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“TerrainControl”的版本间的差异

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== 概述 ==
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Terrain Control is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required. It can be used on Bukkit or Forge servers and on singleplayer with Forge. Terrain Control is the successor to the old [http://www.minecraftforum.net/topic/313991-phoenixterrainmod/ PhoenixTerrainMod], which was based on the popular [http://www.minecraftforum.net/topic/71565-biomemod/ BiomeTerrainMod]. Terrain Control is maintained by [http://dev.bukkit.org/profiles/Khoorn/ Khoorn] (known as [https://github.com/Wickth Wickth] on GitHub).
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Control horizontal and vertical noise of terrain generation
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Control terrain height and volatility per biome
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Generating biome maps from images
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Control the size of biomes, islands and continents
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Custom biomes
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Many options for caves, canyons
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Control vanilla structures like mineshafts, strongholds and villages
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Full control of ores, plants, dungeons, ponds and many more
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Custom trees and other objects (BO2 and BO3)
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Block replacement
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Visual settings like custom foliage colors (TerrainControl client required)
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To learn more, check out all of Terrain Control's features!
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== 教程 ==
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=== Beginner ===
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==== Installation guide ====
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==== Beginners tutorial ====
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==== Your first custom biome ====
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==== Common problems ====
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=== Intermediate ===
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==== How to create a world from an image ====
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=== Advanced ===

2015年12月31日 (四) 17:38的版本

TerrainControl
外文名TerrainControl
插件类型Spigot / CraftBukkit
最新版本v2.7.2
兼容服务端1.7.2-1.8.3
前置插件
源地址http://dev.bukkit.org/bukkit-plugins/TerrainControl
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概述

Terrain Control is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required. It can be used on Bukkit or Forge servers and on singleplayer with Forge. Terrain Control is the successor to the old PhoenixTerrainMod, which was based on the popular BiomeTerrainMod. Terrain Control is maintained by Khoorn (known as Wickth on GitHub).

Control horizontal and vertical noise of terrain generation Control terrain height and volatility per biome Generating biome maps from images Control the size of biomes, islands and continents Custom biomes Many options for caves, canyons Control vanilla structures like mineshafts, strongholds and villages Full control of ores, plants, dungeons, ponds and many more Custom trees and other objects (BO2 and BO3) Block replacement Visual settings like custom foliage colors (TerrainControl client required) To learn more, check out all of Terrain Control's features!

教程

Beginner

Installation guide

Beginners tutorial

Your first custom biome

Common problems

Intermediate

How to create a world from an image

Advanced