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DeadSociety

来自Minecraft插件百科
Qsefthuopq讨论 | 贡献2018年9月8日 (六) 13:08的版本
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DeadSociety
外文名DeadSociety
插件类型Spigot / CraftBukkit
最新版本5.7.2
兼容服务端1.9-1.12
源地址http://dev.bukkit.org/bukkit-plugins/DeadSociety

介绍

如果社会礼崩乐坏会发生什么? 如果没有人能够拯救你你又该怎么办? 面对灾厄,你不能只担忧而坐以待毙,你应该行动起来,准备面对难以预知的未来. 尸潮涌至,末日将至.欲想苟活于末世,唯有与幸存者戮力同心.病毒仍在幸存者中扩散而引起恐慌. 你必须准备好充足的物资来抵御怪物们的进攻.

前置


必要前置

> Java 8

非必要前置

[1] Vault 和经济插件

> This is a soft-depend and its required only for Economy features such as Killing Rewards, Quests or any other feature that supports Vault (Perks -> DOUBLE_REWARD).

[2] WorldEdit 和 WorldGuard

> This is a soft-depend and its required only for Zones.

Please note that WorldGuard | WorldEdit latest version is required.

[3] Citizens

> This is a soft-depend and its required only for Quests.

By using Citizens for the Quests, your NPC must have a specific name that can be found in the lang.yml and also a trait by doing /Trait quests.

Please note that Citizens latest version is required.

特点


Most of the features are customizable <​

> Zombie Features < Zombies not burning during daylight. Zombies can deal insane damage based on the customized rate. Zombies can walk way faster based on the customized rate. Zombies can cause random infection types to players based on the rate of infection. Zombies can drop guts based on the customized rate. Zombies can't break wooden doors. Zombies can be leashed. A zombie can be leashed only while paralyzed. An injection can paralyze a zombie. Mad zombies (Speed & Strength) when taking damage. Paralyzed Walkers can have a backpack to save contents. A backpack can be placed on a Paralyzed Walker while its inventory is open. > Player Features < Players can have a thirst system. Players can buy or receive random perks when killing zombies or players. Players can have unlimited killing quests. Players can create barrel explosions when shooting a TNT. While shooting, there is also a block breaking animation. Players get permanent nausea when hungry to death. Players can have a personal backpack by using a command. Players can climb a fence by right-clicking. You have to be on the same block of a fence to do that. Players can open iron doors by right-clicking. Players can find and open lootable chests. Players can auto-respawn on their death. Players can set their own camp location and track it. Players can chat in a specific distance. They can always change their mode if they want to talk to everyone by a command. Players can enter radiation zones to search better lootable chest supplies and do their best to survive the radiation. Players can track zones | camp locations while holding and right-clicking a compass. Players can be teleported randomly based on the spawn point locations. Players will receive currency rewards when killing another player or a zombie. Players can use custom items for their survival. Such as antibiotics, painkillers, radio, flashlight etc. Players get an amputation bleeding system after an infected leg amputation that lasts 40 seconds and can only be healed by using a bandage. Players can wear guts to hide from walkers (Depends on the chance). Players can get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source. Players are able to fill their bottles infinite times from cauldrons. Players are able to filter infected water bottles into a cauldron. Players or mobs can be killed by an explosion as they stand or located on a sensor. To create a sensor, you need only 2 Tripwire Hook and String. > General Features < A web can deal damage when a player stands on it (Barbed Wire). All the custom items with display names will have a hologram when get dropped. High falls cause players to be slowed down for a few seconds. Entities can't drop experience points on their death. Horses can be spawned with a saddle, the saddle cannot be taken or dropped on horses death. > Admin Features < Create lootable chests. Create zones. Zones are divided into two categories, safezones & radiation zones. Edit custom items in the default configuration file. Create item sign shops. Edit custom death messages or remove all the default ones. Block specific mobs from spawning, example: ocelot, skeleton, spider etc. Block certain crafting materials from opening, breaking or placing. Create spawn points and allow players to spawn randomly into those locations. > Client Side Features < Development API Auto Configuration System Update. Version Update-Check. Multi-World Support. Language Support.

指令


Default /DS - Shows all the following commands from below. /DS Commands - Shows all the available commands at Spigot. /DS Permissions - Shows all the available permissions at Spigot. /DS Reload - Reloads all the configuration files. Items /Items [give | list] - Give or get the list of all the available items. Zones /Zones - Shows all the available commands related to zones. /Zones List - Shows a list of all the available zones. /Zones Teleport <zone> - Teleports to a zone by its name. /Zones Create <Zone> <ZoneType> - Creates a zone by its name and type. /Zones Spawn <Zone> - Sets a zone spawnpoint by its name. /Zones Remove <Zone> - Removes a zone by its name.. Loot Wand /LootWand - Get a loot wand to create or edit a loot. Backpacks /Backpack - Open your personal backpack. Thirst /Thirst - Shows your current thirst. /Thirst Refill - Set your thirst back to 100% /Thirst Refill <Player> - Set a player thirst back to 100% /Thirst Help - All available commands Quests /Quest - Shows all available commands based on the quests. /Quest Start - Starts a random quest. /Quest Info - Shows your current quest statistics. /Quest Cancel - Cancels your current quest. Camp /SetCamp - Sets your camp location. Spawn Points /SetSpawnPoint - Sets a spawn point location for players random spawn. /SetSpawnPoint [SpawnPoint] - Sets an existing spawn point location for players random spawn. Random Spawn /RandomSpawn - Teleport players to a random spawn point location. Shout (Chat Distance) /Shout toggle - Toggles chat shout mode.

权限

<Default ds.use - Use /DS command. ds.commands - Use /DS Command. ds.permissions - Use /DS Permissions command. ds.reload - Use /DS Reload command. Items ds.knife - Used to skin animals, perform an amputation, cut the meat or a rope. ds.guts - While you wearing it, walkers will not be able to target you. ds.medpack - Provides regeneration 2 for 10 seconds. ds.bandage - Provides regeneration 2 for 10 seconds to others. ds.flashlight - Right click to turn toggle on and off. ds.antibiotics - Used to cure yourself of food poisoning and walker bites. ds.painkillers - Provides damage resistance 2 and slowness 1 for 20 seconds. ds.stimpak - Provides max health and speed 1 for 10 seconds. ds.injection - Right click on a walker to paralyze it. ds.radio - Radio Commands: #backup - Request backup. ds.c4 - C-4 is stable and an explosion can only be initiated on its placement with a password activation. ds.flaregun - It is typically used for signalling, as distress and signalling for people at sea or from the ground to aircraft. ds.items.* - Use all the items. ds.items.cmd - Use /Items command. Item Shop ds.items.shop.use - Allow purchasing items by right-clicking the sign. ds.items.shop.create - Allow players to create an item shop. ds.items.shop.break - Allow players to break an item shop. ds.items.infinite - Allow players to buy infinite items without any balance needed. ds.items.shop.* - Use all the sign permissions. Zones ds.zone.use - Use /Zones command. ds.zone.list - Use /Zones List command. ds.zone.teleport - Use /Zones Teleport command. ds.zone.create - Use /Zones Create command. ds.zone.spawn - Use /Zones Spawn command. ds.zone.remove - Use /Zones Remove command. ds.zone.immune - It will ignore radiation effects being spread by making the player immune. ds.zone.* - Use all the permissions. Zone Signs ds.zone.sign.use - Allow players to use a zone teleportation sign. ds.zone.sign.create - Allow players to create a zone teleportation sign. ds.zone.sign.break - Allow players to break a zone teleportation sign. ds.zone.sign.* - Use all the permissions. Block Materials Opening: ds.open.<material> - Allow players to open certain crafting blocks that are cancelled(in the list). ds.open - Allow players to open all the blocks. For example, if you blocked a Dispenser, the permission would be ds.open.dispenser

Breaking: ds.break.<material> - Allow players to break certain crafting blocks that are cancelled(not in the list). ds.break - Allow players to break all the blocks. For example, if you blocked a Chest, the permission would be ds.break.chest

Placing: ds.place.<material> - Allow players to place certain crafting blocks that are cancelled(not in the list). ds.place - Allow players to place all the blocks. For example, if you blocked a Diamond Ore, the permission would be ds.place.diamondore

Loot Wand ds.loot.create - Create a loot with a loot wand. ds.loot.break - Break a loot with a loot wand. ds.loot.cmd - Use /LootWand command. ds.loot.* - Use all the permissions. Infection ds.infection.immune - It will ignore infection being spread by making the player immune. ds.infection.cmd - Execute commands when infection commands cancellation is true. Keep in mind, this permission works only before infection happens. Survival ds.irondoor - Allow players to open an iron door by right-clicking. ds.waterbottle - Allow players to have infinite water bottle sources from cauldrons. ds.climbing - Allow players to climb fences. ds.leash - Allow players to leash zombies while paralyzed. ds.fall - Allow players to avoid slowness effect on fall. ds.sensors - Allow players to avoid sensors explosion as they stand or located on a sensor. ds.respawn - Allow players to auto-respawn on their death. ds.barrels - Allow players to destroy explosive barrels. Backpacks ds.backpack - Open your personal backpack. ds.backpack.keep - Keep backpack contents on death. ds.backpack.* - Use all the permissions. Walkers ds.walker.inv - Open a paralyzed walker personal inventory. ds.walker.backpack - Open an itinerant walker personal backpack. ds.walker.* - Use all the permissions Thirst ds.thirst - Use /Thirst Command. ds.thirst.refill - Use /Thirst Refill command. ds.thirst.refill.others - Use /Thirst Refill <Player> command. ds.thirst.help - Use /Thirst Help command. ds.thirst.* - Use all the permissions. Quests ds.quests - Use all /Quest commands. ds.quests.npc - Right Click to an NPC(Citizens) to open Quests Selection. Must have a specific name and trait /Trait quests. Camp ds.camp.set - Use /SetCamp command. Track

Those permissions are when players right-click a compass to open a GUI track selection. ds.compass - Allow players to open a GUI track selection. ds.track.camp - Allow players to track their camp location. ds.track.zone - Allow players to track a zone location. ds.track.* - Use all the permissions. Spawn Points ds.spawnpoint.set - Use /SetSpawnPoint command. Random Spawn ds.random.spawn - Use /RandomSpawn command. Random Spawn Signs ds.random.spawn.sign.use - Allow players to use a random spawn point teleportation sign. ds.random.spawn.sign.create - Allow players to create a random spawn teleportation sign. ds.random.spawn.sign.break - Allow players to break a random spawn teleportation sign. ds.random.spawn.sign.* - Use all the permissions. Shout (Chat Distance) ds.shout - Use /Shout toggle command. ds.chat.disabled - Disables chat distance for the specific player. Perks ds.perk.receive - Allow players to receive random perks when killing players or zombies. ds.perk.sign.use - Allow players to use a perk sign. ds.perk.sign.break - Allow players to break a perk sign. ds.perk.infinite - Allow players to buy infinite perks without any balance needed. ds.perk.sign.* - Use all the sign permissions. All Permissions ds.* - Use all the permissions.br />

配置

链接