |
插件类型 | Spigot / CraftBukkit |
最新版本 | 0.6 |
兼容服务端 | Spigot 1.10 |
源地址 | http://dev.bukkit.org/bukkit-plugins/Sentinel |
[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 看了这个这个帖子,你应该能大体明白这个插件的作用 本地化介绍 Sentry最新版: 支持 Spigot 1.10
注意事项
- 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true
使用教程
- 下载:Citizens与Sentinel并放入plugins文件夹
- 重启服务器
- 首先创建一个NPC
- 使用/npc sel 命令选择NPC,或使用/npc create name 命令新建NPC
- 接着输入/trait Sentinel,设置NPC为哨兵
- 再输入/npc equip 设置NPC装备
- 手持要给NPC装备的护甲或武器,对着NPC右键。
- 输入/sentinel addtarget MONSTERS,给哨兵添加攻击目标的类型。
- 输入/sentinel help 显示帮助界面
- 注意:在没有开无敌的模式下,不要给哨兵添加攻击玩家的命令!
游戏命令
- /sentinel help - 显示帮助列表
- /sentinel addtarget TYPE - 添加攻击目标
- /sentinel removetarget TYPE - 移除攻击目标
- /sentinel addignore TYPE - 忽略攻击目标
- /sentinel removeignore TYPE - 允许锁定目标
- /sentinel range RANGE - 设置NPC的最大攻击范围
- /sentinel damage DAMAGE - 设置NPC的最大攻击力
- /sentinel armor ARMOR - 设置NPC的盔甲等级
- /sentinel health HEALTH - 设置NPC的血量
- /sentinel attackrate RATE - 改变NPC的攻击速率,单位tick
- /sentinel healrate RATE - 改变内NPC恢复的血量,单位tick
- /sentinel respawntime TIME - 改变NPC重生所耗费的时间,单位tick
- /sentinel chaserange RANGE - 设置NPC在离基地多远时会跑步
- /sentinel guard (PLAYERNAME) - 使NPC保护一个玩家(注:结束保护时不要使用该指令)
- /sentinel invincible - 设置NPC是否无敌
- /sentinel fightback - 设置NPC是否还手
- /sentinel needammo - 设置NPC是否需要弹药
- /sentinel safeshot - 切换NPC是否会避免伤害非目标生物.
- /sentinel chaseclose - 切换NPC是否会在近战中追逐.
- /sentinel chaseranged - 切换NPC是否会在远距离战斗中追逐.
- /sentinel drops - 改变当前NPC的掉落物.
- /sentinel spawnpoint - 改变NCP重生点到NPC当前站立位置,或移除已经设置的重生点.
- /sentinel forgive - 遗忘当前所有目标.
- /sentinel enemydrops - 切换NPC被杀死后是否掉落物品.
- /sentinel info - 显示选中NPC的信息.
- /sentinel stats - 显示选中NPC的状态.
- /sentinel targets - 显示选中NPC的攻击目标.
- /sentinel kill - 杀死选中NPC.
- /sentinel respawn - 复活选中NPC.
- /sentinel targettime TIME - 设置NPC的攻击目标敌对时间.
- /sentinel speed - 设置NPC的移动速度.
- /sentinel autoswitch - 设置NPC是否会自动切换物品.
- /sentinel greeting GREETING - 设置NPC的见面对话.
- /sentinel warning WARNING - 设置NPC的警告对话.
- /sentinel greetrange RANGE - 设置NPC可以看到玩家发出见面对话的距离.
- /sentinel accuracy OFFSET - 设置NPC的精确度(此举翻译不确定).
- Sentry user?
- Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel!
权限
- sentinel.basic for the /sentinel command
- sentinel.admin to edit other player's Sentinel NPCs.
- sentinel.greet for commands: greeting, warning, greetrange
- sentinel.info for commands: info, stats, targets
- Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage".
攻击目标的类型列表
- 主要:
- NPCS,其他NPC
- OWNER,拥有者
- PASSIVE_MOB,被动怪物
- MOBS,主动怪物
- MONSTERS,怪物
- PLAYERS,玩家
- PIGS,猪
- OCELOTS,猫
- COWS,牛
- RABBITS,兔
- SHEEP,羊
- CHICKENS,鸡
- HORSES,马
- MUSHROOM_COW,蘑菇牛
- IRON_GOLEMS,铁傀儡
- SQUIDS,鱿鱼
- VILLAGER,村民
- WOLF,狼
- SNOWMEN,雪人
- WITCH,女巫
- GUARDIANS,守护者
- SHULKERS,潜影贝
- CREERERS,苦力怕
- SKELETONS,骷髅
- ZOMBIES,僵尸
- MAGMA_CUBES,岩浆怪
- ZOMBIE_PIGMEN,僵尸猪人
- SILVERFISH,蠹虫
- BATS,蝙蝠
- BLAZES,烈焰人
- GHASTS,恶魂
- GIANTS,巨人
- SLIME,史莱姆
- SPIDER,蜘蛛
- CAVE_SPIDERS,洞穴蜘蛛
- ENDERMEN,末影人
- ENDERMITES,末影螨
- WITHER,凋灵
- ENDERDRAGON,末影龙
- player:NAME(REGEX),某个玩家
- npc:NAME(REGEX),某个NPC
- entityname:NAME(REGEX),某个实体
- helditem:MATERIALNAME(REGEX),手持某个物品的实体
- group:GROUPNAME(EXACT),某个组
- event:pvp/pvnpc/pve,某个事件状态
- Some random supported things,随机支持一些事情
可以使用的武器类型
- Fists,拳头
- Swords,剑
- Tools,工具
- Bow,弓
- 可以为NPC设置各种类型的箭!
- 火焰棒(发射火球)
- 药水(飞溅,持续)
- 下界之星(闪电袭击)
- 光灵箭(使目标发光,而不破坏它)
- (要使目标发光并伤害它, equip a bow + arm it with spectral arrows!)
- 雪球
- 重生可以设置为“-1”,使NPC在死亡时自己删除,或者“0”以防止重生。
- Sentinels will guard a point or path if either is set using the command "/npc path"
- To make a ghast or blaze fire fireballs, give them a blazerod!