<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="zh-Hans-CN">
	<id>https://mineplugin.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tiki+fire</id>
	<title>Minecraft插件百科 - 用户贡献 [zh-cn]</title>
	<link rel="self" type="application/atom+xml" href="https://mineplugin.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tiki+fire"/>
	<link rel="alternate" type="text/html" href="https://mineplugin.org/%E7%89%B9%E6%AE%8A:%E7%94%A8%E6%88%B7%E8%B4%A1%E7%8C%AE/Tiki_fire"/>
	<updated>2026-04-06T17:04:59Z</updated>
	<subtitle>用户贡献</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://mineplugin.org/index.php?title=MarriageMaster&amp;diff=4708</id>
		<title>MarriageMaster</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=MarriageMaster&amp;diff=4708"/>
		<updated>2017-04-04T02:27:13Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=MarriageMaster&lt;br /&gt;
|图标=[[文件:Marriagemaster.png|缩略图]]&lt;br /&gt;
|版本=1.29.13&lt;br /&gt;
|兼容服务端版本=1.7-1.11&lt;br /&gt;
|源地址＝https://dev.bukkit.org/projects/marriage-master&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;介绍&#039;&#039;&#039; ==&lt;br /&gt;
MarriageMaster，中文翻译为婚姻大师，顾名思义能够让你在minecraft服务器中与另一位玩家(不论男女)结婚，来获得些额外的乐♂趣。&amp;lt;br /&amp;gt;&lt;br /&gt;
这个插件有着杰出的兼容性，在较低版本的minecraft中能正常运行，作者也会定时更新这款插件(大概是不会弃坑)。&amp;lt;br /&amp;gt;&lt;br /&gt;
与Vault以及Minepacks两个插件一起食用效果更佳&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;特性&#039;&#039;&#039; ==&lt;br /&gt;
 - 可以控制玩家权限&lt;br /&gt;
 - 结婚后能随时随地传送至你的配偶身边&lt;br /&gt;
 - 当你的配偶在你的身边时，经验将会上涨&lt;br /&gt;
 - 当你的配偶在你的身边时，血量能更快的恢复&lt;br /&gt;
 - 能与你的配偶共处一室&lt;br /&gt;
 - 能与你的配偶说悄悄话&lt;br /&gt;
 - 玩家可以通过自己的努力或者通过牧师找到自己的配偶&lt;br /&gt;
 - 能选择是否与你的配偶进行PVP&lt;br /&gt;
 - 拥有能亲吻你的配偶的能力（1.7版本及以上有粒子效果）&lt;br /&gt;
 - 送给你的配偶爱的小礼物&lt;br /&gt;
 - 查看所有已婚人士/玩家&lt;br /&gt;
 - 可以通过设置来确认是否接受结婚请求&lt;br /&gt;
 - 支持Vault插件&lt;br /&gt;
 - 已婚人士有特殊前缀&lt;br /&gt;
 - Surnames&lt;br /&gt;
 - 安装Minepacks插件能与配偶共用背包&lt;br /&gt;
 - 多语言支持（支持英语与德语）&lt;br /&gt;
 - 支持MySQL数据库&lt;br /&gt;
 - UUID/玩家名更换功能支持MC 1.7.6及以上的版本(更多细节 http://dev.bukkit.org/bukkit-plugins/marriage-master/pages/name-changing-update/)&lt;br /&gt;
 - 插件支持1.4-1.11版本的服务端！(最新版1.29.13支持1.7-1.11)&lt;br /&gt;
 - 支持BungeeCord服务端，详细信息(百科将会补充)： https://dev.bukkit.org/projects/marriage-master/pages/bungee&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;命令&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 说明&lt;br /&gt;
|-&lt;br /&gt;
| /marry || 列出所有本插件的命令&lt;br /&gt;
|-&lt;br /&gt;
| /marry &amp;lt;playername&amp;gt; &amp;lt;playername&amp;gt; || 让两名玩家结婚（牧师专用）&lt;br /&gt;
|-&lt;br /&gt;
| /marry divorce &amp;lt;playername&amp;gt; || 让玩家离婚（牧师专用）&lt;br /&gt;
|-&lt;br /&gt;
| /marry list || 列出所有已婚玩家&lt;br /&gt;
|-&lt;br /&gt;
| /marry tp || 传送至你的配偶处&lt;br /&gt;
|-&lt;br /&gt;
| /marry sethome || 设置你和配偶共同的家&lt;br /&gt;
|-&lt;br /&gt;
| /marry home || 传送至你和配偶的家&lt;br /&gt;
|-&lt;br /&gt;
| /marry chat || 允许两人私密聊天（已婚）&lt;br /&gt;
|-&lt;br /&gt;
| /marry chat toggle || Toggles the chat to send all chat messages to the partner instead of to the public&lt;br /&gt;
|-&lt;br /&gt;
| /marry pvpon || 开启PVP（已婚的玩家可以PVP）&lt;br /&gt;
|-&lt;br /&gt;
| /marry pvpoff || 关闭PVP（已婚的玩家不能PVP）&lt;br /&gt;
|-&lt;br /&gt;
| /marry kiss || 亲吻你的配偶&lt;br /&gt;
|-&lt;br /&gt;
| /marry gift || 把你手中的物品送给你的配偶&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack || 打开你的配偶的背包&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack on || 允许你的配偶使用你的背包&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack off || 不允许你的配偶使用你的背包&lt;br /&gt;
|-&lt;br /&gt;
| /marry me || 向一位玩家求婚&lt;br /&gt;
|-&lt;br /&gt;
| /marry priest &amp;lt;playername&amp;gt; || 设置一位牧师&lt;br /&gt;
|-&lt;br /&gt;
| /marry listenchat || Shows the marry chat&lt;br /&gt;
|-&lt;br /&gt;
| /marry reload || 重载本插件的配置文件&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=MarriageMaster&amp;diff=4635</id>
		<title>MarriageMaster</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=MarriageMaster&amp;diff=4635"/>
		<updated>2017-02-12T11:22:19Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=MarriageMaster&lt;br /&gt;
|图标=[[文件:Marriagemaster.png|缩略图]]&lt;br /&gt;
|版本=1.29.13&lt;br /&gt;
|兼容服务端版本=1.7-1.11&lt;br /&gt;
|源地址＝https://dev.bukkit.org/projects/marriage-master&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;介绍&#039;&#039;&#039; ==&lt;br /&gt;
MarriageMaster，中文翻译为婚姻大师，顾名思义能够让你在minecraft服务器中与另一位玩家(不论男女)结婚，来获得些额外的乐♂趣。&amp;lt;br /&amp;gt;&lt;br /&gt;
这个插件有着杰出的兼容性，在较低版本的minecraft中能正常运行，作者也会定时更新这款插件(大概是不会弃坑)。&amp;lt;br /&amp;gt;&lt;br /&gt;
与Vault以及Minepacks两个插件一起食用效果更佳&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;特性&#039;&#039;&#039; ==&lt;br /&gt;
 - 可以控制玩家权限&lt;br /&gt;
 - 结婚后能随时随地传送至你的配偶身边&lt;br /&gt;
 - 当你的配偶在你的身边时，经验将会上涨&lt;br /&gt;
 - 当你的配偶在你的身边时，血量能更快的恢复&lt;br /&gt;
 - 能与你的配偶共处一室&lt;br /&gt;
 - 能与你的配偶说悄悄话&lt;br /&gt;
 - 玩家可以通过自己的努力或者通过牧师找到自己的配偶&lt;br /&gt;
 - 能选择是否与你的配偶进行PVP&lt;br /&gt;
 - 拥有能亲吻你的配偶的能力（1.7版本及以上有粒子效果）&lt;br /&gt;
 - 送给你的配偶爱的小礼物&lt;br /&gt;
 - 查看所有已婚人士/玩家&lt;br /&gt;
 - 可以通过设置来确认是否接受结婚请求&lt;br /&gt;
 - 支持Vault插件&lt;br /&gt;
 - 已婚人士有特殊前缀&lt;br /&gt;
 - Surnames&lt;br /&gt;
 - 安装Minepacks插件能与配偶共用背包&lt;br /&gt;
 - 多语言支持（支持英语与德语）&lt;br /&gt;
 - 支持MySQL数据库&lt;br /&gt;
 - UUID/玩家名更换功能支持MC 1.7.6及以上的版本(更多细节 http://dev.bukkit.org/bukkit-plugins/marriage-master/pages/name-changing-update/)&lt;br /&gt;
 - 插件支持1.4-1.11版本的服务端！(最新版1.29.13支持1.7-1.11)&lt;br /&gt;
 - 支持BungeeCord服务端，详细信息(百科将会补充)： https://dev.bukkit.org/projects/marriage-master/pages/bungee&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;命令&#039;&#039;&#039; ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 说明&lt;br /&gt;
|-&lt;br /&gt;
| /marry || List all marry commands&lt;br /&gt;
|-&lt;br /&gt;
| /marry &amp;lt;playername&amp;gt; &amp;lt;playername&amp;gt; || Marries two players, only for priests&lt;br /&gt;
|-&lt;br /&gt;
| /marry divorce &amp;lt;playername&amp;gt; || Divorces two players, only for priests&lt;br /&gt;
|-&lt;br /&gt;
| /marry list || Shows all married players&lt;br /&gt;
|-&lt;br /&gt;
| /marry tp || Teleports to the partner&lt;br /&gt;
|-&lt;br /&gt;
| /marry sethome || Sets the home for two married players&lt;br /&gt;
|-&lt;br /&gt;
| /marry home || Teleports to the home of married players&lt;br /&gt;
|-&lt;br /&gt;
| /marry chat || Allows to chat a couple private&lt;br /&gt;
|-&lt;br /&gt;
| /marry chat toggle || Toggles the chat to send all chat messages to the partner instead of to the public&lt;br /&gt;
|-&lt;br /&gt;
| /marry pvpon || Turns PvP between two married players on&lt;br /&gt;
|-&lt;br /&gt;
| /marry pvpoff || Turns PvP between two married players off&lt;br /&gt;
|-&lt;br /&gt;
| /marry kiss || To kiss your partner&lt;br /&gt;
|-&lt;br /&gt;
| /marry gift || Gifts the item in your hand to your partner&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack || Opens the backpack of your partner&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack on || Allows your partner to use your backpack&lt;br /&gt;
|-&lt;br /&gt;
| /marry backpack off || /marry backpack off&lt;br /&gt;
|-&lt;br /&gt;
| /marry me || Sends a player a marry request&lt;br /&gt;
|-&lt;br /&gt;
| /marry priest &amp;lt;playername&amp;gt; || Sets a priest&lt;br /&gt;
|-&lt;br /&gt;
| /marry listenchat || Shows the marry chat&lt;br /&gt;
|-&lt;br /&gt;
| /marry reload || Reloads the configuration of the plugin&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Marriagemaster.png&amp;diff=4634</id>
		<title>文件:Marriagemaster.png</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Marriagemaster.png&amp;diff=4634"/>
		<updated>2017-02-12T10:14:55Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 授权协议 ==&lt;br /&gt;
{{subst:从版权拥有者获得权限}}&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Bedwars&amp;diff=4633</id>
		<title>Bedwars</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Bedwars&amp;diff=4633"/>
		<updated>2017-02-12T09:47:54Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​/* 设置 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}{{待完善}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Bedwars&lt;br /&gt;
|版本=v3.1.2&lt;br /&gt;
|前置插件=pointsAPI,任意一款村民保护插件(可选)，任意一款爆炸保护插件(可选)&lt;br /&gt;
|兼容服务端版本=CB1.7.9-1.9&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/bedwars/&lt;br /&gt;
}}&lt;br /&gt;
[[文件:Bedwars.png]]&lt;br /&gt;
== &amp;lt;big&amp;gt;特点&amp;lt;/big&amp;gt; ==&lt;br /&gt;
{{Hide|标题=点击展开特点 |内容=&lt;br /&gt;
 - 自动恢复游戏地图&lt;br /&gt;
 - 设置菜单&lt;br /&gt;
 - 物品商店(村民或菜单模式)&lt;br /&gt;
 - 使用实体加入队伍(盔甲架)&lt;br /&gt;
 - 物品生成器&lt;br /&gt;
 - 全自动&lt;br /&gt;
 - 加入牌子&lt;br /&gt;
 - 每个用户的语言(客户端语言)&lt;br /&gt;
 - 重生的床&lt;br /&gt;
 - 简单的权限&lt;br /&gt;
 - 自动更新&lt;br /&gt;
 - 记分版&lt;br /&gt;
 - 成就&lt;br /&gt;
 - 最大9个队伍&lt;br /&gt;
 - 使用PointsAPI发放奖励&lt;br /&gt;
 - 支持蹦极端&lt;br /&gt;
 - 还有很多很多!&lt;br /&gt;
 - 可供统计和成就使用的MySQL&lt;br /&gt;
 - [https://dev.bukkit.org/bukkit-plugins/bedwars/pages/website-stats/ 网页统计数据]&lt;br /&gt;
=== 网页统计数据设置 ===&lt;br /&gt;
{{Hide|标题=点击查看代码 |内容=&lt;br /&gt;
==== 如何安装？ ====&lt;br /&gt;
1.你需要一个搭载PHP和MySQL的网页服务器&lt;br /&gt;
2.从下方复制粘贴代码到文件: stats.php&lt;br /&gt;
3.编辑设置以及设置MySQL&lt;br /&gt;
4.上传页面到网页服务器&lt;br /&gt;
==== 代码 ====&lt;br /&gt;
[http://pastebin.com/GK9xRvqE Pastebin替代代码]&lt;br /&gt;
{{Hide|标题=点击查看代码 |内容=&lt;br /&gt;
&amp;lt;?PHP&lt;br /&gt;
&lt;br /&gt;
/* SETTINGS     */&lt;br /&gt;
/*________________________________________________________________________________________________________________*/&lt;br /&gt;
&lt;br /&gt;
$_db_host = &amp;quot;localhost&amp;quot;;                /*      MYSQL host              */&lt;br /&gt;
$_db_username = &amp;quot;root&amp;quot;;                 /*      MYSQL username          */&lt;br /&gt;
$_db_password = &amp;quot;123&amp;quot;;            /*      MYSQL password          */&lt;br /&gt;
$_db_database = &amp;quot;bw&amp;quot;;                   /*      Mysql database          */&lt;br /&gt;
$_db_table = &amp;quot;bw_stats&amp;quot;;                /*  Database table              */    &lt;br /&gt;
&lt;br /&gt;
$sort = &amp;quot;wins&amp;quot;;                         /*      Default sort (wins, games, kills, deaths, beds) */&lt;br /&gt;
&lt;br /&gt;
/*________________________________________________________________________________________________________________*/                                                   &lt;br /&gt;
&lt;br /&gt;
/* DO NOT EDIT */&lt;br /&gt;
if(@$_GET[&#039;order&#039;]){&lt;br /&gt;
  $order = @$_GET[&#039;order&#039;];&lt;br /&gt;
}else{&lt;br /&gt;
  $order = @$_GET[&#039;order&#039;] = $sort;&lt;br /&gt;
}&lt;br /&gt;
if($order!=&amp;quot;wins&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;games&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;kills&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;deaths&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;beds&amp;quot;)&lt;br /&gt;
  $order=$sort;&lt;br /&gt;
$_link = mysql_connect($_db_host, $_db_username, $_db_password);&lt;br /&gt;
mysql_select_db($_db_database, $_link);&lt;br /&gt;
$_sql = &amp;quot;SELECT * FROM `$_db_table` ORDER BY `$order` DESC&amp;quot;;&lt;br /&gt;
$_resultat = mysql_query($_sql, $_link);&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;https://bootswatch.com/readable/bootstrap.css&amp;quot; media=&amp;quot;screen&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;https://bootswatch.com/assets/css/bootswatch.min.css&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;//maxcdn.bootstrapcdn.com/font-awesome/4.3.0/css/font-awesome.min.css&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;title&amp;gt;Bedwars Statistiken&amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&amp;lt;body&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;container well&amp;quot; style=&amp;quot;background: white;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;table class=&amp;quot;table table-striped&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;thead&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Player&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=wins&amp;quot;&amp;gt;Wins &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;wins&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=games&amp;quot;&amp;gt;Played Games &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;games&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=kills&amp;quot;&amp;gt;Kills &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;kills&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=deaths&amp;quot;&amp;gt;Deaths &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;deaths&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;K/D&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=beds&amp;quot;&amp;gt;Beds &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;beds&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;/thead&amp;gt;&lt;br /&gt;
      &amp;lt;tbody&amp;gt;&lt;br /&gt;
        &amp;lt;?PHP while ($row = @mysql_fetch_array( $_resultat, MYSQL_ASSOC)) {?&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;img src=&amp;quot;http://cravatar.eu/helmhead/&amp;lt;?php echo $row[&#039;PName&#039;]; ?&amp;gt;/35.png&amp;quot;&amp;gt; &amp;lt;?php echo $row[&#039;PName&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Wins&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Games&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Kills&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Deaths&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php if($row[&#039;Deaths&#039;]==0) echo $row[&#039;Kills&#039;]; else echo round($row[&#039;Kills&#039;] /  $row[&#039;Deaths&#039;],2); ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Beds&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;?PHP } ?&amp;gt;&lt;br /&gt;
      &amp;lt;/tbody&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;     &lt;br /&gt;
&amp;lt;/body&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== 配置 ==&lt;br /&gt;
{{Hide|标题=展开配置文件 |内容= &lt;br /&gt;
&amp;lt;nowiki&amp;gt;# Version 2.3.0&lt;br /&gt;
&lt;br /&gt;
# Prefix for every chat message  //在每条聊天信息前加的前缀&lt;br /&gt;
prefix: Bedwars&lt;br /&gt;
&lt;br /&gt;
# Choose the shop type (villager, gui)  //选择商店界面类型 （村民，箱子界面）&lt;br /&gt;
shop: Villager&lt;br /&gt;
&lt;br /&gt;
# Set the max. game length in minutes  //设置每场游戏最长时间&lt;br /&gt;
game-length-minutes: 60&lt;br /&gt;
&lt;br /&gt;
# Control the debug-mode (Print everything in the console)  //控制调试（debug）模式 （将所有内容显示在控制台上）&lt;br /&gt;
debug: false&lt;br /&gt;
&lt;br /&gt;
# Control the villager shop  //是否开启村民商店&lt;br /&gt;
villager-shop: true&lt;br /&gt;
&lt;br /&gt;
# Control the team chat  //同一队的人是否允许聊天&lt;br /&gt;
team-chat: true&lt;br /&gt;
&lt;br /&gt;
# Control the usage of BungeeCord  //BungeeCord能否使用&lt;br /&gt;
bungeecord: false&lt;br /&gt;
&lt;br /&gt;
# Set the fallback-server for BungeeCord  //设置在BungeeCord中退出游戏后进入的服务器&lt;br /&gt;
fallback: HUB&lt;br /&gt;
&lt;br /&gt;
# The server motd (only bungeecord)  //服务器信息 （只有在使用bungeecord的情况下设置）&lt;br /&gt;
motd: &#039;&amp;amp;a&amp;amp;lBedwars %name% &amp;amp;6%teams%&amp;amp;rx&amp;amp;6%teamsize% %state%&amp;amp;r&#039;&lt;br /&gt;
&lt;br /&gt;
# The reward for PointsAPI  //&lt;br /&gt;
reward:&lt;br /&gt;
    win: 200&lt;br /&gt;
    bedbreak: 50&lt;br /&gt;
    achievement: 100&lt;br /&gt;
&lt;br /&gt;
# Your MySQL connection data to store data in a databse  //设置你的MySQL连接数据所存储的数据库&lt;br /&gt;
sql:&lt;br /&gt;
    enable: false&lt;br /&gt;
    host: localhost&lt;br /&gt;
    user: username&lt;br /&gt;
    pass: password&lt;br /&gt;
    database: server_DB&lt;br /&gt;
    port: 3306&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== 权限 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 权限 !! 介绍 !! 默认使用者&lt;br /&gt;
|-&lt;br /&gt;
| bw.play || 允许游玩的权限 || 所有人&lt;br /&gt;
|-&lt;br /&gt;
| bw.vip || 允许加入满人的房间 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.hide || 允许使用VIP-隐藏工具 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.setup || 允许设置和管理一个游戏 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.cmd || 允许在游戏里使用非bedwars的指令 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.stats || 允许查看你的统计 || 所有人&lt;br /&gt;
|-&lt;br /&gt;
| bw.stats.others || 允许查看其他人的统计 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.reload || 允许使用/bw重启游戏 || op&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 指令 !! 介绍&lt;br /&gt;
|-&lt;br /&gt;
| /bw || 查看插件信息&lt;br /&gt;
|-&lt;br /&gt;
| /bw help || 列出所有指令&lt;br /&gt;
|-&lt;br /&gt;
| /bw add [名称] || 创建一个新游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw setup (游戏名) || 打开设置菜单&lt;br /&gt;
|-&lt;br /&gt;
| /bw start [游戏名] || 开始一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw stop [游戏名] || 停止一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw join [游戏名] || 加入一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw leave || 离开一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw pos1 || 设置第一个点&lt;br /&gt;
|-&lt;br /&gt;
| /bw pos2 || 设置第二个点&lt;br /&gt;
|-&lt;br /&gt;
| /bw stats (玩家名) || 查看你(其他玩家)的统计数据&lt;br /&gt;
|-&lt;br /&gt;
| /bw reload || 重新加载设置&lt;br /&gt;
|-&lt;br /&gt;
| /bw setjoin [游戏名] [队伍名] || 创建一个新队伍加入点&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 设置 ==&lt;br /&gt;
一步一步来设置:&lt;br /&gt;
1.在config.yml中设置受保护的方块和游戏长度&amp;lt;br /&amp;gt;&lt;br /&gt;
2.用任意一个世界插件安装一个Bedwars地图&amp;lt;br /&amp;gt;&lt;br /&gt;
3.移除物品生成器以及放置一个普通村民&amp;lt;br /&amp;gt;&lt;br /&gt;
4.移除全部床&amp;lt;br /&amp;gt;&lt;br /&gt;
5.用/bw pos1和/bw pos2来设置游戏场地&amp;lt;br /&amp;gt;&lt;br /&gt;
6.用 /bw add [游戏名]创建一个游戏&amp;lt;br /&amp;gt;&lt;br /&gt;
7.用 /bw setup打开一个设置菜单并设置任何你想要的东西在里面&amp;lt;br /&amp;gt;&lt;br /&gt;
8.设置并不必要的队伍加入地用 /bw setjoin [游戏名] [队伍名] 然后看向一个实体&amp;lt;br /&amp;gt;&lt;br /&gt;
9.设置一个牌子，格式如下:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;source lang=&amp;quot;yaml&amp;quot;&amp;gt; [bw]&lt;br /&gt;
游戏名&lt;br /&gt;
&amp;lt;/source&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
如果你有疑问，而且游戏已经准备好了，你可以输入 /bw setup 来查看&lt;br /&gt;
&lt;br /&gt;
== 未来将要做的 ==&lt;br /&gt;
P.S：因为打不出删除线，所以这里只列没有删除线的项&lt;br /&gt;
4支队伍代替2支队伍&lt;br /&gt;
语言系统&lt;br /&gt;
禁止合成&lt;br /&gt;
添加无法破坏的方块&lt;br /&gt;
物品商店&lt;br /&gt;
刷出物品&lt;br /&gt;
BungeeCord支持 (放弃了,最后重新开始, ...)&lt;br /&gt;
更多队伍&lt;br /&gt;
MySQL支持&lt;br /&gt;
网页统计&lt;br /&gt;
床可以面向所有方向&lt;br /&gt;
添加开始游戏的权限&lt;br /&gt;
0.5秒刷新一个铜节操&lt;br /&gt;
更多物品 (安全平台, 传送粉)&lt;br /&gt;
更好的商店系统&lt;br /&gt;
使用盔甲架加入队伍&lt;br /&gt;
给删除游戏添加确定按钮&lt;br /&gt;
添加可以被替换的方块（恶魂之泪，花，藤蔓）&lt;br /&gt;
自动下载、应用地图&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=MythicMobs&amp;diff=4511</id>
		<title>MythicMobs</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=MythicMobs&amp;diff=4511"/>
		<updated>2017-01-01T01:25:43Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​/* 什么是MythicMobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{待翻译}}{{待搬运}} &lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=MythicMobs 自定义RPG怪物&lt;br /&gt;
|版本=v2.6.0&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=1.6.2-1.11&lt;br /&gt;
|源地址=http://mythicmobs.net/manual/doku.php&lt;br /&gt;
}}&lt;br /&gt;
== 什么是MythicMobs ==&lt;br /&gt;
MythicMobs allows server administrators to fully modify all attributes of monsters on your server, and even create your own mobs, bosses, and other many other fun mob-related things.&lt;br /&gt;
&lt;br /&gt;
It gives you full control over how mobs behave, from simply increasing their HP and damage to giving mobs a vast arsenal of new abilities. Your custom mobs can then replace vanilla mobs, be spawned randomly using numerous types of spawn controls, or you can set up custom mob spawners that activate under certain conditions or by commands.&lt;br /&gt;
&lt;br /&gt;
You can finally create that ultimate boss you&#039;ve always dreamed of crushing your players with. It is an absolute essential for every RPG server.&lt;br /&gt;
&lt;br /&gt;
To sum it up, Mythic Mobs gives you control over and access to:&lt;br /&gt;
&lt;br /&gt;
·Mob Skills:&amp;lt;br /&amp;gt;&lt;br /&gt;
Giving mobs custom skills with powerful conditionals and delays, based on a robust system of triggers and/or timers&amp;lt;br /&amp;gt;&lt;br /&gt;
·Mob Attributes:&amp;lt;br /&amp;gt;&lt;br /&gt;
Modifying all mob attributes such as health, damage, speed, follow and combat range.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Special Effects:&amp;lt;br /&amp;gt;&lt;br /&gt;
Allowing mobs to use custom sounds, particles, and special effects.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Equipment:&amp;lt;br /&amp;gt;&lt;br /&gt;
Setting equipment and creating custom items with attributes and drop tables.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Damage Modifiers:&amp;lt;br /&amp;gt;&lt;br /&gt;
Change how damage affects mobs so they can be immune to drowning, take half damage from arrows, be healed by fire, etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Mob Spawners:&amp;lt;br /&amp;gt;&lt;br /&gt;
Creating powerful custom Mob Spawners to spawn your Mythic Mobs at specific locations, with optional timers, conditions, attributes, cooldowns, etc!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Spawning Control:&amp;lt;br /&amp;gt;&lt;br /&gt;
Set your custom mobs and bosses up to spawn randomly in different areas of the world, based on any number of conditions you can specify. You can replace natural spawns completely!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Mob Levels:&amp;lt;br /&amp;gt;&lt;br /&gt;
Allow mobs to scale in level and increase in power based on where and how they spawned, having scaled health, damage, and more abilities as they level!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Threat Tables:&amp;lt;br /&amp;gt;&lt;br /&gt;
Allow mobs to use Threat Tables, granting increased power and control over their targeting behaviors and causing mobs to behave more like those in RPGs.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Mob AI Controls:&amp;lt;br /&amp;gt;&lt;br /&gt;
Allows you to modify mob AI goals, including adding new AI goals found only in MythicMobs. Let zombies open doors, have friendly skeleton guards that fight skeletons from other mob factions, and more!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Mob Factions:&amp;lt;br /&amp;gt;&lt;br /&gt;
Allow mobs to be a part of factions! Works with the previously mentioned AI Controls so you can have mobs that will fight other factions of mobs, help players, and more!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Disguises:&amp;lt;br /&amp;gt;&lt;br /&gt;
Integration with LibsDisguises allows any mob to look like anything.&amp;lt;br /&amp;gt;&lt;br /&gt;
·Plugin Compatibility:&amp;lt;br /&amp;gt;&lt;br /&gt;
Integration with a wide variety of popular plugins!&amp;lt;br /&amp;gt;&lt;br /&gt;
·Much more to come!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 配置文件 ==&lt;br /&gt;
You can use the # character to enter comments in any yml file.&lt;br /&gt;
=== Example: ===&lt;br /&gt;
# This is a comment line.&lt;br /&gt;
Any config file (with the exception of config.yml) can be renamed from Example file to something that makes more sense as long as it has a YML extension and it should still be read. This can make your configuration easier to manage as it grows by having Tier1_mobs.yml, Tier2_mobs.yml, etc files that organize things based on what makes sense to you.&lt;br /&gt;
&#039;&#039;&#039;config.yml&#039;&#039;&#039;&lt;br /&gt;
The MythicMobs base configuration file: # # CONFIGURATION INFORMATION AVAILABLE AT: http://xikage.elseland.net/mythicmobs/&lt;br /&gt;
&lt;br /&gt;
Configuration:&lt;br /&gt;
&lt;br /&gt;
 Version: 2.4&lt;br /&gt;
 General:&lt;br /&gt;
  AllowMetrics: true&lt;br /&gt;
  CheckForUpdates: true&lt;br /&gt;
  CompatibilityMode: false&lt;br /&gt;
  DebugLevel: 0&lt;br /&gt;
  ErrorLogging: true&lt;br /&gt;
  UseVolatileFeatures: true&lt;br /&gt;
 Clock:&lt;br /&gt;
  ClockInterval: 5&lt;br /&gt;
  SaveInterval: 5&lt;br /&gt;
  SpawnsInterval: 2&lt;br /&gt;
  ScannerInterval: 10&lt;br /&gt;
  CleanupInterval: 600&lt;br /&gt;
 Components:&lt;br /&gt;
  CustomSpawners: true&lt;br /&gt;
  RandomSpawning: true&lt;br /&gt;
 Mobs:&lt;br /&gt;
  EnableAIModifiers: true&lt;br /&gt;
  EnableTimerSkills: true&lt;br /&gt;
  EnableThreatTables: true&lt;br /&gt;
  EnablePlayerFactions: true&lt;br /&gt;
  EnableLegacySkills: true&lt;br /&gt;
  KillMessagePrefix: &#039;&#039;&lt;br /&gt;
  ShowHealth:&lt;br /&gt;
    Radius: 25&lt;br /&gt;
    Format: &amp;lt;mob.name&amp;gt; - &amp;lt;mob.php&amp;gt; (&amp;lt;mob.hp&amp;gt; / &amp;lt;mob.mhp&amp;gt;)&lt;br /&gt;
  Scaling:&lt;br /&gt;
    Default:&lt;br /&gt;
      Enabled: true&lt;br /&gt;
      PerBlocksFromSpawn: 250&lt;br /&gt;
    world2:&lt;br /&gt;
      Enabled: true&lt;br /&gt;
      PerBlocksFromSpawn: 250&lt;br /&gt;
    world2_nether:&lt;br /&gt;
      Enabled: false&lt;br /&gt;
      PerBlocksFromSpawn: 100&lt;br /&gt;
  DefaultLevelModifiers:&lt;br /&gt;
    Health: 0.1&lt;br /&gt;
    Armor: 0&lt;br /&gt;
    Damage: 0&lt;br /&gt;
    KnockbackResistance: 0&lt;br /&gt;
    Power: 0&lt;br /&gt;
 RandomSpawning:&lt;br /&gt;
  GenerateSpawnPoints: false&lt;br /&gt;
  MaxMobsPerChunk: 80&lt;br /&gt;
  SpawnRadiusPerPlayer: 64&lt;br /&gt;
  SpawnRadiusPerPlayerY: 32&lt;br /&gt;
  DespawnLazyRandomMobs: true&lt;br /&gt;
  MaxGenerationTime: 20&lt;br /&gt;
  PointsPerSecond:&lt;br /&gt;
    Land: 10&lt;br /&gt;
    Air: 0&lt;br /&gt;
    Sea: 0&lt;br /&gt;
    Lava: 0&lt;br /&gt;
    Ground: 0&lt;br /&gt;
 Compatibility:&lt;br /&gt;
  Heroes:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  McMMO:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  SkillAPI:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  Vault:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowMoneyMessage: true&lt;br /&gt;
    MoneyMessageFormat: You receive &amp;lt;drops.money&amp;gt; currency for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
=== 配置讲解 ===&lt;br /&gt;
&#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
  ·AllowMetrics: [true/false]&lt;br /&gt;
Whether to send metric data to the mythicmobs devs&lt;br /&gt;
  ·CheckForUpdates: [true/false]&lt;br /&gt;
Whether to check for new version of mythicmobs&lt;br /&gt;
  ·CompatibilityMode: [true/false]&lt;br /&gt;
Whether to utilize compatibility with other plugins&lt;br /&gt;
  ·DebugLevel: [number]&lt;br /&gt;
Sets the debug level&lt;br /&gt;
  ·ErrorLogging: [true/false]&lt;br /&gt;
Whether to save error logs (\MythicMobs\Error Logs\)&lt;br /&gt;
  ·UseVolatileFeatures: [true/false]&lt;br /&gt;
Whether to activate volatile features (includes custom AI, for example)&lt;br /&gt;
&#039;&#039;&#039;clock:&#039;&#039;&#039;&lt;br /&gt;
  ·ClockInterval: [number]&lt;br /&gt;
The lowest possible interval for timed-skills (only applies to “~onTimer:xx”&lt;br /&gt;
  ·SaveInterval: [number]&lt;br /&gt;
How many minutes to wait between saving mythicmobs related data to server&lt;br /&gt;
  ·SpawnsInterval: [number]&lt;br /&gt;
How many seconds there are between spawns&lt;br /&gt;
  ·ScannerInterval: [number]&lt;br /&gt;
How many seconds between scanning for and despawning lazy mythicmobs&lt;br /&gt;
  ·CleanupInterval: [number]&lt;br /&gt;
&#039;&#039;&#039;components:&#039;&#039;&#039;&lt;br /&gt;
  ·CustomSpawners: [true/false]&lt;br /&gt;
Whether to allow mythic spawners&lt;br /&gt;
  ·RandomSpawning: [true/false]&lt;br /&gt;
Whether to allow mythic random spawners&lt;br /&gt;
&#039;&#039;&#039;mobs:&#039;&#039;&#039;&lt;br /&gt;
  ·EnableAIModifiers: [true/false]&lt;br /&gt;
Whether to allow custom AI&lt;br /&gt;
  ·EnableTimerSkills: [true/false]&lt;br /&gt;
Whether to allow timer skills&lt;br /&gt;
  ·EnableThreatTables: [true/false]&lt;br /&gt;
Whether to allow threattables&lt;br /&gt;
  ·EnablePlayerFactions: [true/false]&lt;br /&gt;
Whether to allow player factions&lt;br /&gt;
  ·EnableLegacySkills: [true/false]&lt;br /&gt;
Whether to utilize legacy skills (pre 2.0 mythicmobs format)&lt;br /&gt;
  ·KillMessagePrefix: &#039;[text]&#039;&lt;br /&gt;
Set a text to display before each MythicMob&#039;s kill message if set in their configs&lt;br /&gt;
  ·ShowHealth:&lt;br /&gt;
  ·Radius: [number]&lt;br /&gt;
In which radius around the mob health messages are sent&lt;br /&gt;
  ·Format: &#039;[text]&#039;&lt;br /&gt;
The format of health messages. may use variables&lt;br /&gt;
&#039;&#039;&#039;compatibility:&#039;&#039;&#039;&lt;br /&gt;
  ·heroes-show-xp-message: [true/false]&lt;br /&gt;
Whether or not to display an xp message for heroes exp gained&lt;br /&gt;
  ·heroes-xp-message-format: You receive $xp experience for slaying $mobname&lt;br /&gt;
Format of the heroes xp message that will be displayed.&lt;br /&gt;
  ·skillapi-show-xp-message: [true/false]&lt;br /&gt;
Whether or not to display an xp message for skillapi exp gained.&lt;br /&gt;
  ·skillapi-xp-message-format: You receive $xp experience for slaying $mobname&lt;br /&gt;
Format of the skillapi xp message that will be displayed.&lt;br /&gt;
  ·vault-show-money-message: [true/false]&lt;br /&gt;
Whether or not to display a message when money is dropped into the vault plugin.&lt;br /&gt;
  ·vault-money-message-format: You receive $money for slaying $mobname&lt;br /&gt;
Format of the vault message to be displayed.&lt;br /&gt;
  ·general.clock-interval: [number] &lt;br /&gt;
Controls the speed (in ticks) of MythicMobs&#039; internal clock. Defaults to 1 (every tick). Changing this requires a plugin restart. Recommend increasing this in increments of 5.&lt;br /&gt;
  ·general.compatability-mode: [true/false] &lt;br /&gt;
Provides compatibility with some other plug-ins that would normally conflict with Mythic Mobs. Defaults to false. If you are having issues with a plug-in such as MobArena, enable to see if it fixes things.&lt;br /&gt;
  ·general.debug-level: [number]&lt;br /&gt;
Debugging level. Displays more debug information the higher it is, with 4 being the highest 0 = disabled,&amp;lt;br /&amp;gt;&lt;br /&gt;
0. debugging is off&amp;lt;br /&amp;gt;&lt;br /&gt;
1. minimal&amp;lt;br /&amp;gt;&lt;br /&gt;
Displays fire particles where spanners are located (very useful)&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs all spawners loaded successfully when the plug in starts or is reloaded.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. medium&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs when skills are cast, mobs die, drop table parsing, etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs all items, skills, and drop tables when reloaded&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs skill exceptions that could help with particular issues.&amp;lt;br /&amp;gt;&lt;br /&gt;
Highest useful level of debugging.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. heavy&amp;lt;br /&amp;gt;&lt;br /&gt;
4. too much information&lt;br /&gt;
  ·general.save-interval: [number] &lt;br /&gt;
How many minutes to wait between saves&lt;br /&gt;
  ·general.scanner-interval: [number] &lt;br /&gt;
Controls how often (in seconds) MythicMobs will scan the world to reconcile or despawn Mythic Mobs that have forgotten who they are. Defaults to 20 seconds.&lt;br /&gt;
  ·general.spawns-interval: [number] &lt;br /&gt;
How many seconds there are between spawns.&lt;br /&gt;
  ·general.use-volatile-features: [true/false] &lt;br /&gt;
Whether or not to use volatile features.Generally you want this to be true but you may want to turn it off if you use an unsupported version of Bukkit or some kind of weird Spigot version&lt;br /&gt;
  ·metrics.allow: [true/false] &lt;br /&gt;
Whether or not to disable metrics. Defaults to true.&lt;br /&gt;
  ·show-health-format: Format of the message that is displayed using the following variables:&lt;br /&gt;
  $mobname: Name of the mob.&lt;br /&gt;
  $percent: Percent health of the mob.&lt;br /&gt;
  $mobhp: Current mob hit points.&lt;br /&gt;
  $mobmaxhp: Mobs max hit points.&amp;lt;br /&amp;gt;&lt;br /&gt;
  ·show-health-radius: [number] Radius at which player receive messages mob health if the     &lt;br /&gt;
ShowHealth option is set to true.&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=MythicMobs&amp;diff=4510</id>
		<title>MythicMobs</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=MythicMobs&amp;diff=4510"/>
		<updated>2016-12-31T13:36:51Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; {{待翻译}}{{待搬运}} &lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=MythicMobs 自定义RPG怪物&lt;br /&gt;
|版本=v2.6.0&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=1.6.2-1.11&lt;br /&gt;
|源地址=http://mythicmobs.net/manual/doku.php&lt;br /&gt;
}}&lt;br /&gt;
== 什么是MythicMobs ==&lt;br /&gt;
MythicMobs allows server administrators to fully modify all attributes of monsters on your server, and even create your own mobs, bosses, and other many other fun mob-related things.&lt;br /&gt;
&lt;br /&gt;
It gives you full control over how mobs behave, from simply increasing their HP and damage to giving mobs a vast arsenal of new abilities. Your custom mobs can then replace vanilla mobs, be spawned randomly using numerous types of spawn controls, or you can set up custom mob spawners that activate under certain conditions or by commands.&lt;br /&gt;
&lt;br /&gt;
You can finally create that ultimate boss you&#039;ve always dreamed of crushing your players with. It is an absolute essential for every RPG server.&lt;br /&gt;
&lt;br /&gt;
To sum it up, Mythic Mobs gives you control over and access to:&lt;br /&gt;
&lt;br /&gt;
·Mob Skills:&lt;br /&gt;
  Giving mobs custom skills with powerful conditionals and delays, based on a robust system of triggers and/or     timers&lt;br /&gt;
·Mob Attributes:&lt;br /&gt;
  Modifying all mob attributes such as health, damage, speed, follow and combat range.&lt;br /&gt;
·Special Effects:&lt;br /&gt;
  Allowing mobs to use custom sounds, particles, and special effects.&lt;br /&gt;
·Equipment:&lt;br /&gt;
  Setting equipment and creating custom items with attributes and drop tables.&lt;br /&gt;
·Damage Modifiers:&lt;br /&gt;
  Change how damage affects mobs so they can be immune to drowning, take half damage from arrows, be healed by fire, etc.&lt;br /&gt;
·Mob Spawners:&lt;br /&gt;
  Creating powerful custom Mob Spawners to spawn your Mythic Mobs at specific locations, with optional timers, conditions, attributes, cooldowns, etc!&lt;br /&gt;
·Spawning Control:&lt;br /&gt;
  Set your custom mobs and bosses up to spawn randomly in different areas of the world, based on any number of conditions you can specify. You can replace natural spawns completely!&lt;br /&gt;
·Mob Levels:&lt;br /&gt;
  Allow mobs to scale in level and increase in power based on where and how they spawned, having scaled health, damage, and more abilities as they level!&lt;br /&gt;
·Threat Tables:&lt;br /&gt;
  Allow mobs to use Threat Tables, granting increased power and control over their targeting behaviors and causing mobs to behave more like those in RPGs.&lt;br /&gt;
·Mob AI Controls:&lt;br /&gt;
  Allows you to modify mob AI goals, including adding new AI goals found only in MythicMobs. Let zombies open doors, have friendly skeleton guards that fight skeletons from other mob factions, and more!&lt;br /&gt;
·Mob Factions:&lt;br /&gt;
  Allow mobs to be a part of factions! Works with the previously mentioned AI Controls so you can have mobs that will fight other factions of mobs, help players, and more!&lt;br /&gt;
·Disguises:&lt;br /&gt;
  Integration with LibsDisguises allows any mob to look like anything.&lt;br /&gt;
·Plugin Compatibility:&lt;br /&gt;
  Integration with a wide variety of popular plugins!&lt;br /&gt;
·Much more to come!&lt;br /&gt;
== 配置文件 ==&lt;br /&gt;
You can use the # character to enter comments in any yml file.&lt;br /&gt;
=== Example: ===&lt;br /&gt;
# This is a comment line.&lt;br /&gt;
Any config file (with the exception of config.yml) can be renamed from Example file to something that makes more sense as long as it has a YML extension and it should still be read. This can make your configuration easier to manage as it grows by having Tier1_mobs.yml, Tier2_mobs.yml, etc files that organize things based on what makes sense to you.&lt;br /&gt;
&#039;&#039;&#039;config.yml&#039;&#039;&#039;&lt;br /&gt;
The MythicMobs base configuration file: # # CONFIGURATION INFORMATION AVAILABLE AT: http://xikage.elseland.net/mythicmobs/&lt;br /&gt;
&lt;br /&gt;
Configuration:&lt;br /&gt;
&lt;br /&gt;
 Version: 2.4&lt;br /&gt;
 General:&lt;br /&gt;
  AllowMetrics: true&lt;br /&gt;
  CheckForUpdates: true&lt;br /&gt;
  CompatibilityMode: false&lt;br /&gt;
  DebugLevel: 0&lt;br /&gt;
  ErrorLogging: true&lt;br /&gt;
  UseVolatileFeatures: true&lt;br /&gt;
 Clock:&lt;br /&gt;
  ClockInterval: 5&lt;br /&gt;
  SaveInterval: 5&lt;br /&gt;
  SpawnsInterval: 2&lt;br /&gt;
  ScannerInterval: 10&lt;br /&gt;
  CleanupInterval: 600&lt;br /&gt;
 Components:&lt;br /&gt;
  CustomSpawners: true&lt;br /&gt;
  RandomSpawning: true&lt;br /&gt;
 Mobs:&lt;br /&gt;
  EnableAIModifiers: true&lt;br /&gt;
  EnableTimerSkills: true&lt;br /&gt;
  EnableThreatTables: true&lt;br /&gt;
  EnablePlayerFactions: true&lt;br /&gt;
  EnableLegacySkills: true&lt;br /&gt;
  KillMessagePrefix: &#039;&#039;&lt;br /&gt;
  ShowHealth:&lt;br /&gt;
    Radius: 25&lt;br /&gt;
    Format: &amp;lt;mob.name&amp;gt; - &amp;lt;mob.php&amp;gt; (&amp;lt;mob.hp&amp;gt; / &amp;lt;mob.mhp&amp;gt;)&lt;br /&gt;
  Scaling:&lt;br /&gt;
    Default:&lt;br /&gt;
      Enabled: true&lt;br /&gt;
      PerBlocksFromSpawn: 250&lt;br /&gt;
    world2:&lt;br /&gt;
      Enabled: true&lt;br /&gt;
      PerBlocksFromSpawn: 250&lt;br /&gt;
    world2_nether:&lt;br /&gt;
      Enabled: false&lt;br /&gt;
      PerBlocksFromSpawn: 100&lt;br /&gt;
  DefaultLevelModifiers:&lt;br /&gt;
    Health: 0.1&lt;br /&gt;
    Armor: 0&lt;br /&gt;
    Damage: 0&lt;br /&gt;
    KnockbackResistance: 0&lt;br /&gt;
    Power: 0&lt;br /&gt;
 RandomSpawning:&lt;br /&gt;
  GenerateSpawnPoints: false&lt;br /&gt;
  MaxMobsPerChunk: 80&lt;br /&gt;
  SpawnRadiusPerPlayer: 64&lt;br /&gt;
  SpawnRadiusPerPlayerY: 32&lt;br /&gt;
  DespawnLazyRandomMobs: true&lt;br /&gt;
  MaxGenerationTime: 20&lt;br /&gt;
  PointsPerSecond:&lt;br /&gt;
    Land: 10&lt;br /&gt;
    Air: 0&lt;br /&gt;
    Sea: 0&lt;br /&gt;
    Lava: 0&lt;br /&gt;
    Ground: 0&lt;br /&gt;
 Compatibility:&lt;br /&gt;
  Heroes:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  McMMO:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  SkillAPI:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowXPMessage: true&lt;br /&gt;
    XPMessageFormat: You receive &amp;lt;drops.xp&amp;gt; experience for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
  Vault:&lt;br /&gt;
    Enabled: true&lt;br /&gt;
    ShowMoneyMessage: true&lt;br /&gt;
    MoneyMessageFormat: You receive &amp;lt;drops.money&amp;gt; currency for slaying &amp;lt;mob.name&amp;gt;&lt;br /&gt;
=== 配置讲解 ===&lt;br /&gt;
&#039;&#039;&#039;general&#039;&#039;&#039;&lt;br /&gt;
  ·AllowMetrics: [true/false]&lt;br /&gt;
Whether to send metric data to the mythicmobs devs&lt;br /&gt;
  ·CheckForUpdates: [true/false]&lt;br /&gt;
Whether to check for new version of mythicmobs&lt;br /&gt;
  ·CompatibilityMode: [true/false]&lt;br /&gt;
Whether to utilize compatibility with other plugins&lt;br /&gt;
  ·DebugLevel: [number]&lt;br /&gt;
Sets the debug level&lt;br /&gt;
  ·ErrorLogging: [true/false]&lt;br /&gt;
Whether to save error logs (\MythicMobs\Error Logs\)&lt;br /&gt;
  ·UseVolatileFeatures: [true/false]&lt;br /&gt;
Whether to activate volatile features (includes custom AI, for example)&lt;br /&gt;
&#039;&#039;&#039;clock:&#039;&#039;&#039;&lt;br /&gt;
  ·ClockInterval: [number]&lt;br /&gt;
The lowest possible interval for timed-skills (only applies to “~onTimer:xx”&lt;br /&gt;
  ·SaveInterval: [number]&lt;br /&gt;
How many minutes to wait between saving mythicmobs related data to server&lt;br /&gt;
  ·SpawnsInterval: [number]&lt;br /&gt;
How many seconds there are between spawns&lt;br /&gt;
  ·ScannerInterval: [number]&lt;br /&gt;
How many seconds between scanning for and despawning lazy mythicmobs&lt;br /&gt;
  ·CleanupInterval: [number]&lt;br /&gt;
&#039;&#039;&#039;components:&#039;&#039;&#039;&lt;br /&gt;
  ·CustomSpawners: [true/false]&lt;br /&gt;
Whether to allow mythic spawners&lt;br /&gt;
  ·RandomSpawning: [true/false]&lt;br /&gt;
Whether to allow mythic random spawners&lt;br /&gt;
&#039;&#039;&#039;mobs:&#039;&#039;&#039;&lt;br /&gt;
  ·EnableAIModifiers: [true/false]&lt;br /&gt;
Whether to allow custom AI&lt;br /&gt;
  ·EnableTimerSkills: [true/false]&lt;br /&gt;
Whether to allow timer skills&lt;br /&gt;
  ·EnableThreatTables: [true/false]&lt;br /&gt;
Whether to allow threattables&lt;br /&gt;
  ·EnablePlayerFactions: [true/false]&lt;br /&gt;
Whether to allow player factions&lt;br /&gt;
  ·EnableLegacySkills: [true/false]&lt;br /&gt;
Whether to utilize legacy skills (pre 2.0 mythicmobs format)&lt;br /&gt;
  ·KillMessagePrefix: &#039;[text]&#039;&lt;br /&gt;
Set a text to display before each MythicMob&#039;s kill message if set in their configs&lt;br /&gt;
  ·ShowHealth:&lt;br /&gt;
  ·Radius: [number]&lt;br /&gt;
In which radius around the mob health messages are sent&lt;br /&gt;
  ·Format: &#039;[text]&#039;&lt;br /&gt;
The format of health messages. may use variables&lt;br /&gt;
&#039;&#039;&#039;compatibility:&#039;&#039;&#039;&lt;br /&gt;
  ·heroes-show-xp-message: [true/false]&lt;br /&gt;
Whether or not to display an xp message for heroes exp gained&lt;br /&gt;
  ·heroes-xp-message-format: You receive $xp experience for slaying $mobname&lt;br /&gt;
Format of the heroes xp message that will be displayed.&lt;br /&gt;
  ·skillapi-show-xp-message: [true/false]&lt;br /&gt;
Whether or not to display an xp message for skillapi exp gained.&lt;br /&gt;
  ·skillapi-xp-message-format: You receive $xp experience for slaying $mobname&lt;br /&gt;
Format of the skillapi xp message that will be displayed.&lt;br /&gt;
  ·vault-show-money-message: [true/false]&lt;br /&gt;
Whether or not to display a message when money is dropped into the vault plugin.&lt;br /&gt;
  ·vault-money-message-format: You receive $money for slaying $mobname&lt;br /&gt;
Format of the vault message to be displayed.&lt;br /&gt;
  ·general.clock-interval: [number] &lt;br /&gt;
Controls the speed (in ticks) of MythicMobs&#039; internal clock. Defaults to 1 (every tick). Changing this requires a plugin restart. Recommend increasing this in increments of 5.&lt;br /&gt;
  ·general.compatability-mode: [true/false] &lt;br /&gt;
Provides compatibility with some other plug-ins that would normally conflict with Mythic Mobs. Defaults to false. If you are having issues with a plug-in such as MobArena, enable to see if it fixes things.&lt;br /&gt;
  ·general.debug-level: [number]&lt;br /&gt;
Debugging level. Displays more debug information the higher it is, with 4 being the highest 0 = disabled,&amp;lt;br /&amp;gt;&lt;br /&gt;
0. debugging is off&amp;lt;br /&amp;gt;&lt;br /&gt;
1. minimal&amp;lt;br /&amp;gt;&lt;br /&gt;
Displays fire particles where spanners are located (very useful)&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs all spawners loaded successfully when the plug in starts or is reloaded.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. medium&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs when skills are cast, mobs die, drop table parsing, etc.&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs all items, skills, and drop tables when reloaded&amp;lt;br /&amp;gt;&lt;br /&gt;
Logs skill exceptions that could help with particular issues.&amp;lt;br /&amp;gt;&lt;br /&gt;
Highest useful level of debugging.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. heavy&amp;lt;br /&amp;gt;&lt;br /&gt;
4. too much information&lt;br /&gt;
  ·general.save-interval: [number] &lt;br /&gt;
How many minutes to wait between saves&lt;br /&gt;
  ·general.scanner-interval: [number] &lt;br /&gt;
Controls how often (in seconds) MythicMobs will scan the world to reconcile or despawn Mythic Mobs that have forgotten who they are. Defaults to 20 seconds.&lt;br /&gt;
  ·general.spawns-interval: [number] &lt;br /&gt;
How many seconds there are between spawns.&lt;br /&gt;
  ·general.use-volatile-features: [true/false] &lt;br /&gt;
Whether or not to use volatile features.Generally you want this to be true but you may want to turn it off if you use an unsupported version of Bukkit or some kind of weird Spigot version&lt;br /&gt;
  ·metrics.allow: [true/false] &lt;br /&gt;
Whether or not to disable metrics. Defaults to true.&lt;br /&gt;
  ·show-health-format: Format of the message that is displayed using the following variables:&lt;br /&gt;
  $mobname: Name of the mob.&lt;br /&gt;
  $percent: Percent health of the mob.&lt;br /&gt;
  $mobhp: Current mob hit points.&lt;br /&gt;
  $mobmaxhp: Mobs max hit points.&amp;lt;br /&amp;gt;&lt;br /&gt;
  ·show-health-radius: [number] Radius at which player receive messages mob health if the     &lt;br /&gt;
ShowHealth option is set to true.&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Multiworld&amp;diff=4509</id>
		<title>Multiworld</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Multiworld&amp;diff=4509"/>
		<updated>2016-12-31T12:53:10Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Multiworld&lt;br /&gt;
|版本=v5.2.5&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=1.7.9 r0.2&lt;br /&gt;
|網址=http://dev.bukkit.org/bukkit-plugins/multiworld-v-2-0/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=概述=&lt;br /&gt;
使用Multiworld插件，可以很容易地自定义每个世界对应的末地与下界，你可以随意配置。(受限于插件可实现的功能范围)&lt;br /&gt;
==历史==&lt;br /&gt;
我制作这个插件是因为该插件的原作者&amp;quot;Baummann&amp;quot;，现在不再活跃。之前，这个插件非常简易，只有两个命令: /goto and /newworld. 于是我接过这个项目并且开发出更好的版本。现在Multiworld已经更新到v5.2.5。&lt;br /&gt;
==特性==&lt;br /&gt;
自定义世界类型，例如沙子世界&lt;br /&gt;
支持修改玩家进入世界时的游戏模式&lt;br /&gt;
支持使用/mw move以及/mw goto指令于指定地点之间传送，就像在minecraft服务器使用/teleport指令一样&lt;br /&gt;
支持独立世界聊天频道&lt;br /&gt;
&lt;br /&gt;
=命令与权限=&lt;br /&gt;
  请求:本条目需要创建表格，成员请帮助编辑排版。&lt;br /&gt;
&lt;br /&gt;
命令&lt;br /&gt;
====世界====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw create &amp;lt;世界名称&amp;gt; [世界类型] [世界种子] || 在数据库中创建一个新的世界. &amp;lt;br /&amp;gt;&lt;br /&gt;
注意:你也可以使用这个命令来添加已存在的世界.  &amp;lt;br /&amp;gt;&lt;br /&gt;
警告:不要给你不信任的人这个权限，如果拥有这个权限，他将可以无限地创建世界!&lt;br /&gt;
|| multiworld.command.create&lt;br /&gt;
|-&lt;br /&gt;
| /mw load &amp;lt;世界名称&amp;gt; || 加载数据库中的世界 || multiworld.command.load&lt;br /&gt;
|-&lt;br /&gt;
| /mw unload &amp;lt;世界名称&amp;gt; || 卸载数据库中的世界(并非删除)，其他插件将无法查看到该世界 || multiworld.command.unload&lt;br /&gt;
|-&lt;br /&gt;
| /mw delete &amp;lt;世界名称&amp;gt; || 删除数据库中的世界.&amp;lt;br /&amp;gt;&lt;br /&gt;
警告: 这个功能是移除multiworld设置里面已经定义的一个世界! &lt;br /&gt;
|| multiworld.command.delete&lt;br /&gt;
|-&lt;br /&gt;
| /mw list || 列出服务器中已经生成地形的世界. || multiworld.command.list&lt;br /&gt;
|-&lt;br /&gt;
| /mw info || 显示当前世界的信息 || multiworld.command.info&lt;br /&gt;
|-&lt;br /&gt;
| /mw listgens || 列出可用的世界地形类型，辅助使用/mw create. || multiworld.command.listgens&lt;br /&gt;
|}&lt;br /&gt;
====规则====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw listflagsList || 列出所有可能使用于标记值的选项在/mw setflag 指令内. || commands.multiworld.command.flags&lt;br /&gt;
|-&lt;br /&gt;
| /mw setflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; &amp;lt;变量&amp;gt; || 于指定世界内设置一个标记值或选项. || multiworld.command.setflag&lt;br /&gt;
|-&lt;br /&gt;
| /mw getflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; || 获取标记值在指定世界, 世界名称填写 * 则可以获取全部世界 || flags.multiworld.command.getflag&lt;br /&gt;
|}&lt;br /&gt;
====传送门====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw link &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; || 连接 &amp;lt;源世界&amp;gt; 世界的地狱门到 &amp;lt;目标世界&amp;gt; 世界的地狱门.&amp;lt;br /&amp;gt;&lt;br /&gt;
提示，使用这个功能需要开启地狱门连接权限! &lt;br /&gt;
|| multiworld.command.link.nether&lt;br /&gt;
|-&lt;br /&gt;
| /mw link-end &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; || 连接全部未界传送门由 &amp;lt;源世界&amp;gt; 至 &amp;lt;目标世界&amp;gt;.&amp;lt;br /&amp;gt;&lt;br /&gt;
提示，使用这个功能需要开启未地传送门连接权限! &lt;br /&gt;
|| multiworld.command.link.end&lt;br /&gt;
|} &lt;br /&gt;
====传送====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw goto &amp;lt;世界名称&amp;gt; || 将你自己传送到此世界, 这个指令也能够使用简写/goto &amp;lt;世界名称&amp;gt; || multiworld.command.goto&lt;br /&gt;
|-&lt;br /&gt;
| /mw move &amp;lt;玩家名称&amp;gt; &amp;lt;世界名称&amp;gt; || 移动指定玩家至一个世界 || multiworld.command.move&lt;br /&gt;
|}&lt;br /&gt;
====出生点====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw spawn || 传送到所在世界的出生点, 移动其他人需要用 /mw || move.multiworld.command.spawn&lt;br /&gt;
|-&lt;br /&gt;
| /mw setspawn || 设置所在世界的出生点, 你可以使用这个命令来修正出生点。 || pointmultiworld.command.setspawn&lt;br /&gt;
|}&lt;br /&gt;
====插件基础命令====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw save || 保存插件数据 || multiworld.command.save&lt;br /&gt;
|-&lt;br /&gt;
| /mw reload || 重新加载插件数据 || multiworld.command.reload&lt;br /&gt;
|-&lt;br /&gt;
| /mw debug || 显示调试信息，这些将会在你碰到插件错误（报告）时非常有用 || multiworld.command.debug&lt;br /&gt;
|-&lt;br /&gt;
| /mw help || 显示帮助，这样你就不用每次来看这个网页了 || multiworld.command.help&lt;br /&gt;
|-&lt;br /&gt;
| /mw easteregg || 这个命令不是一个真的命令, 但这里有一个复活节彩蛋藏在MultiWorld里~~ -（这个命令比较有趣和无用，你可以尝试下。） || 无&lt;br /&gt;
|}&lt;br /&gt;
====其他====&lt;br /&gt;
 -如果想要使他人在进入一个世界后转为创造模式. 建议给所有人这个权限.multiworld.creativemode&lt;br /&gt;
 -Gives access to the basic Multiworld moderator controll, this permission won&#039;t allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worldsmultiworld.basic&lt;br /&gt;
 -你可以使用这个权限来给予一个人关于这个插件的所有权限.Multiworld.admin&lt;br /&gt;
&lt;br /&gt;
=可选的特性=&lt;br /&gt;
 特性 NameDescriptionConfiguration 的位置&lt;br /&gt;
 给予 worldoptions.useEndPortalHandler 权限，未地传送门管理器则允许你自定义一个未地传送门&lt;br /&gt;
下界传送门管理器，这个管理器可能使下界传送门重新定义到一个自定义的地狱世界，这个配置在 worldoptions.usePortalHandler&lt;br /&gt;
世界聊天分离器，这个配置允许你设置能否接收聊天信息与发送聊天信息，这个配置在worldoptions.useWorldChatSeperator&lt;br /&gt;
GamemodeChangerThis allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode &lt;br /&gt;
This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won&#039;t change the inventory contents, this can be used if you have a custom plugin for per world inventories.options.usecreativemode&lt;br /&gt;
EnderBlockPrevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.options.blockEnderChestInCrea&lt;br /&gt;
WorldSpawnHandlerThis allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.options.useWorldSpawnHandler&lt;br /&gt;
CraftbukkitHooksAllows multiworld to hook into craftbukkit to display information that the bukit api won&#039;t provide. This feature will try to turn itself off when there are any errors.options.craftbukkitHooks&lt;br /&gt;
&lt;br /&gt;
=Multiworld数据格式=&lt;br /&gt;
Multiworld是使用statistcs代码，以便统计使用数据，想要进一步了解请查看:&lt;br /&gt;
Usage statistics at v3.5.0&lt;br /&gt;
&lt;br /&gt;
=向您的服务器推荐其他插件=&lt;br /&gt;
[[LocationTeleport]] - 在自定义区域内创造传送点&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[hothgenerator]] - 生成一个满是冰雪的世界。&lt;br /&gt;
/mw create WorldName plugin:HothGenerator &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[multiinv]] - 控制多世界背包，分隔每个世界的物品栏。&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Multiworld&amp;diff=4508</id>
		<title>Multiworld</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Multiworld&amp;diff=4508"/>
		<updated>2016-12-31T09:21:24Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Multiworld&lt;br /&gt;
|版本=v5.2.5&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=1.7.9 r0.2&lt;br /&gt;
|網址=http://dev.bukkit.org/bukkit-plugins/multiworld-v-2-0/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=概述=&lt;br /&gt;
使用Multiworld插件，可以很容易地自定义每个世界对应的末地与下界，你可以随意配置。(受限于插件可实现的功能范围)&lt;br /&gt;
==历史==&lt;br /&gt;
我制作这个插件是因为该插件的原作者&amp;quot;Baummann&amp;quot;，现在不再活跃。之前，这个插件非常简易，只有两个命令: /goto and /newworld. 于是我接过这个项目并且开发出更好的版本。现在Multiworld已经更新到v5.2.5。&lt;br /&gt;
==特性==&lt;br /&gt;
自定义世界类型，例如沙子世界&lt;br /&gt;
支持修改玩家进入世界时的游戏模式&lt;br /&gt;
支持使用/mw move以及/mw goto指令于指定地点之间传送，就像在minecraft服务器使用/teleport指令一样&lt;br /&gt;
支持独立世界聊天频道&lt;br /&gt;
&lt;br /&gt;
=命令与权限=&lt;br /&gt;
  请求:本条目需要创建表格，成员请帮助编辑排版。&lt;br /&gt;
&lt;br /&gt;
命令&lt;br /&gt;
命令 描述 权限&lt;br /&gt;
====世界====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 命令 !! 描述 !! 权限&lt;br /&gt;
|-&lt;br /&gt;
| /mw create &amp;lt;世界名称&amp;gt; [世界类型] [世界种子] || 在数据库中创建一个新的世界. &amp;lt;br /&amp;gt;&lt;br /&gt;
注意:你也可以使用这个命令来添加已存在的世界.  &amp;lt;br /&amp;gt;&lt;br /&gt;
警告:不要给你不信任的人这个权限，如果拥有这个权限，他将可以无限地创建世界!&lt;br /&gt;
|| multiworld.command.create&lt;br /&gt;
|-&lt;br /&gt;
| /mw load &amp;lt;世界名称&amp;gt; || 加载数据库中的世界 || multiworld.command.load&lt;br /&gt;
|-&lt;br /&gt;
| /mw unload &amp;lt;世界名称&amp;gt; || 卸载数据库中的世界(并非删除)，其他插件将无法查看到该世界 || multiworld.command.unload&lt;br /&gt;
|-&lt;br /&gt;
| /mw delete &amp;lt;世界名称&amp;gt; || 删除数据库中的世界.&amp;lt;br /&amp;gt;&lt;br /&gt;
警告: 这个功能是移除multiworld设置里面已经定义的一个世界! &lt;br /&gt;
|| multiworld.command.delete&lt;br /&gt;
|-&lt;br /&gt;
| /mw list || 列出服务器中已经生成地形的世界. || multiworld.command.list&lt;br /&gt;
|-&lt;br /&gt;
| /mw info || 显示当前世界的信息 || multiworld.command.info&lt;br /&gt;
|-&lt;br /&gt;
| /mw listgens || 列出可用的世界地形类型，辅助使用/mw create. || multiworld.command.listgens&lt;br /&gt;
|}&lt;br /&gt;
====规则====&lt;br /&gt;
 /mw listflagsList 列出所有可能使用于标记值的选项在/mw setflag 指令内. commands.multiworld.command.flags&lt;br /&gt;
 /mw setflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; &amp;lt;变量&amp;gt; 于指定世界内设置一个标记值或选项. multiworld.command.setflag&lt;br /&gt;
 /mw getflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; 获取标记值在指定世界, 世界名称填写 * 则可以获取全部世界 flags.multiworld.command.getflag&lt;br /&gt;
====传送门====&lt;br /&gt;
 /mw link &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; 连接 &amp;lt;源世界&amp;gt; 世界的地狱门到 &amp;lt;目标世界&amp;gt; 世界的地狱门.&lt;br /&gt;
 提示，使用这个功能需要开启地狱门连接权限! multiworld.command.link.nether&lt;br /&gt;
 /mw link-end &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; 连接全部未界传送门由 &amp;lt;源世界&amp;gt; 至 &amp;lt;目标世界&amp;gt;.&lt;br /&gt;
 提示，使用这个功能需要开启未地传送门连接权限! multiworld.command.link.end&lt;br /&gt;
====传送====&lt;br /&gt;
 /mw goto &amp;lt;世界名称&amp;gt; 将你自己传送到此世界, 这个指令也能够使用简写/goto &amp;lt;世界名称&amp;gt; multiworld.command.goto&lt;br /&gt;
 /mw move &amp;lt;玩家名称&amp;gt; &amp;lt;世界名称&amp;gt; 移动指定玩家至一个世界 multiworld.command.move&lt;br /&gt;
====出生点====&lt;br /&gt;
 /mw spawn传送到所在世界的出生点, 移动其他人需要用 /mw move.multiworld.command.spawn&lt;br /&gt;
 /mw setspawn设置所在世界的出生点, 你可以使用这个命令来修正出生点。 pointmultiworld.command.setspawn&lt;br /&gt;
====插件基础命令====&lt;br /&gt;
 /mw save保存插件数据multiworld.command.save&lt;br /&gt;
 /mw reload重新加载插件数据multiworld.command.reload&lt;br /&gt;
 /mw debug显示调试信息，这些将会在你碰到插件错误（报告）时非常有用multiworld.command.debug&lt;br /&gt;
 /mw help显示帮助，这样你就不用每次来看这个网页了multiworld.command.help&lt;br /&gt;
 /mw eastereggNot a real command, but there is a easter egg hidden in multiworld-（这个命令比较有趣和无用，故不作翻译。你可以尝试下 提示：复活节彩蛋）&lt;br /&gt;
&lt;br /&gt;
====其他====&lt;br /&gt;
 -如果想要使他人在进入一个世界后转为创造模式. 建议给所有人这个权限.multiworld.creativemode&lt;br /&gt;
 -Gives access to the basic Multiworld moderator controll, this permission won&#039;t allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worldsmultiworld.basic&lt;br /&gt;
 -你可以使用这个权限来给予一个人关于这个插件的所有权限.Multiworld.admin&lt;br /&gt;
&lt;br /&gt;
=可选的特性=&lt;br /&gt;
 特性 NameDescriptionConfiguration 的位置&lt;br /&gt;
 给予 worldoptions.useEndPortalHandler 权限，未地传送门管理器则允许你自定义一个未地传送门&lt;br /&gt;
下界传送门管理器，这个管理器可能使下界传送门重新定义到一个自定义的地狱世界，这个配置在 worldoptions.usePortalHandler&lt;br /&gt;
世界聊天分离器，这个配置允许你设置能否接收聊天信息与发送聊天信息，这个配置在worldoptions.useWorldChatSeperator&lt;br /&gt;
GamemodeChangerThis allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode &lt;br /&gt;
This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won&#039;t change the inventory contents, this can be used if you have a custom plugin for per world inventories.options.usecreativemode&lt;br /&gt;
EnderBlockPrevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.options.blockEnderChestInCrea&lt;br /&gt;
WorldSpawnHandlerThis allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.options.useWorldSpawnHandler&lt;br /&gt;
CraftbukkitHooksAllows multiworld to hook into craftbukkit to display information that the bukit api won&#039;t provide. This feature will try to turn itself off when there are any errors.options.craftbukkitHooks&lt;br /&gt;
&lt;br /&gt;
=Multiworld数据格式=&lt;br /&gt;
Multiworld是使用statistcs代码，以便统计使用数据，想要进一步了解请查看:&lt;br /&gt;
Usage statistics at v3.5.0&lt;br /&gt;
&lt;br /&gt;
=向您的服务器推荐其他插件=&lt;br /&gt;
[[LocationTeleport]] - 在自定义区域内创造传送点&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[hothgenerator]] - 生成一个满是冰雪的世界。&lt;br /&gt;
/mw create WorldName plugin:HothGenerator &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[multiinv]] - 控制多世界背包，分隔每个世界的物品栏。&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Vault&amp;diff=4174</id>
		<title>Vault</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Vault&amp;diff=4174"/>
		<updated>2016-10-14T13:41:23Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​/* 目前支持的插件 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|[[文件:Vault.png|居中]]&lt;br /&gt;
|插件名=Vault&lt;br /&gt;
|版本=v.1.5.6&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=CraftBukkit 全版本&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/vault/&lt;br /&gt;
}}&lt;br /&gt;
[[文件:Vault.png|居中]]&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
Vault is a Permissions, Chat, &amp;amp; Economy API to give plugins easy hooks into these systems without needing to hook or depend on each individual plugin themselves. It was born out of a distaste for how both Register and the current Permissions API are run, and their lack of features or over-complicated implementations. Vault attempts to solve these issues by being intuitive and providing plugins with support for any system that they may use.&lt;br /&gt;
== 配置 ==&lt;br /&gt;
 update-check&lt;br /&gt;
      turns the update checker on/off&lt;br /&gt;
== 权限 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 权限 !! 介绍 !! 默认使用者 !! &lt;br /&gt;
|-&lt;br /&gt;
| vault.admin || allows access to vault info and conversion commands || OP || &lt;br /&gt;
|-&lt;br /&gt;
| vault.update || Anyone with this permission will be notified when Vault is out-dated || OP || setting to false in permissions.yml will disable version check messages for console&lt;br /&gt;
|}&lt;br /&gt;
== 目前支持的插件 ==&lt;br /&gt;
      ·Perms: Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission, SimplyPerms,Privileges, DroxPerms, xPerms&lt;br /&gt;
      ·Econ: iConomy 4,5,6, BOSEconomy 6 &amp;amp; 7, EssentialsEcon, 3Co, MultiCurrency, MineConomy, eWallet,EconXP,CurrencyCore, CraftConomy, AEco, Gringotts&lt;br /&gt;
      ·Bank support in CraftConomy, CurrencyCore, BOSE &amp;amp; iCo6 only&lt;br /&gt;
      ·iCo6/CurrencyCore use merged player/bank accounts. It&#039;s suggested to use BOSE for full featured banks.&lt;br /&gt;
      ·iCo6 flatfile has SEVERE bugs, USE AT YOUR OWN RISK&lt;br /&gt;
      ·Chat: mChat, iChat, bPermissions, PEX, P3, DroxPerms&lt;br /&gt;
      ·Other economies/permissions systems may have built-in support for Vault, check with them to be sure.&lt;br /&gt;
&lt;br /&gt;
== API与github的地址 ==&lt;br /&gt;
·JavaDocs: http://milkbowl.github.io/VaultAPI&lt;br /&gt;
·GitHub (SourceCode): https://github.com/MilkBowl/Vault/&lt;br /&gt;
·GitHub (SourceCode): https://github.com/MilkBowl/VaultAPI/&lt;br /&gt;
[[Category:经济]]&lt;br /&gt;
[[Category:管理]]&lt;br /&gt;
[[Category:编程]]&lt;br /&gt;
[[Category:机械]]&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E7%94%A8%E6%88%B7:Tiki_fire&amp;diff=4173</id>
		<title>用户:Tiki fire</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E7%94%A8%E6%88%B7:Tiki_fire&amp;diff=4173"/>
		<updated>2016-10-14T13:05:27Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;某位mcbbs名与此名完全无关联的人、、&lt;br /&gt;
== 论什么是自传 ==&lt;br /&gt;
某高中学生&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
天朝某高中&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
java与Cpp常混用、、&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
有事没事写点代码、、、&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
有事没事过来贡献一下PY、、呸&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
可怕&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
好短的、、自传？&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
可怕&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E7%94%A8%E6%88%B7:Tiki_fire&amp;diff=4172</id>
		<title>用户:Tiki fire</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E7%94%A8%E6%88%B7:Tiki_fire&amp;diff=4172"/>
		<updated>2016-10-14T13:04:40Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​创建页面，内容为“某位mcbbs名与此名完全无关联的人、、 == 论什么是自传 == 某高中学生 天朝某高中 java与Cpp常混用、、 有事没事写点代码、、...”&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;某位mcbbs名与此名完全无关联的人、、&lt;br /&gt;
== 论什么是自传 ==&lt;br /&gt;
某高中学生&lt;br /&gt;
天朝某高中&lt;br /&gt;
java与Cpp常混用、、&lt;br /&gt;
有事没事写点代码、、、&lt;br /&gt;
有事没事过来贡献一下PY、、呸&lt;br /&gt;
可怕&lt;br /&gt;
好短的、、自传？&lt;br /&gt;
可怕&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Studio%E8%AE%A8%E8%AE%BA:%E8%B0%83%E6%9F%A5&amp;diff=4171</id>
		<title>Studio讨论:调查</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Studio%E8%AE%A8%E8%AE%BA:%E8%B0%83%E6%9F%A5&amp;diff=4171"/>
		<updated>2016-10-14T12:52:09Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​/* 对于百科成员在Mcbbs上用户名的调查 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 对于百科成员在Mcbbs上用户名的调查 ==&lt;br /&gt;
&amp;lt;!--请勿删除此模板--&amp;gt;&lt;br /&gt;
{{Studio:调查#2016年3月12日}}&lt;br /&gt;
回复留下Mcbbs用户名时，请&#039;&#039;&#039;[http://mineplugin.org/index.php?title=Studio%E8%AE%A8%E8%AE%BA:%E8%B0%83%E6%9F%A5&amp;amp;action=edit&amp;amp;section=1 点此]&#039;&#039;&#039;，然后在此段落下以Mediawiki通用格式回复你的Mcbbs用户名，并添加签名，具体格式如下：&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;:你的Mcbbs用户名--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
比如&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;:henry5041--~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
注意“:”标记Mediawiki回复时的首行缩进，&amp;lt;nowiki&amp;gt;--~~~~&amp;lt;/nowiki&amp;gt;表示你的签名。&lt;br /&gt;
&amp;lt;!--以下可进行回复--&amp;gt;&lt;br /&gt;
:bnn512644--[[用户:Bnn512644|Bnn512644]]（[[用户讨论:Bnn512644|讨论]]） 2016年8月14日 (日) 04:27 (CST)&lt;br /&gt;
:Wikiworker--[[用户:Wikiworker|Wikiworker]]（[[用户讨论:Wikiworker|讨论]]） 2016年3月12日 (六) 13:42 (CST)&lt;br /&gt;
:Rain_Effect--[[用户:Rain_Effect|Rain_Effect]]（[[用户讨论:Rain_Effect|讨论]]） 2016年3月15日 (二) 18:10 (CST)&lt;br /&gt;
::贡献不足，请及时进行编辑贡献。--&amp;lt;span style=&amp;quot;box-shadow:0px 0px 30px #0FA;font: 12px 微软雅黑&amp;quot;&amp;gt;[[用户:Henry5041|&amp;lt;span style=&amp;quot;background:#0FA;padding:0 19px;color:#fff&amp;quot;&amp;gt;Henry5041&amp;lt;/span&amp;gt;]][[用户讨论:Henry5041|&amp;lt;span style=&amp;quot;padding:0 19px;color:#0FA&amp;quot;&amp;gt;讨论&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 2016年3月15日 (二) 18:32 (CST)&lt;br /&gt;
:absent-cyd--[[用户:Cyddddd|Cyddddd]]（[[用户讨论:Cyddddd|讨论]]） 2016年3月18日 (五) 00:05 (CST)&lt;br /&gt;
:1345979462--[[用户:C7w|C7w]]（[[用户讨论:C7w|讨论]]） 2016年8月14日 (日) 19:15 (CST)&lt;br /&gt;
:volta薯片～--[[用户:Volta薯片|Volta薯片]]（[[用户讨论:Volta薯片|讨论]]） 2016年8月29日 (六) 7:44 (CST)&lt;br /&gt;
:1204074991--[[用户:Mlgmxyysd|Mlgmxyysd]]（[[用户讨论:Mlgmxyysd|讨论]]） 2016年9月4日 (日) 10:31 (CST)&lt;br /&gt;
:wjwangchenyu--[[用户:Tiki fire|Tiki fire]]（[[用户讨论:Tiki fire|讨论]]） 2016年10月14日 (五) 20:52 (CST)&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=CrazyLogin&amp;diff=4170</id>
		<title>CrazyLogin</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=CrazyLogin&amp;diff=4170"/>
		<updated>2016-10-11T12:27:52Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|[[文件:CLogin.png|居中]]&lt;br /&gt;
|版本=7.23.4&lt;br /&gt;
|前置插件=CrazyCore&lt;br /&gt;
|兼容服务端版本=1.2.3-1.10&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/crazylogin/&lt;br /&gt;
}}&lt;br /&gt;
[[文件:CLogin.png|居中]]&lt;br /&gt;
=概述=&lt;br /&gt;
一个功能高达上的较老牌的登录插件，是一款不错的登录插件，建议使用……&lt;br /&gt;
=特(效)性=&lt;br /&gt;
更绝大多数登录插件一样，登录前都不能聊天，建造，战斗，移动，传送，捡起物品&lt;br /&gt;
=配置文件=&lt;br /&gt;
由于内容过多，请前往[[CrazyLogin/配置文件]]&lt;br /&gt;
== 未来计划 ==&lt;br /&gt;
This plugin supports two modes. Maybe-Password and Password-Only&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Maybe-Password:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The user can create a password, if he wants to&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(a password is required for ops/players with permission)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Password-Only: &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The user has to create a password and login.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Users who aren&#039;t logged in, cannot chat, build, fight, drop items, move, teleport.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(Optional) Ability to hide/change Join/Quit-Messages, hide players who aren&#039;t logged in.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Multiple password Encryption algorithms&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
AuthMe, xAuth support&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Integrated Config, Flat, MySQL and SQLite-Database support.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Integrated Logging support.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Integrated CrazyPipes support.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Session support&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Supports single sessions&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
saveLogins (teleport to spawn until login).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
If you do not logout and autoLogout is disabled, you can rejoin from the same IP.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Permission + option to disable ingame registration.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
forceSaveLogin option to hide the players current location until login&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
this fixes the issues with AntiCheat being kicked for flying due to anti move protection.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
maxRegistrationsPerIP and maxOnlinesPerIP options&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Command usage is stricktly limited, when not logged in (whitelist).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Possibility to block guest commands, chat and join.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Warn players with permission, if some fails to login or execute a command if he isn&#039;t allowed to.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(Optional) Kick players who don&#039;t register, don&#039;t login, fail to login, execute a command.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(Optional) TempBan players who don&#039;t login or fail to login.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Adminlogin and Tokenlogin commands available&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Command to logout automatically when leaving the server&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Command to expire passwords (force players to change their passwords)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Filter- &amp;amp; Sortable Accountlist&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Playerinfo (Name, IP, Connection and more)&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Ability to delete inactive accounts.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PluginAPI available&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Client AutoLogin Plugin available (can be blocked)&lt;br /&gt;
== 相关插件 ==&lt;br /&gt;
CrazyLoginAutoLogin (Client-Plugin) http://dev.bukkit.org/client-mods/crazyloginautologin/&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
CrazyCaptcha (Captcha) http://dev.bukkit.org/bukkit-plugins/crazycaptcha/&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
CrazyLoginFilter (IP/Connection Access Filter) http://dev.bukkit.org/bukkit-plugins/crazyloginfilter/&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
CrazyLoginRank (Join Ranking) http://dev.bukkit.org/bukkit-plugins/crazycore/pages/crazy-login-rank/&lt;br /&gt;
[[Category:安全]]&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:CLogin.png&amp;diff=4169</id>
		<title>文件:CLogin.png</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:CLogin.png&amp;diff=4169"/>
		<updated>2016-10-11T12:13:33Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Vault&amp;diff=4167</id>
		<title>Vault</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Vault&amp;diff=4167"/>
		<updated>2016-10-10T12:24:57Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|[[文件:Vault.png|居中]]&lt;br /&gt;
|插件名=Vault&lt;br /&gt;
|版本=v.1.5.6&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=CraftBukkit 全版本&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/vault/&lt;br /&gt;
}}&lt;br /&gt;
[[文件:Vault.png|居中]]&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
Vault is a Permissions, Chat, &amp;amp; Economy API to give plugins easy hooks into these systems without needing to hook or depend on each individual plugin themselves. It was born out of a distaste for how both Register and the current Permissions API are run, and their lack of features or over-complicated implementations. Vault attempts to solve these issues by being intuitive and providing plugins with support for any system that they may use.&lt;br /&gt;
== 配置 ==&lt;br /&gt;
 update-check&lt;br /&gt;
      turns the update checker on/off&lt;br /&gt;
== 权限 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 权限 !! 介绍 !! 默认使用者 !! &lt;br /&gt;
|-&lt;br /&gt;
| vault.admin || allows access to vault info and conversion commands || OP || &lt;br /&gt;
|-&lt;br /&gt;
| vault.update || Anyone with this permission will be notified when Vault is out-dated || OP || setting to false in permissions.yml will disable version check messages for console&lt;br /&gt;
|}&lt;br /&gt;
== 目前支持的插件 ==&lt;br /&gt;
·Perms: Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission, SimplyPerms, Privileges, DroxPerms, xPerms&lt;br /&gt;
·Econ: iConomy 4,5,6, BOSEconomy 6 &amp;amp; 7, EssentialsEcon, 3Co, MultiCurrency, MineConomy, eWallet, EconXP, CurrencyCore, CraftConomy, AEco, Gringotts&lt;br /&gt;
      ·Bank support in CraftConomy, CurrencyCore, BOSE &amp;amp; iCo6 only&lt;br /&gt;
      ·iCo6/CurrencyCore use merged player/bank accounts. It&#039;s suggested to use BOSE for full featured banks.&lt;br /&gt;
      ·iCo6 flatfile has SEVERE bugs, USE AT YOUR OWN RISK&lt;br /&gt;
·Chat: mChat, iChat, bPermissions, PEX, P3, DroxPerms&lt;br /&gt;
·Other economies/permissions systems may have built-in support for Vault, check with them to be sure.&lt;br /&gt;
== API与github的地址 ==&lt;br /&gt;
·JavaDocs: http://milkbowl.github.io/VaultAPI&lt;br /&gt;
·GitHub (SourceCode): https://github.com/MilkBowl/Vault/&lt;br /&gt;
·GitHub (SourceCode): https://github.com/MilkBowl/VaultAPI/&lt;br /&gt;
[[Category:经济]]&lt;br /&gt;
[[Category:管理]]&lt;br /&gt;
[[Category:编程]]&lt;br /&gt;
[[Category:机械]]&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Vault.png&amp;diff=4166</id>
		<title>文件:Vault.png</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Vault.png&amp;diff=4166"/>
		<updated>2016-10-10T12:07:00Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​Tiki fire上传文件:Vault.png的新版本&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Vault.png&amp;diff=4165</id>
		<title>文件:Vault.png</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=%E6%96%87%E4%BB%B6:Vault.png&amp;diff=4165"/>
		<updated>2016-10-10T12:06:43Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Vault&amp;diff=4164</id>
		<title>Vault</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Vault&amp;diff=4164"/>
		<updated>2016-10-10T12:06:23Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}{{待搬运}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Vault&lt;br /&gt;
|版本=v.1.5.6&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=CraftBukkit 全版本&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/vault/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:经济]]&lt;br /&gt;
[[Category:管理]]&lt;br /&gt;
[[Category:编程]]&lt;br /&gt;
[[Category:机械]]&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Snake&amp;diff=4163</id>
		<title>Snake</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Snake&amp;diff=4163"/>
		<updated>2016-10-10T11:56:09Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;{{待翻译}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|版本=v.1.0&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=CraftBukkit 1.7.2-R0.3&amp;lt;-&amp;gt;1.8.8&lt;br /&gt;
}}&lt;br /&gt;
=描述=&lt;br /&gt;
Snake is a plugin that allows players to create a custom in game version of Snake. This Snake game 2D clone of the classic Snake game that is played using 4 blocks that control the 4 directions of the snake. Each Snake includes a start button, a scoreboard and a leaderboard that records the top 3 scores.&lt;br /&gt;
--贪吃蛇是一个允许玩家创建一个自定义贪吃蛇游戏的插件，该2d游戏克隆自经典的贪吃蛇，它由四个方块组成，玩家通过控制蛇的转向运动。每条蛇包含一个启动按钮，一个积分板以及登记前三名玩家分数的排行榜。&lt;br /&gt;
&lt;br /&gt;
=创建=&lt;br /&gt;
To create a Snake arena simply type /snake &amp;lt;ArenaName&amp;gt; and follow the instructions provided by the plugin. The plugin will prompt you to punch blocks in order to set screen size, as well as the controls, the scoreboard and the leaderboard. Once complete the screen will automatically create itself and will be ready for use.&lt;br /&gt;
--要创建一个贪吃蛇竞技场只需要输入/snake ＜竞技场名字＞并且按照插件给予的说明的步骤操作，插件会要求你打击方块来选择(屏幕)尺寸以及控制器，积分板和排行榜，随后该游戏将自动加载等待使用。&lt;br /&gt;
&lt;br /&gt;
=注意事项=&lt;br /&gt;
Each Snake game has a proper orientation, therefore if you want your arrow keys to work properly you must choose the top left and bottom right corner correctly when prompted.&lt;br /&gt;
--每场贪吃蛇游戏都有一个正确的方向，因此，如果你想要你的指针箭头正确地工作，你必须正确选择左上角以及右下角指示点&lt;br /&gt;
Currently the game only works vertically, however it works in all 4 vertical orientations.&lt;br /&gt;
--目前贪吃蛇游戏只能上下垂直移动，但它有4个竖直方向可以移动&lt;br /&gt;
If a non-2D surface is chosen, the game may not function correctly.&lt;br /&gt;
--如果选择一个非2D的界面，这个游戏可能无法正常的运行&lt;br /&gt;
&lt;br /&gt;
=权限=&lt;br /&gt;
&#039;snake.create&#039; - 创建贪吃蛇游戏&lt;br /&gt;
[[Category:娱乐]]&lt;br /&gt;
&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Multiworld&amp;diff=4100</id>
		<title>Multiworld</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Multiworld&amp;diff=4100"/>
		<updated>2016-10-01T14:38:38Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Multiworld&lt;br /&gt;
|版本=v5.2.5&lt;br /&gt;
|前置插件=无&lt;br /&gt;
|兼容服务端版本=1.7.9 r0.2&lt;br /&gt;
|網址=http://dev.bukkit.org/bukkit-plugins/multiworld-v-2-0/&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=概述=&lt;br /&gt;
使用Multiworld插件，可以很容易地自定义每个世界对应的末地与下界，你可以随意配置。(受限于插件可实现的功能范围)&lt;br /&gt;
==历史==&lt;br /&gt;
我制作这个插件是因为该插件的原作者&amp;quot;Baummann&amp;quot;，现在不再活跃。之前，这个插件非常简易，只有两个命令: /goto and /newworld. 于是我接过这个项目并且开发出更好的版本。现在Multiworld已经更新到v5.2.5。&lt;br /&gt;
==特性==&lt;br /&gt;
自定义世界类型，例如沙子世界&lt;br /&gt;
支持修改玩家进入世界时的游戏模式&lt;br /&gt;
支持使用/mw move以及/mw goto指令于指定地点之间传送，就像在minecraft服务器使用/teleport指令一样&lt;br /&gt;
支持独立世界聊天频道&lt;br /&gt;
&lt;br /&gt;
=命令与权限=&lt;br /&gt;
  请求:本条目需要创建表格，成员请帮助编辑排版。&lt;br /&gt;
&lt;br /&gt;
世界命令&lt;br /&gt;
命令 描述 权限&lt;br /&gt;
====世界====&lt;br /&gt;
 /mw create &amp;lt;世界名称&amp;gt; [世界类型] [世界种子] 在数据库中创建一个新的世界.&lt;br /&gt;
 注意: 你也可以使用这个命令来添加已存在的世界.&lt;br /&gt;
 警告: 不要给你不信任的人这个权限，如果拥有这个权限，他将可以无限地创建世界!  multiworld.command.create&lt;br /&gt;
 /mw load &amp;lt;世界名称&amp;gt; 加载数据库中的世界 multiworld.command.load&lt;br /&gt;
 /mw unload &amp;lt;世界名称&amp;gt; 卸载数据库中的世界(并非删除)，其他插件将无法查看到该世界  multiworld.command.unload&lt;br /&gt;
 /mw delete &amp;lt;世界名称&amp;gt; 删除数据库中的世界.&lt;br /&gt;
 警告: 这个功能是移除multiworld设置里面已经定义的一个世界! multiworld.command.delete&lt;br /&gt;
 /mw list 列出服务器中已经生成地形的世界. multiworld.command.list&lt;br /&gt;
 /mw info 显示当前世界的信息 multiworld.command.info&lt;br /&gt;
 /mw listgens 列出可用的世界地形类型，辅助使用/mw create. multiworld.command.listgens&lt;br /&gt;
====规则====&lt;br /&gt;
 /mw listflagsList 列出所有可能使用于标记值的选项在/mw setflag 指令内. commands.multiworld.command.flags&lt;br /&gt;
 /mw setflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; &amp;lt;变量&amp;gt; 于指定世界内设置一个标记值或选项. multiworld.command.setflag&lt;br /&gt;
 /mw getflag &amp;lt;世界名称&amp;gt; &amp;lt;标记值&amp;gt; 获取标记值在指定世界, 世界名称填写 * 则可以获取全部世界 flags.multiworld.command.getflag&lt;br /&gt;
====传送门====&lt;br /&gt;
 /mw link &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; 连接 &amp;lt;源世界&amp;gt; 世界的地狱门到 &amp;lt;目标世界&amp;gt; 世界的地狱门.&lt;br /&gt;
 提示，使用这个功能需要开启地狱门连接权限! multiworld.command.link.nether&lt;br /&gt;
 /mw link-end &amp;lt;源世界&amp;gt; &amp;lt;目标世界&amp;gt; 连接全部未界传送门由 &amp;lt;源世界&amp;gt; 至 &amp;lt;目标世界&amp;gt;.&lt;br /&gt;
 提示，使用这个功能需要开启未地传送门连接权限! multiworld.command.link.end&lt;br /&gt;
====传送====&lt;br /&gt;
 /mw goto &amp;lt;世界名称&amp;gt; 将你自己传送到此世界, 这个指令也能够使用简写/goto &amp;lt;世界名称&amp;gt; multiworld.command.goto&lt;br /&gt;
 /mw move &amp;lt;玩家名称&amp;gt; &amp;lt;世界名称&amp;gt; 移动指定玩家至一个世界 multiworld.command.move&lt;br /&gt;
====出生点====&lt;br /&gt;
 /mw spawn传送到所在世界的出生点, 移动其他人需要用 /mw move.multiworld.command.spawn&lt;br /&gt;
 /mw setspawn设置所在世界的出生点, 你可以使用这个命令来修正出生点。 pointmultiworld.command.setspawn&lt;br /&gt;
====插件基础命令====&lt;br /&gt;
 /mw save保存插件数据multiworld.command.save&lt;br /&gt;
 /mw reload重新加载插件数据multiworld.command.reload&lt;br /&gt;
 /mw debug显示调试信息，这些将会在你碰到插件错误（报告）时非常有用multiworld.command.debug&lt;br /&gt;
 /mw help显示帮助，这样你就不用每次来看这个网页了multiworld.command.help&lt;br /&gt;
 /mw eastereggNot a real command, but there is a easter egg hidden in multiworld-（这个命令比较有趣和无用，故不作翻译。你可以尝试下 提示：复活节彩蛋）&lt;br /&gt;
&lt;br /&gt;
====其他====&lt;br /&gt;
 -如果想要使他人在进入一个世界后转为创造模式. 建议给所有人这个权限.multiworld.creativemode&lt;br /&gt;
 -Gives access to the basic Multiworld moderator controll, this permission won&#039;t allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worldsmultiworld.basic&lt;br /&gt;
 -你可以使用这个权限来给予一个人关于这个插件的所有权限.Multiworld.admin&lt;br /&gt;
&lt;br /&gt;
=可选的特性=&lt;br /&gt;
 特性 NameDescriptionConfiguration 的位置&lt;br /&gt;
 给予 worldoptions.useEndPortalHandler 权限，未地传送门管理器则允许你自定义一个未地传送门&lt;br /&gt;
下界传送门管理器，这个管理器可能使下界传送门重新定义到一个自定义的地狱世界，这个配置在 worldoptions.usePortalHandler&lt;br /&gt;
世界聊天分离器，这个配置允许你设置能否接收聊天信息与发送聊天信息，这个配置在worldoptions.useWorldChatSeperator&lt;br /&gt;
GamemodeChangerThis allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode &lt;br /&gt;
This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won&#039;t change the inventory contents, this can be used if you have a custom plugin for per world inventories.options.usecreativemode&lt;br /&gt;
EnderBlockPrevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world.options.blockEnderChestInCrea&lt;br /&gt;
WorldSpawnHandlerThis allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this.options.useWorldSpawnHandler&lt;br /&gt;
CraftbukkitHooksAllows multiworld to hook into craftbukkit to display information that the bukit api won&#039;t provide. This feature will try to turn itself off when there are any errors.options.craftbukkitHooks&lt;br /&gt;
&lt;br /&gt;
=Multiworld数据格式=&lt;br /&gt;
Multiworld是使用statistcs代码，以便统计使用数据，想要进一步了解请查看:&lt;br /&gt;
Usage statistics at v3.5.0&lt;br /&gt;
&lt;br /&gt;
=向您的服务器推荐其他插件=&lt;br /&gt;
[[LocationTeleport]] - 在自定义区域内创造传送点&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[hothgenerator]] - 生成一个满是冰雪的世界。&lt;br /&gt;
/mw create WorldName plugin:HothGenerator &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[multiinv]] - 控制多世界背包，分隔每个世界的物品栏。&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=Bedwars&amp;diff=4099</id>
		<title>Bedwars</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Bedwars&amp;diff=4099"/>
		<updated>2016-10-01T14:23:23Z</updated>

		<summary type="html">&lt;p&gt;Tiki fire：​&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{待翻译}}{{待完善}}&lt;br /&gt;
{{Bukkit Plugin Infobox&lt;br /&gt;
|插件名=Bedwars&lt;br /&gt;
|版本=v3.1.2&lt;br /&gt;
|前置插件=pointsAPI,任意一款村民保护插件(可选)，任意一款爆炸保护插件(可选)&lt;br /&gt;
|兼容服务端版本=CB1.7.9-1.9&lt;br /&gt;
|源地址=https://dev.bukkit.org/bukkit-plugins/bedwars/&lt;br /&gt;
}}&lt;br /&gt;
[[文件:Bedwars.png]]&lt;br /&gt;
== &amp;lt;big&amp;gt;特点&amp;lt;/big&amp;gt; ==&lt;br /&gt;
{{Hide|标题=点击展开特点 |内容=&lt;br /&gt;
 - 自动恢复游戏地图&lt;br /&gt;
 - 设置菜单&lt;br /&gt;
 - 物品商店(村民或菜单模式)&lt;br /&gt;
 - 使用实体加入队伍(盔甲架)&lt;br /&gt;
 - 物品生成器&lt;br /&gt;
 - 全自动&lt;br /&gt;
 - 加入牌子&lt;br /&gt;
 - 每个用户的语言(客户端语言)&lt;br /&gt;
 - 重生的床&lt;br /&gt;
 - 简单的权限&lt;br /&gt;
 - 自动更新&lt;br /&gt;
 - 记分版&lt;br /&gt;
 - 成就&lt;br /&gt;
 - 最大9个队伍&lt;br /&gt;
 - 使用PointsAPI发放奖励&lt;br /&gt;
 - 支持蹦极端&lt;br /&gt;
 - 还有很多很多!&lt;br /&gt;
 - 可供统计和成就使用的MySQL&lt;br /&gt;
 - [https://dev.bukkit.org/bukkit-plugins/bedwars/pages/website-stats/ 网页统计数据]&lt;br /&gt;
=== 网页统计数据设置 ===&lt;br /&gt;
{{Hide|标题=点击查看代码 |内容=&lt;br /&gt;
==== 如何安装？ ====&lt;br /&gt;
1.你需要一个搭载PHP和MySQL的网页服务器&lt;br /&gt;
2.从下方复制粘贴代码到文件: stats.php&lt;br /&gt;
3.编辑设置以及设置MySQL&lt;br /&gt;
4.上传页面到网页服务器&lt;br /&gt;
==== 代码 ====&lt;br /&gt;
[http://pastebin.com/GK9xRvqE Pastebin替代代码]&lt;br /&gt;
{{Hide|标题=点击查看代码 |内容=&lt;br /&gt;
&amp;lt;?PHP&lt;br /&gt;
&lt;br /&gt;
/* SETTINGS     */&lt;br /&gt;
/*________________________________________________________________________________________________________________*/&lt;br /&gt;
&lt;br /&gt;
$_db_host = &amp;quot;localhost&amp;quot;;                /*      MYSQL host              */&lt;br /&gt;
$_db_username = &amp;quot;root&amp;quot;;                 /*      MYSQL username          */&lt;br /&gt;
$_db_password = &amp;quot;123&amp;quot;;            /*      MYSQL password          */&lt;br /&gt;
$_db_database = &amp;quot;bw&amp;quot;;                   /*      Mysql database          */&lt;br /&gt;
$_db_table = &amp;quot;bw_stats&amp;quot;;                /*  Database table              */    &lt;br /&gt;
&lt;br /&gt;
$sort = &amp;quot;wins&amp;quot;;                         /*      Default sort (wins, games, kills, deaths, beds) */&lt;br /&gt;
&lt;br /&gt;
/*________________________________________________________________________________________________________________*/                                                   &lt;br /&gt;
&lt;br /&gt;
/* DO NOT EDIT */&lt;br /&gt;
if(@$_GET[&#039;order&#039;]){&lt;br /&gt;
  $order = @$_GET[&#039;order&#039;];&lt;br /&gt;
}else{&lt;br /&gt;
  $order = @$_GET[&#039;order&#039;] = $sort;&lt;br /&gt;
}&lt;br /&gt;
if($order!=&amp;quot;wins&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;games&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;kills&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;deaths&amp;quot; &amp;amp;&amp;amp; $order!=&amp;quot;beds&amp;quot;)&lt;br /&gt;
  $order=$sort;&lt;br /&gt;
$_link = mysql_connect($_db_host, $_db_username, $_db_password);&lt;br /&gt;
mysql_select_db($_db_database, $_link);&lt;br /&gt;
$_sql = &amp;quot;SELECT * FROM `$_db_table` ORDER BY `$order` DESC&amp;quot;;&lt;br /&gt;
$_resultat = mysql_query($_sql, $_link);&lt;br /&gt;
?&amp;gt;&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;https://bootswatch.com/readable/bootstrap.css&amp;quot; media=&amp;quot;screen&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;https://bootswatch.com/assets/css/bootswatch.min.css&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;link rel=&amp;quot;stylesheet&amp;quot; href=&amp;quot;//maxcdn.bootstrapcdn.com/font-awesome/4.3.0/css/font-awesome.min.css&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;title&amp;gt;Bedwars Statistiken&amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
&amp;lt;body&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;container well&amp;quot; style=&amp;quot;background: white;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;table class=&amp;quot;table table-striped&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;thead&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;Player&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=wins&amp;quot;&amp;gt;Wins &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;wins&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=games&amp;quot;&amp;gt;Played Games &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;games&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=kills&amp;quot;&amp;gt;Kills &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;kills&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=deaths&amp;quot;&amp;gt;Deaths &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;deaths&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;K/D&amp;lt;/th&amp;gt;&lt;br /&gt;
          &amp;lt;th&amp;gt;&amp;lt;a href=&amp;quot;?order=beds&amp;quot;&amp;gt;Beds &amp;lt;?PHP if(@$_GET[&#039;order&#039;] == &#039;beds&#039;){ echo &amp;quot;&amp;lt;i class=\&amp;quot;fa fa-arrow-up\&amp;quot;&amp;gt;&amp;lt;/i&amp;gt;&amp;quot;; }?&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;/thead&amp;gt;&lt;br /&gt;
      &amp;lt;tbody&amp;gt;&lt;br /&gt;
        &amp;lt;?PHP while ($row = @mysql_fetch_array( $_resultat, MYSQL_ASSOC)) {?&amp;gt;&lt;br /&gt;
        &amp;lt;tr&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;img src=&amp;quot;http://cravatar.eu/helmhead/&amp;lt;?php echo $row[&#039;PName&#039;]; ?&amp;gt;/35.png&amp;quot;&amp;gt; &amp;lt;?php echo $row[&#039;PName&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Wins&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Games&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Kills&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Deaths&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php if($row[&#039;Deaths&#039;]==0) echo $row[&#039;Kills&#039;]; else echo round($row[&#039;Kills&#039;] /  $row[&#039;Deaths&#039;],2); ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
          &amp;lt;td&amp;gt;&amp;lt;?php echo $row[&#039;Beds&#039;]; ?&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;/tr&amp;gt;&lt;br /&gt;
        &amp;lt;?PHP } ?&amp;gt;&lt;br /&gt;
      &amp;lt;/tbody&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/div&amp;gt;     &lt;br /&gt;
&amp;lt;/body&amp;gt;&lt;br /&gt;
&amp;lt;/head&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== 配置 ==&lt;br /&gt;
{{Hide|标题=展开配置文件 |内容= &lt;br /&gt;
&amp;lt;nowiki&amp;gt;# Version 2.3.0&lt;br /&gt;
&lt;br /&gt;
# Prefix for every chat message  //在每条聊天信息前加的前缀&lt;br /&gt;
prefix: Bedwars&lt;br /&gt;
&lt;br /&gt;
# Choose the shop type (villager, gui)  //选择商店界面类型 （村民，箱子界面）&lt;br /&gt;
shop: Villager&lt;br /&gt;
&lt;br /&gt;
# Set the max. game length in minutes  //设置每场游戏最长时间&lt;br /&gt;
game-length-minutes: 60&lt;br /&gt;
&lt;br /&gt;
# Control the debug-mode (Print everything in the console)  //控制调试（debug）模式 （将所有内容显示在控制台上）&lt;br /&gt;
debug: false&lt;br /&gt;
&lt;br /&gt;
# Control the villager shop  //是否开启村民商店&lt;br /&gt;
villager-shop: true&lt;br /&gt;
&lt;br /&gt;
# Control the team chat  //同一队的人是否允许聊天&lt;br /&gt;
team-chat: true&lt;br /&gt;
&lt;br /&gt;
# Control the usage of BungeeCord  //BungeeCord能否使用&lt;br /&gt;
bungeecord: false&lt;br /&gt;
&lt;br /&gt;
# Set the fallback-server for BungeeCord  //设置在BungeeCord中退出游戏后进入的服务器&lt;br /&gt;
fallback: HUB&lt;br /&gt;
&lt;br /&gt;
# The server motd (only bungeecord)  //服务器信息 （只有在使用bungeecord的情况下设置）&lt;br /&gt;
motd: &#039;&amp;amp;a&amp;amp;lBedwars %name% &amp;amp;6%teams%&amp;amp;rx&amp;amp;6%teamsize% %state%&amp;amp;r&#039;&lt;br /&gt;
&lt;br /&gt;
# The reward for PointsAPI  //&lt;br /&gt;
reward:&lt;br /&gt;
    win: 200&lt;br /&gt;
    bedbreak: 50&lt;br /&gt;
    achievement: 100&lt;br /&gt;
&lt;br /&gt;
# Your MySQL connection data to store data in a databse  //设置你的MySQL连接数据所存储的数据库&lt;br /&gt;
sql:&lt;br /&gt;
    enable: false&lt;br /&gt;
    host: localhost&lt;br /&gt;
    user: username&lt;br /&gt;
    pass: password&lt;br /&gt;
    database: server_DB&lt;br /&gt;
    port: 3306&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
&lt;br /&gt;
== 权限 ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 权限 !! 介绍 !! 默认使用者&lt;br /&gt;
|-&lt;br /&gt;
| bw.play || 允许游玩的权限 || 所有人&lt;br /&gt;
|-&lt;br /&gt;
| bw.vip || 允许加入满人的房间 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.hide || 允许使用VIP-隐藏工具 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.setup || 允许设置和管理一个游戏 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.cmd || 允许在游戏里使用非bedwars的指令 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.stats || 允许查看你的统计 || 所有人&lt;br /&gt;
|-&lt;br /&gt;
| bw.stats.others || 允许查看其他人的统计 || op&lt;br /&gt;
|-&lt;br /&gt;
| bw.reload || 允许使用/bw重启游戏 || op&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! 指令 !! 介绍&lt;br /&gt;
|-&lt;br /&gt;
| /bw || 查看插件信息&lt;br /&gt;
|-&lt;br /&gt;
| /bw help || 列出所有指令&lt;br /&gt;
|-&lt;br /&gt;
| /bw add [名称] || 创建一个新游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw setup (游戏名) || 打开设置菜单&lt;br /&gt;
|-&lt;br /&gt;
| /bw start [游戏名] || 开始一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw stop [游戏名] || 停止一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw join [游戏名] || 加入一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw leave || 离开一个游戏&lt;br /&gt;
|-&lt;br /&gt;
| /bw pos1 || 设置第一个点&lt;br /&gt;
|-&lt;br /&gt;
| /bw pos2 || 设置第二个点&lt;br /&gt;
|-&lt;br /&gt;
| /bw stats (玩家名) || 查看你(其他玩家)的统计数据&lt;br /&gt;
|-&lt;br /&gt;
| /bw reload || 重新加载设置&lt;br /&gt;
|-&lt;br /&gt;
| /bw setjoin [游戏名] [队伍名] || 创建一个新队伍加入点&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 设置 ==&lt;br /&gt;
一步一步来设置:&lt;br /&gt;
1.在config.yml中设置受保护的方块和游戏长度&lt;br /&gt;
2.用任意一个世界插件安装一个Bedwars地图&lt;br /&gt;
3.移除物品生成器以及放置一个普通村民&lt;br /&gt;
4.移除全部床&lt;br /&gt;
5.用/bw pos1和/bw pos2来设置游戏场地&lt;br /&gt;
6.用 /bw add [游戏名]创建一个游戏&lt;br /&gt;
7.用 /bw setup打开一个设置菜单并设置任何你想要的东西在里面&lt;br /&gt;
8.设置并不必要的队伍加入地用 /bw setjoin [游戏名] [队伍名] 然后看向一个实体&lt;br /&gt;
9.设置一个牌子，格式如下:&lt;br /&gt;
[bw]&lt;br /&gt;
游戏名&lt;br /&gt;
如果你有疑问，而且游戏已经准备好了，你可以输入 /bw setup 来查看&lt;br /&gt;
&lt;br /&gt;
== 未来将要做的 ==&lt;br /&gt;
P.S：因为打不出删除线，所以这里只列没有删除线的项&lt;br /&gt;
4支队伍代替2支队伍&lt;br /&gt;
语言系统&lt;br /&gt;
禁止合成&lt;br /&gt;
添加无法破坏的方块&lt;br /&gt;
物品商店&lt;br /&gt;
刷出物品&lt;br /&gt;
BungeeCord支持 (放弃了,最后重新开始, ...)&lt;br /&gt;
更多队伍&lt;br /&gt;
MySQL支持&lt;br /&gt;
网页统计&lt;br /&gt;
床可以面向所有方向&lt;br /&gt;
添加开始游戏的权限&lt;br /&gt;
0.5秒刷新一个铜节操&lt;br /&gt;
更多物品 (安全平台, 传送粉)&lt;br /&gt;
更好的商店系统&lt;br /&gt;
使用盔甲架加入队伍&lt;br /&gt;
给删除游戏添加确定按钮&lt;br /&gt;
添加可以被替换的方块（恶魂之泪，花，藤蔓）&lt;br /&gt;
自动下载、应用地图&lt;/div&gt;</summary>
		<author><name>Tiki fire</name></author>
	</entry>
</feed>