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| # 如果值相同,我们建议你使用 InternFetcher | | # 如果值相同,我们建议你使用 InternFetcher |
| UUID-Fetcher: | | UUID-Fetcher: |
− | # If dynamic it set to true it will override the 'enabled' and 'intern' settings | + | # 如果 Dynamic 设置为 true 那么 Enabled 和 Intern 设置会被覆盖,同时会自动确定可能最佳的UUID匹配方式 |
− | # and automatically detect the best possible uuid fetcher settings for your server. | + | # 我们的建议:没出问题就不要把 Dynamic 设置为 false |
− | # Our recommendation: don't set dynamic to false if you don't have any problems.
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| Dynamic: true | | Dynamic: true |
| Enabled: true | | Enabled: true |
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| Key: "uuid" | | Key: "uuid" |
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− | # These are the commands that will be performed on warns | + | # 这些是警告时会执行的指令 |
− | # If you skip a number the command from before will be performed | + | # 如果跳过等级数值那么将会执行之前的指令 |
− | # You can also use non-AdvancedBan-Commands like 'broadcast' or 'clear %PLAYER% | + | # 你也可以使用如 broadcast 和 clear %PLAYER% 此类非AdvancedBan内置指令 |
− | # Variables: %PLAYER%, %REASON%, %COUNT% | + | # 变量: %PLAYER%, %REASON%, %COUNT% |
| WarnActions: | | WarnActions: |
| 3: "kick %PLAYER% &c&oYou have received your 3rd warning!" | | 3: "kick %PLAYER% &c&oYou have received your 3rd warning!" |
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| 10: "ban %PLAYER% &c&oYou have received your 10th warning!" | | 10: "ban %PLAYER% &c&oYou have received your 10th warning!" |
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− | # Here you can create permission-nodes for max-punishment-duration. | + | # 你可以在这里创建权限节点以定制不同惩罚等级的惩罚持续时间 |
− | # The permission "ab.tempban.dur.1" would allow the player to ban max. for 600sec = 10min | + | # 如权限节点 "ab.tempban.dur.1" 允许玩家封禁 600秒 = 10分钟 |
− | # The permission "ab.tempwarn.dur.2" would allow the player to warn max. for 3600sec = 1h | + | # 而权限节点 "ab.tempwarn.dur.2" 允许玩家封禁 3600秒 = 1小时 |
− | # You can only create up to 10 perms. The perms can be overridden with "ab.COMMAND.dur.max" | + | # 你最多只能添加10个权限节点 这些权限节点会被 "ab.COMMAND.dur.max" 权限节点覆盖 |
| TempPerms: | | TempPerms: |
| 1: 600 | | 1: 600 |