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Magic/Regions

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Magic integrates with WorldGuard 6.2 or above, or older versions of WorldGuard coupled with the WGCustomFlags plugin to provide region-based control over spells and wands.

Region Flag Command

Admins can use several custom flags to control how Magic behaves in specific regions. The general command syntax for modifying region flags is like this:

region flag arena -w world blocked-spell-categories master,engineering

This would modify the "arena" region in world "world" so that any spells in the "master" and "engineering" categories are not allowed.

region flag arena -w world blocked-spells kill,torture

This works like the other example, but using a specific list of spells instead of categories. Note that spell key names are used here (as found in configs), not in-game localized names.

Custom Flags

Magic provides the following custom flags:

  • allowed-spells Spells that will be allowed in a region. Takes priority over PvP and build permissions.
  • blocked-spells Spells that are not allowed in a region. Takes priority over allowed-spells.
  • allowed-spell-categories Works like allowed-spells, but using spell categories instead of keys.
  • blocked-spell-categories Works like blocked-spells, but using spell categories instead of keys.
  • allowed-wands Wands that are allowed to be used in a region. Takes priority over wand use permissions.
  • blocked-wands Wands that are not allowed to be used in a region. Takes priority over allowed-wands.
  • spell-overrides Used like the "/wand override" command, can be a powerful tool for making certain spells behave differently in a particular region.
  • destructible Can be used to modify which blocks may be destroyed by spells in a specific region.
  • reflective Can be used to make specific blocks reflective in a region (spells will bounce off of them)

Wildcards

In all cases "*" can be used as a wildcard, meaning "all". So "/region flag somewhere blocked-spells *" can be used to prevent casting of all spells in a region.

If for some reason you should need it (generally due to overlapping regions) you can use "-" to mean "none". For example, if you have a region where you want to allow all spells, and then inside of that a higher-priority region where you want to block only specific spells you could do:

/region flag outer allowed-spells *
/region flag inner blocked-spells blink,fling
/region flag inner allowed-spells -

This will prevent the inner region from inheriting the * from its parent region.