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{{待翻译}} {{待完善}} {{Category: 管理}}{{Category: 安全}}{{Category: 修正}}{{Category: 综合}} WG是对服务器管理员,地图制作者,生存服务器等提供许多功能的一个插件。 *在你创造区域后,只会允许有权限的玩家和一些插件去改变区域。 *你可以在你的区域里设置一些标记,如(取消 凋零伤害 掉落伤害 等) *同时在特殊的世界的区域中你也可以改变一些标记,如(饱食度回复 生命值回复 PVP的开关 TNT 怪物伤害) Blacklist certain items and blocks so they can’t be used Dump useful statistics and information about your server (/wg report -p) CPU profile your server (/wg profile -p) Add useful commands like an immediate “STOP ALL FIRE SPREAD” command. Works, more or less, with other plugins and mods (other Bukkit plugins and FTB mods) Protects against many types of abuse (tree growth, TNT cannons, piston machines, etc.) Certain interactions can also be allowed (door and lever usage, etc.) Open source, and one of the oldest Minecraft projects (older than Bukkit!) Enable only features you want! Everything is off by default. You can just install WorldGuard and configure it later. ==安装== WorldGuard requires a version of the Minecraft server that supports the Bukkit API, which includes CraftBukkit, MCPC+, Cauldron, and Spigot. The official Minecraft server is not supported. The other requirement is the WorldEdit Bukkit plugin, a very lightweight in-game map editor, also made by us. Please note that you cannot use the Forge version of WorldEdit. Note Due to a controversy and the following legal debacle, you can no longer download the official Bukkit server. An alternative for Minecraft 1.8+ is the version provided by the Spigot team. Installation WorldGuard can be downloaded from the Bukkit dev site. If you downloaded WorldGuard as a ZIP file, extract it to find “WorldGuard.jar” inside. Otherwise, you should already have a .jar file. In your server folder, create a “plugins” folder if one does not yet exist. Copy the WorldGuard .jar file into the plugins folder. Start your server. Check your server log for errors. If you encounter errors, see the troubleshooting page. [[http://www.enginehub.org/worldedit WE]] ==配置== 没搬运 需要表格 ===热键=== Frequently in the past, Minecraft had failures in its login code where players could login to a server as any player, including administrators and moderators. Between 2010 and 2013, exploits of this nature were made public five times, frequently leading to thousands of servers being hacked. The host keys feature was added to WorldGuard as an extra barrier to impersonation. It works because an extra piece of information, not known by Mojang, has to be sent from the client during login to a server. Even if an attacker were able to break Minecraft’s login system and join as a moderator, because the attacker’s game would lack this piece of information, the server could detect impersonation. Note Security breaches of this nature are less common these days. How It Works When a player connects to a server with an address, say play.example.com, Minecraft will tell the server that the player connected with that address. A moderator could connect to a special, secret secretmod.play.example.com address, and the server could easily check whether the address used by the moderator started with secretmod. The host keys feature allows you to configure an an accepted address for certain players. If a player on the list connects with an incorrect address, he or she is kicked immediately. Configuration Setup is done using the Configuration: host-keys: your_username: bagels.play.example.com moderator1_name: manoverboard.play.example.com Note Host keys do not support UUIDs yet. DNS Configuration To make this work, you have to make bagels.play.example.com and manoverboard.play.example.com point to your server. However, you should not add specific records for the domains that you use, because this allows attackers to easily figure out the secret domains. Rather, it is recommended that you setup “wildcard addresses.” An example of a wildcard address may be *.play.example.com, which would mean that any prefix would work (aa.play.example.com, ab.play.example.com, ac.play.example.com, etc.). Tip If you don’t have a domain name or can’t set a wildcard address, you can use xip.io. Alternatives An alternative to host keys, although not provided by WorldGuard, is to use some sort of login command that takes a password. ==权限== 表格 ===建筑权限=== ==命令== ==黑名单== ==区域== ===快速开始=== ===区域魔杖=== ===区域权限=== ===优先级与继承=== ===全局区域=== ===区域认领=== ===存储=== ===保护什么=== ===常见情节=== ==箱子保护== ==WG API== ===开发者=== ===建筑检查=== ===区域构建=== ====管理者==== ====区域==== ====空间查询==== ====计算权限==== ====保护查询==== ====区域事件==== ===从水桶服的一些物体=== ==高级话题== ===记录事件=== ==普通问题== ==获取帮助== ==开源地址== ==链接== *[[http://www.enginehub.org/worldguard 主页地址]] *[[http://dev.bukkit.org/bukkit-plugins/worldguard/files/ BukkitDev下载地址]] *[[http://wiki.sk89q.com/wiki/WorldGuard 旧版WIKI]] ==地址== http://docs.enginehub.org/manual/worldguard/latest/regions/priorities/
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