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{{模板:ELBox}} EliteMobs has so many features it's easy to miss some of them. Here's a checklist to see if you know all of them! * 精英怪物 can be procedurally generated * 精英怪物 can be 自定义Bosses, which have very deep customization options * 自定义精英怪物 can be set to spawn and respawn consistently in one location (World Bosses) * 自定义精英怪物 can be set to have different boss phases (Phase Bosses) * Loot can be dynamic * Loot can be custom * 自定义战利品可以使用自定义模型 * Loot can be bound to one player, preventing other people from using it * Loot can have continuous and on hit potion effects that apply to the player or to the target * There are several 自定义EliteMobs enchantments * All enchantments prefixed with "Elite" (like "Elite Protection") only apply when fighting against 精英怪物 * There are treasure chests in 精英怪物 that can be locked based on guild progression and can turn out to be mimics (spawn a 自定义Boss) * You can use LibsDisguises to disguise a 自定义Boss as anything else * You can use Vault to connect the EliteMobs economy to the rest of your economy (not recommended) * You can use WorldGuard to set where in the world 精英怪物 can spawn, can't spawn, where non-elites can and can't spawn, where the antiexploit system doesn't apply, set minimum and maximum levels for elites spawned there and set areas where EliteMobs events can't happen * You can use PlaceholderAPI (PAPI) to connect various EliteMobs elements to things like chat, scoreboard and so on * You can use DiscordSRV to post EliteMobs announcements on your discord server, like specific World Boss spawns or deaths * Some bosses spawn based on player events, like mining * Some bosses spawn based on server events, like a meteor crashing into the world * EliteMobs has an NPC system which allows you to force players to trade only through NPCs instead of using commands * There are EliteMobs Lairs and Minidungeons you can download on discord for free and even more on Patreon * You can use the Adventurer's Guild world as a hub for EliteMobs NPCs, it sets itself up automatically if uploaded to your server (not a replacement for your overworld!) * There are dynamic quests to kill Elites * There is a per-world optional Nightmare mode which makes nights longer and increases Elite Mob spawns * There is a per-world optional Region Leveling mode which makes 精英怪物' level based on the zone they're standing in * There is a guild system which players progress through to get better gear and rewards like increased max health and chance to dodge * The guild system has a prestige system which allows players to unlock more ranks and better rewards in exchange for losing all of their EliteMobs progress so far * Gear is limited by the guild rank by default, encouraging people to interact more with challenging mechanics * There is an antiexploit system which prevents players from easily farming gear by exploiting terrain * The trails around procedurally generated 精英怪物 indicates what powers they have * Higher level Elites have more, stronger powers * The higher your gear, the higher the level of the elite spawned, the higher the level of the gear it drops * All player commands are centralized in the /em command, meaning players don't have to remember any commands other than that one * 精英怪物包括超级生物,它由50只左右的同类生物堆叠而成 * EliteMobs uses the permissionless mode by default, which requires no further setup from admins for the plugin to basically work (though the AG world and the dungeons are strongly recommended) * EliteMobs was 100% developed by one guy. Send help. Preferably in the form of caffeine. Patreon is fine too.
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