#本配置文件由qsefthuopq汉化并修改过相关配置,修改一项数据一般都要修改2次,一次为数值,一次为对应lore
Settings:
Prefix: '&8[&a更多附魔&8]: ' #插件信息前缀
Update-Checker: true #开关插件版本检测
Player-Info-Backup-Message: true #你是否能看见玩家的数据背包提醒.
Reset-Players-Max-Health: true #重置玩家生命上限,这对某些有其他改变玩家生命上限插件的服务器会叠加,就像CombatTagPlus(v1.2.3以下版本)插件
InvName: '&4&l&n更多附魔' #GUI中的名称
Enchantment-Book-Item: '340' #附魔书的物品ID.
Enchantment-Book-Glowing: true #开关附魔书是否发光.
GUISize: 54 #GUI的大小, 必须是9的倍数
EnchantmentBookLore: #附魔书的lore.
- '&7拖曳书到物品上来附魔.'
- '&7右键获取更多信息.'
- '%Description%'
- '&4%Destroy_Rate%% 失败几率'
- '&a%Success_Rate%% 成功几率'
LostBook: #尘封之书选项.
Item: '340' #物品ID.
Name: '&8&l&n尘封之 %Category%&8&l&n' #名称.
Lore: #描述.
- '&7这本书失传已久'
- '&7据说是 %Category% '
- '&7你必须扫除尘埃,打开它才能知道它是什么等级的.'
- '&7&l(&6&l!&7&l) &7右键打开.'
Scrambler:
Item: '175' #物品ID.
Glowing: true #是否开启发光特效.
Name: '&e&l命运之&e骰' #物品名称.
Lore: #物品ID.
- '&e&l命运之&e骰 &7可以'
- '&7重置失败和成功率。.'
- '&7拖曳这个物品到一本附魔书上'
- '&7来刷新失败和成功率.'
GUI: #菜单选项.
Name: '&8命运之&e骰' #GUI名称.
Toggle: true #是否在主菜单中显示. 警告>> 如果玩家经常使用这个东西的话可能会造成服务器卡顿.
Pointer: #菜单内的指针.
Item: '76' #指针的ID.
Name: '&c&l指针' #名称.
Lore: #描述.
- '&7新的几率将会降临'
- '&在这本附魔书上.'
InGUI: true #是否可以在菜单内购买.
Slot: 41 #在主菜单内的格子序数.
GUIName: '&e&l命运之骰' #物品名.
GUILore: #菜单内显示的物品描述.
- ' &e&l命运之骰 &7可以'
- '&7重置装备的损坏和成功率.'
- '&7拖曳这个物品到一本附魔书上'
- '&7来获得新的损坏和成功率.'
-
- '&e价格: &e&l$800'
GKitz: #套装选项.
InGUI: false #是否在主菜单内显示.
Slot: 1 #格子序数
Item: '311' #物品ID.
Glowing: true #If the item has a glowing effect.
Name: '&c&l套装' #The name of the item.
Lore: #物品ID.
- '&b>>&7&n点击打开&b<<'
ProtectionCrystal:
InGUI: true #是否在菜单内 .
Slot: 14 #格子序数
Item: '388' #Item it is
Glowing: true #是否有附魔的发光特性
Protected: '&6远古的祝福' #描述.
Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection.
Chance: #The option to allow the protection to fail.
Toggle: false #Toggle if the protection has a chance of failing.
Success-Chance: 75 #The chance that the protection will work.
Name: '&5&l御之&b&l水晶' #Name of the item
Lore: #Lore of the item
- '&7一种罕见的水晶'
- '&7当玩家飞升太虚后.'
- '&7保护物品不致丢失'
-
- '&7&l(&6&l!&7&l) &7拖曳到一个物品上.'
GUIName: '&5&l御之&b&l水晶'
GUILore:
- '&7据说是一种罕见的水晶'
- '&7当玩家飞升太虚后.'
- '&7保护物品不致丢失'
-
- '&e价格: &e&l$2500'
BlackSmith:
InGUI: true #In the GUI.
Slot: 24 #Slot it is in.
Item: '145' #Item that shows in the GUI
Glowing: false #Is it enchanted
Name: '&b&l铁&9&l匠' #Name of the Item in the GUI
Lore: #Lore on the item.
- '&b>>&7&n点击打开&b<<'
GUIName: '&8&l铁匠'
Results:
None: '&c&l无'
Not-Found-Lore:
- '&7请放置'
- '&7一样的附魔和等级的两本书.'
- '&7或者把两个物品合成在一起'
- '&7在物品上的附魔.'
Found: '&c&l价格: &6&l%Cost%XP' #The lore at the bottom of the item
Transaction: #Options for the pricing
Currency: XP_Level
Costs: #Cost options
Power-Up: 5 #When a enchantment levels up 1 on an item
Add-Enchantment: 3 #When it adds an enchantment to the item from another item
Book-Upgrade: 5 #Leveling up a books power
Tinker: #Settings for Info item in the GUI
InGUI: true #Toggle whether it is in the /CE GUI or not
Slot: 22 #Slot it is in
Item: '399' #Item it is
Glowing: false #Whether it glows like its enchanted
Name: '&9&l工匠' #Name of the Item
Lore: #Lore of the item
- '&b>>&7&n点击打开&b<<'
Info: #Settings for Info item in the GUI
InGUI: true #Toggle whether it is in the /CE GUI or not
Slot: 23 #Slot it is in
Item: '345' #Item it is
Glowing: true #Whether it glows like its enchanted
Name: '&e附魔介绍' #Name of the Item
Lore: #Lore of the item
- '&b>>&7&n点击查看&b<<'
Dust: #Settings for the Magical Dust
MysteryDust:
Item: '289' #Item mystery dust is
Name: '&7神秘尘埃' #Name of the dust
Lore: #Use %Percent% to set the percent
- '&a1-%Percent%% &7将会变成一个'
- '&a魔法天使尘埃 &7或 &e魔法修复 &7尘埃'
- '&7&l(&6&l!&7&l) &7右键点击'
Firework:
Toggle: true #打开时是否放烟花.
Colors: 'Black, Gray, Lime' #烟花颜色.
Dust-Toggle:
Success: true #开关能否获得成功的尘埃.
Destroy: true #开关能否获得毁坏的尘埃.
Failed: true ##开关能否获得尘埃.
PercentRange: #几率.
Max: 30 #最大几率
#最小几率为1.
SuccessDust:
InGUI: true #If you can buy it in the /CE GUI
GUIName: '&a魔法天使尘埃' #Name of the item in the GUI
GUILore: #Lore in the GUI.
- '&e价格: &a&l$500'
- '&7拖曳到附魔书上来使用'
- '&7增加&a附魔成功几率&7.'
Slot: 25 #Slot number it is in
Item: '353' #Item the dust is
Name: '&a魔法天使尘埃' #Name of the dust
Lore: #Lore for the dust
- '&a+%Percent%% 成功几率'
- '&7拖曳到附魔书上来使用'
- '&7增加 &e%Percent%% 的成功几率'
PercentRange: #Range the success rate will be.
Max: 30 #Max percent
Min: 2 #Minimum percent
DestroyDust:
InGUI: true #If you can buy it in the /CE GUI
GUIName: '&e魔法修复尘埃' #Name of the item in the GUI
GUILore: #Lore in the GUI.
- '&e价格: &a&l$500'
- '&7拖曳到一个附魔书上来使用'
- '&7会降低 &4附魔失败几率&7.'
Slot: 34 #Slot number it is in
Item: '331' #Item the dust is
Name: '&e魔法修复尘埃' #Name of the dust
Lore: #Lore for the dust
- '&c-%Percent%% 装备破碎率'
- '&7拖曳到一个附魔书上来使用'
- '&7减少 &e%Percent%% 的附魔失败率'
PercentRange: #Range the destroy rate will be.
Max: 10 #Max percent
Min: 2 #Minimum percent
FailedDust:
Item: '289' #Item the dust is
Name: '&7灰尘' #Name of the dust
Lore: #Lore for the dust
- '&7失败之作.'
- '&7已经没用了'
- '&7能被用作 TNT或一个投掷药水.'
BlackScroll: #Settings for the black scrolls
Item: '351' #The item the black scroll can be
Name: '&8&l&n黑色卷轴' #The name of the black scroll
Item-Lore: #The lore that will be on the black scroll.
- '&7制作自定义的附魔,你难度不想要吗?'
- '&7拖曳卷轴在一个有自定义附魔的物品上'
- '&7然后它会重置随机一个附魔并转化为附魔书.'
- '&7&l(&6&l!&7&l) &7只能用在自定义附魔物品上'
Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing.
Chance: 75 #The chance that the black scroll will work.
InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&7黑色卷轴'
Glowing: false #If the item is glowing.
Slot: 21 #Slot you can buy the scroll at
Lore: #Lore of the item in the GUI
- '&e价格: &a&l$1000'
- '&7黑色卷轴可以'
- '&7去除随机一个附魔.'
SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll
Max: 75 #The Max percent
Min: 35 #The Minimum percent
DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll
Max: 25 #The Max percent
Min: 5 #The Minimum percent
WhiteScroll:
Item: '339' #The item the white scroll is.
Name: '&e&l白色卷轴' #The name of the white scrolls.
Item-Lore: #The lore that will be on the white scroll.
- '&7想要保护一个物品免受书的破坏率?'
- '&7拖曳卷轴到一个可附魔的物品上'
- '&7然后它会保护一个物品免受书的破坏率.'
InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&7白色卷轴'
Glowing: false #If the item is glowing.
Slot: 30 #Slot you can buy the scroll at
Lore: #Lore of the scroll in the GUI
- '&e价格: &a&l$2000'
- '&7白色卷轴可以'
- '&7保护物品免受损坏.'
ProtectedName: '&b&l神之守护' #The lore that is added to protect an item.
TransmogScroll:
Item: '406' #卷轴的方块材质ID.
Name: '&d&l变形卷轴' #The name of the scroll.
Item-Lore: #The lore that will be on the scroll.
- '&7这个卷轴可以让你鉴定出'
- '&7你的附魔和有多少'
- '&7你拥有的附魔在物品上.'
InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section
GUIName: '&d变形卷轴'
Glowing: false #If the item is glowing.
Slot: 30 #Slot you can buy the scroll at
Lore: #Lore of the scroll in the GUI
- '&e价格: &a&l$200'
- '&7这个卷轴可以让你鉴定出'
- '&7多少附魔'
- '&7在物品上.'
Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #物品名前缀.
Amount-Toggle: true #是否把数量添加到物品前缀内.
Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount.
EnchantmentOptions: #附魔书选项.
MaxAmountOfEnchantmentsToggle: true #启用最大附魔上限. 用 crazyenchantments.limit.# 权限来设置上限.
IncludeVanillaEnchantments: false #是否将原版附魔归为附魔上限内?
MaxRageLevel: 5 #怒气附魔的叠加上限.
Break-Rage-On-Damage: true #玩家是否在受伤时失去怒气BUFF.
Right-Click-Book-Description: true #右键附魔书时是否显示附魔信息.
UnSafe-Enchantments: true #启用这一项可以让玩家使用超过设定上限等级的附魔.
Blast-Full-Durability: true #毁灭之镐附魔是否消耗多倍耐久.
Right-Click-Enchantment-Table: false #玩家右键附魔台时是否打开/CE菜单.
EXP-Bug: false #只有在玩家购买物品时经验出错时才建议开启.
Armor-Upgrade: #是否在玩家升级装备的附魔后升级附魔效果.
Toggle: true #是否启用升级附魔.
Enchantment-Break: true #如果书的破碎率起作用了,物品不会被破坏,而是破坏该低级附魔 关闭了的话物品会直接被摧毁.
Wings: #羽翼附魔选项.
Clouds: true #是否显示飞行的粒子特效. 这可能会造成服务器卡顿.
Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player.
Distance: 25 #How far away the enemy has to be to toggle off the enchantment.
Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly.
Owners-Can-Fly: true #开关玩家worldguard区域的主人是否可以飞行.
Regions: #可以飞行的worldguard区域.
- 'Free_Fly'
- 'SafeZone'
Costs: #商店GUI内的物品价格,只修改上面的lore无效. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
Scrambler: #购买的物品.
Cost: 500 #价格.
Currency: Vault #货币类型.
ProtectionCrystal:
Cost: 2500
Currency: Vault
TransmogScroll:
Cost: 200
Currency: Vault
BlackScroll:
Cost: 1000
Currency: Vault
WhiteScroll:
Cost: 2000
Currency: Vault
SuccessDust:
Cost: 500
Currency: Vault
DestroyDust:
Cost: 500
Currency: Vault
SignOptions: #牌子商店功能与/CE的GUI一致,故不翻译.
CategoryShopStyle: #牌子内容. 价格取决于你所选择的附魔类型
Line1: '&b&l更多附魔' #附魔牌子商店第一行
Line2: '&b&l商店:' #牌子第二行
Line3: '&2&l%Category%' #牌子第三行
Line4: '&c&l价格: &6&l%Cost%XP' #牌子第四行
Buy-Message: '&7你购买了一本附魔书,为 %BookName%&7 ,等级是 %Category%&7.'
ProtectionCrystalStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&5&l御之&b&l水晶'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个 &5&l御之&b&l水晶.' #购买物品时显示的信息.
ScramblerStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l命运之骰'
Line4: '&c&l价格: &a&l$800'
Buy-Message: '&7你购买了一个 &e&l命运之&e骰&7.' #购买物品时显示的信息.
SuccessDustStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l魔法天使尘埃'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个&a魔法天使尘埃&7.'
DestroyDustStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&e&l魔法修复尘埃'
Line4: '&c&l价格: &a&l$500'
Buy-Message: '&7你购买了一个 &e魔法修复尘埃&7.'
BlackScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&4&l黑色&8&l卷轴'
Line4: '&c&l价格: &a&l$1000'
Buy-Message: '&7你购买了一个 &8&l&n黑色卷轴&7.'
WhiteScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&f&lWhite &b&lScrolls'
Line4: '&c&l价格: &a&l$2000'
Buy-Message: '&7你购买了一个 &e&l白色卷轴&7.'
TransmogScrollStyle:
Line1: '&b&l更多附魔'
Line2: '&b&l商店:'
Line3: '&d&l变形&b&l卷轴'
Line4: '&c&l价格: &a&l$200'
Buy-Message: '&7你购买了一个&d&l变形卷轴&7.'
#####################
# Slot:<Slot> - 物品所在的格子序号.
# Item:<ID>:<MD> - The item that it will be. You can use meta data for the items.
# Name:<Name> - The name that will go on the item.
# Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3"
#Placeholders can be used in the name and lore and they must be lowercase.
#Placeholders: %vault% %xp_level% %xp_total%
#####################
GUICustomization: #这允许你自定义在GUI中不可点击的物品(默认玻璃板).
- 'Slot:1, Item:160:15, Name: '
- 'Slot:2, Item:160:15, Name: '
- 'Slot:3, Item:160:15, Name: '
- 'Slot:4, Item:160:15, Name: '
- 'Slot:5, Item:160:15, Name:&bqsefthuopq汉化'
- 'Slot:6, Item:160:15, Name: '
- 'Slot:7, Item:160:15, Name: '
- 'Slot:8, Item:160:15, Name: '
- 'Slot:9, Item:160:15, Name: '
- 'Slot:10, Item:160:15, Name: '
- 'Slot:18, Item:160:15, Name: '
- 'Slot:19, Item:160:15, Name: '
- 'Slot:27, Item:160:15, Name: '
- 'Slot:28, Item:160:15, Name: '
- 'Slot:36, Item:160:15, Name: '
- 'Slot:37, Item:160:15, Name: '
- 'Slot:45, Item:160:15, Name: '
- 'Slot:46, Item:160:15, Name: '
- 'Slot:47, Item:160:15, Name: '
- 'Slot:48, Item:160:15, Name: '
- 'Slot:49, Item:160:15, Name: '
- 'Slot:50, Item:160:15, Name:&eqsefthuopq汉化'
- 'Slot:51, Item:160:15, Name: '
- 'Slot:52, Item:160:15, Name: '
- 'Slot:53, Item:160:15, Name: '
- 'Slot:54, Item:160:15, Name: '
- 'Slot:11, Item:160:0, Name: '
- 'Slot:12, Item:160:0, Name: '
- 'Slot:13, Item:160:0, Name: '
- 'Slot:14, Item:160:0, Name: '
- 'Slot:15, Item:160:0, Name: '
- 'Slot:16, Item:160:0, Name: '
- 'Slot:17, Item:160:0, Name: '
- 'Slot:20, Item:160:0, Name: '
- 'Slot:26, Item:160:0, Name: '
- 'Slot:29, Item:160:0, Name: '
- 'Slot:35, Item:160:0, Name: '
- 'Slot:38, Item:160:0, Name: '
- 'Slot:39, Item:160:0, Name: '
- 'Slot:40, Item:160:0, Name: '
- 'Slot:41, Item:160:0, Name: '
- 'Slot:42, Item:160:0, Name: '
- 'Slot:43, Item:160:0, Name: '
- 'Slot:44, Item:160:0, Name: '
Categories: #你可以在这里创建不同品质的附魔
Common: #Name of the category
Name: '&a&l&n[普通]附魔书' #Name in the GUI
Slot: 31 #The Slot number the item will be in
InGUI: true #Toggle if its in the GUI or not.
Lore: #物品ID
- '&e价格: &6&l15 &6经验等级'
- '&e可获得I-II级的附魔书'
Item: '160:5' #The id for the item
Cost: 15 #How much each book will cost to buy.
Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types
Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities.
LostBook: #Controls the Lost Book shop for this tier
InGUI: false #是否在/CE 的Gui中显示
Slot: 1 #GUI中的格子序号
Item: '340' #The item that is shown in the GUI
Glowing: false #Is it enchanted
Name: '&8&l&n尘封之&c&l Tier1' #Name of the item
Lore: #Lore on the item
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$1000'
Cost: 1000
Currency: Vault
FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens
FireworkColors: 'Red, White, Blue' #The colors of the firework
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions: #Enchantment Options
SuccessPercent: #附魔成功的范围
Max: 90 #The max success rate
Min: 40 #The min success rate
DestroyPercent: #附魔失败率的范围
Max: 10 #The max destroy rate
Min: 0 #The min destroy rate
MaxLvlToggle: true #Turn on and off Max Level cap
LvlRange: #可获得附魔等级的范围.
Max: 2
Min: 1
Rare:
Name: '&9&l&n[稀有]附魔书'
Slot: 32
InGUI: true
Lore:
- '&e价格: &6&l20 &6经验等级'
- '&e可获得稀有的附魔书'
Item: '160:11'
Cost: 20
Currency: XP_Level
Rarity: 2
LostBook:
InGUI: false
Slot: 2
Item: '340'
Glowing: false
Name: '&8&l&n尘封之&c&l Tier2 '
Lore:
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$2000'
Cost: 2000
Currency: Vault
FireworkToggle: true
FireworkColors: 'Black, Yellow'
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions:
SuccessPercent:
Max: 70
Min: 35
DestroyPercent:
Max: 25
Min: 10
MaxLvlToggle: true
LvlRange:
Max: 3
Min: 2
Legendary:
Name: '&e&l&n[传说]附魔书'
Slot: 33
InGUI: true
Lore:
- '&e价格: &6&l35 &6经验等级'
- '&e可获得高级的附魔书'
Item: '160:14'
Cost: 35
Currency: XP_Level
Rarity: 3
LostBook:
InGUI: false
Slot: 3
Item: '340'
Glowing: true
Name: '&8&l&n尘封之&c&l Tier3 '
Lore:
- '&7这些就是失传已久的书'
- '&7传说是 &c&lTier1 .'
- '&但没人尝试打开这本书.'
- '&7你想要扫除尘埃,打开这本书吗?'
-
- '&c&l价格: &6&l$3000'
Cost: 3000
Currency: Vault
FireworkToggle: true
FireworkColors: 'White, Gray'
Sound-Toggle: true
Sound: 'BLOCK_ANVIL_PLACE'
EnchOptions:
SuccessPercent:
Max: 50
Min: 25
DestroyPercent:
Max: 35
Min: 15
MaxLvlToggle: true
LvlRange:
Max: 5
Min: 3