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	<title>EliteMobs/特性列表 - 版本历史</title>
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	<updated>2026-04-13T04:45:15Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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		<id>https://mineplugin.org/index.php?title=EliteMobs/%E7%89%B9%E6%80%A7%E5%88%97%E8%A1%A8&amp;diff=12863&amp;oldid=prev</id>
		<title>Qsefthuopq：​创建页面，内容为“{{模板:ELBox}} EliteMobs has so many features it&#039;s easy to miss some of them. Here&#039;s a checklist to see if you know all of them!  * 精英怪物 can be procedurall…”</title>
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		<updated>2020-08-06T11:19:39Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“{{模板:ELBox}} EliteMobs has so many features it&amp;#039;s easy to miss some of them. Here&amp;#039;s a checklist to see if you know all of them!  * 精英怪物 can be procedurall…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{模板:ELBox}}&lt;br /&gt;
EliteMobs has so many features it&amp;#039;s easy to miss some of them. Here&amp;#039;s a checklist to see if you know all of them!&lt;br /&gt;
&lt;br /&gt;
* 精英怪物 can be procedurally generated&lt;br /&gt;
* 精英怪物 can be 自定义Bosses, which have very deep customization options&lt;br /&gt;
* 自定义精英怪物 can be set to spawn and respawn consistently in one location (World Bosses)&lt;br /&gt;
* 自定义精英怪物 can be set to have different boss phases (Phase Bosses)&lt;br /&gt;
* Loot can be dynamic&lt;br /&gt;
* Loot can be custom&lt;br /&gt;
* 自定义战利品可以使用自定义模型&lt;br /&gt;
* Loot can be bound to one player, preventing other people from using it&lt;br /&gt;
* Loot can have continuous and on hit potion effects that apply to the player or to the target&lt;br /&gt;
* There are several 自定义EliteMobs enchantments&lt;br /&gt;
* All enchantments prefixed with &amp;quot;Elite&amp;quot; (like &amp;quot;Elite Protection&amp;quot;) only apply when fighting against 精英怪物&lt;br /&gt;
* There are treasure chests in 精英怪物 that can be locked based on guild progression and can turn out to be mimics (spawn a 自定义Boss)&lt;br /&gt;
* You can use LibsDisguises to disguise a 自定义Boss as anything else&lt;br /&gt;
* You can use Vault to connect the EliteMobs economy to the rest of your economy (not recommended)&lt;br /&gt;
* You can use WorldGuard to set where in the world 精英怪物 can spawn, can&amp;#039;t spawn, where non-elites can and can&amp;#039;t spawn, where the antiexploit system doesn&amp;#039;t apply, set minimum and maximum levels for elites spawned there and set areas where EliteMobs events can&amp;#039;t happen&lt;br /&gt;
* You can use PlaceholderAPI (PAPI) to connect various EliteMobs elements to things like chat, scoreboard and so on&lt;br /&gt;
* You can use DiscordSRV to post EliteMobs announcements on your discord server, like specific World Boss spawns or deaths&lt;br /&gt;
* Some bosses spawn based on player events, like mining&lt;br /&gt;
* Some bosses spawn based on server events, like a meteor crashing into the world&lt;br /&gt;
* EliteMobs has an NPC system which allows you to force players to trade only through NPCs instead of using commands&lt;br /&gt;
* There are EliteMobs Lairs and Minidungeons you can download on discord for free and even more on Patreon&lt;br /&gt;
* You can use the Adventurer&amp;#039;s Guild world as a hub for EliteMobs NPCs, it sets itself up automatically if uploaded to your server (not a replacement for your overworld!)&lt;br /&gt;
* There are dynamic quests to kill Elites&lt;br /&gt;
* There is a per-world optional Nightmare mode which makes nights longer and increases Elite Mob spawns&lt;br /&gt;
* There is a per-world optional Region Leveling mode which makes 精英怪物&amp;#039; level based on the zone they&amp;#039;re standing in&lt;br /&gt;
* There is a guild system which players progress through to get better gear and rewards like increased max health and chance to dodge&lt;br /&gt;
* The guild system has a prestige system which allows players to unlock more ranks and better rewards in exchange for losing all of their EliteMobs progress so far&lt;br /&gt;
* Gear is limited by the guild rank by default, encouraging people to interact more with challenging mechanics&lt;br /&gt;
* There is an antiexploit system which prevents players from easily farming gear by exploiting terrain&lt;br /&gt;
* The trails around procedurally generated 精英怪物 indicates what powers they have&lt;br /&gt;
* Higher level Elites have more, stronger powers&lt;br /&gt;
* The higher your gear, the higher the level of the elite spawned, the higher the level of the gear it drops&lt;br /&gt;
* All player commands are centralized in the /em command, meaning players don&amp;#039;t have to remember any commands other than that one&lt;br /&gt;
* 精英怪物包括超级生物，它由50只左右的同类生物堆叠而成&lt;br /&gt;
* EliteMobs uses the permissionless mode by default, which requires no further setup from admins for the plugin to basically work (though the AG world and the dungeons are strongly recommended)&lt;br /&gt;
* EliteMobs was 100% developed by one guy. Send help. Preferably in the form of caffeine. Patreon is fine too.&lt;/div&gt;</summary>
		<author><name>Qsefthuopq</name></author>
	</entry>
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