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	<id>https://mineplugin.org/index.php?action=history&amp;feed=atom&amp;title=EliteMobs%2F%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81</id>
	<title>EliteMobs/怪物生成、物品等级和战利品 - 版本历史</title>
	<link rel="self" type="application/atom+xml" href="https://mineplugin.org/index.php?action=history&amp;feed=atom&amp;title=EliteMobs%2F%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81"/>
	<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;action=history"/>
	<updated>2026-05-04T23:10:04Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14225&amp;oldid=prev</id>
		<title>2021年4月8日 (四) 11:54 Qsefthuopq</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14225&amp;oldid=prev"/>
		<updated>2021-04-08T11:54:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2021年4月8日 (四) 11:54的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;第1行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第1行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{模板:ELBox}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;提醒：这一部分讲的是普通精英怪物生成，而非自定义Boss。下面的数值为默认配置。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;提醒：这一部分讲的是普通精英怪物生成，而非自定义Boss。下面的数值为默认配置。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qsefthuopq</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14224&amp;oldid=prev</id>
		<title>Qsefthuopq：​/* 精英怪物战利品 */</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14224&amp;oldid=prev"/>
		<updated>2021-04-08T11:53:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;精英怪物战利品&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2021年4月8日 (四) 11:53的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;第29行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第29行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= 精英怪物战利品 =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= 精英怪物战利品 =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在将特殊奖励收入囊中之前，你要知道&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&lt;/del&gt;&#039;&#039;&#039;只有自然生成的精英怪物才会掉落特殊战利品&#039;&#039;&#039;。 你无法用刷怪笼获取特殊战利品。另外，反作弊刷怪系统也会让非正常击杀的怪物不掉落战利品。这意味着如果系统检测到精英怪物被困在陷阱里或无法攻击到你时（飞行、堆高方块、掉坑里），精英怪将不会显示粒子效果，也不会掉落战利品。&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;在将特殊奖励收入囊中之前，你要知道&#039;&#039;&#039;只有自然生成的精英怪物才会掉落特殊战利品&#039;&#039;&#039;。 你无法用刷怪笼获取特殊战利品。另外，反作弊刷怪系统也会让非正常击杀的怪物不掉落战利品。这意味着如果系统检测到精英怪物被困在陷阱里或无法攻击到你时（飞行、堆高方块、掉坑里），精英怪将不会显示粒子效果，也不会掉落战利品。&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是程序性生成物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是程序性生成物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qsefthuopq</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14223&amp;oldid=prev</id>
		<title>2021年4月8日 (四) 11:53 Qsefthuopq</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14223&amp;oldid=prev"/>
		<updated>2021-04-08T11:53:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;zh-Hans-CN&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←上一版本&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;2021年4月8日 (四) 11:53的版本&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot;&gt;第29行：&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;第29行：&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= 精英怪物战利品 =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= 精英怪物战利品 =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Before talking about the special rewards, it&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s important to note that &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only naturally spawned Elite Mobs will drop special loot&lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. You can not use mob spawners to get special loot. Additionally, the anticheat mechanisms may remove an Elite Mob&#039;s eligibility to drop special loot. This means that if the system detects that you are fighting an Elite Mob which is trapped or which can&#039;t reach you for some reason (you&#039;re flying / on a tower / it&#039;s in a hole) it will cease to show its power trail and will no longer drop any special loot. Elite Mobs can drop three types of special items: procedurally generated items, custom items and unique items. Additionally, they drop more vanilla loot than regular mobs. The drop chance is not 100%, but the odds of getting loot increase with the mob level.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;在将特殊奖励收入囊中之前，你要知道&lt;/ins&gt;&#039;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;只有自然生成的精英怪物才会掉落特殊战利品&lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;。 你无法用刷怪笼获取特殊战利品。另外，反作弊刷怪系统也会让非正常击杀的怪物不掉落战利品。这意味着如果系统检测到精英怪物被困在陷阱里或无法攻击到你时（飞行、堆高方块、掉坑里），精英怪将不会显示粒子效果，也不会掉落战利品。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是程序性生成物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是程序性生成物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Procedurally generated items are items that are generated semi-randomly based on the server&#039;s configuration settings. There is a nearly endless amount of possibilities for procedurally generated items. Usually procedurally generated items are armor, weapons and tools of any material quality with varying enchantment quantities and levels.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;程序性生成物品根据服务器配置文件半随机生成。程序性生成物品的名称由数千条前后缀构成，其材料、附魔数量和等级都是随机的。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是自定义物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是自定义物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Custom items are items either preloaded in the plugin (such as MagmaGuy&#039;s toothpick and charms) or added by admins. These items are fully customized, and can give players potion effects when either worn or held in the main hand or offhand.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;自定义物品是插件内置或管理员添加的固定物品（比如MagmaGuy的牙签）。这些物品完全可自定义，可在玩家穿戴、手持时给予玩家药水效果。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是特殊物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== 什么是特殊物品？ ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unique items are special drops from Custom Bosses which are similar to custom items. They may sometimes also have unique powers, such as the flamethrower power for the Zombie King&#039;s axe.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;特殊物品和自定义物品类似，但只从自定义Boss身上掉落。它们可能有特殊能力，比如僵尸王之斧会附魔有喷火。&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qsefthuopq</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14192&amp;oldid=prev</id>
		<title>Qsefthuopq：​创建页面，内容为“提醒：这一部分讲的是普通精英怪物生成，而非自定义Boss。下面的数值为默认配置。  =精英怪如何生成= 在穿戴盔甲的玩家附…”</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=EliteMobs/%E6%80%AA%E7%89%A9%E7%94%9F%E6%88%90%E3%80%81%E7%89%A9%E5%93%81%E7%AD%89%E7%BA%A7%E5%92%8C%E6%88%98%E5%88%A9%E5%93%81&amp;diff=14192&amp;oldid=prev"/>
		<updated>2021-03-30T12:04:27Z</updated>

		<summary type="html">&lt;p&gt;创建页面，内容为“提醒：这一部分讲的是普通精英怪物生成，而非自定义Boss。下面的数值为默认配置。  =精英怪如何生成= 在穿戴盔甲的玩家附…”&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;提醒：这一部分讲的是普通精英怪物生成，而非自定义Boss。下面的数值为默认配置。&lt;br /&gt;
&lt;br /&gt;
=精英怪如何生成=&lt;br /&gt;
在穿戴盔甲的玩家附近生成普通怪物时生成。&lt;br /&gt;
&lt;br /&gt;
盔甲等级至少为1才会生成精英怪物，更高级的盔甲生成更高级的精英怪物。生成几率可在MobCombatSettings.yml内设置。&lt;br /&gt;
=精英怪物等级取决因素=&lt;br /&gt;
- 物品等级+公会等级+组队狩猎加成（附近有其他玩家） * 10的几率&lt;br /&gt;
&lt;br /&gt;
=玩家物品等级取决因素=&lt;br /&gt;
- 材料等级+主要附魔等级+主要精英附魔等级&lt;br /&gt;
&lt;br /&gt;
生成的物品等级是玩家所有盔甲加上快捷栏中最好的武器的物品等级的平均值。此外，次要附魔可以造成更多的伤害，但不会增加物品等级。&lt;br /&gt;
&lt;br /&gt;
==材料等级==&lt;br /&gt;
* 三叉戟：9&lt;br /&gt;
* 下界合金：8&lt;br /&gt;
* 钻石：7&lt;br /&gt;
* 铁：6&lt;br /&gt;
* 石/锁链：5&lt;br /&gt;
* 金/木/皮革：3&lt;br /&gt;
==主要附魔==&lt;br /&gt;
* 剑、斧头、三叉戟、锄头（需配置）：锋利&lt;br /&gt;
* 盔甲：保护&lt;br /&gt;
* 弓：力量&lt;br /&gt;
==物品示例==&lt;br /&gt;
锋利5+精英锋利2的钻石剑：&lt;br /&gt;
* 10（材料等级）+5（主要附魔）+2（主要精英附魔）=17级物品&lt;br /&gt;
= 精英怪物战利品 =&lt;br /&gt;
&lt;br /&gt;
Before talking about the special rewards, it&amp;#039;s important to note that &amp;#039;&amp;#039;&amp;#039;only naturally spawned Elite Mobs will drop special loot&amp;#039;&amp;#039;&amp;#039;. You can not use mob spawners to get special loot. Additionally, the anticheat mechanisms may remove an Elite Mob&amp;#039;s eligibility to drop special loot. This means that if the system detects that you are fighting an Elite Mob which is trapped or which can&amp;#039;t reach you for some reason (you&amp;#039;re flying / on a tower / it&amp;#039;s in a hole) it will cease to show its power trail and will no longer drop any special loot. Elite Mobs can drop three types of special items: procedurally generated items, custom items and unique items. Additionally, they drop more vanilla loot than regular mobs. The drop chance is not 100%, but the odds of getting loot increase with the mob level.&lt;br /&gt;
&lt;br /&gt;
== 什么是程序性生成物品？ ==&lt;br /&gt;
&lt;br /&gt;
Procedurally generated items are items that are generated semi-randomly based on the server&amp;#039;s configuration settings. There is a nearly endless amount of possibilities for procedurally generated items. Usually procedurally generated items are armor, weapons and tools of any material quality with varying enchantment quantities and levels.&lt;br /&gt;
&lt;br /&gt;
== 什么是自定义物品？ ==&lt;br /&gt;
&lt;br /&gt;
Custom items are items either preloaded in the plugin (such as MagmaGuy&amp;#039;s toothpick and charms) or added by admins. These items are fully customized, and can give players potion effects when either worn or held in the main hand or offhand.&lt;br /&gt;
&lt;br /&gt;
== 什么是特殊物品？ ==&lt;br /&gt;
&lt;br /&gt;
Unique items are special drops from Custom Bosses which are similar to custom items. They may sometimes also have unique powers, such as the flamethrower power for the Zombie King&amp;#039;s axe.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
= 怎么获得更好的战利品？ =&lt;br /&gt;
&lt;br /&gt;
精英怪物等级越高，其掉落的战利品也越好。&lt;/div&gt;</summary>
		<author><name>Qsefthuopq</name></author>
	</entry>
</feed>