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Difference between revisions of "MythicMobsExtension/机械"
Qsefthuopq (talk | contribs) (创建页面,内容为“=技能= ==asquip== 这会给盔甲架的主手位置装备上钻石剑. - asquip{i=diamond_sword:0} ==cure | removePotion== 使用这个来移除目标实体身...”) |
Qsefthuopq (talk | contribs) |
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+ | =说明= | ||
+ | 此部分为技能详解 | ||
=技能= | =技能= | ||
==asquip== | ==asquip== | ||
Line 19: | Line 21: | ||
Skills: | Skills: | ||
- removepotion @Self ~onTimer:5 | - removepotion @Self ~onTimer:5 | ||
+ | ==damageArmor== | ||
+ | 使用这个来损坏目标全部或指定的装备<br /> | ||
+ | |||
+ | 多次损坏所有装备耐久度: | ||
+ | BreakChains: | ||
+ | Skills: | ||
+ | - damagearmor{armor=all;damage=1} | ||
+ | - delay 5 | ||
+ | - damagearmor{armor=all;damage=1} | ||
+ | - delay 5 | ||
+ | - damagearmor{armor=all;damage=1} | ||
+ | - delay 5 | ||
+ | - damagearmor{armor=all;damage=1} | ||
+ | - delay 5 | ||
+ | - damagearmor{armor=all;damage=1} | ||
+ | 僵尸会在击破目标头盔后停止该行为: | ||
+ | TheHeadCrusher: | ||
+ | Type: ZOMBIE | ||
+ | Skills: | ||
+ | - damagearmor{a=helmet;d=50;signal=Execute} @Target ~onTimer:100 | ||
+ | - skill{s=ExecuteTheHelmless} @Target ~onSignal:Execute | ||
+ | ==disarm== | ||
+ | 缴械目标5秒: | ||
+ | - disarm{duration=100} @Target | ||
+ | ==dropInventory== | ||
+ | 将玩家背包内的所有物品丢到地上: | ||
+ | - dropinventory{item="where=ANY,material=ANY,amount=64";pieces=41} @trigger ~onDamaged | ||
+ | ==entityGoggle / entityGoggleAt== | ||
+ | 强制10格内的生物看着施放者: | ||
+ | - entitygoggle{duration=100} @EIR{r=10} | ||
+ | - entitygoggleat{duration=100} @EIR{r=10} | ||
+ | - entitylookin{duration=100} @EIR{r=10} | ||
+ | ==equipSkull== | ||
+ | 在施放者生成的时候带上皮肤头: | ||
+ | - equipskull{s=MySkullItem} ~onSpawn | ||
+ | ==extinguish== | ||
+ | 在施放者受伤时熄灭身上的火焰: | ||
+ | - extinguish @Self ~onDamaged |
Revision as of 21:19, 19 January 2018
Contents
说明
此部分为技能详解
技能
asquip
这会给盔甲架的主手位置装备上钻石剑. - asquip{i=diamond_sword:0}
cure | removePotion
使用这个来移除目标实体身上所有或特定的药水效果. 这基于mm原版的 reverted potion机械.
治疗虚弱:
UnCripple: Skills: - cure{t=SLOW}
定时清除僵尸身上的buff:
TheUnbuffable: Type: ZOMBIE Skills: - cure @Self ~onTimer:5
同样的效果:
TheUnbuffable: Type: ZOMBIE Skills: - removepotion @Self ~onTimer:5
damageArmor
使用这个来损坏目标全部或指定的装备
多次损坏所有装备耐久度:
BreakChains: Skills: - damagearmor{armor=all;damage=1} - delay 5 - damagearmor{armor=all;damage=1} - delay 5 - damagearmor{armor=all;damage=1} - delay 5 - damagearmor{armor=all;damage=1} - delay 5 - damagearmor{armor=all;damage=1}
僵尸会在击破目标头盔后停止该行为:
TheHeadCrusher: Type: ZOMBIE Skills: - damagearmor{a=helmet;d=50;signal=Execute} @Target ~onTimer:100 - skill{s=ExecuteTheHelmless} @Target ~onSignal:Execute
disarm
缴械目标5秒:
- disarm{duration=100} @Target
dropInventory
将玩家背包内的所有物品丢到地上:
- dropinventory{item="where=ANY,material=ANY,amount=64";pieces=41} @trigger ~onDamaged
entityGoggle / entityGoggleAt
强制10格内的生物看着施放者:
- entitygoggle{duration=100} @EIR{r=10} - entitygoggleat{duration=100} @EIR{r=10} - entitylookin{duration=100} @EIR{r=10}
equipSkull
在施放者生成的时候带上皮肤头:
- equipskull{s=MySkullItem} ~onSpawn
extinguish
在施放者受伤时熄灭身上的火焰:
- extinguish @Self ~onDamaged