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“DeadSociety”的版本间的差异

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|前置插件=  
 
|前置插件=  
 
|兼容服务端版本=1.9-1.12
 
|兼容服务端版本=1.9-1.12
|作者=  
+
|作者= Nosma_Stew
|網址= [https://www.spigotmc.org/resources/ spigotmc]
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|網址= [https://www.spigotmc.org/resources/%E2%98%A2-deadsociety-%E2%98%A3-zombie-apocalypse-%E2%98%A3.48823/ spigotmc]
 
}}
 
}}
  
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=={{mCColor|&4|> 僵尸特性 <}}==
 
=={{mCColor|&4|> 僵尸特性 <}}==
僵尸不会在白天燃烧.
+
* 僵尸不会在白天燃烧.
僵尸会造成更高的伤害.
+
* 僵尸会造成更高的伤害.
僵尸会跑得更快.
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* 僵尸会跑得更快.
僵尸有几率造成不同类型的感染.
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* 僵尸有几率造成不同类型的感染.
僵尸有几率掉落肠子.
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* 僵尸有几率掉落肠子.
僵尸无法破坏木门.
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* 僵尸无法破坏木门.
僵尸可以被捕捉. 僵尸只能在被麻醉后才能捉到. 注射可以麻痹僵尸.
+
* 僵尸可以被捕捉. 僵尸只能在被麻醉后才能捉到. 注射可以麻痹僵尸.
僵尸在受伤时变得疯狂(速度 & 力量).
+
* 僵尸在受伤时变得疯狂(速度 & 力量).
被麻痹的僵尸拥有可以储存物品的背包. 背包可以放在被麻痹的僵尸身上.
+
* 被麻痹的僵尸拥有可以储存物品的背包. 背包可以放在被麻痹的僵尸身上.
 
=={{mCColor|&2|> 玩家特性 <}}==
 
=={{mCColor|&2|> 玩家特性 <}}==
玩家会口渴.
+
* 玩家会口渴.
玩家在击杀僵尸或其他玩家后可以获得随机奖励.
+
* 玩家在击杀僵尸或其他玩家后可以获得随机奖励.
玩家可以接受无限的击杀任务.
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* 玩家可以接受无限的击杀任务.
玩家可以在发射TNT后创建爆炸屏障. TNT爆炸也会有动态效果.
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* 玩家可以在发射TNT后创建爆炸屏障. TNT爆炸也会有动态效果.
玩家饿死后会获得永久的反胃效果.
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* 玩家饿死后会获得永久的反胃效果.
玩家可以通过指令打开个人背包.
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* 玩家可以通过指令打开个人背包.
玩家可以右击爬上栅栏. 必须在栅栏所在方块才有效.
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* 玩家可以右击爬上栅栏. 必须在栅栏所在方块才有效.
玩家可以右键打开铁门.
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* 玩家可以右键打开铁门.
玩家可以搜寻宝箱.
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* 玩家可以搜寻宝箱.
死后自动重生.
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* 死后自动重生.
玩家可以栖息地并标记其位置.
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* 玩家可以栖息地并标记其位置.
玩家可以在指定范围内聊天. 可以用指令开关这一功能.
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* 玩家可以在指定范围内聊天. 可以用指令开关这一功能.
玩家可以进入辐射区来搜寻更好的战利品.
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* 玩家可以进入辐射区来搜寻更好的战利品.
玩家可以通过右键指南针来追踪地区 | 栖息地的位置.
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* 玩家可以通过右键指南针来追踪地区 | 栖息地的位置.
玩家可以随机传送.
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* 玩家可以随机传送.
玩家在杀死僵尸或其他玩家后可以获得金钱奖励.
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* 玩家在杀死僵尸或其他玩家后可以获得金钱奖励.
玩家可以使用自定义物品. 比如抗生素,止痛药,收音机,手电筒.
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* 玩家可以使用自定义物品. 比如抗生素,止痛药,收音机,手电筒.
Players get an amputation bleeding system after an infected leg amputation that lasts 40 seconds and can only be healed by using a bandage.
+
* 玩家有几率受伤感染并持续流血40秒.只有绷带才能治愈收口.
玩家可以 wear guts to hide from walkers (Depends on the chance).
+
* 玩家可以穿上僵尸的肠子来防止僵尸的进攻 (看脸).
玩家可以 get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source.
+
* 玩家会因用受感染的瓶子饮水而感染. 玩家将因感染而死亡. 另外,在被污染的水源地装水就会导致水瓶被污染 .
Players are able to fill their bottles infinite times from cauldrons.
+
* 玩家可以从炼药锅内无限取水.
Players are able to filter infected water bottles into a cauldron.
+
* 玩家可以用炼药锅来过滤污水.
Players or mobs can be killed by an explosion as they stand or located on a sensor. To create a sensor, you need only 2 Tripwire Hook and String.
+
* 站在传感器附近或上面的玩家或怪物可能会被炸死. 要想创建传感器, 你只需要2个拌线钩.
> General Features <
+
=={{mCColor|&5|> 总体特性 <}}==
A web can deal damage when a player stands on it (Barbed Wire).
+
* 陷入蜘蛛网的玩家会受到伤害 (荆棘蛛丝).
All the custom items with display names will have a hologram when get dropped.
+
* 所有自定义物品会显示物品名并在掉落时显示悬浮文字.
High falls cause players to be slowed down for a few seconds.
+
* 信仰之跃会使玩家因为牛顿之力而缓慢几秒.
Entities can't drop experience points on their death.
+
* 生物死亡不会掉落经验值.
Horses can be spawned with a saddle, the saddle cannot be taken or dropped on horses death.
+
* 可以用马鞍来召唤马, 马鞍无法被取下.
> Admin Features <
+
=={{mCColor|&4|> 管理员特性 <}}==
Create lootable chests.
+
* 创建宝箱.
Create zones. Zones are divided into two categories, safezones & radiation zones.
+
* 创建区域. 区域分为两种. 安全区 & 辐射区.
Edit custom items in the default configuration file.
+
* 可在配置内编辑自定义物品.
Create item sign shops.
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* 创建牌子物品商店.
Edit custom death messages or remove all the default ones.
+
* 可编辑死亡消息.
Block specific mobs from spawning, example: ocelot, skeleton, spider etc.
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* 关闭某种生物的生成, 例如: 豹猫、骷髅、蜘蛛.
Block certain crafting materials from opening, breaking or placing.
+
* 防止打开、破坏或放置某种物品到这些传送点传送点并能让玩家传送到这些传送点.
Create spawn points and allow players to spawn randomly into those locations.
+
=={{mCColor|&4|> 客户端特性 <}}==
> Client Side Features <
+
* 插件开发者 API
Development API
+
* 自动更新配置系统.
Auto Configuration System Update.
+
* 插件更新检测.
Version Update-Check.
+
* 支持多世界.
Multi-World Support.
+
* 支持语言.
Language Support.
 
 
={{mCColor|&8|指令}}=
 
={{mCColor|&8|指令}}=
<br />
+
=={{mCColor|&2|> 默认 <}}==
Default
+
/DS -显示以下指令.
/DS - Shows all the following commands from below.
+
/DS Commands - 显示所有指令.
/DS Commands - Shows all the available commands at Spigot.
+
/DS Permissions - 显示所有权限.
/DS Permissions - Shows all the available permissions at Spigot.
+
/DS Reload - 重载所有配置.
/DS Reload - Reloads all the configuration files.
+
=={{mCColor|&4|> 物品 <}}==
Items
+
/Items [give | list] - 给予或列出物品.
/Items [give | list] - Give or get the list of all the available items.
+
=={{mCColor|&2|> 区域 <}}==
Zones
+
/Zones - 显示关于区域的指令.
/Zones - Shows all the available commands related to zones.
+
/Zones List - 列出所有可以区域.
/Zones List - Shows a list of all the available zones.
+
/Zones Teleport <区域> - 传送到一块区域.
/Zones Teleport <zone> - Teleports to a zone by its name.
+
/Zones Create <区域> <区域类型> - 创建指定类型的区域.
/Zones Create <Zone> <ZoneType> - Creates a zone by its name and type.
+
/Zones Spawn <区域> - 设置一块区域的传送点.
/Zones Spawn <Zone> - Sets a zone spawnpoint by its name.
+
/Zones Remove <区域> -移除一块区域.
/Zones Remove <Zone> - Removes a zone by its name..
+
=={{mCColor|&2|> 战利品编辑 <}}==
Loot Wand
+
/LootWand -获得战利品编辑器法杖.
/LootWand - Get a loot wand to create or edit a loot.
+
=={{mCColor|&2|> 背包指令 <}}==
Backpacks
+
/Backpack -打开你的个人背包.
/Backpack - Open your personal backpack.
+
=={{mCColor|&2|> 口渴度 <}}==
Thirst
+
/Thirst - 显示你的口渴度.
/Thirst - Shows your current thirst.
+
/Thirst Refill - 设置你的口渴度为100%
/Thirst Refill - Set your thirst back to 100%
+
/Thirst Refill <玩家名> - 设置一位玩家的口渴度为100%
/Thirst Refill <Player> - Set a player thirst back to 100%
+
/Thirst Help - 相关指令
/Thirst Help - All available commands
+
=={{mCColor|&2|> 任务 <}}==
Quests
+
/Quest - 显示相关指令.
/Quest - Shows all available commands based on the quests.
+
/Quest Start - 开始一个随机任务.
/Quest Start - Starts a random quest.
+
/Quest Info - 显示任务信息.
/Quest Info - Shows your current quest statistics.
+
/Quest Cancel - 取消任务.
/Quest Cancel - Cancels your current quest.
+
=={{mCColor|&2|> 栖息地 <}}==
Camp
+
/SetCamp - 设置你的栖息地.
/SetCamp - Sets your camp location.
+
=={{mCColor|&4|> 传送点 <}}==
Spawn Points
+
/SetSpawnPoint - 设置玩家的传送点.
/SetSpawnPoint - Sets a spawn point location for players random spawn.
+
/SetSpawnPoint [传送点] - 设置一个已有传送点的传送点.
/SetSpawnPoint [SpawnPoint] - Sets an existing spawn point location for players random spawn.
+
=={{mCColor|&3|> 随机传送 <}}==
Random Spawn
+
/RandomSpawn - 传送到随机一个传送点.
/RandomSpawn - Teleport players to a random spawn point location.
+
=={{mCColor|&4|> 喊话 <}}==
Shout (Chat Distance)
+
/Shout toggle - 开关喊话模式.
/Shout toggle - Toggles chat shout mode.
 
 
={{mCColor|&4|权限}}=
 
={{mCColor|&4|权限}}=
<Default
+
默认:
ds.use - Use /DS command.
+
* ds.use - 使用 /DS 指令.
ds.commands - Use /DS Command.
+
* ds.commands - 使用 /DS 指令.
ds.permissions - Use /DS Permissions command.
+
* ds.permissions - 使用 /DS Permissions 指令.
ds.reload - Use /DS Reload command.
+
* ds.reload - 使用 /DS Reload 指令.
Items
+
物品:
ds.knife - Used to skin animals, perform an amputation, cut the meat or a rope.
+
* ds.knife - 用来切割动物, 截肢, 切肉或切绳子.
ds.guts - While you wearing it, walkers will not be able to target you.
+
* ds.guts - 当你穿上肠子后, 行尸走肉将不会以你为目标.
ds.medpack - Provides regeneration 2 for 10 seconds.
+
* ds.medpack - 获得10秒的生命恢复II.
ds.bandage - Provides regeneration 2 for 10 seconds to others.
+
* ds.bandage - 获得10秒的生命恢复II.
ds.flashlight - Right click to turn toggle on and off.
+
* ds.flashlight -右键开关灯.
ds.antibiotics - Used to cure yourself of food poisoning and walker bites.
+
* ds.antibiotics - 用来治愈你的食物中毒或僵尸病毒.
ds.painkillers - Provides damage resistance 2 and slowness 1 for 20 seconds.
+
* ds.painkillers - 获得20秒的伤害吸收II和缓慢I.
ds.stimpak - Provides max health and speed 1 for 10 seconds.
+
* ds.stimpak - 获得10秒的速度和最大生命值I.
ds.injection - Right click on a walker to paralyze it.
+
* ds.injection - 右键行尸走肉使其麻痹.
ds.radio - Radio Commands: #backup - Request backup.
+
* ds.radio - 收音机指令: #backup - 备份请求.
ds.c4 - C-4 is stable and an explosion can only be initiated on its placement with a password activation.
+
* ds.c4 - C4会在输入密码后定时引爆.
ds.flaregun - It is typically used for signalling, as distress and signalling for people at sea or from the ground to aircraft.
+
* ds.flaregun - 用来发射信号,可以让附近的玩家看到.
ds.items.* - Use all the items.
+
* ds.items.* - 使用所有物品.
ds.items.cmd - Use /Items command.
+
* ds.items.cmd - 使用 /Items 指令.
Item Shop
+
物品商店:
ds.items.shop.use - Allow purchasing items by right-clicking the sign.
+
* ds.items.shop.use - 允许右键牌子购买物品.
ds.items.shop.create - Allow players to create an item shop.
+
* ds.items.shop.create - 允许创建牌子商店.
ds.items.shop.break - Allow players to break an item shop.
+
* ds.items.shop.break - 允许玩家破坏牌子商店.
ds.items.infinite - Allow players to buy infinite items without any balance needed.
+
* ds.items.infinite - 允许玩家免费购买物品.
ds.items.shop.* - Use all the sign permissions.
+
* ds.items.shop.* - 物品商店所有权限.
Zones
+
区域:
ds.zone.use - Use /Zones command.
+
* ds.zone.use - 使用 /Zones 指令.
ds.zone.list - Use /Zones List command.
+
* ds.zone.list - 使用 /Zones List 指令.
ds.zone.teleport - Use /Zones Teleport command.
+
* ds.zone.teleport - 使用 /Zones Teleport 指令.
ds.zone.create - Use /Zones Create command.
+
* ds.zone.create - 使用 /Zones Create 指令.
ds.zone.spawn - Use /Zones Spawn command.
+
* ds.zone.spawn - 使用 /Zones Spawn 指令.
ds.zone.remove - Use /Zones Remove command.
+
* ds.zone.remove - 使用 /Zones Remove 指令.
ds.zone.immune - It will ignore radiation effects being spread by making the player immune.
+
* ds.zone.immune - It will ignore radiation effects being spread by making the player immune.
ds.zone.* - Use all the permissions.
+
* ds.zone.* - 所有相关权限.
Zone Signs
+
区域牌子:
ds.zone.sign.use - Allow players to use a zone teleportation sign.
+
* ds.zone.sign.use - Allow players to use a zone teleportation sign.
ds.zone.sign.create - Allow players to create a zone teleportation sign.
+
* ds.zone.sign.create - Allow players to create a zone teleportation sign.
ds.zone.sign.break - Allow players to break a zone teleportation sign.
+
* ds.zone.sign.break - Allow players to break a zone teleportation sign.
ds.zone.sign.* - Use all the permissions.
+
* ds.zone.sign.* - 所有相关权限.
Block Materials
+
阻止打开方块:<br />
Opening:
+
 
ds.open.<material> - Allow players to open certain crafting blocks that are cancelled(in the list).
+
打开:
ds.open - Allow players to open all the blocks.
+
* ds.open.<material> - Allow players to open certain crafting blocks that are cancelled(in the list).
For example, if you blocked a Dispenser, the permission would be ds.open.dispenser
+
* ds.open - Allow players to open all the blocks.
 +
* For example, if you blocked a Dispenser, the permission would be ds.open.dispenser
  
Breaking:
+
破坏:
 
ds.break.<material> - Allow players to break certain crafting blocks that are cancelled(not in the list).
 
ds.break.<material> - Allow players to break certain crafting blocks that are cancelled(not in the list).
 
ds.break - Allow players to break all the blocks.
 
ds.break - Allow players to break all the blocks.
 
For example, if you blocked a Chest, the permission would be ds.break.chest
 
For example, if you blocked a Chest, the permission would be ds.break.chest
  
Placing:
+
放置:
 
ds.place.<material> - Allow players to place certain crafting blocks that are cancelled(not in the list).
 
ds.place.<material> - Allow players to place certain crafting blocks that are cancelled(not in the list).
 
ds.place - Allow players to place all the blocks.
 
ds.place - Allow players to place all the blocks.
 
For example, if you blocked a Diamond Ore, the permission would be ds.place.diamondore
 
For example, if you blocked a Diamond Ore, the permission would be ds.place.diamondore
  
Loot Wand
+
战利品编辑器:
ds.loot.create - Create a loot with a loot wand.
+
ds.loot.create - 创建战利品.
ds.loot.break - Break a loot with a loot wand.
+
ds.loot.break - 破坏战利品.
ds.loot.cmd - Use /LootWand command.
+
ds.loot.cmd - 使用 /LootWand 指令.
ds.loot.* - Use all the permissions.
+
ds.loot.* - 战利品编辑器所有权限.
Infection
+
感染:
 
ds.infection.immune - It will ignore infection being spread by making the player immune.
 
ds.infection.immune - It will ignore infection being spread by making the player immune.
 
ds.infection.cmd - Execute commands when infection commands cancellation is true. Keep in mind, this permission works only before infection happens.
 
ds.infection.cmd - Execute commands when infection commands cancellation is true. Keep in mind, this permission works only before infection happens.
Survival
+
生成:
 
ds.irondoor - Allow players to open an iron door by right-clicking.
 
ds.irondoor - Allow players to open an iron door by right-clicking.
 
ds.waterbottle - Allow players to have infinite water bottle sources from cauldrons.
 
ds.waterbottle - Allow players to have infinite water bottle sources from cauldrons.
第212行: 第211行:
 
ds.respawn - Allow players to auto-respawn on their death.
 
ds.respawn - Allow players to auto-respawn on their death.
 
ds.barrels - Allow players to destroy explosive barrels.
 
ds.barrels - Allow players to destroy explosive barrels.
Backpacks
+
背包:
 
ds.backpack - Open your personal backpack.
 
ds.backpack - Open your personal backpack.
 
ds.backpack.keep - Keep backpack contents on death.
 
ds.backpack.keep - Keep backpack contents on death.
ds.backpack.* - Use all the permissions.
+
ds.backpack.* - 所有相关权限.
Walkers
+
行尸走肉:
 
ds.walker.inv - Open a paralyzed walker personal inventory.
 
ds.walker.inv - Open a paralyzed walker personal inventory.
 
ds.walker.backpack - Open an itinerant walker personal backpack.
 
ds.walker.backpack - Open an itinerant walker personal backpack.
ds.walker.* - Use all the permissions
+
ds.walker.* - 所有相关权限
Thirst
+
口渴度:
ds.thirst - Use /Thirst Command.
+
ds.thirst - 使用 /Thirst 指令.
ds.thirst.refill - Use /Thirst Refill command.
+
ds.thirst.refill - 使用 /Thirst Refill 指令.
ds.thirst.refill.others - Use /Thirst Refill <Player> command.
+
ds.thirst.refill.others - 使用 /Thirst Refill <Player> 指令.
ds.thirst.help - Use /Thirst Help command.
+
ds.thirst.help - 使用 /Thirst Help 指令.
ds.thirst.* - Use all the permissions.
+
ds.thirst.* - 所有相关权限.
Quests
+
任务:
ds.quests - Use all /Quest commands.
+
ds.quests - 使用所有的 /Quest 指令.
ds.quests.npc - Right Click to an NPC(Citizens) to open Quests Selection. Must have a specific name and trait /Trait quests.
+
ds.quests.npc - 右键NPC来选择任务.
Camp
+
栖息地:
ds.camp.set - Use /SetCamp command.
+
* ds.camp.set - 使用 /SetCamp 指令.
Track
+
地点追踪:<br />
  
Those permissions are when players right-click a compass to open a GUI track selection.
+
这些权限作用于玩家右键指南针来打开菜单来追踪位置.
ds.compass - Allow players to open a GUI track selection.
+
* ds.compass - 允许玩家打开菜单.
ds.track.camp - Allow players to track their camp location.
+
* ds.track.camp - 允许玩家追踪栖息地位置.
ds.track.zone - Allow players to track a zone location.
+
* ds.track.zone - 允许玩家最终一块区域的位置.
ds.track.* - Use all the permissions.
+
* ds.track.* - 所有相关权限.
Spawn Points
+
传送点:
ds.spawnpoint.set - Use /SetSpawnPoint command.
+
* ds.spawnpoint.set - 使用 /SetSpawnPoint 指令.
 
Random Spawn
 
Random Spawn
ds.random.spawn - Use /RandomSpawn command.
+
ds.random.spawn - 使用 /RandomSpawn 指令.
Random Spawn Signs
+
随机传送牌子:
 
ds.random.spawn.sign.use - Allow players to use a random spawn point teleportation sign.
 
ds.random.spawn.sign.use - Allow players to use a random spawn point teleportation sign.
 
ds.random.spawn.sign.create - Allow players to create a random spawn teleportation sign.
 
ds.random.spawn.sign.create - Allow players to create a random spawn teleportation sign.
 
ds.random.spawn.sign.break - Allow players to break a random spawn teleportation sign.
 
ds.random.spawn.sign.break - Allow players to break a random spawn teleportation sign.
ds.random.spawn.sign.* - Use all the permissions.
+
ds.random.spawn.sign.* - 所有相关权限.
 
Shout (Chat Distance)
 
Shout (Chat Distance)
ds.shout - Use /Shout toggle command.
+
ds.shout - 使用 /Shout toggle 指令.
 
ds.chat.disabled - Disables chat distance for the specific player.
 
ds.chat.disabled - Disables chat distance for the specific player.
 
Perks
 
Perks
第257行: 第256行:
 
ds.perk.sign.* - Use all the sign permissions.
 
ds.perk.sign.* - Use all the sign permissions.
 
All Permissions
 
All Permissions
ds.* - Use all the permissions.br />
+
ds.* - 所有相关权限.br />
  
 
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={{mCColor|&9|链接}}=
 
={{mCColor|&9|链接}}=

2018年9月8日 (六) 21:48的版本

DeadSociety
外文名DeadSociety
作者Nosma_Stew
插件类型Spigot / CraftBukkit
最新版本5.7.2
兼容服务端1.9-1.12
源地址http://dev.bukkit.org/bukkit-plugins/DeadSociety

介绍

如果社会礼崩乐坏会发生什么? 如果没有人能够拯救你你又该怎么办?
面对灾厄,你不能只担忧而坐以待毙,你应该行动起来,准备面对难以预知的未来.
尸潮涌至,末日将至.欲想苟活于末世,唯有与幸存者戮力同心.
病毒仍在幸存者中扩散而引起恐慌. 你必须准备好充足的物资来抵御怪物们的进攻.

前置


必要前置

> Java 8

非必要前置

[1] Vault 和经济插件

> 用于支持击杀奖励、任务或其他功能.

[2] WorldEdit 和 WorldGuard

> 用于设置区域.

请安装最新版本的 WorldGuard | WorldEdit.

[3] Citizens

> 用于任务.

用NPC来显示任务,你需要在lang.yml内设置指定的NPC并用 /Trait 设置任务.

请使用最新版本的Citizens.

特点


大多数特性都可以自定义 <​

> 僵尸特性 <

  • 僵尸不会在白天燃烧.
  • 僵尸会造成更高的伤害.
  • 僵尸会跑得更快.
  • 僵尸有几率造成不同类型的感染.
  • 僵尸有几率掉落肠子.
  • 僵尸无法破坏木门.
  • 僵尸可以被捕捉. 僵尸只能在被麻醉后才能捉到. 注射可以麻痹僵尸.
  • 僵尸在受伤时变得疯狂(速度 & 力量).
  • 被麻痹的僵尸拥有可以储存物品的背包. 背包可以放在被麻痹的僵尸身上.

> 玩家特性 <

  • 玩家会口渴.
  • 玩家在击杀僵尸或其他玩家后可以获得随机奖励.
  • 玩家可以接受无限的击杀任务.
  • 玩家可以在发射TNT后创建爆炸屏障. TNT爆炸也会有动态效果.
  • 玩家饿死后会获得永久的反胃效果.
  • 玩家可以通过指令打开个人背包.
  • 玩家可以右击爬上栅栏. 必须在栅栏所在方块才有效.
  • 玩家可以右键打开铁门.
  • 玩家可以搜寻宝箱.
  • 死后自动重生.
  • 玩家可以栖息地并标记其位置.
  • 玩家可以在指定范围内聊天. 可以用指令开关这一功能.
  • 玩家可以进入辐射区来搜寻更好的战利品.
  • 玩家可以通过右键指南针来追踪地区 | 栖息地的位置.
  • 玩家可以随机传送.
  • 玩家在杀死僵尸或其他玩家后可以获得金钱奖励.
  • 玩家可以使用自定义物品. 比如抗生素,止痛药,收音机,手电筒.
  • 玩家有几率受伤感染并持续流血40秒.只有绷带才能治愈收口.
  • 玩家可以穿上僵尸的肠子来防止僵尸的进攻 (看脸).
  • 玩家会因用受感染的瓶子饮水而感染. 玩家将因感染而死亡. 另外,在被污染的水源地装水就会导致水瓶被污染 .
  • 玩家可以从炼药锅内无限取水.
  • 玩家可以用炼药锅来过滤污水.
  • 站在传感器附近或上面的玩家或怪物可能会被炸死. 要想创建传感器, 你只需要2个拌线钩.

> 总体特性 <

  • 陷入蜘蛛网的玩家会受到伤害 (荆棘蛛丝).
  • 所有自定义物品会显示物品名并在掉落时显示悬浮文字.
  • 信仰之跃会使玩家因为牛顿之力而缓慢几秒.
  • 生物死亡不会掉落经验值.
  • 可以用马鞍来召唤马, 马鞍无法被取下.

> 管理员特性 <

  • 创建宝箱.
  • 创建区域. 区域分为两种. 安全区 & 辐射区.
  • 可在配置内编辑自定义物品.
  • 创建牌子物品商店.
  • 可编辑死亡消息.
  • 关闭某种生物的生成, 例如: 豹猫、骷髅、蜘蛛.
  • 防止打开、破坏或放置某种物品到这些传送点传送点并能让玩家传送到这些传送点.

> 客户端特性 <

  • 插件开发者 API
  • 自动更新配置系统.
  • 插件更新检测.
  • 支持多世界.
  • 支持语言.

指令

> 默认 <

/DS -显示以下指令. /DS Commands - 显示所有指令. /DS Permissions - 显示所有权限. /DS Reload - 重载所有配置.

> 物品 <

/Items [give | list] - 给予或列出物品.

> 区域 <

/Zones - 显示关于区域的指令. /Zones List - 列出所有可以区域. /Zones Teleport <区域> - 传送到一块区域. /Zones Create <区域> <区域类型> - 创建指定类型的区域. /Zones Spawn <区域> - 设置一块区域的传送点. /Zones Remove <区域> -移除一块区域.

> 战利品编辑 <

/LootWand -获得战利品编辑器法杖.

> 背包指令 <

/Backpack -打开你的个人背包.

> 口渴度 <

/Thirst - 显示你的口渴度. /Thirst Refill - 设置你的口渴度为100% /Thirst Refill <玩家名> - 设置一位玩家的口渴度为100% /Thirst Help - 相关指令

> 任务 <

/Quest - 显示相关指令. /Quest Start - 开始一个随机任务. /Quest Info - 显示任务信息. /Quest Cancel - 取消任务.

> 栖息地 <

/SetCamp - 设置你的栖息地.

> 传送点 <

/SetSpawnPoint - 设置玩家的传送点. /SetSpawnPoint [传送点] - 设置一个已有传送点的传送点.

> 随机传送 <

/RandomSpawn - 传送到随机一个传送点.

> 喊话 <

/Shout toggle - 开关喊话模式.

权限

默认:

  • ds.use - 使用 /DS 指令.
  • ds.commands - 使用 /DS 指令.
  • ds.permissions - 使用 /DS Permissions 指令.
  • ds.reload - 使用 /DS Reload 指令.

物品:

  • ds.knife - 用来切割动物, 截肢, 切肉或切绳子.
  • ds.guts - 当你穿上肠子后, 行尸走肉将不会以你为目标.
  • ds.medpack - 获得10秒的生命恢复II.
  • ds.bandage - 获得10秒的生命恢复II.
  • ds.flashlight -右键开关灯.
  • ds.antibiotics - 用来治愈你的食物中毒或僵尸病毒.
  • ds.painkillers - 获得20秒的伤害吸收II和缓慢I.
  • ds.stimpak - 获得10秒的速度和最大生命值I.
  • ds.injection - 右键行尸走肉使其麻痹.
  • ds.radio - 收音机指令: #backup - 备份请求.
  • ds.c4 - C4会在输入密码后定时引爆.
  • ds.flaregun - 用来发射信号,可以让附近的玩家看到.
  • ds.items.* - 使用所有物品.
  • ds.items.cmd - 使用 /Items 指令.

物品商店:

  • ds.items.shop.use - 允许右键牌子购买物品.
  • ds.items.shop.create - 允许创建牌子商店.
  • ds.items.shop.break - 允许玩家破坏牌子商店.
  • ds.items.infinite - 允许玩家免费购买物品.
  • ds.items.shop.* - 物品商店所有权限.

区域:

  • ds.zone.use - 使用 /Zones 指令.
  • ds.zone.list - 使用 /Zones List 指令.
  • ds.zone.teleport - 使用 /Zones Teleport 指令.
  • ds.zone.create - 使用 /Zones Create 指令.
  • ds.zone.spawn - 使用 /Zones Spawn 指令.
  • ds.zone.remove - 使用 /Zones Remove 指令.
  • ds.zone.immune - It will ignore radiation effects being spread by making the player immune.
  • ds.zone.* - 所有相关权限.

区域牌子:

  • ds.zone.sign.use - Allow players to use a zone teleportation sign.
  • ds.zone.sign.create - Allow players to create a zone teleportation sign.
  • ds.zone.sign.break - Allow players to break a zone teleportation sign.
  • ds.zone.sign.* - 所有相关权限.

阻止打开方块:

打开:

  • ds.open.<material> - Allow players to open certain crafting blocks that are cancelled(in the list).
  • ds.open - Allow players to open all the blocks.
  • For example, if you blocked a Dispenser, the permission would be ds.open.dispenser

破坏: ds.break.<material> - Allow players to break certain crafting blocks that are cancelled(not in the list). ds.break - Allow players to break all the blocks. For example, if you blocked a Chest, the permission would be ds.break.chest

放置: ds.place.<material> - Allow players to place certain crafting blocks that are cancelled(not in the list). ds.place - Allow players to place all the blocks. For example, if you blocked a Diamond Ore, the permission would be ds.place.diamondore

战利品编辑器: ds.loot.create - 创建战利品. ds.loot.break - 破坏战利品. ds.loot.cmd - 使用 /LootWand 指令. ds.loot.* - 战利品编辑器所有权限. 感染: ds.infection.immune - It will ignore infection being spread by making the player immune. ds.infection.cmd - Execute commands when infection commands cancellation is true. Keep in mind, this permission works only before infection happens. 生成: ds.irondoor - Allow players to open an iron door by right-clicking. ds.waterbottle - Allow players to have infinite water bottle sources from cauldrons. ds.climbing - Allow players to climb fences. ds.leash - Allow players to leash zombies while paralyzed. ds.fall - Allow players to avoid slowness effect on fall. ds.sensors - Allow players to avoid sensors explosion as they stand or located on a sensor. ds.respawn - Allow players to auto-respawn on their death. ds.barrels - Allow players to destroy explosive barrels. 背包: ds.backpack - Open your personal backpack. ds.backpack.keep - Keep backpack contents on death. ds.backpack.* - 所有相关权限. 行尸走肉: ds.walker.inv - Open a paralyzed walker personal inventory. ds.walker.backpack - Open an itinerant walker personal backpack. ds.walker.* - 所有相关权限 口渴度: ds.thirst - 使用 /Thirst 指令. ds.thirst.refill - 使用 /Thirst Refill 指令. ds.thirst.refill.others - 使用 /Thirst Refill <Player> 指令. ds.thirst.help - 使用 /Thirst Help 指令. ds.thirst.* - 所有相关权限. 任务: ds.quests - 使用所有的 /Quest 指令. ds.quests.npc - 右键NPC来选择任务. 栖息地:

  • ds.camp.set - 使用 /SetCamp 指令.

地点追踪:

这些权限作用于玩家右键指南针来打开菜单来追踪位置.

  • ds.compass - 允许玩家打开菜单.
  • ds.track.camp - 允许玩家追踪栖息地位置.
  • ds.track.zone - 允许玩家最终一块区域的位置.
  • ds.track.* - 所有相关权限.

传送点:

  • ds.spawnpoint.set - 使用 /SetSpawnPoint 指令.

Random Spawn ds.random.spawn - 使用 /RandomSpawn 指令. 随机传送牌子: ds.random.spawn.sign.use - Allow players to use a random spawn point teleportation sign. ds.random.spawn.sign.create - Allow players to create a random spawn teleportation sign. ds.random.spawn.sign.break - Allow players to break a random spawn teleportation sign. ds.random.spawn.sign.* - 所有相关权限. Shout (Chat Distance) ds.shout - 使用 /Shout toggle 指令. ds.chat.disabled - Disables chat distance for the specific player. Perks ds.perk.receive - Allow players to receive random perks when killing players or zombies. ds.perk.sign.use - Allow players to use a perk sign. ds.perk.sign.break - Allow players to break a perk sign. ds.perk.infinite - Allow players to buy infinite perks without any balance needed. ds.perk.sign.* - Use all the sign permissions. All Permissions ds.* - 所有相关权限.br />

配置

链接