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Towny/0.92.0.0:修订间差异
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Qsefthuopq(留言 | 贡献) (创建页面,内容为“=介绍= 0.92为目前城镇的最新版本,包含: * Towny 0.92.0.0 * TownyChat 0.49 * TownyNameUpdater 1.0 * Questioner 0.6 =更新内容= ==配置变化== * under...”) |
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<center>{{Template:TownyBox}}</center> | |||
=介绍= | =介绍= | ||
0.92为目前城镇的最新版本,包含: | 0.92为目前城镇的最新版本,包含: | ||
第7行: | 第8行: | ||
=更新内容= | =更新内容= | ||
==配置变化== | ==配置变化== | ||
* | * 城镇怪物移除的新实体: 骷髅马,僵尸马, | ||
** | ** 它们不被视为怪物,如果你不想要在城镇内看到它们你可以在配置内修改. | ||
** | ** 新版本会默认移除它们. | ||
* | * 添加物品交互保护的方块: WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,SILVER_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX(各种颜色的潜影盒) | ||
** | ** 新版本会默认保护它们. | ||
* | * 物品使用保护: 头颅 | ||
** 保护玩家皮肤头 | |||
** | |||
==新增指令== | ==新增指令== | ||
* 新指令: /town plots {城镇名} | * 新指令: /town plots {城镇名} | ||
** 显示城镇地皮数,已声明/可声明地皮数的屏幕. | ** 显示城镇地皮数,已声明/可声明地皮数的屏幕. | ||
** | ** 显示不同土地类型的数量 (例如: 农场数, 监狱数) | ||
** | ** 显示大使馆,商店和居民土地的详细信息,这包括: | ||
** * | ** * 居民所有土地数, | ||
** * | ** * 出售中的土地数, | ||
** * | ** * 在城镇中的总数, | ||
** * | ** * 不同类型的土地的税收. | ||
** | ** 可选 {城镇名} 来查看其他城镇的不同类型土地的信息. | ||
** | ** 需要towny.command.town.plots权限的指令. | ||
* 新指令: /town reslist {城镇名} | * 新指令: /town reslist {城镇名} | ||
* | * 以前你只能查看自己城镇的居民列表, 现在你可以查看任何城镇完整的居民列表了. | ||
* | * 新指令: /townyadmin set title [name] [title] | ||
* | * 管理员可以编辑任何玩家的标题, | ||
* | * 不需要国家. | ||
* 新指令: /townyadmin set surname [name] [surname] | * 新指令: /townyadmin set surname [name] [surname] | ||
* | * 管理员可以编辑任何玩家的姓氏, | ||
* | * 不需要国家. | ||
* 新指令: /townyadmin town [townname] rank [add/remove] [name] [rank] | * 新指令: /townyadmin town [townname] rank [add/remove] [name] [rank] | ||
** | ** 允许管理员给予玩家头衔. | ||
** | ** 仍需要居民在一个城镇内. | ||
* 新指令: /town say [message] | * 新指令: /town say [message] | ||
** | ** 在你的城镇内带有城镇名前缀的广播信息,. | ||
** | ** 需要 towny.command.town.say权限 | ||
* 新指令: /nation say [message] | * 新指令: /nation say [message] | ||
** | ** 在你的国家内带有国名前缀的广播信息. | ||
** | ** 需要 towny.command.nation.say权限 | ||
* 新指令: /town outlaw [add/remove] [name] | * 新指令: /town outlaw [add/remove] [name] | ||
** | ** 需要 towny.command.town.outlaw权限 | ||
** | ** (不再)/放逐一名玩家. | ||
* 新指令: /town outlawlist {town} | * 新指令: /town outlawlist {town} | ||
** 使用不需要权限节点. | ** 使用不需要权限节点. | ||
** | ** 查看城镇的放逐者. | ||
* 新指令: /towny war participants { | * 新指令: /towny war participants {页数 #} | ||
** | ** 显示参战国, | ||
** | ** 列出高亮的敌国, 盟国和首都, | ||
** | ** 支持翻页. | ||
* 新指令: /town unclaim outpost | * 新指令: /town unclaim outpost | ||
** | ** 手动放弃声明前哨 (mysql前哨bug) | ||
* 新指令: /town outpost list | * 新指令: /town outpost list | ||
** | ** 权限节点: towny.command.town.outpost.list (Inherited from the towny.town.spawn.town node, no added permission required.) | ||
** | **列出城镇的前哨, 显示数量, 土地名 (如果有的话才会显示), 所处世界和坐标. | ||
==新权限节点== | ==新权限节点== | ||
* 新权限节点: towny.command.town.plots | * 新权限节点: towny.command.town.plots | ||
** 用于 /town plots {城镇名} | ** 用于 /town plots {城镇名} | ||
* 新权限节点: towny.outlaw.jailer | * 新权限节点: towny.outlaw.jailer | ||
** | ** 用于杀死放逐者后将其收监. | ||
** | ** 最新的 Townyperms.yml 将会默认把这个权限给城主、助手和警长. | ||
** Add this node to those ranks to properly make use of the isJailingAttackingOutlaws. | ** Add this node to those ranks to properly make use of the isJailingAttackingOutlaws. | ||
** Add it to the default town rank if you want anyone in town to be able to jail outlaws killed in town. | ** Add it to the default town rank if you want anyone in town to be able to jail outlaws killed in town. | ||
* 新权限节点: towny.command.town.othertown | * 新权限节点: towny.command.town.othertown | ||
** | ** 用来禁止玩家用 /town {城镇名} 指令来查看其他城镇的信息 | ||
** 默认开启. | ** 默认开启. | ||
* 新权限节点: towny.command.resident.otherresident | * 新权限节点: towny.command.resident.otherresident | ||
** | ** 用来禁止玩家用 /res {玩家名} 指令来查看其他玩家的信息 | ||
** 默认开启. | ** 默认开启. | ||
* 新权限节点: towny.command.nation.othernation | * 新权限节点: towny.command.nation.othernation | ||
第76行: | 第76行: | ||
** 默认开启. | ** 默认开启. | ||
* 新权限节点: towny.command.townyadmin.town.spawn – courtesy of Articdive | * 新权限节点: towny.command.townyadmin.town.spawn – courtesy of Articdive | ||
** | ** towny.admin的一个子权限 | ||
** | ** 可以让操作者或更高级头衔的玩家传送到任何城镇的传送点. | ||
* 新权限节点: towny.command.townyadmin.town.spawn.freecharge – courtesy of Articdive | * 新权限节点: towny.command.townyadmin.town.spawn.freecharge – courtesy of Articdive | ||
** towny.admin的子权限 | ** towny.admin的子权限 | ||
** | ** 可以免费传送到任何城镇. | ||
==Config.yml设置改变== | ==Config.yml设置改变== | ||
* Config Change: war.event.allow_block_griefing is now false by default, this setting should not be used unless the server wants the most chaotic war possible. | * Config Change: war.event.allow_block_griefing is now false by default, this setting should not be used unless the server wants the most chaotic war possible. | ||
第90行: | 第90行: | ||
** When set to true when players cross into a Town they will see one of the new subtitles added to MC recently, broadcasting the town name. | ** When set to true when players cross into a Town they will see one of the new subtitles added to MC recently, broadcasting the town name. | ||
* 新设置选项: Minimum Town tax. | * 新设置选项: Minimum Town tax. | ||
** | ** 在配置内的 town.default_taxes.minimumtax | ||
** 默认数值: 0.0 | ** 默认数值: 0.0 | ||
** | ** 设置 /t set taxes 指令可设置的最大税收. 同时适用于百分比税率和非百分比税率. | ||
** | ** 不会改变城主已设置的税收. | ||
* 新设置选项: plugin.database.sql.ssl | * 新设置选项: plugin.database.sql.ssl | ||
** 默认关闭. | ** 默认关闭. | ||
** Adapts to Spigot’s recommendation that MySQL databases use SSL. | ** Adapts to Spigot’s recommendation that MySQL databases use SSL. | ||
* 新设置选项: | * 新设置选项: 需要在离城镇X格城镇区块内才能建国. | ||
** Found in the config at global_town_settings.nation_requires_proximity | ** Found in the config at global_town_settings.nation_requires_proximity | ||
** 默认数值: 0.0 | ** 默认数值: 0.0 |
2018年10月27日 (六) 12:21的最新版本
城镇导航 | |
---|---|
城镇页面 | 城镇 · 城镇教程 · 城镇聊天系统 · 城镇配置 · 常见问题 · 城镇权限节点 · 城镇指令 |
相关插件 | TownyFix · TownyTitle · TownyEntityLimits · SlimefunTowny · TownyTitle · TownyGUI · Towny Elections · Wars for Towny |
相关链接 | |
更新记录 | Towny/更新记录 · Towny/0.92.0.0 · Towny/0.93.0.0 |
介绍
0.92为目前城镇的最新版本,包含:
- Towny 0.92.0.0
- TownyChat 0.49
- TownyNameUpdater 1.0
- Questioner 0.6
更新内容
配置变化
- 城镇怪物移除的新实体: 骷髅马,僵尸马,
- 它们不被视为怪物,如果你不想要在城镇内看到它们你可以在配置内修改.
- 新版本会默认移除它们.
- 添加物品交互保护的方块: WHITE_SHULKER_BOX,ORANGE_SHULKER_BOX,MAGENTA_SHULKER_BOX,LIGHT_BLUE_SHULKER_BOX,YELLOW_SHULKER_BOX,LIME_SHULKER_BOX,PINK_SHULKER_BOX,GRAY_SHULKER_BOX,SILVER_SHULKER_BOX,CYAN_SHULKER_BOX,PURPLE_SHULKER_BOX,BLUE_SHULKER_BOX,BROWN_SHULKER_BOX,GREEN_SHULKER_BOX,RED_SHULKER_BOX,BLACK_SHULKER_BOX(各种颜色的潜影盒)
- 新版本会默认保护它们.
- 物品使用保护: 头颅
- 保护玩家皮肤头
新增指令
- 新指令: /town plots {城镇名}
- 显示城镇地皮数,已声明/可声明地皮数的屏幕.
- 显示不同土地类型的数量 (例如: 农场数, 监狱数)
- 显示大使馆,商店和居民土地的详细信息,这包括:
- * 居民所有土地数,
- * 出售中的土地数,
- * 在城镇中的总数,
- * 不同类型的土地的税收.
- 可选 {城镇名} 来查看其他城镇的不同类型土地的信息.
- 需要towny.command.town.plots权限的指令.
- 新指令: /town reslist {城镇名}
- 以前你只能查看自己城镇的居民列表, 现在你可以查看任何城镇完整的居民列表了.
- 新指令: /townyadmin set title [name] [title]
- 管理员可以编辑任何玩家的标题,
- 不需要国家.
- 新指令: /townyadmin set surname [name] [surname]
- 管理员可以编辑任何玩家的姓氏,
- 不需要国家.
- 新指令: /townyadmin town [townname] rank [add/remove] [name] [rank]
- 允许管理员给予玩家头衔.
- 仍需要居民在一个城镇内.
- 新指令: /town say [message]
- 在你的城镇内带有城镇名前缀的广播信息,.
- 需要 towny.command.town.say权限
- 新指令: /nation say [message]
- 在你的国家内带有国名前缀的广播信息.
- 需要 towny.command.nation.say权限
- 新指令: /town outlaw [add/remove] [name]
- 需要 towny.command.town.outlaw权限
- (不再)/放逐一名玩家.
- 新指令: /town outlawlist {town}
- 使用不需要权限节点.
- 查看城镇的放逐者.
- 新指令: /towny war participants {页数 #}
- 显示参战国,
- 列出高亮的敌国, 盟国和首都,
- 支持翻页.
- 新指令: /town unclaim outpost
- 手动放弃声明前哨 (mysql前哨bug)
- 新指令: /town outpost list
- 权限节点: towny.command.town.outpost.list (Inherited from the towny.town.spawn.town node, no added permission required.)
- 列出城镇的前哨, 显示数量, 土地名 (如果有的话才会显示), 所处世界和坐标.
新权限节点
- 新权限节点: towny.command.town.plots
- 用于 /town plots {城镇名}
- 新权限节点: towny.outlaw.jailer
- 用于杀死放逐者后将其收监.
- 最新的 Townyperms.yml 将会默认把这个权限给城主、助手和警长.
- Add this node to those ranks to properly make use of the isJailingAttackingOutlaws.
- Add it to the default town rank if you want anyone in town to be able to jail outlaws killed in town.
- 新权限节点: towny.command.town.othertown
- 用来禁止玩家用 /town {城镇名} 指令来查看其他城镇的信息
- 默认开启.
- 新权限节点: towny.command.resident.otherresident
- 用来禁止玩家用 /res {玩家名} 指令来查看其他玩家的信息
- 默认开启.
- 新权限节点: towny.command.nation.othernation
- Used to disallow players from checking nations they do not belong to, using /nation {name}
- 默认开启.
- 新权限节点: towny.command.townyadmin.town.spawn – courtesy of Articdive
- towny.admin的一个子权限
- 可以让操作者或更高级头衔的玩家传送到任何城镇的传送点.
- 新权限节点: towny.command.townyadmin.town.spawn.freecharge – courtesy of Articdive
- towny.admin的子权限
- 可以免费传送到任何城镇.
Config.yml设置改变
- Config Change: war.event.allow_block_griefing is now false by default, this setting should not be used unless the server wants the most chaotic war possible.
- 新设置选项: war.event.costs_townblocks,
- 默认: 关闭
- Setting to true causes bonus townblocks to be traded between winning and losing towns during war. Used to be always on, not configurable. See config’s comments for more details.
- 新设置选项: Notification.Using_Titles
- 默认关闭
- When set to true when players cross into a Town they will see one of the new subtitles added to MC recently, broadcasting the town name.
- 新设置选项: Minimum Town tax.
- 在配置内的 town.default_taxes.minimumtax
- 默认数值: 0.0
- 设置 /t set taxes 指令可设置的最大税收. 同时适用于百分比税率和非百分比税率.
- 不会改变城主已设置的税收.
- 新设置选项: plugin.database.sql.ssl
- 默认关闭.
- Adapts to Spigot’s recommendation that MySQL databases use SSL.
- 新设置选项: 需要在离城镇X格城镇区块内才能建国.
- Found in the config at global_town_settings.nation_requires_proximity
- 默认数值: 0.0
- If greater than zero, towns must have their homeblock within that many or less townblocks from the nation’s capital’s homeblock to join.
- If greater than zero, towns must have their homeblocks in the same world as the nation to join.
- Also checked when a town moves their homeblock.
- 新设置选项: town.max_claim_radius_value
- 默认数值: 4
- maximum number used in /town claim/unclaim # commands.
- set to 0 to disable limiting of claim radius value check.
- keep in mind that the default value of 4 is a radius, and it will allow claiming 9×9 (80 plots) at once.
- 新设置选项: global_town_settings.max_residents_per_town
- 默认数值: 0
- The maximum number of residents that can be joined to a town. Setting to 0 disables this feature.
- Will not remove residents from towns that are already over the maximum. The town will not be able to add new residents until they go below the cap.
- 新设置选项: global_town_settings.outsiders_prevent_pvp_toggle – courtesy of Articdive
- 默认: 关闭
- 如果设置开启, Towny will prevent a town from toggling PVP while an outsider is within the town’s boundaries.
- When active this feature can cause a bit of lag when the /t toggle pvp command is used, depending on how many players are online.
- 新设置选项: global_town_settings.display_board_onlogin – courtesy of Articdive
- 默认数值: true
- If Towny should show players the townboard when they login.
- 新设置选项: economy.daily_taxes.town_plotbased_upkeep_affected_by_town_level_modifier
- 默认: 关闭
- 如果设置开启, the plot-based-upkeep system will be modified by the Town Levels’ upkeep modifiers.
- 新设置选项: plugin.interfacing.using_questioner.cooldowntime
- 默认数值: 0m
- 当设置大于 0m, the amount of time (in minutes) which must have passed between a player’s first log in and when they can be invited to a town.
- 新设置选项: global_town_settings.minimum_amount_of_residents_in_town_for_outpost – courtesy of Articdive
- 默认数值: 0
- The amount of residents a town needs to claim an outpost.
- Setting this value to 0, means a town can claim outposts no matter how many residents they have.