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“DeadSociety”的版本间的差异

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第12行: 第12行:
  
 
={{mCColor|&2|介绍}}=
 
={{mCColor|&2|介绍}}=
如果社会礼崩乐坏会发生什么? 如果没有人能够拯救你你又该怎么办? 面对灾厄,你不能只担忧而坐以待毙,你应该行动起来,准备面对难以预知的未来. 尸潮涌至,末日将至.欲想苟活于末世,唯有与幸存者戮力同心.病毒仍在幸存者中扩散而引起恐慌. 你必须准备好充足的物资来抵御怪物们的进攻.
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如果社会礼崩乐坏会发生什么? 如果没有人能够拯救你你又该怎么办?<br />
 +
面对灾厄,你不能只担忧而坐以待毙,你应该行动起来,准备面对难以预知的未来.<br />
 +
尸潮涌至,末日将至.欲想苟活于末世,唯有与幸存者戮力同心.<br />
 +
病毒仍在幸存者中扩散而引起恐慌. 你必须准备好充足的物资来抵御怪物们的进攻.<br />
 
={{mCColor|&8|前置}}=
 
={{mCColor|&8|前置}}=
 
<br />
 
<br />
第22行: 第25行:
 
[1] Vault 和经济插件
 
[1] Vault 和经济插件
  
> This is a soft-depend and its required only for Economy features such as Killing Rewards, Quests or any other feature that supports Vault (Perks -> DOUBLE_REWARD).
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> 用于支持击杀奖励、任务或其他功能.
  
 
[2] WorldEdit 和 WorldGuard  
 
[2] WorldEdit 和 WorldGuard  
  
> This is a soft-depend and its required only for Zones.
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> 用于设置区域.
  
Please note that WorldGuard | WorldEdit latest version is required.
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请安装最新版本的 WorldGuard | WorldEdit.
  
 
[3] Citizens  
 
[3] Citizens  
  
> This is a soft-depend and its required only for Quests.  
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> 用于任务.  
  
By using Citizens for the Quests, your NPC must have a specific name that can be found in the lang.yml and also a trait by doing /Trait quests.
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用NPC来显示任务,你需要在lang.yml内设置指定的NPC并用 /Trait 设置任务.
  
Please note that Citizens latest version is required.  
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请使用最新版本的Citizens.  
 
={{mCColor|&1|特点}}=
 
={{mCColor|&1|特点}}=
 
<br />
 
<br />
Most of the features are customizable <​
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大多数特性都可以自定义 <​
  
> Zombie Features <
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=={{mCColor|&4|> 僵尸特性 <}}==
Zombies not burning during daylight.
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僵尸不会在白天燃烧.
Zombies can deal insane damage based on the customized rate.
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僵尸会造成更高的伤害.
Zombies can walk way faster based on the customized rate.
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僵尸会跑得更快.
Zombies can cause random infection types to players based on the rate of infection.
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僵尸有几率造成不同类型的感染.
Zombies can drop guts based on the customized rate.
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僵尸有几率掉落肠子.
Zombies can't break wooden doors.
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僵尸无法破坏木门.
Zombies can be leashed. A zombie can be leashed only while paralyzed. An injection can paralyze a zombie.
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僵尸可以被捕捉. 僵尸只能在被麻醉后才能捉到. 注射可以麻痹僵尸.
Mad zombies (Speed & Strength) when taking damage.
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僵尸在受伤时变得疯狂(速度 & 力量).
Paralyzed Walkers can have a backpack to save contents. A backpack can be placed on a Paralyzed Walker while its inventory is open.
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被麻痹的僵尸拥有可以储存物品的背包. 背包可以放在被麻痹的僵尸身上.
> Player Features <
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=={{mCColor|&2|> 玩家特性 <}}==
Players can have a thirst system.
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玩家会口渴.
Players can buy or receive random perks when killing zombies or players.
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玩家在击杀僵尸或其他玩家后可以获得随机奖励.
Players can have unlimited killing quests.
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玩家可以接受无限的击杀任务.
Players can create barrel explosions when shooting a TNT. While shooting, there is also a block breaking animation.
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玩家可以在发射TNT后创建爆炸屏障. TNT爆炸也会有动态效果.
Players get permanent nausea when hungry to death.
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玩家饿死后会获得永久的反胃效果.
Players can have a personal backpack by using a command.
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玩家可以通过指令打开个人背包.
Players can climb a fence by right-clicking. You have to be on the same block of a fence to do that.
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玩家可以右击爬上栅栏. 必须在栅栏所在方块才有效.
Players can open iron doors by right-clicking.
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玩家可以右键打开铁门.
Players can find and open lootable chests.
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玩家可以搜寻宝箱.
Players can auto-respawn on their death.
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死后自动重生.
Players can set their own camp location and track it.
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玩家可以栖息地并标记其位置.
Players can chat in a specific distance. They can always change their mode if they want to talk to everyone by a command.
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玩家可以在指定范围内聊天. 可以用指令开关这一功能.
Players can enter radiation zones to search better lootable chest supplies and do their best to survive the radiation.
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玩家可以进入辐射区来搜寻更好的战利品.
Players can track zones | camp locations while holding and right-clicking a compass.
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玩家可以通过右键指南针来追踪地区 | 栖息地的位置.
Players can be teleported randomly based on the spawn point locations.
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玩家可以随机传送.
Players will receive currency rewards when killing another player or a zombie.
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玩家在杀死僵尸或其他玩家后可以获得金钱奖励.
Players can use custom items for their survival. Such as antibiotics, painkillers, radio, flashlight etc.
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玩家可以使用自定义物品. 比如抗生素,止痛药,收音机,手电筒.
 
Players get an amputation bleeding system after an infected leg amputation that lasts 40 seconds and can only be healed by using a bandage.
 
Players get an amputation bleeding system after an infected leg amputation that lasts 40 seconds and can only be healed by using a bandage.
Players can wear guts to hide from walkers (Depends on the chance).
+
玩家可以 wear guts to hide from walkers (Depends on the chance).
Players can get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source.
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玩家可以 get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source.
 
Players are able to fill their bottles infinite times from cauldrons.
 
Players are able to fill their bottles infinite times from cauldrons.
 
Players are able to filter infected water bottles into a cauldron.
 
Players are able to filter infected water bottles into a cauldron.

2018年9月8日 (六) 18:47的版本

DeadSociety
外文名DeadSociety
插件类型Spigot / CraftBukkit
最新版本5.7.2
兼容服务端1.9-1.12
源地址http://dev.bukkit.org/bukkit-plugins/DeadSociety

介绍

如果社会礼崩乐坏会发生什么? 如果没有人能够拯救你你又该怎么办?
面对灾厄,你不能只担忧而坐以待毙,你应该行动起来,准备面对难以预知的未来.
尸潮涌至,末日将至.欲想苟活于末世,唯有与幸存者戮力同心.
病毒仍在幸存者中扩散而引起恐慌. 你必须准备好充足的物资来抵御怪物们的进攻.

前置


必要前置

> Java 8

非必要前置

[1] Vault 和经济插件

> 用于支持击杀奖励、任务或其他功能.

[2] WorldEdit 和 WorldGuard

> 用于设置区域.

请安装最新版本的 WorldGuard | WorldEdit.

[3] Citizens

> 用于任务.

用NPC来显示任务,你需要在lang.yml内设置指定的NPC并用 /Trait 设置任务.

请使用最新版本的Citizens.

特点


大多数特性都可以自定义 <​

> 僵尸特性 <

僵尸不会在白天燃烧. 僵尸会造成更高的伤害. 僵尸会跑得更快. 僵尸有几率造成不同类型的感染. 僵尸有几率掉落肠子. 僵尸无法破坏木门. 僵尸可以被捕捉. 僵尸只能在被麻醉后才能捉到. 注射可以麻痹僵尸. 僵尸在受伤时变得疯狂(速度 & 力量). 被麻痹的僵尸拥有可以储存物品的背包. 背包可以放在被麻痹的僵尸身上.

> 玩家特性 <

玩家会口渴. 玩家在击杀僵尸或其他玩家后可以获得随机奖励. 玩家可以接受无限的击杀任务. 玩家可以在发射TNT后创建爆炸屏障. TNT爆炸也会有动态效果. 玩家饿死后会获得永久的反胃效果. 玩家可以通过指令打开个人背包. 玩家可以右击爬上栅栏. 必须在栅栏所在方块才有效. 玩家可以右键打开铁门. 玩家可以搜寻宝箱. 死后自动重生. 玩家可以栖息地并标记其位置. 玩家可以在指定范围内聊天. 可以用指令开关这一功能. 玩家可以进入辐射区来搜寻更好的战利品. 玩家可以通过右键指南针来追踪地区 | 栖息地的位置. 玩家可以随机传送. 玩家在杀死僵尸或其他玩家后可以获得金钱奖励. 玩家可以使用自定义物品. 比如抗生素,止痛药,收音机,手电筒. Players get an amputation bleeding system after an infected leg amputation that lasts 40 seconds and can only be healed by using a bandage. 玩家可以 wear guts to hide from walkers (Depends on the chance). 玩家可以 get a water infection if they drink an infected water bottle. The player will die from infection on consumption. Also, an infected water bottle can be created when filling an empty water bottle from an infected water source. Players are able to fill their bottles infinite times from cauldrons. Players are able to filter infected water bottles into a cauldron. Players or mobs can be killed by an explosion as they stand or located on a sensor. To create a sensor, you need only 2 Tripwire Hook and String. > General Features < A web can deal damage when a player stands on it (Barbed Wire). All the custom items with display names will have a hologram when get dropped. High falls cause players to be slowed down for a few seconds. Entities can't drop experience points on their death. Horses can be spawned with a saddle, the saddle cannot be taken or dropped on horses death. > Admin Features < Create lootable chests. Create zones. Zones are divided into two categories, safezones & radiation zones. Edit custom items in the default configuration file. Create item sign shops. Edit custom death messages or remove all the default ones. Block specific mobs from spawning, example: ocelot, skeleton, spider etc. Block certain crafting materials from opening, breaking or placing. Create spawn points and allow players to spawn randomly into those locations. > Client Side Features < Development API Auto Configuration System Update. Version Update-Check. Multi-World Support. Language Support.

指令


Default /DS - Shows all the following commands from below. /DS Commands - Shows all the available commands at Spigot. /DS Permissions - Shows all the available permissions at Spigot. /DS Reload - Reloads all the configuration files. Items /Items [give | list] - Give or get the list of all the available items. Zones /Zones - Shows all the available commands related to zones. /Zones List - Shows a list of all the available zones. /Zones Teleport <zone> - Teleports to a zone by its name. /Zones Create <Zone> <ZoneType> - Creates a zone by its name and type. /Zones Spawn <Zone> - Sets a zone spawnpoint by its name. /Zones Remove <Zone> - Removes a zone by its name.. Loot Wand /LootWand - Get a loot wand to create or edit a loot. Backpacks /Backpack - Open your personal backpack. Thirst /Thirst - Shows your current thirst. /Thirst Refill - Set your thirst back to 100% /Thirst Refill <Player> - Set a player thirst back to 100% /Thirst Help - All available commands Quests /Quest - Shows all available commands based on the quests. /Quest Start - Starts a random quest. /Quest Info - Shows your current quest statistics. /Quest Cancel - Cancels your current quest. Camp /SetCamp - Sets your camp location. Spawn Points /SetSpawnPoint - Sets a spawn point location for players random spawn. /SetSpawnPoint [SpawnPoint] - Sets an existing spawn point location for players random spawn. Random Spawn /RandomSpawn - Teleport players to a random spawn point location. Shout (Chat Distance) /Shout toggle - Toggles chat shout mode.

权限

<Default ds.use - Use /DS command. ds.commands - Use /DS Command. ds.permissions - Use /DS Permissions command. ds.reload - Use /DS Reload command. Items ds.knife - Used to skin animals, perform an amputation, cut the meat or a rope. ds.guts - While you wearing it, walkers will not be able to target you. ds.medpack - Provides regeneration 2 for 10 seconds. ds.bandage - Provides regeneration 2 for 10 seconds to others. ds.flashlight - Right click to turn toggle on and off. ds.antibiotics - Used to cure yourself of food poisoning and walker bites. ds.painkillers - Provides damage resistance 2 and slowness 1 for 20 seconds. ds.stimpak - Provides max health and speed 1 for 10 seconds. ds.injection - Right click on a walker to paralyze it. ds.radio - Radio Commands: #backup - Request backup. ds.c4 - C-4 is stable and an explosion can only be initiated on its placement with a password activation. ds.flaregun - It is typically used for signalling, as distress and signalling for people at sea or from the ground to aircraft. ds.items.* - Use all the items. ds.items.cmd - Use /Items command. Item Shop ds.items.shop.use - Allow purchasing items by right-clicking the sign. ds.items.shop.create - Allow players to create an item shop. ds.items.shop.break - Allow players to break an item shop. ds.items.infinite - Allow players to buy infinite items without any balance needed. ds.items.shop.* - Use all the sign permissions. Zones ds.zone.use - Use /Zones command. ds.zone.list - Use /Zones List command. ds.zone.teleport - Use /Zones Teleport command. ds.zone.create - Use /Zones Create command. ds.zone.spawn - Use /Zones Spawn command. ds.zone.remove - Use /Zones Remove command. ds.zone.immune - It will ignore radiation effects being spread by making the player immune. ds.zone.* - Use all the permissions. Zone Signs ds.zone.sign.use - Allow players to use a zone teleportation sign. ds.zone.sign.create - Allow players to create a zone teleportation sign. ds.zone.sign.break - Allow players to break a zone teleportation sign. ds.zone.sign.* - Use all the permissions. Block Materials Opening: ds.open.<material> - Allow players to open certain crafting blocks that are cancelled(in the list). ds.open - Allow players to open all the blocks. For example, if you blocked a Dispenser, the permission would be ds.open.dispenser

Breaking: ds.break.<material> - Allow players to break certain crafting blocks that are cancelled(not in the list). ds.break - Allow players to break all the blocks. For example, if you blocked a Chest, the permission would be ds.break.chest

Placing: ds.place.<material> - Allow players to place certain crafting blocks that are cancelled(not in the list). ds.place - Allow players to place all the blocks. For example, if you blocked a Diamond Ore, the permission would be ds.place.diamondore

Loot Wand ds.loot.create - Create a loot with a loot wand. ds.loot.break - Break a loot with a loot wand. ds.loot.cmd - Use /LootWand command. ds.loot.* - Use all the permissions. Infection ds.infection.immune - It will ignore infection being spread by making the player immune. ds.infection.cmd - Execute commands when infection commands cancellation is true. Keep in mind, this permission works only before infection happens. Survival ds.irondoor - Allow players to open an iron door by right-clicking. ds.waterbottle - Allow players to have infinite water bottle sources from cauldrons. ds.climbing - Allow players to climb fences. ds.leash - Allow players to leash zombies while paralyzed. ds.fall - Allow players to avoid slowness effect on fall. ds.sensors - Allow players to avoid sensors explosion as they stand or located on a sensor. ds.respawn - Allow players to auto-respawn on their death. ds.barrels - Allow players to destroy explosive barrels. Backpacks ds.backpack - Open your personal backpack. ds.backpack.keep - Keep backpack contents on death. ds.backpack.* - Use all the permissions. Walkers ds.walker.inv - Open a paralyzed walker personal inventory. ds.walker.backpack - Open an itinerant walker personal backpack. ds.walker.* - Use all the permissions Thirst ds.thirst - Use /Thirst Command. ds.thirst.refill - Use /Thirst Refill command. ds.thirst.refill.others - Use /Thirst Refill <Player> command. ds.thirst.help - Use /Thirst Help command. ds.thirst.* - Use all the permissions. Quests ds.quests - Use all /Quest commands. ds.quests.npc - Right Click to an NPC(Citizens) to open Quests Selection. Must have a specific name and trait /Trait quests. Camp ds.camp.set - Use /SetCamp command. Track

Those permissions are when players right-click a compass to open a GUI track selection. ds.compass - Allow players to open a GUI track selection. ds.track.camp - Allow players to track their camp location. ds.track.zone - Allow players to track a zone location. ds.track.* - Use all the permissions. Spawn Points ds.spawnpoint.set - Use /SetSpawnPoint command. Random Spawn ds.random.spawn - Use /RandomSpawn command. Random Spawn Signs ds.random.spawn.sign.use - Allow players to use a random spawn point teleportation sign. ds.random.spawn.sign.create - Allow players to create a random spawn teleportation sign. ds.random.spawn.sign.break - Allow players to break a random spawn teleportation sign. ds.random.spawn.sign.* - Use all the permissions. Shout (Chat Distance) ds.shout - Use /Shout toggle command. ds.chat.disabled - Disables chat distance for the specific player. Perks ds.perk.receive - Allow players to receive random perks when killing players or zombies. ds.perk.sign.use - Allow players to use a perk sign. ds.perk.sign.break - Allow players to break a perk sign. ds.perk.infinite - Allow players to buy infinite perks without any balance needed. ds.perk.sign.* - Use all the sign permissions. All Permissions ds.* - Use all the permissions.br />

配置

链接