欢迎来到Minecraft插件百科!
对百科编辑一脸懵逼?
帮助:快速入门
带您快速熟悉百科编辑!
因近日遭受攻击,百科现已限制编辑,有意编辑请加入插件百科企鹅群:223812289
查看“Sentinel”的源代码
←
Sentinel
跳转到导航
跳转到搜索
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于这些用户组的用户执行:
用户
、
自动确认用户
、
巡查者
您可以查看和复制此页面的源代码。
{{Bukkit Plugin Infobox |版本=0.6 |兼容服务端版本=Spigot 1.10 |網址=[http://ci.citizensnpcs.co/job/Sentinel 下载地址]<br/>[https://www.spigotmc.org/resources/sentinel.22017/ 下载地址(Spigot)]<br/>[http://dev.bukkit.org/bukkit-plugins/sentinel/ 下载地址(Bukkit)] }} [[Category:信息]][[Category:角色]][[Category:综合]][[Category:其他]][[Category:娱乐]] <br/> <pre> [信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本] http://www.mcbbs.net/forum.php?mod=viewthread&tid=488928 看了这个这个帖子,你应该能大体明白这个插件的作用 本地化介绍 Sentry最新版: 支持 Spigot 1.10 </pre> <br/> ===注意事项=== * 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage 改为true ===使用教程=== * 下载:Citizens与Sentinel并放入plugins文件夹 * 重启服务器 * 首先创建一个NPC * 使用/npc sel 命令选择NPC,或使用/npc create name 命令新建NPC * 接着输入/trait Sentinel,设置NPC为哨兵 * 再输入/npc equip 设置NPC装备 * 手持要给NPC装备的护甲或武器,对着NPC右键。 * 输入/sentinel addtarget MONSTERS,给哨兵添加攻击目标的类型。 * 输入/sentinel help 显示帮助界面 * 注意:在没有开无敌的模式下,不要给哨兵添加攻击玩家的命令! ===游戏命令=== * /sentinel help - Shows help info. * /sentinel addtarget TYPE - Adds a target. * /sentinel removetarget TYPE - Removes a target. * /sentinel addignore TYPE - Ignores a target. * /sentinel removeignore TYPE - Allows targetting a target. * /sentinel range RANGE - Sets the NPC's maximum attack range. * /sentinel damage DAMAGE - Sets the NPC's attack damage. * /sentinel armor ARMOR - Sets the NPC's armor level. * /sentinel health HEALTH - Sets the NPC's health level. * /sentinel attackrate RATE - Changes the rate at which the NPC attacks, in ticks. * /sentinel healrate RATE - Changes the rate at which the NPC heals, in ticks. * /sentinel respawntime TIME - Changes the time it takes for the NPC to respawn, in ticks. * /sentinel chaserange RANGE - Changes the maximum distance an NPC will run before returning to base. * /sentinel guard (PLAYERNAME) - Makes the NPC guard a specific player. Don't specify a player to stop guarding. * /sentinel invincible - Toggles whether the NPC is invincible. * /sentinel fightback - Toggles whether the NPC will fight back. * /sentinel needammo - Toggles whether the NPC will need ammo. * /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets. * /sentinel chaseclose - Toggles whether the NPC will chase while in 'close quarters' fights. * /sentinel chaseranged - Toggles whether the NPC will chase while in ranged fights. * /sentinel drops - Changes the drops of the current NPC. * /sentinel spawnpoint - Changes the NPC's spawn point to its current location, or removes it if it's already there. * /sentinel forgive - Forgives all current targets. * /sentinel enemydrops - Toggles whether enemy mobs of this NPC drop items. * /sentinel info - Shows info on the current NPC. * /sentinel stats - Shows statistics about the current NPC. * /sentinel targets - Shows the targets of the current NPC. * /sentinel kill - Kills the NPC. * /sentinel respawn - Respawns the NPC. * /sentinel targettime TIME - Sets the NPC's enemy target time limit. * /sentinel speed - Sets the NPC's movement speed modifier. * /sentinel autoswitch - Toggles whether the NPC automatically switches items. * /sentinel targettime TIME - Sets the NPCs enemy target time limit. * /sentinel greeting GREETING - Sets a greeting message for the NPC to say. * /sentinel warning WARNING - Sets a warning message for the NPC to say. * /sentinel greetrange RANGE - Sets how far a player can be from an NPC before they are greeted. * /sentinel accuracy OFFSET - Sets the accuracy of an NPC. * Sentry user? * * Type "/sentinel sentryimport" on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel! ===权限=== * sentinel.basic for the /sentinel command * sentinel.admin to edit other player's Sentinel NPCs. * sentinel.greet for commands: greeting, warning, greetrange * sentinel.info for commands: info, stats, targets * Everything else is "sentinel.X" where "X" is the command name, EG "sentinel.damage". ===攻击目标的类型列表=== * 主要: * NPCS,其他NPC * OWNER,拥有者 * PASSIVE_MOB,被动怪物 * MOBS,主动怪物 * MONSTERS,怪物 * PLAYERS,玩家 * PIGS,猪 * OCELOTS,猫 * COWS,牛 * RABBITS,兔 * SHEEP,羊 * CHICKENS,鸡 * HORSES,马 * MUSHROOM_COW,蘑菇牛 * IRON_GOLEMS,铁傀儡 * SQUIDS,鱿鱼 * VILLAGER,村民 * WOLF,狼 * SNOWMEN,雪人 * WITCH,女巫 * GUARDIANS,守护者 * SHULKERS,潜影贝 * CREERERS,苦力怕 * SKELETONS,骷髅 * ZOMBIES,僵尸 * MAGMA_CUBES,岩浆怪 * ZOMBIE_PIGMEN,僵尸猪人 * SILVERFISH,蠹虫 * BATS,蝙蝠 * BLAZES,烈焰人 * GHASTS,恶魂 * GIANTS,巨人 * SLIME,史莱姆 * SPIDER,蜘蛛 * CAVE_SPIDERS,洞穴蜘蛛 * ENDERMEN,末影人 * ENDERMITES,末影螨 * WITHER,凋灵 * ENDERDRAGON,末影龙 * * player:NAME(REGEX),某个玩家 * npc:NAME(REGEX),某个NPC * entityname:NAME(REGEX),某个实体 * helditem:MATERIALNAME(REGEX),手持某个物品的实体 * group:GROUPNAME(EXACT),某个组 * event:pvp/pvnpc/pve,某个事件状态 * Some random supported things,随机支持一些事情 ===可以使用的武器类型=== * Fists * Swords/tools * Bow * 可以为NPC设置各种类型的箭! * Blaze rod (shoots fire balls!) * Potions (splash, lingering) * Nether star (strikes lightning!) * Spectral arrow (makes the target glow, without damaging it.) * (To make a target glow ++ damage it, equip a bow + arm it with spectral arrows!) * Snowballs * Respawning can be set to "-1" to cause the NPC to delete itself on death, or "0" to prevent respawn. * Sentinels will guard a point or path if either is set using the command "/npc path" * To make a ghast or blaze fire fireballs, give them a blazerod!
本页使用的模板:
模板:ArticleCategory
(
查看源代码
)
模板:Bukkit Plugin Infobox
(
查看源代码
)
模板:Plugin Infobox
(
查看源代码
)
模板:信息表
(
查看源代码
)
模板:信息表/列表
(
查看源代码
)
返回
Sentinel
。
导航菜单
个人工具
登录
命名空间
页面
讨论
大陆简体
查看
阅读
查看源代码
查看历史
更多
搜索
导航
首页
最近更改
随机页面
编辑相关
百科公告
编辑帮助
互助客栈
贡献分数
测试沙盒
发布条目
插件分类
管理
安全
聊天
编程
经济
修正
娱乐
综合
信息
机械
角色
传送
网页
整地
创世
付费
其它
工具
链入页面
相关更改
特殊页面
页面信息
相关网站
MCMOD百科
Minecraft中文百科
Minecraft纪念论坛
Minecraft百度贴吧
虚无世界Wiki