https://mineplugin.org/index.php?title=EliteMobs/%E5%85%AC%E4%BC%9A%E7%AD%89%E7%BA%A7%E6%88%98%E5%88%A9%E5%93%81%E9%99%90%E5%88%B6%E5%99%A8&feed=atom&action=historyEliteMobs/公会等级战利品限制器 - 版本历史2024-03-29T09:08:03Z本wiki的该页面的版本历史MediaWiki 1.31.1https://mineplugin.org/index.php?title=EliteMobs/%E5%85%AC%E4%BC%9A%E7%AD%89%E7%BA%A7%E6%88%98%E5%88%A9%E5%93%81%E9%99%90%E5%88%B6%E5%99%A8&diff=8630&oldid=prevQsefthuopq:/* 该机制如何运行 & 边缘案例 */2019-08-07T03:04:10Z<p><span dir="auto"><span class="autocomment">该机制如何运行 & 边缘案例</span></span></p>
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<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">←上一版本</td>
<td colspan="2" style="background-color: #fff; color: #222; text-align: center;">2019年8月7日 (三) 03:04的版本</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l10" >第10行:</td>
<td colspan="2" class="diff-lineno">第10行:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>= 该机制如何运行 & 边缘案例 =</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>= 该机制如何运行 & 边缘案例 =</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>自从公会等级限制了玩家的战利品后,根据装备强度,玩家最多只能刷到特定等级的怪物。 <del class="diffchange diffchange-inline">Should players go hunt mobs with higher level friends, the loot that they will get will be of a lower level than their friends'. Combined with the soulbind enchantment, this curbs the issue of powerleveling quite a bit and allows admins to not have to worry about visitors reaching the maximum tier within a few minutes of joining the server / new players instantly getting loads of diamond tier items. Additionally, it gives players a deeper connection with their loot, as it makes it belong to them and only them.</del></div></td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>自从公会等级限制了玩家的战利品后,根据装备强度,玩家最多只能刷到特定等级的怪物。 <ins class="diffchange diffchange-inline">如果玩家和等级较高的朋友组队刷怪,那么战利品等级会低于朋友的等级。与灵魂绑定附魔结合可以在很大程度上解决组队导致的装备不平衡的问题并且不会让新玩家在老玩家的带领下只需几分钟就可获得顶级装备。</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">另外,这可以让玩家与装备建立更深厚的感情,因为灵魂绑定的装备只能由玩家自己拥有。</ins></div></td></tr>
</table>Qsefthuopqhttps://mineplugin.org/index.php?title=EliteMobs/%E5%85%AC%E4%BC%9A%E7%AD%89%E7%BA%A7%E6%88%98%E5%88%A9%E5%93%81%E9%99%90%E5%88%B6%E5%99%A8&diff=8628&oldid=prevQsefthuopq:创建页面,内容为“{{模板:ELBox}} 公会等级战利品限制器基于玩家的公会等级限制玩家可获得的最好的战利品。默认配置下玩家会受到以下限制: #…”2019-08-06T13:12:13Z<p>创建页面,内容为“{{模板:ELBox}} 公会等级战利品限制器基于玩家的公会等级限制玩家可获得的最好的战利品。默认配置下玩家会受到以下限制: #…”</p>
<p><b>新页面</b></p><div>{{模板:ELBox}}<br />
公会等级战利品限制器基于玩家的公会等级限制玩家可获得的最好的战利品。默认配置下玩家会受到以下限制:<br />
<br />
# 公会等级 1 (默认): 最高10级物品,100级怪物<br />
# 公会等级 2: 最高20级物品, 200级怪物<br />
# 公会等级 3: 最高30级物品, 300级怪物<br />
# 公会等级 4: 最高40级物品, 400级怪物<br />
# ···<br />
# 公会等级 10: 最高100级物品, 1000级怪物<br />
<br />
= 该机制如何运行 & 边缘案例 =<br />
自从公会等级限制了玩家的战利品后,根据装备强度,玩家最多只能刷到特定等级的怪物。 Should players go hunt mobs with higher level friends, the loot that they will get will be of a lower level than their friends'. Combined with the soulbind enchantment, this curbs the issue of powerleveling quite a bit and allows admins to not have to worry about visitors reaching the maximum tier within a few minutes of joining the server / new players instantly getting loads of diamond tier items. Additionally, it gives players a deeper connection with their loot, as it makes it belong to them and only them.</div>Qsefthuopq