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	<id>https://mineplugin.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MagicBack+OVO</id>
	<title>Minecraft插件百科 - 用户贡献 [zh-cn]</title>
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	<updated>2026-06-14T01:51:12Z</updated>
	<subtitle>用户贡献</subtitle>
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		<id>https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9585</id>
		<title>SunLight-Core</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9585"/>
		<updated>2020-05-14T10:01:44Z</updated>

		<summary type="html">&lt;p&gt;MagicBack OVO：​/* 自定义文本 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:信息]][[Category:综合]]&lt;br /&gt;
&amp;lt;!--HEAD--&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;margin: 0 0 35px 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 26px;text-align: center;margin:0; padding:14px;background-color: #3385ff;&amp;quot;&amp;gt;&lt;br /&gt;
            欢迎来到SunLight-Core插件百科&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;height: auto;line-height: 20px;background-color:#74c0ff;display:table;width:100%;color:#ffffff;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;!--内容--&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;插件名&amp;lt;br&amp;gt;&#039;&#039;&#039;SunLight-Core|SunLight&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;作者&amp;lt;br&amp;gt;&#039;&#039;&#039;NightExpress&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;兼容版本&amp;lt;br&amp;gt;&#039;&#039;&#039;1.13-1.15&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;原文&amp;lt;br&amp;gt;&#039;&#039;&#039;[http://nexwiki.info/suncore/index.php nexwiki]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
         &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;line-height: 20px;margin: 35px 0 0 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;介绍 {{·}} Introduction&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
这是款轻量级的基础插件,包含了很多对于管理服务器很有用的功能. 插件分成多个模块，你可以随意关闭插件的任意模块.&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;模块 {{·}} Modules&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
=模块=&lt;br /&gt;
==AFK==&lt;br /&gt;
===settings.yml===&lt;br /&gt;
 general:&lt;br /&gt;
   # 多久后玩家进入离开游戏状态&lt;br /&gt;
   # 需要权限: core.cmd.afk&lt;br /&gt;
   afk-time: 600&lt;br /&gt;
   # AFK多久后玩家会被踢出服务器. 设置为 -1 关闭.&lt;br /&gt;
   # 无视被踢的权限为: core.bypass.afk.kick&lt;br /&gt;
   kick-time: 1200&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   check-interval: 5&lt;br /&gt;
   # 行为列表, 对进入/离开AFK模式的玩家执行.&lt;br /&gt;
   # 行为列表.&lt;br /&gt;
   enter-afk-actions: []&lt;br /&gt;
   exit-afk-actions: []&lt;br /&gt;
==优化==&lt;br /&gt;
这个模块添加了简单的优化系统来优化你的服务器性能和提升TPS.&lt;br /&gt;
&lt;br /&gt;
当前特性:&lt;br /&gt;
&#039;&#039;&#039;实体限制&#039;&#039;&#039; - 限制每个区块的实体数.&lt;br /&gt;
===Settings.yml===&lt;br /&gt;
 entity-chink-limit:&lt;br /&gt;
   # 是否启用区域限制.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 是否自动检测区块&lt;br /&gt;
   inspection-enabled: true&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   inspection-frequency: 300&lt;br /&gt;
   # 每个区块的实体限制.&lt;br /&gt;
   limits:&lt;br /&gt;
     ANIMAL: 50&lt;br /&gt;
     MONSTER: 50&lt;br /&gt;
     NPC: 20&lt;br /&gt;
     AMBIENT: 10&lt;br /&gt;
     WATER: 20&lt;br /&gt;
     OTHER: 50&lt;br /&gt;
&lt;br /&gt;
==椅子==&lt;br /&gt;
这个模块可以让玩家坐在半砖、台阶和地毯上.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 注：2.3版本之后chair模块转移到了module/enhancements文件夹中的模块&lt;br /&gt;
     2.3版本之后新增chairs.yml 你可以配置什么方块能坐 什么不能坐&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/chairs&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换座椅模式.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.chairs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==聊天==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
这个模块可以让你管理聊天消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;玩家聊天消息不支持JSON!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特性:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;防大写&#039;&#039;&#039; - 防止全大写英文消息.&lt;br /&gt;
* &#039;&#039;&#039;防刷屏&#039;&#039;&#039; - 防止消息和指令刷屏.&lt;br /&gt;
* &#039;&#039;&#039;加入和退出服务器的消息&#039;&#039;&#039; - 根据分组显示不同的加入和退出服务器的消息.&lt;br /&gt;
* &#039;&#039;&#039;死亡消息&#039;&#039;&#039; - 更改玩家死亡消息.&lt;br /&gt;
* &#039;&#039;&#039;物品展示&#039;&#039;&#039; - 在聊天框内展示你的物品.&lt;br /&gt;
* &#039;&#039;&#039;全服和本地聊天&#039;&#039;&#039; - 可配置聊天范围.&lt;br /&gt;
* &#039;&#039;&#039;管理员聊天&#039;&#039;&#039; - 管理员聊天频道.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;聊天规则和惩罚&#039;&#039;&#039; - 使用正则表达式检测聊天内容并进行惩罚!&lt;br /&gt;
* &#039;&#039;&#039;自动公告&#039;&#039;&#039; - 每隔一段时间发送公告. 支持 JSON.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 anti-caps:&lt;br /&gt;
   # 是否启用防大写功能（对中文无效，译者已关闭该功能）&lt;br /&gt;
   enabled: false&lt;br /&gt;
   # 启用该功能的指令.&lt;br /&gt;
   in-commands:&lt;br /&gt;
   - me&lt;br /&gt;
   - broadcast&lt;br /&gt;
   - tell&lt;br /&gt;
   # 检测的最短消息长度&lt;br /&gt;
   min-length: 3&lt;br /&gt;
   # 多少百分比的大小字母会被改成小写.&lt;br /&gt;
   percentage: 70&lt;br /&gt;
   # 单词白名单&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - OMG&lt;br /&gt;
   - LOL&lt;br /&gt;
   - WTF&lt;br /&gt;
   - WOW&lt;br /&gt;
   - ROFL&lt;br /&gt;
 &lt;br /&gt;
 anti-spam:&lt;br /&gt;
   # 聊天冷却.&lt;br /&gt;
   chat-delay: 3&lt;br /&gt;
   # 指令冷却.&lt;br /&gt;
   cmd-delay: 3&lt;br /&gt;
   # 检测的消息/指令相似度.&lt;br /&gt;
   percentage: 90&lt;br /&gt;
   # 指令白名单.&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - &#039;tell&#039;&lt;br /&gt;
   - &#039;spawn&#039;&lt;br /&gt;
   - &#039;home&#039;&lt;br /&gt;
   - &#039;sethome&#039;&lt;br /&gt;
   - &#039;reply&#039;&lt;br /&gt;
   - &#039;stats&#039;&lt;br /&gt;
   - &#039;kit&#039;&lt;br /&gt;
   - &#039;warp&#039;&lt;br /&gt;
   &lt;br /&gt;
 join-and-quit:&lt;br /&gt;
   # 是否启用自定义进出游戏消息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 特定权限组的进出游戏消息.&lt;br /&gt;
   # 插件会自动检测权限组插件的分组.&lt;br /&gt;
   join-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;2+&amp;amp;7] &amp;amp;7管理员 &amp;amp;2%player% &amp;amp;7加入了游戏.&#039;&lt;br /&gt;
   quit-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;4-&amp;amp;7] &amp;amp;7管理员 &amp;amp;4%player% &amp;amp;7离开了游戏.&#039;&lt;br /&gt;
 &lt;br /&gt;
 item-link:&lt;br /&gt;
   # 是否启用在聊天内展示物品.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 替换物品的变量.&lt;br /&gt;
   keyword: &#039;@hand&#039;&lt;br /&gt;
   # 物品名格式.&lt;br /&gt;
   format: &#039;&amp;amp;7&amp;lt;&amp;amp;f%item%&amp;amp;7&amp;gt;&amp;amp;f&#039;&lt;br /&gt;
 &lt;br /&gt;
 death-messages:&lt;br /&gt;
   # 是否启用自定义死亡信息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 指定死因的死亡消息列表.&lt;br /&gt;
   # 同一死因可添加多条消息.&lt;br /&gt;
   # 如果玩家死因不在列表内,则不会显示死亡信息.&lt;br /&gt;
   by-cause:&lt;br /&gt;
     LAVA:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7尝试在岩浆里游泳.&#039;&lt;br /&gt;
     BLOCK_EXPLOSION:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7炸了!&#039;&lt;br /&gt;
   # 同上，由实体造成的死亡.&lt;br /&gt;
   by-entity:&lt;br /&gt;
     PLAYER:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c⚔&amp;amp;7) &amp;amp;c%damager% &amp;amp;7杀死了 &amp;amp;c%player%&#039;&lt;br /&gt;
     ZOMBIE:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player%&amp;amp;7的脑子被僵尸吃了.&#039;&lt;br /&gt;
 &lt;br /&gt;
 chat:&lt;br /&gt;
   format:&lt;br /&gt;
     # 占位符:&lt;br /&gt;
     # {player_prefix} - 玩家组前缀.&lt;br /&gt;
     # {player_suffix} - 玩家组后缀.&lt;br /&gt;
     # {name} - 玩家名.&lt;br /&gt;
     # {display_name} - 自定义玩家名 (来自 /nick 的昵称等).&lt;br /&gt;
     # {message} - 玩家消息.&lt;br /&gt;
     # 可以在这使用PlaceholderAPI! 请使用 {} 而不是 %.&lt;br /&gt;
     local: &#039;&amp;amp;3[本地] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     global: &#039;&amp;amp;6[全服] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     spy: &#039;&amp;amp;c侦查&amp;amp;7 | {world} {name}&amp;amp;7: {message}&#039;&lt;br /&gt;
     admin: &#039;&amp;amp;7[&amp;amp;b管理员聊天&amp;amp;7] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     # 聊天范围，设置为0.0关闭&lt;br /&gt;
     range: 100.0&lt;br /&gt;
 &lt;br /&gt;
 # 聊天规则部分.&lt;br /&gt;
 rules:&lt;br /&gt;
   # 规则名&lt;br /&gt;
   swear:&lt;br /&gt;
     dick:&lt;br /&gt;
       # 正则表达式.&lt;br /&gt;
       # 可使用这个网站测试正则表达式: http://myregexp.com/&lt;br /&gt;
       match: &#039;((D|d)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(c|C)+([^a-zA-ZА-Яа-я]|\s)*(k|K)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       # 检测行为.&lt;br /&gt;
       # 可用:&lt;br /&gt;
       # REPLACE - 替换脏话.&lt;br /&gt;
       # REPLACE_FULL - 替换整条消息/指令.&lt;br /&gt;
       # DENY - 取消消息/指令.&lt;br /&gt;
       action: REPLACE&lt;br /&gt;
       # 替换后的消息.&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       # 无视规则的单词.&lt;br /&gt;
       # 可用于好话里的脏话.&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;dickon&#039;&lt;br /&gt;
     shit:&lt;br /&gt;
       match: &#039;((s|S|$)+([^a-zA-ZА-Яа-я]|\s)*(h|H)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(T|t|7)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       action: REPLACE_FULL&lt;br /&gt;
       replace-with: &#039;这服真好玩!&#039;&lt;br /&gt;
       ignore-strings: []&lt;br /&gt;
   adv:&lt;br /&gt;
     ips:&lt;br /&gt;
       match: &#039;\b[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;127.0.0.1&#039;&lt;br /&gt;
     domain:&lt;br /&gt;
       match: &#039;[a-zA-Z0-9\-\.]+\s?(\.|dot|\(dot\)|-|;|:|,)\s?(com|org|net|cz|co|uk|sk|biz|mobi|xxx|eu|me|io|ru|su|tk|ua)\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;yandex.ru&#039;&lt;br /&gt;
       - &#039;google.com&#039;&lt;br /&gt;
       - &#039;spigotmc.org&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 惩罚措施&lt;br /&gt;
 rules-punish:&lt;br /&gt;
   # 上面的规则名.&lt;br /&gt;
   swear:&lt;br /&gt;
     # 发送消息&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被更改了，原因: &amp;amp;c粗鄙之语&amp;amp;f.&#039;&lt;br /&gt;
     # 执行指令. 留空关闭.&lt;br /&gt;
     command: &#039;warn %player% 禁止粗鄙之语&#039;&lt;br /&gt;
   adv:&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被取消发送了，原因: &amp;amp;c打广告&amp;amp;f.&#039;&lt;br /&gt;
     command: &#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 自动公告&lt;br /&gt;
 announcer:&lt;br /&gt;
   # 间隔&lt;br /&gt;
   time: 180&lt;br /&gt;
   # 消息列表. 使用 /n 来换行.&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e查看插件百科:&amp;amp;6 {json: hint=&amp;amp;b点击前往!; url=http://mineplugin.org/SunLight-Core}[戳我]{end-json} /n &#039;&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e支持 JSON 消息:&amp;amp;a {json: hint=&amp;amp;b你好, %player%!}[这是个按钮]{end-json} /n &#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.chat.color&#039;&#039;&#039; - 允许在聊天消息内使用颜色代码.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.spy&#039;&#039;&#039; - 允许查看本地聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.admin&#039;&#039;&#039; - 允许查看和使用管理员聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略防大写检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略复读检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/adminchat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换管理员聊天模式&lt;br /&gt;
|是&lt;br /&gt;
|core.chat.admin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==经济==&lt;br /&gt;
&#039;&#039;&#039;这一模块需要安装Vault!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;支持离线玩家&#039;&#039;&#039; - 设置/给予/拿走 离线玩家的金钱.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # /baltop更新间隔&lt;br /&gt;
 baltop-update: 15&lt;br /&gt;
 currency:&lt;br /&gt;
   # 货币符号&lt;br /&gt;
   symbol: &#039;$&#039;&lt;br /&gt;
   # 新玩家拥有的钱&lt;br /&gt;
   start-balance: 100.0&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balance (player)&#039;&#039;&#039;&lt;br /&gt;
|/bal, /money, /cash&lt;br /&gt;
|查看玩家有多少钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balancetop (page)&#039;&#039;&#039;&lt;br /&gt;
|/baltop, /moneytop&lt;br /&gt;
|金钱排行榜&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balancetop&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/pay [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|支付给玩家金钱&lt;br /&gt;
|是&lt;br /&gt;
|core.eco.pay&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco give [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|给予玩家金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco take [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy take&lt;br /&gt;
|拿走玩家的钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.take&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco set [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|设置玩家的金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==补丁==&lt;br /&gt;
这个模块修复了一些漏洞.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fishing Farm&#039;&#039;&#039; - 防止挂机钓鱼.&lt;br /&gt;
* &#039;&#039;&#039;Bed GUI&#039;&#039;&#039; - 防止在床上时打开菜单.&lt;br /&gt;
* &#039;&#039;&#039;Ender Farm&#039;&#039;&#039; - 防止使用末影螨建造小黑塔.&lt;br /&gt;
* &#039;&#039;&#039;IP Limit&#039;&#039;&#039; - 限制同一IP加入的玩家上限.&lt;br /&gt;
* &#039;&#039;&#039;Creative Limiter&#039;&#039;&#039; - 防止玩家从创造模式中拿取物品.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 patcher:&lt;br /&gt;
   # 防钓鱼农场&lt;br /&gt;
   fishing: true&lt;br /&gt;
   # 防止在床上时打开菜单&lt;br /&gt;
   bed-gui: true&lt;br /&gt;
   #  防止使用末影螨建造小黑塔&lt;br /&gt;
   ender-farm: true&lt;br /&gt;
   # 限制同一IP加入的玩家上限.&lt;br /&gt;
   limit-ip: true&lt;br /&gt;
   # 防止玩家从创造模式中拿取物品.&lt;br /&gt;
   limit-creative: true&lt;br /&gt;
 &lt;br /&gt;
 limit-creative:&lt;br /&gt;
   # 创造模式限制的物品.&lt;br /&gt;
   item-blacklist:&lt;br /&gt;
   - SPLASH_POTION&lt;br /&gt;
   - TNT&lt;br /&gt;
   - EXPERIENCE_BOTTLE&lt;br /&gt;
   - TRIDENT&lt;br /&gt;
   - LINGERING_POTION&lt;br /&gt;
   - ENDER_EYE&lt;br /&gt;
   - BEDROCK&lt;br /&gt;
   - END_PORTAL_FRAME&lt;br /&gt;
   - ITEM_FRAME&lt;br /&gt;
   - WITHER_SKELETON_SKULL&lt;br /&gt;
   # 创造模式指令黑名单&lt;br /&gt;
   cmd-blacklist:&lt;br /&gt;
   - &#039;auc&#039;&lt;br /&gt;
   - &#039;ah&#039;&lt;br /&gt;
&lt;br /&gt;
=== 权限列表 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
&lt;br /&gt;
==菜单==&lt;br /&gt;
这个模块可以让你创建自定义菜单.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;菜单指令&#039;&#039;&#039; - 每个菜单可使用不同的指令打开.&lt;br /&gt;
* &#039;&#039;&#039;权限&#039;&#039;&#039; - 每个菜单可需要不同的权限才能打开.&lt;br /&gt;
* &#039;&#039;&#039;显示条件&#039;&#039;&#039; - 根据条件显示或隐藏指定的菜单物品.&lt;br /&gt;
* &#039;&#039;&#039;点击条件&#039;&#039;&#039; - 满足条件才能点击物品.&lt;br /&gt;
* &#039;&#039;&#039;点击类型&#039;&#039;&#039; - 5种不同的点击类型.&lt;br /&gt;
* &#039;&#039;&#039;点击行为&#039;&#039;&#039; - 自定义的点击物品触发行为.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/ 请查看下面的菜单配置&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 菜单配置 ===&lt;br /&gt;
在模块文件夹你可以找到 /gui/ 子文件夹. 所有菜单都在这个文件夹内.&lt;br /&gt;
&lt;br /&gt;
想要创建新的菜单你只需复制已有菜单文件并进行修改即可.&lt;br /&gt;
新版：&lt;br /&gt;
&lt;br /&gt;
旧版:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 # 菜单标题&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;2SunLight GUI&amp;amp;8]&#039;&lt;br /&gt;
 # 菜单尺寸. 可用数值: 9/18/27/36/45/54&lt;br /&gt;
 size: 54&lt;br /&gt;
 # 是否需要权限打开菜单?&lt;br /&gt;
 # 权限为 core.gui.[id] ，[id] 为文件名.&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 # 菜单指令缩写&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 - &#039;servermenu&#039;&lt;br /&gt;
 # 菜单物品&lt;br /&gt;
 content:&lt;br /&gt;
   rank-item:&lt;br /&gt;
     # 物品显示设置.&lt;br /&gt;
     # 提醒: 显示顺序很重要! 位于下方的物品优先度更高.&lt;br /&gt;
     display:&lt;br /&gt;
       # default 为常时显示, 但你可以删除这个来使其在满足条件后显示.&lt;br /&gt;
       default:&lt;br /&gt;
         # 物品材料名. &lt;br /&gt;
         # 格式: Material:Data:Amount&lt;br /&gt;
         material: &#039;COAL:0:1&#039;&lt;br /&gt;
         # 物品名&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8Coal&amp;amp;7]&#039;&lt;br /&gt;
         # 物品描述&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7默认所有人都看得见的物品&#039;&lt;br /&gt;
         - &#039;&amp;amp;7玩家不需要满足条件就看得见.&#039;&lt;br /&gt;
         # 头的皮肤.&lt;br /&gt;
         # 你可以使用 %player% 代表使用者.&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         # 附魔光效&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         # 隐藏物品的所有属性.&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         # 设置药水的药水效果.&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         # 设置皮革装备的RGB颜色.&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         # 设置显示物品的条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.user&#039;&lt;br /&gt;
       vip:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;eGold&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只有拥有ecore.gui.vip权限的玩家看得到&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.vip&#039;&lt;br /&gt;
       emerald:&lt;br /&gt;
         material: &#039;EMERALD:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;aEmerald&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只一拥有&amp;amp;acore.gui.emerald权限的玩家看得到&#039;&lt;br /&gt;
         - &#039;&amp;amp;7&#039;&lt;br /&gt;
         - &#039;&amp;amp;7越往下的物品优先度越高,&#039;&lt;br /&gt;
         - &#039;&amp;amp;7拥有 &amp;amp;acore.gui.vip &amp;amp;7和 &amp;amp;acore.gui.emerald权限的玩家&#039;&lt;br /&gt;
         - &#039;&amp;amp;7只看得到绿宝石.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.emerald&#039;&lt;br /&gt;
     # 物品格子序数.&lt;br /&gt;
     # 可用逗号分隔多个位置.&lt;br /&gt;
     slots: &#039;20,22,24&#039;&lt;br /&gt;
     # 物品点击行为.&lt;br /&gt;
     clicks:&lt;br /&gt;
       # 点击类型.&lt;br /&gt;
       # 可用类型:&lt;br /&gt;
       # - LEFT&lt;br /&gt;
       # - RIGHT&lt;br /&gt;
       # - MIDDLE&lt;br /&gt;
       # - SHIFT_LEFT&lt;br /&gt;
       # - SHIFT_RIGHT&lt;br /&gt;
       LEFT:&lt;br /&gt;
         # 点击条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions: []&lt;br /&gt;
         # 点击触发行为.&lt;br /&gt;
         # 行为列表.&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;请左击!&#039;&lt;br /&gt;
         # 发送给不满足条件的玩家的消息.&lt;br /&gt;
         # 留空则不显示.&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请使用鼠标中键!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+左击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
译者服务器菜单示例：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;b&amp;amp;l云阁&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;8]&#039;&lt;br /&gt;
 size: 54&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 content:&lt;br /&gt;
   filler-panel:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLACK_STAINED_GLASS_PANE:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;r&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;0,1,2,3,4,5,6,7,8,45,46,47,48,49,50,51,52,53,17,26,35,44,9,18,27,36&#039;&lt;br /&gt;
   rules:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BOOK:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6&amp;amp;l规则&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7点击查看服务器规则.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;22&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rules&#039;&lt;br /&gt;
         - &#039;[CLOSE]&#039;&lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   music:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;NOTE_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8红石音乐&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;c&amp;amp;l点击打开红石音乐菜单播放音乐&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;20&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] music&#039;  &lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   pet:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BONE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2宠物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a使用特制的缰绳可以捕捉宠物&#039;&lt;br /&gt;
         - &#039;&amp;amp;a你可以从服务器商店购买特制缰绳&#039;&lt;br /&gt;
         - &#039;&amp;amp;a点击打开宠物之家(或输入指令/pet collection)&#039;&lt;br /&gt;
         - &#039;&amp;amp;2右击宠物可打开宠物菜单(或输入指令/pet menu)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pet collection&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;30&#039; &lt;br /&gt;
   particle:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLAZE_POWDER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6[&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6菜单(或输入指令/pp)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pp&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;28&#039;     &lt;br /&gt;
   quest:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;PAPER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2任务&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开任务菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] quest&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;32&#039;   &lt;br /&gt;
   em:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_SWORD:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2精英怪物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开精英怪物菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[OPEN_GUI] em&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;24&#039;&lt;br /&gt;
   mt:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_PICKAXE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2多功能工具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开合成多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a将不同类型的工具放入对应格子内，点击羽毛获得多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a或输入指令/mt open打开&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] mt open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;10&#039;&lt;br /&gt;
   dr:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6每日奖励&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击领取每日奖励&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] dailyrewards&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;12&#039;&lt;br /&gt;
   tp:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;ENDER_PEARL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6随机传送&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击使用随机传送&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/rtp使用随机传送&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rtp&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;14&#039;&lt;br /&gt;
   game:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;SLIME_BALL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2街机游戏&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开街机游戏并加载资源包&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/ab play&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] ab play&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;16&#039;    &lt;br /&gt;
   cv:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GRASS_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6城镇文明&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开城镇文明菜单&#039;&lt;br /&gt;
         - &#039;&amp;amp;d也可使用向导书或输入/cv打开&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] cv&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;34&#039; &lt;br /&gt;
   sd:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;OAK_LOG:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6官方商店&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6左击建材商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;f右击打开羊毛商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;5鼠标中键打开主商店页面&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open blocks&#039;      &lt;br /&gt;
         fail-message: &#039;&#039; &lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open wool&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;    &lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;38&#039;        &lt;br /&gt;
   fur:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;FURNACE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2家具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6输入指令&#039;&lt;br /&gt;
         - &#039;&amp;amp;5/furniture recipe [家具名]  可查看家具合成配方&#039;&lt;br /&gt;
         - &#039;&amp;amp;5使用TAB补全家具名&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: [] &lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] furniture recipe Table&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;40&#039;          &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.gui.[id]&#039;&#039;&#039; - 允许打开指定&#039;&#039;&#039;[id]&#039;&#039;&#039; 的菜单.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gui [id]&lt;br /&gt;
/gui [id] [player]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|忽略权限强制玩家打开指定菜单.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gui&lt;br /&gt;
core.cmd.gui.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==家==&lt;br /&gt;
这个模块可以让玩家设置家和传送回家.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;不同权限不同家上限&#039;&#039;&#039; - 不同权限组的玩家的家上限不同.&lt;br /&gt;
* &#039;&#039;&#039;世界黑名单&#039;&#039;&#039; -防止玩家在特定的世界设置家.&lt;br /&gt;
* &#039;&#039;&#039;在家里重生&#039;&#039;&#039; - 玩家死亡后可以在家里重生.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;# 是否在设置的家重生.&lt;br /&gt;
 &#039;&#039;&#039;respawn-at-home:&#039;&#039;&#039; &#039;&#039;&#039;true&#039;&#039;&#039;&lt;br /&gt;
 # 玩家无法设置家的世界.&lt;br /&gt;
 &#039;&#039;&#039;world-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;events&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;spawn&#039;&#039;&#039;&lt;br /&gt;
 # 不同权限组可拥有的家上限.&lt;br /&gt;
 # 插件自动检测权限组插件.&lt;br /&gt;
 &#039;&#039;&#039;homes-by-rank:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/home (home)/home (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家回家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.home&lt;br /&gt;
core.cmd.home.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/homes/homes (player)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|列出玩家的家&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.homes&lt;br /&gt;
core.cmd.homes.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sethome (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.sethome&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delhome (home)/delhome (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拆家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.delhome&lt;br /&gt;
core.cmd.delhome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==礼包==&lt;br /&gt;
这个模块提供了简易的礼包功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;礼包菜单&#039;&#039;&#039; - 用菜单来查看和获取礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包JSON列表&#039;&#039;&#039; - 可在聊天框内点击领取礼包.&lt;br /&gt;
* &#039;&#039;&#039;自定义物品&#039;&#039;&#039; - 支持任何自定义物品.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 通过菜单编辑器创建和管理礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包预览菜单&#039;&#039;&#039; - 通过菜单预览礼包内容.&lt;br /&gt;
* &#039;&#039;&#039;礼包权限&#039;&#039;&#039; - 设置获取礼包所需权限.&lt;br /&gt;
* &#039;&#039;&#039;礼包指令&#039;&#039;&#039; - 设置获取礼包时执行的指令.&lt;br /&gt;
* &#039;&#039;&#039;礼包价格&#039;&#039;&#039; - 设置获取礼包所需费用.&lt;br /&gt;
* &#039;&#039;&#039;礼包冷却&#039;&#039;&#039; - 设置礼包冷却.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用礼包菜单.&lt;br /&gt;
   # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039; 则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 礼包图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 礼包费用&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 显示是否可以领取该礼包&lt;br /&gt;
   # &#039;&#039;&#039;- %cd%&#039;&#039;&#039; - 显示礼包冷却.&lt;br /&gt;
   # &#039;&#039;&#039;- %cd_left%&#039;&#039;&#039; - 显示剩余冷却时间.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 礼包图标描述.&lt;br /&gt;
   &#039;&#039;&#039;kit-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f是否可领取: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f冷却时间: &amp;amp;6%cd%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f剩余冷却时间: &amp;amp;c%cd_left%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 选择礼包菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;select:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
   # 礼包预览菜单&lt;br /&gt;
   &#039;&#039;&#039;preview:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l预览礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     # 显示礼包物品的格子.&lt;br /&gt;
     &#039;&#039;&#039;item-slots:&#039;&#039;&#039; &#039;&#039;&#039;45,2,3,4,5,6,7,8,11,12,13,14,15,16,17,20,21,22,23,24,25,26,29,30,31,32,33,34,35,38,39,40,41,42,43,44&#039;&#039;&#039;&lt;br /&gt;
     # 关闭礼包装备的格子.&lt;br /&gt;
     &#039;&#039;&#039;armor-slots:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;HELMET:&#039;&#039;&#039; &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;CHESTPLATE:&#039;&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;LEGGINGS:&#039;&#039;&#039; &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;BOOTS:&#039;&#039;&#039; &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;OFF_HAND:&#039;&#039;&#039; &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品.&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;1,10,19,28,37,46,47,48,49,50,51,52,53&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.kit.[id]&#039;&#039;&#039; - 允许使用指定id的礼包，id为玩家名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包价格和冷却.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|显示礼包列表.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit [kit]&lt;br /&gt;
/kit [kit] [player]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|领取或给予玩家礼包&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
core.cmd.kit.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit editor&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包编辑器菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit preview [kit]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包预览菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==随机传送==&lt;br /&gt;
这个模块可以让玩家使用随机传送&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;多世界&#039;&#039;&#039; - 可在不同世界启用或关闭随机传送.&lt;br /&gt;
* &#039;&#039;&#039;方块黑名单&#039;&#039;&#039; - 玩家不会传送到这些方块上.&lt;br /&gt;
* &#039;&#039;&#039;传送动画&#039;&#039;&#039; - 地点搜索进度动画.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;code&amp;gt;# 设置默认世界.&lt;br /&gt;
 # 玩家可在这个世界内使用随机传送&lt;br /&gt;
 # 默认输入/rtp在此世界随机传送.&lt;br /&gt;
 &#039;&#039;&#039;default-world:&#039;&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039;&lt;br /&gt;
 # 强制传送玩家到默认世界.&lt;br /&gt;
 # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039;时在其他世界使用/rtp 会被取消传送.&lt;br /&gt;
 &#039;&#039;&#039;force-to-default:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
 # 最大搜索尝试次数.&lt;br /&gt;
 &#039;&#039;&#039;max-attempts:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 # 玩家不会传送到的方块上.&lt;br /&gt;
 &#039;&#039;&#039;block-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;LAVA&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;WATER&#039;&#039;&#039;&lt;br /&gt;
 # 随机传送范围.&lt;br /&gt;
 &#039;&#039;&#039;worlds:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;world:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/rtp&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|随机传送.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.rtp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==计分版==&lt;br /&gt;
这个模块提供了简易的计分版功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;需要安装ProtocolLib和PlaceholderAPI!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 在计分版显示动态文本.&lt;br /&gt;
* &#039;&#039;&#039;轻量&#039;&#039;&#039; - 占用很少服务器资源.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;board:&#039;&#039;&#039;&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20刻 = 1 秒&lt;br /&gt;
   &#039;&#039;&#039;update-interval:&#039;&#039;&#039; &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
   # 计分版标题&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e&amp;amp;l服务器名&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 计分版内容&lt;br /&gt;
   &#039;&#039;&#039;lines:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f内存: &amp;amp;c%server_ram_max% MB&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f在线玩家: &amp;amp;c%server_online%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f时间: &amp;amp;c%server_time_kk:mm:ss%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f称号: &amp;amp;e%vault_prefix%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f金钱: &amp;amp;e%vault_eco_balance_formatted%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f位置: &amp;amp;e%player_x%&amp;amp;7, &amp;amp;e%player_y%&amp;amp;7, &amp;amp;e%player_z%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f击杀: &amp;amp;a%statistic_player_kills%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f死亡: &amp;amp;a%statistic_deaths%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f在线时间: &amp;amp;a%statistic_days_played%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;bplay.servermc.com&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/board&#039;&#039;&#039;&lt;br /&gt;
|/scoreboard&lt;br /&gt;
|开关计分版显示&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.scoreboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==TAB==&lt;br /&gt;
这个模块可以让你自定义TAB内容.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 创建并使用自定义动态效果.&lt;br /&gt;
* &#039;&#039;&#039;页眉和页脚&#039;&#039;&#039; - 更改TAB的页眉和页脚.&lt;br /&gt;
* &#039;&#039;&#039;玩家名&#039;&#039;&#039; - 更改玩家名格式.&lt;br /&gt;
* &#039;&#039;&#039;玩家名标签&#039;&#039;&#039; - 更改玩家名称号及格式.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; - 支持 PlaceholderAPI (仅限TAB).&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 format:&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20 刻 = 1 秒, 1 刻 = 50 毫秒&lt;br /&gt;
   update-interval: 1&lt;br /&gt;
   # 页眉和页脚.&lt;br /&gt;
   # 请使用这个格式来显示动态效果: %animation:[id]%,[id] 为配置内的动画名.&lt;br /&gt;
   header:&lt;br /&gt;
   - &#039;%animation:servername%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;7在线人数:%animation:online% %server_online%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;2››› &amp;amp;7时间: &amp;amp;a[%server_time_HH:mm:ss%] &amp;amp;7| &amp;amp;7日期: &amp;amp;a[%server_time_dd.MM.yyyy%] &amp;amp;2‹‹‹&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   footer:&lt;br /&gt;
   - &#039;&amp;amp;7&#039;&lt;br /&gt;
   - &#039;&amp;amp;7商店:&#039;&lt;br /&gt;
   - &#039;%animation:web%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;e玩的愉快! :)&#039;&lt;br /&gt;
   - &#039;&amp;amp;6ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ&#039;&lt;br /&gt;
 # 玩家名称和标签格式.&lt;br /&gt;
 # 玩家权限组由插件自动检测.&lt;br /&gt;
 # 权限越高的玩家在TAB的位置也越高.&lt;br /&gt;
 group-format:&lt;br /&gt;
   Admins: &#039;&amp;amp;7[&amp;amp;4管理员&amp;amp;7] &amp;amp;4%player%&#039;&lt;br /&gt;
   default: &#039;&amp;amp;7[&amp;amp;8玩家&amp;amp;7] &amp;amp;7%player%&#039;&lt;br /&gt;
 tag-group-format:&lt;br /&gt;
   Admins:&lt;br /&gt;
     prefix: &#039;&amp;amp;4管理员 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
   default:&lt;br /&gt;
     prefix: &#039;&amp;amp;7玩家 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==地标==&lt;br /&gt;
这个模块为你的服务器提供了简易的地标系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;地标菜单&#039;&#039;&#039; - 使用菜单查看地标.&lt;br /&gt;
* &#039;&#039;&#039;地标JSON列表&#039;&#039;&#039; - 可交互的聊天信息.&lt;br /&gt;
* &#039;&#039;&#039;地标欢迎消息&#039;&#039;&#039; - 发送消息给传送到地标的玩家.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 使用菜单编辑器创建和管理地标.&lt;br /&gt;
* &#039;&#039;&#039;分级地标&#039;&#039;&#039; - 设置不同权限组的玩家可使用的地标数.&lt;br /&gt;
* &#039;&#039;&#039;地标权限&#039;&#039;&#039; - 设置传送地标所需权限.&lt;br /&gt;
* &#039;&#039;&#039;地标价格&#039;&#039;&#039; - 设置传送所需费用.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用地标菜单.&lt;br /&gt;
   # 设置为false则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 地标图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 传送价格&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 是否可传送到该地标&lt;br /&gt;
   # &#039;&#039;&#039;- %owner%&#039;&#039;&#039; - 地标所有者.&lt;br /&gt;
   # &#039;&#039;&#039;- %id%&#039;&#039;&#039; - 内部地标名.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 地标图标描述.&lt;br /&gt;
   &#039;&#039;&#039;warp-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7是否可用: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7拥有者: &amp;amp;6%owner%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7ID: &amp;amp;6%id%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 不同等级的玩家可设置的地标数.&lt;br /&gt;
   # 插件自动检测玩家所在权限组.&lt;br /&gt;
   &#039;&#039;&#039;warps-by-rank:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 地标列表菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l地标&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;custom-content:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;commands:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;setdesc:&#039;&#039;&#039;&lt;br /&gt;
     #  /setwarpdesc 指令的每行最大长度和行数&lt;br /&gt;
     &#039;&#039;&#039;line-length:&#039;&#039;&#039; &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;max-lines:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.warp.[id]&#039;&#039;&#039; - 允许传送到指定地标. &#039;&#039;&#039;[id]&#039;&#039;&#039; 为文件名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|显示服务器的地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp [warp]/warp [warp] [player]&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|传送到地标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
core.cmd.warp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp editor&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|打开地标编辑器.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在你所在位置创建地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setwarp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定地标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delwarp&lt;br /&gt;
core.cmd.delwarp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpdesc [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标描述. [text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpdesc&lt;br /&gt;
core.cmd.setwarpdesc.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpicon [warp] [material]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标图标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpicon&lt;br /&gt;
core.cmd.setwarpicon.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpname [warp] [name]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标名.（不是id）&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpname&lt;br /&gt;
core.cmd.setwarpname.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpwelcome [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标欢迎消息.[text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpwelcome&lt;br /&gt;
core.cmd.setwarpwelcome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==欢迎消息==&lt;br /&gt;
这个模块提供了欢迎玩家的功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;欢迎萌新&#039;&#039;&#039; - 在新玩家进入服务器时发送广播.&lt;br /&gt;
* &#039;&#039;&#039;加入行为&#039;&#039;&#039; - 自定义玩家加入服务器时触发的行为.&lt;br /&gt;
* &#039;&#039;&#039;动态标题&#039;&#039;&#039; - 在玩家加入时显示动态标题.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; -  支持 PlaceholderAPI.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # 萌新加入服务器时显示的消息.&lt;br /&gt;
 # 留空关闭.&lt;br /&gt;
 newbie-broadcast: &#039;&amp;amp;e欢迎&amp;amp;6%player%&amp;amp;e来到我们的服务器!&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎萌新&lt;br /&gt;
 newbies:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     # 是否启用标题.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 动态间隔. 20 = 1 秒.&lt;br /&gt;
     interval: 2&lt;br /&gt;
     # 框架&lt;br /&gt;
     # 支持在这使用PlaceholderAPI!&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     # 子标题框架.&lt;br /&gt;
     subtitle: []&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎已注册的玩家.&lt;br /&gt;
 users:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     interval: 2&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     subtitle: []&lt;br /&gt;
&lt;br /&gt;
==多世界管理==&lt;br /&gt;
&lt;br /&gt;
这个模块为你的服务器添加了简易的多世界系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;加载/卸载&#039;&#039;&#039; - 使用指令加载或卸载自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;创建/删除&#039;&#039;&#039; - 使用指令创建或删除自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;传送&#039;&#039;&#039; - 使用指令传送到其他世界.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;生成器:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;NORMAL&#039;&#039;&#039; - 默认原版地形生成器.&lt;br /&gt;
* &#039;&#039;&#039;EMPTY&#039;&#039;&#039; - 虚空世界生成器.&lt;br /&gt;
* &#039;&#039;&#039;[PLUGIN]&#039;&#039;&#039; - 插件生成器.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/worlds&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|世界列表&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.worlds&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/goto [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定的世界&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.goto&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/move [player] [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家到指定的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.move&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/createworld [name] (ENV) (GEN) (TYPE) (DIFF) (SEED) (STRUCTURES)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|创建自定义设置的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.createworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/deleteworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.deleteworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/loadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|加载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.loadworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unloadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|卸载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.unloadworld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=配置=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;自定义文本&#039;&#039;&#039; ==&lt;br /&gt;
在插件文件夹内你可以找到 &#039;&#039;&#039;/custom_text/&#039;&#039;&#039; 文件夹,你可以在这个文件夹内创建自定义文本.&lt;br /&gt;
&lt;br /&gt;
所有文件必须使用&#039;&#039;&#039;.txt&#039;&#039;&#039;格式.文件名就是指令名.&lt;br /&gt;
&lt;br /&gt;
当你输入这个指令你就可以看到文件内的文本消息.&lt;br /&gt;
&lt;br /&gt;
#中文乱码请使用ANSL编码编写中文内容&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;示例:&#039;&#039;&#039; 对于默认的 &#039;&#039;&#039;rules.txt&#039;&#039;&#039; 文件, 你可以在游戏内输入 &#039;&#039;&#039;/rules&#039;&#039;&#039;指令查看服务器规则.&lt;br /&gt;
&lt;br /&gt;
每个文本文件的权限为 &#039;&#039;&#039;core.cmd.ctext.(file)&#039;&#039;&#039;. 比如: &#039;&#039;&#039;core.cmd.ctext.rules&#039;&#039;&#039; - 为 rules.txt 的权限&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;数据&#039;&#039;&#039; ==&lt;br /&gt;
数据库存储设置.&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;data:&#039;&#039;&#039;&lt;br /&gt;
   # 自动保存间隔.单位为分钟.&lt;br /&gt;
   &#039;&#039;&#039;auto-save:&#039;&#039;&#039; &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;storage:&#039;&#039;&#039;&lt;br /&gt;
     # 存储类型. SQLite 或 MySQL&lt;br /&gt;
     &#039;&#039;&#039;type:&#039;&#039;&#039; &#039;&#039;&#039;sqlite&#039;&#039;&#039;&lt;br /&gt;
     #以下设置仅限MySQL.&lt;br /&gt;
     &#039;&#039;&#039;username:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;password:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;host:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;database:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;purge:&#039;&#039;&#039;&lt;br /&gt;
     # 是否清除数据库老旧数据.&lt;br /&gt;
     &#039;&#039;&#039;enabled:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
     # 多久前的数据会被清除.&lt;br /&gt;
     &#039;&#039;&#039;days:&#039;&#039;&#039; &#039;&#039;&#039;60&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;全局&#039;&#039;&#039; ==&lt;br /&gt;
全局设置.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
已更新为2.0.0版本的配置&lt;br /&gt;
 core:&lt;br /&gt;
   #指令缩写&lt;br /&gt;
   command-aliases: sunlight,core&lt;br /&gt;
   #使用的语言&lt;br /&gt;
   lang: cn&lt;br /&gt;
 data:&lt;br /&gt;
   #自动保存的时间间隔&lt;br /&gt;
   auto-save: 15&lt;br /&gt;
   storage:&lt;br /&gt;
     数据库类型&lt;br /&gt;
     type: sqlite&lt;br /&gt;
     username: none&lt;br /&gt;
     password: none&lt;br /&gt;
     host: none&lt;br /&gt;
     database: none&lt;br /&gt;
   purge:&lt;br /&gt;
     自动清除旧数据&lt;br /&gt;
     enabled: false&lt;br /&gt;
     days: 60&lt;br /&gt;
 general:&lt;br /&gt;
   disable-rain: false&lt;br /&gt;
   #Essentials数据转移开关&lt;br /&gt;
   essentials-convert: false&lt;br /&gt;
 commands:&lt;br /&gt;
   #禁用指令&lt;br /&gt;
   disabled: []&lt;br /&gt;
   #传送有效时间（单位为秒）&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   #/near 指令显示玩家的范围&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   #指令冷却时间（单位为秒）你可以在这里为任何插件的指令设置冷却&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 你可以在这里自定义时间指令&lt;br /&gt;
   # 默认的时间指令有 /day 和 /night &lt;br /&gt;
   # 数值 = 世界时间刻数.&lt;br /&gt;
   # 权限: core.cmd.time.[指令缩写]。比如: core.cmd.time.day&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   #昵称最小和最大长度&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     #禁止使用的昵称&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
  #私聊音效&lt;br /&gt;
  #设置为NONE关闭&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &#039;%color%» &amp;amp;7管理员: %color%%players%&#039;&lt;br /&gt;
       Users: &#039;%color%» &amp;amp;7玩家: %color%%players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &#039;&amp;amp;f&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m              &amp;amp;6&amp;amp;l[&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;6&amp;amp;l]&amp;amp;m              &#039;&lt;br /&gt;
     - &#039;%Admins%&#039;&lt;br /&gt;
     - &#039;%Users%&#039;&lt;br /&gt;
     - &#039;&#039;&lt;br /&gt;
     - &#039;&amp;amp;6共有&amp;amp;e%total%&amp;amp;6名玩家在线.&#039;&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m                                                     &#039;&lt;br /&gt;
 control:&lt;br /&gt;
   #允许飞行的世界&lt;br /&gt;
   fly:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   #禁止使用特定游戏模式的世界&lt;br /&gt;
   gamemode:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     enabled: false&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false&lt;br /&gt;
   #使用上帝模式的世界&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
 #模块开关&lt;br /&gt;
 modules:&lt;br /&gt;
   #AFK模块&lt;br /&gt;
   AFK: true&lt;br /&gt;
   #封禁模块&lt;br /&gt;
   BANS: true&lt;br /&gt;
   #聊天模块&lt;br /&gt;
   CHAT: true&lt;br /&gt;
   #椅子模块&lt;br /&gt;
   CHAIRS: true&lt;br /&gt;
   #漏洞修复模块&lt;br /&gt;
   EXPLOITS: true&lt;br /&gt;
   #菜单模块&lt;br /&gt;
   GUI: true&lt;br /&gt;
   #经济模块&lt;br /&gt;
   ECONOMY: true&lt;br /&gt;
   #随机传送模块&lt;br /&gt;
   RTP: true&lt;br /&gt;
   #家模块&lt;br /&gt;
   HOMES: true&lt;br /&gt;
   #礼包模块&lt;br /&gt;
   KITS: true&lt;br /&gt;
   #地标模块&lt;br /&gt;
   WARPS: true&lt;br /&gt;
   #优化模块&lt;br /&gt;
   ANTI_LAGG: true&lt;br /&gt;
   #TAB模块&lt;br /&gt;
   TAB: true&lt;br /&gt;
   #多世界管理模块&lt;br /&gt;
   WORLDS: true&lt;br /&gt;
   #计分版模块&lt;br /&gt;
   SCOREBOARD: true&lt;br /&gt;
   #传送点模块&lt;br /&gt;
   SPAWN: true&lt;br /&gt;
   #欢迎消息模块&lt;br /&gt;
   WELCOME: true&lt;br /&gt;
&lt;br /&gt;
== 指令 ==&lt;br /&gt;
插件指令额外设置.&lt;br /&gt;
 commands:&lt;br /&gt;
   # 禁用的插件指令. 可使用指令缩写.&lt;br /&gt;
   # &lt;br /&gt;
   disabled: []&lt;br /&gt;
   # 传送请求过期时间.&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   # /near 指令的搜索范围.&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   # 指令冷却. 支持其他插件的指令及其缩写.&lt;br /&gt;
   #&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 设置 /time 指令的缩写.&lt;br /&gt;
   # 默认添加了两个指令: /day 和 /night&lt;br /&gt;
   # 时间必须是游戏刻数.&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   # /nick 指令.&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
   # /tell 指令音效.&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   # 设置 /list 指令格式.&lt;br /&gt;
   # 插件自动检测玩家权限组.&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f管理员: %players%&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f玩家: %players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m----------------&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;8&amp;amp;m----------------&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Admins%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Users%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;6共有&amp;amp;e%total%名&amp;amp;6玩家在线.&#039;&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 控制 ==&lt;br /&gt;
 control:&lt;br /&gt;
   fly:&lt;br /&gt;
     # 是否启用控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 关闭飞行的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   gamemode:&lt;br /&gt;
     # 是否启用游戏模式控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 禁止使用的游戏模式.&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     # 是否启用生成控制.&lt;br /&gt;
     enabled: false&lt;br /&gt;
     # 不会生成怪物的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false # 在此世界关闭自然生成生物.&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
&lt;br /&gt;
=指令和权限=&lt;br /&gt;
&#039;&#039;&#039;所有权限:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.afk.kick&#039;&#039;&#039; - 挂机不会被自动踢出服务器.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.nick&#039;&#039;&#039; - 跳过 /nick 昵称限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.gm&#039;&#039;&#039; - 忽略游戏模式控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.fly&#039;&#039;&#039; - 忽略飞行控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包冷却和花费.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略聊天防大写.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略聊天内容相似度检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.vanish.see&#039;&#039;&#039; - 可以看到隐身的玩家.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.command.cooldown&#039;&#039;&#039; - 忽略所有指令的冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.admin&#039;&#039;&#039; - 管理员权限.&lt;br /&gt;
* &#039;&#039;&#039;core.save.level&#039;&#039;&#039; - 死亡保留经验值.&lt;br /&gt;
* &#039;&#039;&#039;core.save.items&#039;&#039;&#039; - 死亡保留物品.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;仅限玩家&#039;&#039;&#039;意味着只能通过玩家在游戏内执行.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[]&#039;&#039;&#039; - 为必须, &#039;&#039;&#039;()&#039;&#039;&#039; - 为可选.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!仅限玩家&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/air [数量]&lt;br /&gt;
/air [数量] (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复氧气.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.air&lt;br /&gt;
core.cmd.air.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/anvil&lt;br /&gt;
/anvil (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开铁砧.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.anvil&lt;br /&gt;
core.cmd.anvil.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/armor [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看和更换玩家的装备.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/back&lt;br /&gt;
/back [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送回上一个地方.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.back&lt;br /&gt;
core.cmd.back.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/broadcast [文本]&#039;&#039;&#039;&lt;br /&gt;
|/bc&lt;br /&gt;
|广播消息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.broadcast&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/burn [玩家名] [持续时间]&#039;&#039;&#039;&lt;br /&gt;
|/ignite&lt;br /&gt;
|点燃玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.burn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearchat&#039;&#039;&#039;&lt;br /&gt;
|/cchat&lt;br /&gt;
|清空聊天框.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.clearchat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearinventory&lt;br /&gt;
/clearinventory (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/clearinv, /clear, /ci&lt;br /&gt;
|清空玩家背包(包括装备)&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.clearinventory&lt;br /&gt;
core.cmd.clearinventory.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/core&#039;&#039;&#039;&lt;br /&gt;
|/sl, /sunlight&lt;br /&gt;
|插件主指令.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.admin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delspawn (spawn)&#039;&#039;&#039;&lt;br /&gt;
|/deletespawn&lt;br /&gt;
|删除特定的(或默认的)传送点.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchant [附魔名] [附魔等级]&#039;&#039;&#039;&lt;br /&gt;
|/ench&lt;br /&gt;
|附魔或驱魔你手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchant&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchanting&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开附魔台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchanting&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enderchest&lt;br /&gt;
/enderchest (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/echest, /ec&lt;br /&gt;
|打开末影箱.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enderchest&lt;br /&gt;
core.cmd.enderchest.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/exp [set/give] [数量]&lt;br /&gt;
/exp [set/give] [玩家名] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/xp&lt;br /&gt;
|修改玩家的经验值.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.exp&lt;br /&gt;
core.cmd.exp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/extinguish&lt;br /&gt;
/extinguish (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/ext&lt;br /&gt;
|熄灭玩家身上的火焰.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.ext&lt;br /&gt;
core.cmd.ext.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/feed&lt;br /&gt;
/feed (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复玩家的饥饿度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.feed&lt;br /&gt;
core.cmd.feed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/fly (0/1)&lt;br /&gt;
/fly (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换飞行模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.fly&lt;br /&gt;
core.cmd.fly.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gm (0/1/2/3)&lt;br /&gt;
/gm (0/1/2/3) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/gamemode, /gmc, /gms, /gma&lt;br /&gt;
|更改玩家的游戏模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gamemode&lt;br /&gt;
core.cmd.gamemode.survival&lt;br /&gt;
core.cmd.gamemode.creative&lt;br /&gt;
core.cmd.gamemode.adventure&lt;br /&gt;
core.cmd.gamemode.spectator&lt;br /&gt;
core.cmd.gamemode.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/give [material] (amount)&lt;br /&gt;
/give (玩家名) [material] (amount)&#039;&#039;&#039;&lt;br /&gt;
|/item, /i&lt;br /&gt;
|给予玩家物品.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/god (0/1)&lt;br /&gt;
/god (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换玩家的上帝模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.god&lt;br /&gt;
core.cmd.god.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/hat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|戴帽子.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.hat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/heal&lt;br /&gt;
/heal (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|治疗玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.heal&lt;br /&gt;
core.cmd.heal.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/ignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|屏蔽玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.ignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/invsee [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/inv&lt;br /&gt;
|查看玩家背包.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.inv&lt;br /&gt;
core.cmd.inv.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemname [物品名&#039;&#039;&#039;&lt;br /&gt;
|/rename&lt;br /&gt;
|重命名手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemname&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemlore [add|del|clear]&#039;&#039;&#039;&lt;br /&gt;
|/relore&lt;br /&gt;
|修改手中物品的lore.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemlore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/list&#039;&#039;&#039;&lt;br /&gt;
|/online, /players&lt;br /&gt;
|显示在线玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.list&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/me [action]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在聊天内执行行为.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.me&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/mobkill [type]&#039;&#039;&#039;&lt;br /&gt;
|/killmob&lt;br /&gt;
|击杀附近的实体.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.mobkill&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/more&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|增加物品堆叠数至64.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.more&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/near (范围)&#039;&#039;&#039;&lt;br /&gt;
|/nearby&lt;br /&gt;
|显示附近的玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.near&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nick (nick)/nick [玩家名] [nick]&#039;&#039;&#039;&lt;br /&gt;
|/name, /nickname&lt;br /&gt;
|修改玩家昵称.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nick&lt;br /&gt;
core.cmd.nick.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nophantom/nophantom [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/antiphantom&lt;br /&gt;
|关闭玩家附近的幻翼生成.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nophantom&lt;br /&gt;
core.cmd.nophantom.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/playerinfo [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/pinfo&lt;br /&gt;
|显示玩家信息. 支持 &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039;.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.playerinfo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/powetool [command]&#039;&#039;&#039;&lt;br /&gt;
|/pt, /itemcmd&lt;br /&gt;
|给手中物品添加指令.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.powetool&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/repair (all)&#039;&#039;&#039;&lt;br /&gt;
|/fix&lt;br /&gt;
|修复手中或背包内的物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.repair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/reply [text]&#039;&#039;&#039;&lt;br /&gt;
|/r&lt;br /&gt;
|回复玩家的私聊.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.reply&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/seen [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看玩家最后在线时间.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.seen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setspawn (名称)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置传送点.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/skull [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/head&lt;br /&gt;
|获得玩家头颅.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.skull&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sms [玩家名] [text]&#039;&#039;&#039;&lt;br /&gt;
|/tell, /t, /m, /msg, /message, /w, /whisper, /pm&lt;br /&gt;
|发送私聊消息给其他玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.tell&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/socialspy (0/1)&lt;br /&gt;
/socialspy (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换侦查私聊模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.socialspy&lt;br /&gt;
core.cmd.socialspy.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawn (spawn)&lt;br /&gt;
/spawn [玩家名] (spawn)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家传送到传送点.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.spawn&lt;br /&gt;
core.cmd.spawn.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawner [type]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改刷怪笼实体类型.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawner&lt;br /&gt;
core.cmd.spawner.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawnmob [type] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/mob&lt;br /&gt;
|刷怪.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawnmob&lt;br /&gt;
core.cmd.spawnmob.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/speed (amount)&lt;br /&gt;
/speed (amount) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改玩家速度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.speed&lt;br /&gt;
core.cmd.speed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sudo [玩家名] [command]&lt;br /&gt;
/sudo [玩家名] c:[text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家执行指令或发送聊天消息.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.sudo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/suicide&#039;&#039;&#039;&lt;br /&gt;
|/killme, /killmeplease&lt;br /&gt;
|自杀.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.suicide&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/summon [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/s&lt;br /&gt;
|传送玩家到你身边(相当于Essentials的/tphere).&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.summon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/system&#039;&#039;&#039;&lt;br /&gt;
|/tps, /gc, /mem&lt;br /&gt;
|系统信息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/thunder&lt;br /&gt;
/thunder (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/smite&lt;br /&gt;
|雷击玩家或你看着的方块.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.thunder&lt;br /&gt;
core.cmd.thunder.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/top&lt;br /&gt;
/top (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/up&lt;br /&gt;
|传送到顶部.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.top&lt;br /&gt;
core.cmd.top.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpaccept&lt;br /&gt;
/tpaccept (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpaccept&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpa [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/call&lt;br /&gt;
|发送传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpa&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tp [玩家名]&lt;br /&gt;
/tp [who] [to]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送一名玩家到另一名玩家身边.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tp&lt;br /&gt;
core.cmd.tp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpdeny&lt;br /&gt;
/tpdeny [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拒绝其他玩家的传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tpdeny&lt;br /&gt;
core.cmd.tpdeny.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tppos [x] [y] [z]&lt;br /&gt;
/tppos [x] [y] [z] [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定坐标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tppos&lt;br /&gt;
core.cmd.tppos.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tptoggle&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|开关接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tptoggle&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|不再屏蔽一名玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.unignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/vanish&lt;br /&gt;
/vanish [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/v&lt;br /&gt;
|切换隐身模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.vanish&lt;br /&gt;
core.cmd.vanish.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/workbench&#039;&#039;&#039;&lt;br /&gt;
|/wb&lt;br /&gt;
|打开工作台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.workbench&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=实用功能=&lt;br /&gt;
新版：&lt;br /&gt;
== 自定义行为引擎 ==&lt;br /&gt;
你可以用来在使用物品时创建自定义的效果和行为。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
示例格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;actions:&lt;br /&gt;
   # 行为名&lt;br /&gt;
   example:&lt;br /&gt;
   # 设置 &#039;action-executors&#039;的目标&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       # Target selector name. Used in &#039;action-executors&#039; to define the action target.&lt;br /&gt;
       any:&lt;br /&gt;
       - &#039;[RADIUS] ~distance: 20; ~allow-self: false; ~entity-type: pig;&#039;&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # Defines custom conditions for &#039;action-executors&#039;&lt;br /&gt;
     conditions:&lt;br /&gt;
       # Conditions list&lt;br /&gt;
       # For each condition you can provide &#039;message&#039; parameter to send custom message for each condition in case of failure.&lt;br /&gt;
       list:&lt;br /&gt;
       - &#039;[WORLD_TIME] ~amount: &amp;gt;12000;&#039;&lt;br /&gt;
       # Here you can provide Action Name to switch to another actions list in case of conditions failure.&lt;br /&gt;
       actions-on-fail: fail&lt;br /&gt;
     # Executes the specified actions with custom parameters.&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[COMMAND_CONSOLE] ~message: smite %target%; ~target: any;&#039;&lt;br /&gt;
     - &#039;[PROJECTILE] ~name: SHULKER_BULLET; ~target: any; ~speed: 3.5;&#039;&lt;br /&gt;
     - &#039;[PARTICLE_LINE] ~offset: 0.1,0,0.1; ~speed: 0; ~name: FLAME; ~target: any; ~amount: 50;&#039;&lt;br /&gt;
     - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039;&lt;br /&gt;
     - &#039;[BURN] ~duration: 0; ~target: any;&#039;&lt;br /&gt;
     - &#039;[SOUND] ~name: ENTITY_WOLF_AMBIENT; ~target: any;&#039;&lt;br /&gt;
   &lt;br /&gt;
   # 如果以上行为失效则执行以下行为。&lt;br /&gt;
   # because we put &#039;fail&#039; name in &#039;actions-on-fail&#039;.&lt;br /&gt;
   fail:&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # You can even provide more conditions here, but we don&#039;t need it now.&lt;br /&gt;
     conditions: {}&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[MESSAGE] ~message: Conditions failed! Jumped to another actions.; ~target: self;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 目标选择器 ===&lt;br /&gt;
Defines the targets for action executors.你可以随意设置。&lt;br /&gt;
&lt;br /&gt;
目标选择器格式:&lt;br /&gt;
&lt;br /&gt;
Every target parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
参数必须以&#039;;&#039;结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;target-selectors:&lt;br /&gt;
   # 自定义目标选择器名称。 Used in action executor&#039;s target parameter.&lt;br /&gt;
   any:&lt;br /&gt;
   - &#039;[RADIUS] ~distance: 20; ~allow-self: true; ~entity-type: pig;&#039;&lt;br /&gt;
   self:&lt;br /&gt;
    - &#039;[SELF]&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;code&amp;gt;123&amp;lt;/code&amp;gt;&lt;br /&gt;
Available Target Selectors:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!Prefix&lt;br /&gt;
!描述&lt;br /&gt;
!参数&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
!用法示例&lt;br /&gt;
|-&lt;br /&gt;
|From Sight&lt;br /&gt;
|[FROM_SIGHT]&lt;br /&gt;
|选择执行者视野内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance&lt;br /&gt;
* Allow Self&lt;br /&gt;
* Attackable&lt;br /&gt;
* Entity Type&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[FROM_SIGHT] ~distance: 25; ~attackable: true; ~allow-self: false; ~entity-type: zombie;&lt;br /&gt;
|-&lt;br /&gt;
|Radius&lt;br /&gt;
|[RADIUS]&lt;br /&gt;
|选择执行者一定范围内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance·距离&lt;br /&gt;
* Allow Self·是否包括执行者自身&lt;br /&gt;
* Attackable·是否可攻击&lt;br /&gt;
* Entity Type·实体类型&lt;br /&gt;
* Entity Health··实体血量&lt;br /&gt;
|[RADIUS] ~distance: 5; ~attackable: true; ~allow-self: false;&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|[SELF]&lt;br /&gt;
|将执行者视为目标。&lt;br /&gt;
|&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[SELF] ~entity-health: &amp;gt;50%; ~party-member: false;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 条件验证器 ===&lt;br /&gt;
Defines custom conditions before the action-executors will process.&lt;br /&gt;
&lt;br /&gt;
Also: In some plugin configs you can use conditions out of the total actions, in this case condition target parameter is not needed.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
&lt;br /&gt;
每个条件都必须以 &#039;~&#039; 开头，以 &#039;:&#039; 结尾&lt;br /&gt;
&lt;br /&gt;
参数必须以 &#039;;&#039; 结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&#039;&lt;br /&gt;
   actions-on-fail: another&amp;lt;/code&amp;gt;&lt;br /&gt;
可用条件:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!前缀&lt;br /&gt;
!描述&lt;br /&gt;
!传输&lt;br /&gt;
RED = Required&lt;br /&gt;
!Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Permission&lt;br /&gt;
|[PERMISSION]&lt;br /&gt;
|Requires the target to (not) have specified permission. You can provide negative permission to reverse this condition effect.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Name&lt;br /&gt;
* Message&lt;br /&gt;
|[PERMISSION] ~name: -core.actions.test; ~message: You must have not permission!; ~target: self;&lt;br /&gt;
[PERMISSION] ~name: core.actions.test; ~message: You must have permission!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Balance&lt;br /&gt;
|[VAULT_BALANCE]&lt;br /&gt;
|Requires the target to have specified money amount on balance.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[VAULT_BALANCE] ~amount: =100; ~message: You must have $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;lt;100; ~message: You must have &amp;lt; $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;gt;100; ~message: You must have &amp;gt; $100!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|World Time&lt;br /&gt;
|[WORLD_TIME]&lt;br /&gt;
|Requires the target&#039;s world time to be in specified range.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 行为执行器 ===&lt;br /&gt;
Defines the action type and parameters.&lt;br /&gt;
&lt;br /&gt;
Action Executor Format:&lt;br /&gt;
&lt;br /&gt;
Every action parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
Parameter value MUST ends with &#039;;&#039;&lt;br /&gt;
 &amp;lt;code&amp;gt;action-executors:&lt;br /&gt;
 - &#039;[PREFIX] ~param1: value; ~param2: value text;&#039;&lt;br /&gt;
 &lt;br /&gt;
 action-executors:&lt;br /&gt;
 - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039; # Adds Jump II potion effect for 10 seconds.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==可用行为执行器==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|前缀&lt;br /&gt;
|描述&lt;br /&gt;
|参数&lt;br /&gt;
&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
|用法&lt;br /&gt;
|-&lt;br /&gt;
|Action Bar&lt;br /&gt;
|[ACTION_BAR]&lt;br /&gt;
|Sends message to  target&#039;s action bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[ACTION_BAR]  ~message: &amp;amp;aHello, %executor%!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Broadcast&lt;br /&gt;
|[BROADCAST]&lt;br /&gt;
|Broadcasts the  message.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[BROADCAST]  ~message: &amp;amp;aHello everyone!;&lt;br /&gt;
|-&lt;br /&gt;
|Burn&lt;br /&gt;
|[BURN]&lt;br /&gt;
|Burns the  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
|[BURN]  ~duration: 100; ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Command Player&lt;br /&gt;
|[COMMAND_PLAYER]&lt;br /&gt;
|Executes a  command by action executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_PLAYER]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Console&lt;br /&gt;
|[COMMAND_CONSOLE]&lt;br /&gt;
|Executes a  command by console.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_CONSOLE]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Op&lt;br /&gt;
|[COMMAND_OP]&lt;br /&gt;
|Executes a  command by action executor as OP.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_OP]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Firework&lt;br /&gt;
|[FIREWORK]&lt;br /&gt;
|Launch firework  at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[FIREWORK]  ~target: self; ~delay: 20;&lt;br /&gt;
|-&lt;br /&gt;
|Hook&lt;br /&gt;
|[HOOK]&lt;br /&gt;
|Hooks target to  the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[HOOK] ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|[MESSAGE]&lt;br /&gt;
|Sends message to  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[MESSAGE]  ~message: &amp;amp;cYo, %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|[LIGHTNING]&lt;br /&gt;
|Summons  lightning at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[LIGHTNING]  ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Go To&lt;br /&gt;
|[GOTO]&lt;br /&gt;
|Jumps to another  actions section.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[GOTO] ~name:  actions-name;&lt;br /&gt;
|-&lt;br /&gt;
|Particle Simple&lt;br /&gt;
|[PARTICLE_SIMPLE]&lt;br /&gt;
|Creates simple  particle effect.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Offset&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[PARTICLE_SIMPLE]  ~name:REDSTONE; ~offset: 0.1,0.1,0.1; ~speed: 0.1; ~amount: 30; ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Potion&lt;br /&gt;
|[POTION]&lt;br /&gt;
|Adds a potion  effect to target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|Amount = Level&lt;br /&gt;
&lt;br /&gt;
[POTION] ~name:JUMP; ~amount: 2; ~duration: 300; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Progress Bar&lt;br /&gt;
|[PROGRESS_BAR]&lt;br /&gt;
|Displays title  progress bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Color Empty&lt;br /&gt;
&lt;br /&gt;
§  Color Filled&lt;br /&gt;
|SubTitle = Bar  Symbol&lt;br /&gt;
&lt;br /&gt;
[PROGRESS_BAR] ~title: &amp;amp;cBar; ~subtitle: •; ~color-empty: &amp;amp;7;  ~color-fill: &amp;amp;c; ~duration: 200; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Projectile&lt;br /&gt;
|[PROJECTILE]&lt;br /&gt;
|Launch  projectile to the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
|Name =  EntityType&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[PROJECTILE] ~name: ARROW; ~speed: 3.5; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Sound&lt;br /&gt;
|[SOUND]&lt;br /&gt;
|Plays sound to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[SOUND] ~name:  ENTITY_WOLF_AMBIENT; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Teleport&lt;br /&gt;
|[TELEPORT]&lt;br /&gt;
|Teleports target  to the specified location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Locatinon&lt;br /&gt;
|[TELEPORT]  ~location: world,25,10,25; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[TELEPORT] ~location: %executor.world%,%executor.x%,%executor.y%,%executor.z%;  ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Throw&lt;br /&gt;
|[THROW]&lt;br /&gt;
|Throws target  away from the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[THROW] ~target:  around; ~delay: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Titles&lt;br /&gt;
|[TITLES]&lt;br /&gt;
|Sends titles to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Fade In&lt;br /&gt;
&lt;br /&gt;
§  Stay&lt;br /&gt;
&lt;br /&gt;
§  Fade Out&lt;br /&gt;
|[TITLES] ~title:  &amp;amp;cTitle Text!; ~subtitle: &amp;amp;6SubTitle Text!; ~fadeIn: 10; ~stay: 50;  ~fadeOut: 10; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Add&lt;br /&gt;
|[VAULT_ADD]&lt;br /&gt;
|Adds or takes  money from target&#039;s vault balance.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[VAULT_ADD]  ~amount: 100; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[VAULT_ADD] ~amount: -100; ~target: self;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action Parameters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Available Parameters:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|标志&lt;br /&gt;
|Destination&lt;br /&gt;
|描述&lt;br /&gt;
|Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Allow Self&lt;br /&gt;
|allow-self&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Allows/Disallows  to select the executor in target selector as a target. False by default.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~allow-self:  false; | ~allow-self: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Amount&lt;br /&gt;
|amount&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  object amount for specified action. Negative values are allowed.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~amount: 10; |  ~amount: -5;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attackable&lt;br /&gt;
|attackable&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Defines if  target should be available to receive damage from the executor. This  parameter only checks the WorldGuard and Residence flags  and if target is a Citizens NPC. If this parameter is not  provided, any entity will be selected.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~attackable:  false; | ~attackable: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Delay&lt;br /&gt;
|delay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Delay in ticks  (20 ticks = 1 second), before the action will be executed.&lt;br /&gt;
|~delay: 100;&lt;br /&gt;
|-&lt;br /&gt;
|Distance&lt;br /&gt;
|distance&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  distance (in blocks) from the executor to target OR distance for specified  action.&lt;br /&gt;
|~distance: 30;&lt;br /&gt;
|-&lt;br /&gt;
|Duration&lt;br /&gt;
|duration&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  action duration in ticks (20 ticks = 1 second).&lt;br /&gt;
|~duration: 250;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Health&lt;br /&gt;
|entity-health&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|You can  use &amp;lt;nowiki/&amp;gt;&#039;&amp;gt;&#039;&amp;lt;nowiki/&amp;gt;, &amp;lt;nowiki/&amp;gt;&#039;&amp;lt;&#039;&amp;lt;nowiki/&amp;gt; or &amp;lt;nowiki/&amp;gt;&#039;=&#039;&amp;lt;nowiki/&amp;gt;. You can  add &amp;lt;nowiki/&amp;gt;&#039;%&#039; to check the current health of max. health. You can  use decimal numbers.&lt;br /&gt;
|~entity-health:  100%;&lt;br /&gt;
&lt;br /&gt;
~entity-health: &amp;lt;25%;&lt;br /&gt;
&lt;br /&gt;
~entity-health &amp;gt;0;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Type&lt;br /&gt;
|entity-type&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|Defines the  entity type for target selector. If no type provided, target selector will  select any entity type. You can provide multiple types.&lt;br /&gt;
|~entity-type:  pig;&lt;br /&gt;
&lt;br /&gt;
~entity-type: player,zombie,villager;&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|location&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  location for action.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor.world%, %executor.x%, %executor.y%, %executor.z%&lt;br /&gt;
&lt;br /&gt;
§  %target.world%, %target.x%, %target.y%, %target.z%&lt;br /&gt;
&lt;br /&gt;
Target  placeholders replaces for the first target in a list.&lt;br /&gt;
|~location:world,10,20,30;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|message&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|设置消息文本.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~message:  &amp;amp;a你好!;&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|name&lt;br /&gt;
|All&lt;br /&gt;
|设置指定行为的目标名。&lt;br /&gt;
|~name: CLOUD;&lt;br /&gt;
|-&lt;br /&gt;
|Offset&lt;br /&gt;
|offset&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object offset for specified action. Format: X,Y,Z.&lt;br /&gt;
|~offset:  0.1,0.1,0.1;&lt;br /&gt;
&lt;br /&gt;
~offset: 0,0,0;&lt;br /&gt;
|-&lt;br /&gt;
|Speed&lt;br /&gt;
|speed&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object speed for specified action.&lt;br /&gt;
|~speed: 0.5;&lt;br /&gt;
|-&lt;br /&gt;
|Target&lt;br /&gt;
|target&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|Defines the  target selector for action. You can provide multiple targets. Use target  selector names&lt;br /&gt;
|~target:  selector-1;&lt;br /&gt;
&lt;br /&gt;
~target: pigs,cows;&lt;br /&gt;
|-&lt;br /&gt;
|Title&lt;br /&gt;
|title&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  title text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~title:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|SubTitle&lt;br /&gt;
|subtitle&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  subtitle text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~subtitle:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|Fade In&lt;br /&gt;
|fadeIn&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  in time (in ticks) for titles.&lt;br /&gt;
|~fadeIn: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Stay&lt;br /&gt;
|stay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the stay  time (in ticks) for titles.&lt;br /&gt;
|~stay: 40;&lt;br /&gt;
|-&lt;br /&gt;
|Fade Out&lt;br /&gt;
|fadeOut&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  out time (in ticks) for titles.&lt;br /&gt;
|~fadeOut: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Color Empty&lt;br /&gt;
|color-empty&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for unfilled elements of progress bar.&lt;br /&gt;
|~color-empty:  &amp;amp;7;&lt;br /&gt;
|-&lt;br /&gt;
|Color Filled&lt;br /&gt;
|color-fill&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for filled elements of progress bar.&lt;br /&gt;
|~color-fill:  &amp;amp;a;&lt;br /&gt;
|}&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
旧版：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
== 自定义行为 ==&lt;br /&gt;
这些行为可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
支持在这里使用PlaceholderAPI!&lt;br /&gt;
&lt;br /&gt;
配置行为格式:&lt;br /&gt;
 actions:&lt;br /&gt;
 - &#039;[ACTION] ARGUMENTS [CHANCE]&#039;&lt;br /&gt;
 actinos:&lt;br /&gt;
 - &#039;[PLAYER_COMMAND] rules %25.0&#039; # 有25%的几率强制玩家执行 /rules 指令.&lt;br /&gt;
行为几率:&lt;br /&gt;
&lt;br /&gt;
如果你想要以一定几率触发行为,你只需在行为后面加上%NUM .NUM 为小数几率.&lt;br /&gt;
&lt;br /&gt;
行为类型:&lt;br /&gt;
&lt;br /&gt;
* [CONSOLE_COMMAND] {CMD} - 从控制台执行指定指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [OP_COMMAND] {CMD} - 以OP权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [PLAYER_COMMAND] {CMD} - 以玩家权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [TELEPORT] {WORLD} {X} {Y} {Z} - 传送目标到指定世界指定地点.&lt;br /&gt;
* [TAKE_ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 从目标玩家的背包内拿走指定类型的物品.&lt;br /&gt;
* [TAKE_ARMOR] {HELMET·头盔 / CHESTPLATE·胸甲 / LEGGINGS·护腿 / BOOTS·鞋子 / ALL·所有装备} - 从玩家身上拿走指定装备.&lt;br /&gt;
* [TAKE_ECO] {AMOUNT} - 扣玩家的钱.&lt;br /&gt;
* [MESSAGE] {TEXT} - 发送消息给目标.&lt;br /&gt;
* [ACTION_BAR] {TEXT} - 发送actionbar消息给目标.&lt;br /&gt;
* [TITLES] {TITLE_TEXT} {SUB_TITLE_TEXT} - 发送标题消息给目标. 空格 分离标题和子标题. 请使用 _ 作为空格. 示例: [TITLES] Hello_Player! This_is_subtitle!&lt;br /&gt;
* [SOUND] {NAME} - 在指定地点播放音效. Name = 音效名.&lt;br /&gt;
* [FIREWORK] - 发射随机的烟花.&lt;br /&gt;
* [OPEN_GUI] {ID} - 打开指定ID的菜单.&lt;br /&gt;
* [CLOSE] - 关闭菜单.&lt;br /&gt;
* [DELAY] {TIME} - 行为之间的间隔. Time = 持续时间, 20 刻 = 1 秒.&lt;br /&gt;
&lt;br /&gt;
== 自定义条件 ==&lt;br /&gt;
这些条件可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[CONDITION] ARGUMENTS&#039;&lt;br /&gt;
 条件:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[PERMISSION] core.custom&#039;&amp;lt;nowiki/&amp;gt; # 需要 require core.custom 权限.&amp;lt;/code&amp;gt;&lt;br /&gt;
条件类型:&lt;br /&gt;
&lt;br /&gt;
* [OP] {true/false} - 需要玩家为管理员.&lt;br /&gt;
* [PERMISSION] {permission} - 需要玩家拥有指定的权限.&lt;br /&gt;
* [LEVEL] {AMOUNT} - 需要玩家有指定的经验等级.&lt;br /&gt;
* [ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 需要玩家背包内有指定类型的物品.&lt;br /&gt;
* [MONEY] {AMOUNT} - 需要玩家拥有指定数量的钱.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagicBack OVO</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9584</id>
		<title>SunLight-Core</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9584"/>
		<updated>2020-05-14T10:00:47Z</updated>

		<summary type="html">&lt;p&gt;MagicBack OVO：​/* 自定义文本 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:信息]][[Category:综合]]&lt;br /&gt;
&amp;lt;!--HEAD--&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;margin: 0 0 35px 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 26px;text-align: center;margin:0; padding:14px;background-color: #3385ff;&amp;quot;&amp;gt;&lt;br /&gt;
            欢迎来到SunLight-Core插件百科&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;height: auto;line-height: 20px;background-color:#74c0ff;display:table;width:100%;color:#ffffff;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;!--内容--&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;插件名&amp;lt;br&amp;gt;&#039;&#039;&#039;SunLight-Core|SunLight&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;作者&amp;lt;br&amp;gt;&#039;&#039;&#039;NightExpress&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;兼容版本&amp;lt;br&amp;gt;&#039;&#039;&#039;1.13-1.15&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;原文&amp;lt;br&amp;gt;&#039;&#039;&#039;[http://nexwiki.info/suncore/index.php nexwiki]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
         &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;line-height: 20px;margin: 35px 0 0 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;介绍 {{·}} Introduction&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
这是款轻量级的基础插件,包含了很多对于管理服务器很有用的功能. 插件分成多个模块，你可以随意关闭插件的任意模块.&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;模块 {{·}} Modules&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
=模块=&lt;br /&gt;
==AFK==&lt;br /&gt;
===settings.yml===&lt;br /&gt;
 general:&lt;br /&gt;
   # 多久后玩家进入离开游戏状态&lt;br /&gt;
   # 需要权限: core.cmd.afk&lt;br /&gt;
   afk-time: 600&lt;br /&gt;
   # AFK多久后玩家会被踢出服务器. 设置为 -1 关闭.&lt;br /&gt;
   # 无视被踢的权限为: core.bypass.afk.kick&lt;br /&gt;
   kick-time: 1200&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   check-interval: 5&lt;br /&gt;
   # 行为列表, 对进入/离开AFK模式的玩家执行.&lt;br /&gt;
   # 行为列表.&lt;br /&gt;
   enter-afk-actions: []&lt;br /&gt;
   exit-afk-actions: []&lt;br /&gt;
==优化==&lt;br /&gt;
这个模块添加了简单的优化系统来优化你的服务器性能和提升TPS.&lt;br /&gt;
&lt;br /&gt;
当前特性:&lt;br /&gt;
&#039;&#039;&#039;实体限制&#039;&#039;&#039; - 限制每个区块的实体数.&lt;br /&gt;
===Settings.yml===&lt;br /&gt;
 entity-chink-limit:&lt;br /&gt;
   # 是否启用区域限制.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 是否自动检测区块&lt;br /&gt;
   inspection-enabled: true&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   inspection-frequency: 300&lt;br /&gt;
   # 每个区块的实体限制.&lt;br /&gt;
   limits:&lt;br /&gt;
     ANIMAL: 50&lt;br /&gt;
     MONSTER: 50&lt;br /&gt;
     NPC: 20&lt;br /&gt;
     AMBIENT: 10&lt;br /&gt;
     WATER: 20&lt;br /&gt;
     OTHER: 50&lt;br /&gt;
&lt;br /&gt;
==椅子==&lt;br /&gt;
这个模块可以让玩家坐在半砖、台阶和地毯上.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 注：2.3版本之后chair模块转移到了module/enhancements文件夹中的模块&lt;br /&gt;
     2.3版本之后新增chairs.yml 你可以配置什么方块能坐 什么不能坐&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/chairs&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换座椅模式.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.chairs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==聊天==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
这个模块可以让你管理聊天消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;玩家聊天消息不支持JSON!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特性:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;防大写&#039;&#039;&#039; - 防止全大写英文消息.&lt;br /&gt;
* &#039;&#039;&#039;防刷屏&#039;&#039;&#039; - 防止消息和指令刷屏.&lt;br /&gt;
* &#039;&#039;&#039;加入和退出服务器的消息&#039;&#039;&#039; - 根据分组显示不同的加入和退出服务器的消息.&lt;br /&gt;
* &#039;&#039;&#039;死亡消息&#039;&#039;&#039; - 更改玩家死亡消息.&lt;br /&gt;
* &#039;&#039;&#039;物品展示&#039;&#039;&#039; - 在聊天框内展示你的物品.&lt;br /&gt;
* &#039;&#039;&#039;全服和本地聊天&#039;&#039;&#039; - 可配置聊天范围.&lt;br /&gt;
* &#039;&#039;&#039;管理员聊天&#039;&#039;&#039; - 管理员聊天频道.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;聊天规则和惩罚&#039;&#039;&#039; - 使用正则表达式检测聊天内容并进行惩罚!&lt;br /&gt;
* &#039;&#039;&#039;自动公告&#039;&#039;&#039; - 每隔一段时间发送公告. 支持 JSON.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 anti-caps:&lt;br /&gt;
   # 是否启用防大写功能（对中文无效，译者已关闭该功能）&lt;br /&gt;
   enabled: false&lt;br /&gt;
   # 启用该功能的指令.&lt;br /&gt;
   in-commands:&lt;br /&gt;
   - me&lt;br /&gt;
   - broadcast&lt;br /&gt;
   - tell&lt;br /&gt;
   # 检测的最短消息长度&lt;br /&gt;
   min-length: 3&lt;br /&gt;
   # 多少百分比的大小字母会被改成小写.&lt;br /&gt;
   percentage: 70&lt;br /&gt;
   # 单词白名单&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - OMG&lt;br /&gt;
   - LOL&lt;br /&gt;
   - WTF&lt;br /&gt;
   - WOW&lt;br /&gt;
   - ROFL&lt;br /&gt;
 &lt;br /&gt;
 anti-spam:&lt;br /&gt;
   # 聊天冷却.&lt;br /&gt;
   chat-delay: 3&lt;br /&gt;
   # 指令冷却.&lt;br /&gt;
   cmd-delay: 3&lt;br /&gt;
   # 检测的消息/指令相似度.&lt;br /&gt;
   percentage: 90&lt;br /&gt;
   # 指令白名单.&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - &#039;tell&#039;&lt;br /&gt;
   - &#039;spawn&#039;&lt;br /&gt;
   - &#039;home&#039;&lt;br /&gt;
   - &#039;sethome&#039;&lt;br /&gt;
   - &#039;reply&#039;&lt;br /&gt;
   - &#039;stats&#039;&lt;br /&gt;
   - &#039;kit&#039;&lt;br /&gt;
   - &#039;warp&#039;&lt;br /&gt;
   &lt;br /&gt;
 join-and-quit:&lt;br /&gt;
   # 是否启用自定义进出游戏消息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 特定权限组的进出游戏消息.&lt;br /&gt;
   # 插件会自动检测权限组插件的分组.&lt;br /&gt;
   join-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;2+&amp;amp;7] &amp;amp;7管理员 &amp;amp;2%player% &amp;amp;7加入了游戏.&#039;&lt;br /&gt;
   quit-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;4-&amp;amp;7] &amp;amp;7管理员 &amp;amp;4%player% &amp;amp;7离开了游戏.&#039;&lt;br /&gt;
 &lt;br /&gt;
 item-link:&lt;br /&gt;
   # 是否启用在聊天内展示物品.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 替换物品的变量.&lt;br /&gt;
   keyword: &#039;@hand&#039;&lt;br /&gt;
   # 物品名格式.&lt;br /&gt;
   format: &#039;&amp;amp;7&amp;lt;&amp;amp;f%item%&amp;amp;7&amp;gt;&amp;amp;f&#039;&lt;br /&gt;
 &lt;br /&gt;
 death-messages:&lt;br /&gt;
   # 是否启用自定义死亡信息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 指定死因的死亡消息列表.&lt;br /&gt;
   # 同一死因可添加多条消息.&lt;br /&gt;
   # 如果玩家死因不在列表内,则不会显示死亡信息.&lt;br /&gt;
   by-cause:&lt;br /&gt;
     LAVA:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7尝试在岩浆里游泳.&#039;&lt;br /&gt;
     BLOCK_EXPLOSION:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7炸了!&#039;&lt;br /&gt;
   # 同上，由实体造成的死亡.&lt;br /&gt;
   by-entity:&lt;br /&gt;
     PLAYER:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c⚔&amp;amp;7) &amp;amp;c%damager% &amp;amp;7杀死了 &amp;amp;c%player%&#039;&lt;br /&gt;
     ZOMBIE:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player%&amp;amp;7的脑子被僵尸吃了.&#039;&lt;br /&gt;
 &lt;br /&gt;
 chat:&lt;br /&gt;
   format:&lt;br /&gt;
     # 占位符:&lt;br /&gt;
     # {player_prefix} - 玩家组前缀.&lt;br /&gt;
     # {player_suffix} - 玩家组后缀.&lt;br /&gt;
     # {name} - 玩家名.&lt;br /&gt;
     # {display_name} - 自定义玩家名 (来自 /nick 的昵称等).&lt;br /&gt;
     # {message} - 玩家消息.&lt;br /&gt;
     # 可以在这使用PlaceholderAPI! 请使用 {} 而不是 %.&lt;br /&gt;
     local: &#039;&amp;amp;3[本地] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     global: &#039;&amp;amp;6[全服] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     spy: &#039;&amp;amp;c侦查&amp;amp;7 | {world} {name}&amp;amp;7: {message}&#039;&lt;br /&gt;
     admin: &#039;&amp;amp;7[&amp;amp;b管理员聊天&amp;amp;7] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     # 聊天范围，设置为0.0关闭&lt;br /&gt;
     range: 100.0&lt;br /&gt;
 &lt;br /&gt;
 # 聊天规则部分.&lt;br /&gt;
 rules:&lt;br /&gt;
   # 规则名&lt;br /&gt;
   swear:&lt;br /&gt;
     dick:&lt;br /&gt;
       # 正则表达式.&lt;br /&gt;
       # 可使用这个网站测试正则表达式: http://myregexp.com/&lt;br /&gt;
       match: &#039;((D|d)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(c|C)+([^a-zA-ZА-Яа-я]|\s)*(k|K)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       # 检测行为.&lt;br /&gt;
       # 可用:&lt;br /&gt;
       # REPLACE - 替换脏话.&lt;br /&gt;
       # REPLACE_FULL - 替换整条消息/指令.&lt;br /&gt;
       # DENY - 取消消息/指令.&lt;br /&gt;
       action: REPLACE&lt;br /&gt;
       # 替换后的消息.&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       # 无视规则的单词.&lt;br /&gt;
       # 可用于好话里的脏话.&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;dickon&#039;&lt;br /&gt;
     shit:&lt;br /&gt;
       match: &#039;((s|S|$)+([^a-zA-ZА-Яа-я]|\s)*(h|H)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(T|t|7)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       action: REPLACE_FULL&lt;br /&gt;
       replace-with: &#039;这服真好玩!&#039;&lt;br /&gt;
       ignore-strings: []&lt;br /&gt;
   adv:&lt;br /&gt;
     ips:&lt;br /&gt;
       match: &#039;\b[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;127.0.0.1&#039;&lt;br /&gt;
     domain:&lt;br /&gt;
       match: &#039;[a-zA-Z0-9\-\.]+\s?(\.|dot|\(dot\)|-|;|:|,)\s?(com|org|net|cz|co|uk|sk|biz|mobi|xxx|eu|me|io|ru|su|tk|ua)\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;yandex.ru&#039;&lt;br /&gt;
       - &#039;google.com&#039;&lt;br /&gt;
       - &#039;spigotmc.org&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 惩罚措施&lt;br /&gt;
 rules-punish:&lt;br /&gt;
   # 上面的规则名.&lt;br /&gt;
   swear:&lt;br /&gt;
     # 发送消息&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被更改了，原因: &amp;amp;c粗鄙之语&amp;amp;f.&#039;&lt;br /&gt;
     # 执行指令. 留空关闭.&lt;br /&gt;
     command: &#039;warn %player% 禁止粗鄙之语&#039;&lt;br /&gt;
   adv:&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被取消发送了，原因: &amp;amp;c打广告&amp;amp;f.&#039;&lt;br /&gt;
     command: &#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 自动公告&lt;br /&gt;
 announcer:&lt;br /&gt;
   # 间隔&lt;br /&gt;
   time: 180&lt;br /&gt;
   # 消息列表. 使用 /n 来换行.&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e查看插件百科:&amp;amp;6 {json: hint=&amp;amp;b点击前往!; url=http://mineplugin.org/SunLight-Core}[戳我]{end-json} /n &#039;&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e支持 JSON 消息:&amp;amp;a {json: hint=&amp;amp;b你好, %player%!}[这是个按钮]{end-json} /n &#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.chat.color&#039;&#039;&#039; - 允许在聊天消息内使用颜色代码.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.spy&#039;&#039;&#039; - 允许查看本地聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.admin&#039;&#039;&#039; - 允许查看和使用管理员聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略防大写检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略复读检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/adminchat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换管理员聊天模式&lt;br /&gt;
|是&lt;br /&gt;
|core.chat.admin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==经济==&lt;br /&gt;
&#039;&#039;&#039;这一模块需要安装Vault!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;支持离线玩家&#039;&#039;&#039; - 设置/给予/拿走 离线玩家的金钱.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # /baltop更新间隔&lt;br /&gt;
 baltop-update: 15&lt;br /&gt;
 currency:&lt;br /&gt;
   # 货币符号&lt;br /&gt;
   symbol: &#039;$&#039;&lt;br /&gt;
   # 新玩家拥有的钱&lt;br /&gt;
   start-balance: 100.0&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balance (player)&#039;&#039;&#039;&lt;br /&gt;
|/bal, /money, /cash&lt;br /&gt;
|查看玩家有多少钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balancetop (page)&#039;&#039;&#039;&lt;br /&gt;
|/baltop, /moneytop&lt;br /&gt;
|金钱排行榜&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balancetop&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/pay [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|支付给玩家金钱&lt;br /&gt;
|是&lt;br /&gt;
|core.eco.pay&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco give [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|给予玩家金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco take [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy take&lt;br /&gt;
|拿走玩家的钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.take&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco set [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|设置玩家的金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==补丁==&lt;br /&gt;
这个模块修复了一些漏洞.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fishing Farm&#039;&#039;&#039; - 防止挂机钓鱼.&lt;br /&gt;
* &#039;&#039;&#039;Bed GUI&#039;&#039;&#039; - 防止在床上时打开菜单.&lt;br /&gt;
* &#039;&#039;&#039;Ender Farm&#039;&#039;&#039; - 防止使用末影螨建造小黑塔.&lt;br /&gt;
* &#039;&#039;&#039;IP Limit&#039;&#039;&#039; - 限制同一IP加入的玩家上限.&lt;br /&gt;
* &#039;&#039;&#039;Creative Limiter&#039;&#039;&#039; - 防止玩家从创造模式中拿取物品.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 patcher:&lt;br /&gt;
   # 防钓鱼农场&lt;br /&gt;
   fishing: true&lt;br /&gt;
   # 防止在床上时打开菜单&lt;br /&gt;
   bed-gui: true&lt;br /&gt;
   #  防止使用末影螨建造小黑塔&lt;br /&gt;
   ender-farm: true&lt;br /&gt;
   # 限制同一IP加入的玩家上限.&lt;br /&gt;
   limit-ip: true&lt;br /&gt;
   # 防止玩家从创造模式中拿取物品.&lt;br /&gt;
   limit-creative: true&lt;br /&gt;
 &lt;br /&gt;
 limit-creative:&lt;br /&gt;
   # 创造模式限制的物品.&lt;br /&gt;
   item-blacklist:&lt;br /&gt;
   - SPLASH_POTION&lt;br /&gt;
   - TNT&lt;br /&gt;
   - EXPERIENCE_BOTTLE&lt;br /&gt;
   - TRIDENT&lt;br /&gt;
   - LINGERING_POTION&lt;br /&gt;
   - ENDER_EYE&lt;br /&gt;
   - BEDROCK&lt;br /&gt;
   - END_PORTAL_FRAME&lt;br /&gt;
   - ITEM_FRAME&lt;br /&gt;
   - WITHER_SKELETON_SKULL&lt;br /&gt;
   # 创造模式指令黑名单&lt;br /&gt;
   cmd-blacklist:&lt;br /&gt;
   - &#039;auc&#039;&lt;br /&gt;
   - &#039;ah&#039;&lt;br /&gt;
&lt;br /&gt;
=== 权限列表 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
&lt;br /&gt;
==菜单==&lt;br /&gt;
这个模块可以让你创建自定义菜单.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;菜单指令&#039;&#039;&#039; - 每个菜单可使用不同的指令打开.&lt;br /&gt;
* &#039;&#039;&#039;权限&#039;&#039;&#039; - 每个菜单可需要不同的权限才能打开.&lt;br /&gt;
* &#039;&#039;&#039;显示条件&#039;&#039;&#039; - 根据条件显示或隐藏指定的菜单物品.&lt;br /&gt;
* &#039;&#039;&#039;点击条件&#039;&#039;&#039; - 满足条件才能点击物品.&lt;br /&gt;
* &#039;&#039;&#039;点击类型&#039;&#039;&#039; - 5种不同的点击类型.&lt;br /&gt;
* &#039;&#039;&#039;点击行为&#039;&#039;&#039; - 自定义的点击物品触发行为.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/ 请查看下面的菜单配置&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 菜单配置 ===&lt;br /&gt;
在模块文件夹你可以找到 /gui/ 子文件夹. 所有菜单都在这个文件夹内.&lt;br /&gt;
&lt;br /&gt;
想要创建新的菜单你只需复制已有菜单文件并进行修改即可.&lt;br /&gt;
新版：&lt;br /&gt;
&lt;br /&gt;
旧版:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 # 菜单标题&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;2SunLight GUI&amp;amp;8]&#039;&lt;br /&gt;
 # 菜单尺寸. 可用数值: 9/18/27/36/45/54&lt;br /&gt;
 size: 54&lt;br /&gt;
 # 是否需要权限打开菜单?&lt;br /&gt;
 # 权限为 core.gui.[id] ，[id] 为文件名.&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 # 菜单指令缩写&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 - &#039;servermenu&#039;&lt;br /&gt;
 # 菜单物品&lt;br /&gt;
 content:&lt;br /&gt;
   rank-item:&lt;br /&gt;
     # 物品显示设置.&lt;br /&gt;
     # 提醒: 显示顺序很重要! 位于下方的物品优先度更高.&lt;br /&gt;
     display:&lt;br /&gt;
       # default 为常时显示, 但你可以删除这个来使其在满足条件后显示.&lt;br /&gt;
       default:&lt;br /&gt;
         # 物品材料名. &lt;br /&gt;
         # 格式: Material:Data:Amount&lt;br /&gt;
         material: &#039;COAL:0:1&#039;&lt;br /&gt;
         # 物品名&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8Coal&amp;amp;7]&#039;&lt;br /&gt;
         # 物品描述&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7默认所有人都看得见的物品&#039;&lt;br /&gt;
         - &#039;&amp;amp;7玩家不需要满足条件就看得见.&#039;&lt;br /&gt;
         # 头的皮肤.&lt;br /&gt;
         # 你可以使用 %player% 代表使用者.&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         # 附魔光效&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         # 隐藏物品的所有属性.&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         # 设置药水的药水效果.&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         # 设置皮革装备的RGB颜色.&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         # 设置显示物品的条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.user&#039;&lt;br /&gt;
       vip:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;eGold&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只有拥有ecore.gui.vip权限的玩家看得到&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.vip&#039;&lt;br /&gt;
       emerald:&lt;br /&gt;
         material: &#039;EMERALD:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;aEmerald&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只一拥有&amp;amp;acore.gui.emerald权限的玩家看得到&#039;&lt;br /&gt;
         - &#039;&amp;amp;7&#039;&lt;br /&gt;
         - &#039;&amp;amp;7越往下的物品优先度越高,&#039;&lt;br /&gt;
         - &#039;&amp;amp;7拥有 &amp;amp;acore.gui.vip &amp;amp;7和 &amp;amp;acore.gui.emerald权限的玩家&#039;&lt;br /&gt;
         - &#039;&amp;amp;7只看得到绿宝石.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.emerald&#039;&lt;br /&gt;
     # 物品格子序数.&lt;br /&gt;
     # 可用逗号分隔多个位置.&lt;br /&gt;
     slots: &#039;20,22,24&#039;&lt;br /&gt;
     # 物品点击行为.&lt;br /&gt;
     clicks:&lt;br /&gt;
       # 点击类型.&lt;br /&gt;
       # 可用类型:&lt;br /&gt;
       # - LEFT&lt;br /&gt;
       # - RIGHT&lt;br /&gt;
       # - MIDDLE&lt;br /&gt;
       # - SHIFT_LEFT&lt;br /&gt;
       # - SHIFT_RIGHT&lt;br /&gt;
       LEFT:&lt;br /&gt;
         # 点击条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions: []&lt;br /&gt;
         # 点击触发行为.&lt;br /&gt;
         # 行为列表.&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;请左击!&#039;&lt;br /&gt;
         # 发送给不满足条件的玩家的消息.&lt;br /&gt;
         # 留空则不显示.&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请使用鼠标中键!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+左击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
译者服务器菜单示例：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;b&amp;amp;l云阁&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;8]&#039;&lt;br /&gt;
 size: 54&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 content:&lt;br /&gt;
   filler-panel:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLACK_STAINED_GLASS_PANE:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;r&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;0,1,2,3,4,5,6,7,8,45,46,47,48,49,50,51,52,53,17,26,35,44,9,18,27,36&#039;&lt;br /&gt;
   rules:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BOOK:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6&amp;amp;l规则&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7点击查看服务器规则.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;22&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rules&#039;&lt;br /&gt;
         - &#039;[CLOSE]&#039;&lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   music:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;NOTE_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8红石音乐&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;c&amp;amp;l点击打开红石音乐菜单播放音乐&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;20&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] music&#039;  &lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   pet:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BONE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2宠物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a使用特制的缰绳可以捕捉宠物&#039;&lt;br /&gt;
         - &#039;&amp;amp;a你可以从服务器商店购买特制缰绳&#039;&lt;br /&gt;
         - &#039;&amp;amp;a点击打开宠物之家(或输入指令/pet collection)&#039;&lt;br /&gt;
         - &#039;&amp;amp;2右击宠物可打开宠物菜单(或输入指令/pet menu)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pet collection&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;30&#039; &lt;br /&gt;
   particle:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLAZE_POWDER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6[&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6菜单(或输入指令/pp)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pp&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;28&#039;     &lt;br /&gt;
   quest:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;PAPER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2任务&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开任务菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] quest&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;32&#039;   &lt;br /&gt;
   em:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_SWORD:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2精英怪物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开精英怪物菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[OPEN_GUI] em&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;24&#039;&lt;br /&gt;
   mt:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_PICKAXE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2多功能工具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开合成多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a将不同类型的工具放入对应格子内，点击羽毛获得多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a或输入指令/mt open打开&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] mt open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;10&#039;&lt;br /&gt;
   dr:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6每日奖励&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击领取每日奖励&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] dailyrewards&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;12&#039;&lt;br /&gt;
   tp:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;ENDER_PEARL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6随机传送&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击使用随机传送&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/rtp使用随机传送&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rtp&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;14&#039;&lt;br /&gt;
   game:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;SLIME_BALL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2街机游戏&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开街机游戏并加载资源包&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/ab play&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] ab play&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;16&#039;    &lt;br /&gt;
   cv:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GRASS_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6城镇文明&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开城镇文明菜单&#039;&lt;br /&gt;
         - &#039;&amp;amp;d也可使用向导书或输入/cv打开&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] cv&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;34&#039; &lt;br /&gt;
   sd:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;OAK_LOG:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6官方商店&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6左击建材商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;f右击打开羊毛商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;5鼠标中键打开主商店页面&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open blocks&#039;      &lt;br /&gt;
         fail-message: &#039;&#039; &lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open wool&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;    &lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;38&#039;        &lt;br /&gt;
   fur:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;FURNACE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2家具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6输入指令&#039;&lt;br /&gt;
         - &#039;&amp;amp;5/furniture recipe [家具名]  可查看家具合成配方&#039;&lt;br /&gt;
         - &#039;&amp;amp;5使用TAB补全家具名&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: [] &lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] furniture recipe Table&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;40&#039;          &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.gui.[id]&#039;&#039;&#039; - 允许打开指定&#039;&#039;&#039;[id]&#039;&#039;&#039; 的菜单.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gui [id]&lt;br /&gt;
/gui [id] [player]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|忽略权限强制玩家打开指定菜单.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gui&lt;br /&gt;
core.cmd.gui.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==家==&lt;br /&gt;
这个模块可以让玩家设置家和传送回家.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;不同权限不同家上限&#039;&#039;&#039; - 不同权限组的玩家的家上限不同.&lt;br /&gt;
* &#039;&#039;&#039;世界黑名单&#039;&#039;&#039; -防止玩家在特定的世界设置家.&lt;br /&gt;
* &#039;&#039;&#039;在家里重生&#039;&#039;&#039; - 玩家死亡后可以在家里重生.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;# 是否在设置的家重生.&lt;br /&gt;
 &#039;&#039;&#039;respawn-at-home:&#039;&#039;&#039; &#039;&#039;&#039;true&#039;&#039;&#039;&lt;br /&gt;
 # 玩家无法设置家的世界.&lt;br /&gt;
 &#039;&#039;&#039;world-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;events&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;spawn&#039;&#039;&#039;&lt;br /&gt;
 # 不同权限组可拥有的家上限.&lt;br /&gt;
 # 插件自动检测权限组插件.&lt;br /&gt;
 &#039;&#039;&#039;homes-by-rank:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/home (home)/home (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家回家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.home&lt;br /&gt;
core.cmd.home.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/homes/homes (player)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|列出玩家的家&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.homes&lt;br /&gt;
core.cmd.homes.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sethome (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.sethome&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delhome (home)/delhome (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拆家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.delhome&lt;br /&gt;
core.cmd.delhome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==礼包==&lt;br /&gt;
这个模块提供了简易的礼包功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;礼包菜单&#039;&#039;&#039; - 用菜单来查看和获取礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包JSON列表&#039;&#039;&#039; - 可在聊天框内点击领取礼包.&lt;br /&gt;
* &#039;&#039;&#039;自定义物品&#039;&#039;&#039; - 支持任何自定义物品.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 通过菜单编辑器创建和管理礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包预览菜单&#039;&#039;&#039; - 通过菜单预览礼包内容.&lt;br /&gt;
* &#039;&#039;&#039;礼包权限&#039;&#039;&#039; - 设置获取礼包所需权限.&lt;br /&gt;
* &#039;&#039;&#039;礼包指令&#039;&#039;&#039; - 设置获取礼包时执行的指令.&lt;br /&gt;
* &#039;&#039;&#039;礼包价格&#039;&#039;&#039; - 设置获取礼包所需费用.&lt;br /&gt;
* &#039;&#039;&#039;礼包冷却&#039;&#039;&#039; - 设置礼包冷却.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用礼包菜单.&lt;br /&gt;
   # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039; 则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 礼包图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 礼包费用&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 显示是否可以领取该礼包&lt;br /&gt;
   # &#039;&#039;&#039;- %cd%&#039;&#039;&#039; - 显示礼包冷却.&lt;br /&gt;
   # &#039;&#039;&#039;- %cd_left%&#039;&#039;&#039; - 显示剩余冷却时间.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 礼包图标描述.&lt;br /&gt;
   &#039;&#039;&#039;kit-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f是否可领取: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f冷却时间: &amp;amp;6%cd%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f剩余冷却时间: &amp;amp;c%cd_left%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 选择礼包菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;select:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
   # 礼包预览菜单&lt;br /&gt;
   &#039;&#039;&#039;preview:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l预览礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     # 显示礼包物品的格子.&lt;br /&gt;
     &#039;&#039;&#039;item-slots:&#039;&#039;&#039; &#039;&#039;&#039;45,2,3,4,5,6,7,8,11,12,13,14,15,16,17,20,21,22,23,24,25,26,29,30,31,32,33,34,35,38,39,40,41,42,43,44&#039;&#039;&#039;&lt;br /&gt;
     # 关闭礼包装备的格子.&lt;br /&gt;
     &#039;&#039;&#039;armor-slots:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;HELMET:&#039;&#039;&#039; &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;CHESTPLATE:&#039;&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;LEGGINGS:&#039;&#039;&#039; &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;BOOTS:&#039;&#039;&#039; &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;OFF_HAND:&#039;&#039;&#039; &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品.&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;1,10,19,28,37,46,47,48,49,50,51,52,53&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.kit.[id]&#039;&#039;&#039; - 允许使用指定id的礼包，id为玩家名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包价格和冷却.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|显示礼包列表.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit [kit]&lt;br /&gt;
/kit [kit] [player]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|领取或给予玩家礼包&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
core.cmd.kit.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit editor&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包编辑器菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit preview [kit]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包预览菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==随机传送==&lt;br /&gt;
这个模块可以让玩家使用随机传送&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;多世界&#039;&#039;&#039; - 可在不同世界启用或关闭随机传送.&lt;br /&gt;
* &#039;&#039;&#039;方块黑名单&#039;&#039;&#039; - 玩家不会传送到这些方块上.&lt;br /&gt;
* &#039;&#039;&#039;传送动画&#039;&#039;&#039; - 地点搜索进度动画.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;code&amp;gt;# 设置默认世界.&lt;br /&gt;
 # 玩家可在这个世界内使用随机传送&lt;br /&gt;
 # 默认输入/rtp在此世界随机传送.&lt;br /&gt;
 &#039;&#039;&#039;default-world:&#039;&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039;&lt;br /&gt;
 # 强制传送玩家到默认世界.&lt;br /&gt;
 # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039;时在其他世界使用/rtp 会被取消传送.&lt;br /&gt;
 &#039;&#039;&#039;force-to-default:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
 # 最大搜索尝试次数.&lt;br /&gt;
 &#039;&#039;&#039;max-attempts:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 # 玩家不会传送到的方块上.&lt;br /&gt;
 &#039;&#039;&#039;block-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;LAVA&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;WATER&#039;&#039;&#039;&lt;br /&gt;
 # 随机传送范围.&lt;br /&gt;
 &#039;&#039;&#039;worlds:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;world:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/rtp&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|随机传送.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.rtp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==计分版==&lt;br /&gt;
这个模块提供了简易的计分版功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;需要安装ProtocolLib和PlaceholderAPI!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 在计分版显示动态文本.&lt;br /&gt;
* &#039;&#039;&#039;轻量&#039;&#039;&#039; - 占用很少服务器资源.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;board:&#039;&#039;&#039;&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20刻 = 1 秒&lt;br /&gt;
   &#039;&#039;&#039;update-interval:&#039;&#039;&#039; &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
   # 计分版标题&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e&amp;amp;l服务器名&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 计分版内容&lt;br /&gt;
   &#039;&#039;&#039;lines:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f内存: &amp;amp;c%server_ram_max% MB&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f在线玩家: &amp;amp;c%server_online%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f时间: &amp;amp;c%server_time_kk:mm:ss%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f称号: &amp;amp;e%vault_prefix%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f金钱: &amp;amp;e%vault_eco_balance_formatted%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f位置: &amp;amp;e%player_x%&amp;amp;7, &amp;amp;e%player_y%&amp;amp;7, &amp;amp;e%player_z%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f击杀: &amp;amp;a%statistic_player_kills%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f死亡: &amp;amp;a%statistic_deaths%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f在线时间: &amp;amp;a%statistic_days_played%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;bplay.servermc.com&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/board&#039;&#039;&#039;&lt;br /&gt;
|/scoreboard&lt;br /&gt;
|开关计分版显示&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.scoreboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==TAB==&lt;br /&gt;
这个模块可以让你自定义TAB内容.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 创建并使用自定义动态效果.&lt;br /&gt;
* &#039;&#039;&#039;页眉和页脚&#039;&#039;&#039; - 更改TAB的页眉和页脚.&lt;br /&gt;
* &#039;&#039;&#039;玩家名&#039;&#039;&#039; - 更改玩家名格式.&lt;br /&gt;
* &#039;&#039;&#039;玩家名标签&#039;&#039;&#039; - 更改玩家名称号及格式.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; - 支持 PlaceholderAPI (仅限TAB).&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 format:&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20 刻 = 1 秒, 1 刻 = 50 毫秒&lt;br /&gt;
   update-interval: 1&lt;br /&gt;
   # 页眉和页脚.&lt;br /&gt;
   # 请使用这个格式来显示动态效果: %animation:[id]%,[id] 为配置内的动画名.&lt;br /&gt;
   header:&lt;br /&gt;
   - &#039;%animation:servername%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;7在线人数:%animation:online% %server_online%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;2››› &amp;amp;7时间: &amp;amp;a[%server_time_HH:mm:ss%] &amp;amp;7| &amp;amp;7日期: &amp;amp;a[%server_time_dd.MM.yyyy%] &amp;amp;2‹‹‹&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   footer:&lt;br /&gt;
   - &#039;&amp;amp;7&#039;&lt;br /&gt;
   - &#039;&amp;amp;7商店:&#039;&lt;br /&gt;
   - &#039;%animation:web%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;e玩的愉快! :)&#039;&lt;br /&gt;
   - &#039;&amp;amp;6ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ&#039;&lt;br /&gt;
 # 玩家名称和标签格式.&lt;br /&gt;
 # 玩家权限组由插件自动检测.&lt;br /&gt;
 # 权限越高的玩家在TAB的位置也越高.&lt;br /&gt;
 group-format:&lt;br /&gt;
   Admins: &#039;&amp;amp;7[&amp;amp;4管理员&amp;amp;7] &amp;amp;4%player%&#039;&lt;br /&gt;
   default: &#039;&amp;amp;7[&amp;amp;8玩家&amp;amp;7] &amp;amp;7%player%&#039;&lt;br /&gt;
 tag-group-format:&lt;br /&gt;
   Admins:&lt;br /&gt;
     prefix: &#039;&amp;amp;4管理员 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
   default:&lt;br /&gt;
     prefix: &#039;&amp;amp;7玩家 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==地标==&lt;br /&gt;
这个模块为你的服务器提供了简易的地标系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;地标菜单&#039;&#039;&#039; - 使用菜单查看地标.&lt;br /&gt;
* &#039;&#039;&#039;地标JSON列表&#039;&#039;&#039; - 可交互的聊天信息.&lt;br /&gt;
* &#039;&#039;&#039;地标欢迎消息&#039;&#039;&#039; - 发送消息给传送到地标的玩家.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 使用菜单编辑器创建和管理地标.&lt;br /&gt;
* &#039;&#039;&#039;分级地标&#039;&#039;&#039; - 设置不同权限组的玩家可使用的地标数.&lt;br /&gt;
* &#039;&#039;&#039;地标权限&#039;&#039;&#039; - 设置传送地标所需权限.&lt;br /&gt;
* &#039;&#039;&#039;地标价格&#039;&#039;&#039; - 设置传送所需费用.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用地标菜单.&lt;br /&gt;
   # 设置为false则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 地标图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 传送价格&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 是否可传送到该地标&lt;br /&gt;
   # &#039;&#039;&#039;- %owner%&#039;&#039;&#039; - 地标所有者.&lt;br /&gt;
   # &#039;&#039;&#039;- %id%&#039;&#039;&#039; - 内部地标名.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 地标图标描述.&lt;br /&gt;
   &#039;&#039;&#039;warp-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7是否可用: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7拥有者: &amp;amp;6%owner%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7ID: &amp;amp;6%id%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 不同等级的玩家可设置的地标数.&lt;br /&gt;
   # 插件自动检测玩家所在权限组.&lt;br /&gt;
   &#039;&#039;&#039;warps-by-rank:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 地标列表菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l地标&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;custom-content:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;commands:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;setdesc:&#039;&#039;&#039;&lt;br /&gt;
     #  /setwarpdesc 指令的每行最大长度和行数&lt;br /&gt;
     &#039;&#039;&#039;line-length:&#039;&#039;&#039; &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;max-lines:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.warp.[id]&#039;&#039;&#039; - 允许传送到指定地标. &#039;&#039;&#039;[id]&#039;&#039;&#039; 为文件名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|显示服务器的地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp [warp]/warp [warp] [player]&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|传送到地标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
core.cmd.warp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp editor&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|打开地标编辑器.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在你所在位置创建地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setwarp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定地标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delwarp&lt;br /&gt;
core.cmd.delwarp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpdesc [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标描述. [text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpdesc&lt;br /&gt;
core.cmd.setwarpdesc.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpicon [warp] [material]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标图标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpicon&lt;br /&gt;
core.cmd.setwarpicon.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpname [warp] [name]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标名.（不是id）&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpname&lt;br /&gt;
core.cmd.setwarpname.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpwelcome [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标欢迎消息.[text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpwelcome&lt;br /&gt;
core.cmd.setwarpwelcome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==欢迎消息==&lt;br /&gt;
这个模块提供了欢迎玩家的功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;欢迎萌新&#039;&#039;&#039; - 在新玩家进入服务器时发送广播.&lt;br /&gt;
* &#039;&#039;&#039;加入行为&#039;&#039;&#039; - 自定义玩家加入服务器时触发的行为.&lt;br /&gt;
* &#039;&#039;&#039;动态标题&#039;&#039;&#039; - 在玩家加入时显示动态标题.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; -  支持 PlaceholderAPI.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # 萌新加入服务器时显示的消息.&lt;br /&gt;
 # 留空关闭.&lt;br /&gt;
 newbie-broadcast: &#039;&amp;amp;e欢迎&amp;amp;6%player%&amp;amp;e来到我们的服务器!&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎萌新&lt;br /&gt;
 newbies:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     # 是否启用标题.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 动态间隔. 20 = 1 秒.&lt;br /&gt;
     interval: 2&lt;br /&gt;
     # 框架&lt;br /&gt;
     # 支持在这使用PlaceholderAPI!&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     # 子标题框架.&lt;br /&gt;
     subtitle: []&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎已注册的玩家.&lt;br /&gt;
 users:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     interval: 2&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     subtitle: []&lt;br /&gt;
&lt;br /&gt;
==多世界管理==&lt;br /&gt;
&lt;br /&gt;
这个模块为你的服务器添加了简易的多世界系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;加载/卸载&#039;&#039;&#039; - 使用指令加载或卸载自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;创建/删除&#039;&#039;&#039; - 使用指令创建或删除自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;传送&#039;&#039;&#039; - 使用指令传送到其他世界.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;生成器:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;NORMAL&#039;&#039;&#039; - 默认原版地形生成器.&lt;br /&gt;
* &#039;&#039;&#039;EMPTY&#039;&#039;&#039; - 虚空世界生成器.&lt;br /&gt;
* &#039;&#039;&#039;[PLUGIN]&#039;&#039;&#039; - 插件生成器.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/worlds&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|世界列表&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.worlds&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/goto [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定的世界&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.goto&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/move [player] [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家到指定的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.move&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/createworld [name] (ENV) (GEN) (TYPE) (DIFF) (SEED) (STRUCTURES)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|创建自定义设置的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.createworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/deleteworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.deleteworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/loadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|加载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.loadworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unloadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|卸载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.unloadworld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=配置=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;自定义文本&#039;&#039;&#039; ==&lt;br /&gt;
在插件文件夹内你可以找到 &#039;&#039;&#039;/custom_text/&#039;&#039;&#039; 文件夹,你可以在这个文件夹内创建自定义文本.&lt;br /&gt;
&lt;br /&gt;
所有文件必须使用&#039;&#039;&#039;.txt&#039;&#039;&#039;格式.文件名就是指令名.&lt;br /&gt;
&lt;br /&gt;
当你输入这个指令你就可以看到文件内的文本消息.&lt;br /&gt;
&lt;br /&gt;
（中文乱码请使用ANSL编码编写中文内容&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;示例:&#039;&#039;&#039; 对于默认的 &#039;&#039;&#039;rules.txt&#039;&#039;&#039; 文件, 你可以在游戏内输入 &#039;&#039;&#039;/rules&#039;&#039;&#039;指令查看服务器规则.&lt;br /&gt;
&lt;br /&gt;
每个文本文件的权限为 &#039;&#039;&#039;core.cmd.ctext.(file)&#039;&#039;&#039;. 比如: &#039;&#039;&#039;core.cmd.ctext.rules&#039;&#039;&#039; - 为 rules.txt 的权限&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;数据&#039;&#039;&#039; ==&lt;br /&gt;
数据库存储设置.&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;data:&#039;&#039;&#039;&lt;br /&gt;
   # 自动保存间隔.单位为分钟.&lt;br /&gt;
   &#039;&#039;&#039;auto-save:&#039;&#039;&#039; &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;storage:&#039;&#039;&#039;&lt;br /&gt;
     # 存储类型. SQLite 或 MySQL&lt;br /&gt;
     &#039;&#039;&#039;type:&#039;&#039;&#039; &#039;&#039;&#039;sqlite&#039;&#039;&#039;&lt;br /&gt;
     #以下设置仅限MySQL.&lt;br /&gt;
     &#039;&#039;&#039;username:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;password:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;host:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;database:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;purge:&#039;&#039;&#039;&lt;br /&gt;
     # 是否清除数据库老旧数据.&lt;br /&gt;
     &#039;&#039;&#039;enabled:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
     # 多久前的数据会被清除.&lt;br /&gt;
     &#039;&#039;&#039;days:&#039;&#039;&#039; &#039;&#039;&#039;60&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;全局&#039;&#039;&#039; ==&lt;br /&gt;
全局设置.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
已更新为2.0.0版本的配置&lt;br /&gt;
 core:&lt;br /&gt;
   #指令缩写&lt;br /&gt;
   command-aliases: sunlight,core&lt;br /&gt;
   #使用的语言&lt;br /&gt;
   lang: cn&lt;br /&gt;
 data:&lt;br /&gt;
   #自动保存的时间间隔&lt;br /&gt;
   auto-save: 15&lt;br /&gt;
   storage:&lt;br /&gt;
     数据库类型&lt;br /&gt;
     type: sqlite&lt;br /&gt;
     username: none&lt;br /&gt;
     password: none&lt;br /&gt;
     host: none&lt;br /&gt;
     database: none&lt;br /&gt;
   purge:&lt;br /&gt;
     自动清除旧数据&lt;br /&gt;
     enabled: false&lt;br /&gt;
     days: 60&lt;br /&gt;
 general:&lt;br /&gt;
   disable-rain: false&lt;br /&gt;
   #Essentials数据转移开关&lt;br /&gt;
   essentials-convert: false&lt;br /&gt;
 commands:&lt;br /&gt;
   #禁用指令&lt;br /&gt;
   disabled: []&lt;br /&gt;
   #传送有效时间（单位为秒）&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   #/near 指令显示玩家的范围&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   #指令冷却时间（单位为秒）你可以在这里为任何插件的指令设置冷却&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 你可以在这里自定义时间指令&lt;br /&gt;
   # 默认的时间指令有 /day 和 /night &lt;br /&gt;
   # 数值 = 世界时间刻数.&lt;br /&gt;
   # 权限: core.cmd.time.[指令缩写]。比如: core.cmd.time.day&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   #昵称最小和最大长度&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     #禁止使用的昵称&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
  #私聊音效&lt;br /&gt;
  #设置为NONE关闭&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &#039;%color%» &amp;amp;7管理员: %color%%players%&#039;&lt;br /&gt;
       Users: &#039;%color%» &amp;amp;7玩家: %color%%players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &#039;&amp;amp;f&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m              &amp;amp;6&amp;amp;l[&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;6&amp;amp;l]&amp;amp;m              &#039;&lt;br /&gt;
     - &#039;%Admins%&#039;&lt;br /&gt;
     - &#039;%Users%&#039;&lt;br /&gt;
     - &#039;&#039;&lt;br /&gt;
     - &#039;&amp;amp;6共有&amp;amp;e%total%&amp;amp;6名玩家在线.&#039;&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m                                                     &#039;&lt;br /&gt;
 control:&lt;br /&gt;
   #允许飞行的世界&lt;br /&gt;
   fly:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   #禁止使用特定游戏模式的世界&lt;br /&gt;
   gamemode:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     enabled: false&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false&lt;br /&gt;
   #使用上帝模式的世界&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
 #模块开关&lt;br /&gt;
 modules:&lt;br /&gt;
   #AFK模块&lt;br /&gt;
   AFK: true&lt;br /&gt;
   #封禁模块&lt;br /&gt;
   BANS: true&lt;br /&gt;
   #聊天模块&lt;br /&gt;
   CHAT: true&lt;br /&gt;
   #椅子模块&lt;br /&gt;
   CHAIRS: true&lt;br /&gt;
   #漏洞修复模块&lt;br /&gt;
   EXPLOITS: true&lt;br /&gt;
   #菜单模块&lt;br /&gt;
   GUI: true&lt;br /&gt;
   #经济模块&lt;br /&gt;
   ECONOMY: true&lt;br /&gt;
   #随机传送模块&lt;br /&gt;
   RTP: true&lt;br /&gt;
   #家模块&lt;br /&gt;
   HOMES: true&lt;br /&gt;
   #礼包模块&lt;br /&gt;
   KITS: true&lt;br /&gt;
   #地标模块&lt;br /&gt;
   WARPS: true&lt;br /&gt;
   #优化模块&lt;br /&gt;
   ANTI_LAGG: true&lt;br /&gt;
   #TAB模块&lt;br /&gt;
   TAB: true&lt;br /&gt;
   #多世界管理模块&lt;br /&gt;
   WORLDS: true&lt;br /&gt;
   #计分版模块&lt;br /&gt;
   SCOREBOARD: true&lt;br /&gt;
   #传送点模块&lt;br /&gt;
   SPAWN: true&lt;br /&gt;
   #欢迎消息模块&lt;br /&gt;
   WELCOME: true&lt;br /&gt;
&lt;br /&gt;
== 指令 ==&lt;br /&gt;
插件指令额外设置.&lt;br /&gt;
 commands:&lt;br /&gt;
   # 禁用的插件指令. 可使用指令缩写.&lt;br /&gt;
   # &lt;br /&gt;
   disabled: []&lt;br /&gt;
   # 传送请求过期时间.&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   # /near 指令的搜索范围.&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   # 指令冷却. 支持其他插件的指令及其缩写.&lt;br /&gt;
   #&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 设置 /time 指令的缩写.&lt;br /&gt;
   # 默认添加了两个指令: /day 和 /night&lt;br /&gt;
   # 时间必须是游戏刻数.&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   # /nick 指令.&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
   # /tell 指令音效.&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   # 设置 /list 指令格式.&lt;br /&gt;
   # 插件自动检测玩家权限组.&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f管理员: %players%&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f玩家: %players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m----------------&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;8&amp;amp;m----------------&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Admins%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Users%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;6共有&amp;amp;e%total%名&amp;amp;6玩家在线.&#039;&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 控制 ==&lt;br /&gt;
 control:&lt;br /&gt;
   fly:&lt;br /&gt;
     # 是否启用控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 关闭飞行的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   gamemode:&lt;br /&gt;
     # 是否启用游戏模式控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 禁止使用的游戏模式.&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     # 是否启用生成控制.&lt;br /&gt;
     enabled: false&lt;br /&gt;
     # 不会生成怪物的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false # 在此世界关闭自然生成生物.&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
&lt;br /&gt;
=指令和权限=&lt;br /&gt;
&#039;&#039;&#039;所有权限:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.afk.kick&#039;&#039;&#039; - 挂机不会被自动踢出服务器.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.nick&#039;&#039;&#039; - 跳过 /nick 昵称限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.gm&#039;&#039;&#039; - 忽略游戏模式控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.fly&#039;&#039;&#039; - 忽略飞行控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包冷却和花费.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略聊天防大写.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略聊天内容相似度检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.vanish.see&#039;&#039;&#039; - 可以看到隐身的玩家.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.command.cooldown&#039;&#039;&#039; - 忽略所有指令的冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.admin&#039;&#039;&#039; - 管理员权限.&lt;br /&gt;
* &#039;&#039;&#039;core.save.level&#039;&#039;&#039; - 死亡保留经验值.&lt;br /&gt;
* &#039;&#039;&#039;core.save.items&#039;&#039;&#039; - 死亡保留物品.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;仅限玩家&#039;&#039;&#039;意味着只能通过玩家在游戏内执行.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[]&#039;&#039;&#039; - 为必须, &#039;&#039;&#039;()&#039;&#039;&#039; - 为可选.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!仅限玩家&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/air [数量]&lt;br /&gt;
/air [数量] (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复氧气.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.air&lt;br /&gt;
core.cmd.air.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/anvil&lt;br /&gt;
/anvil (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开铁砧.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.anvil&lt;br /&gt;
core.cmd.anvil.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/armor [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看和更换玩家的装备.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/back&lt;br /&gt;
/back [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送回上一个地方.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.back&lt;br /&gt;
core.cmd.back.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/broadcast [文本]&#039;&#039;&#039;&lt;br /&gt;
|/bc&lt;br /&gt;
|广播消息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.broadcast&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/burn [玩家名] [持续时间]&#039;&#039;&#039;&lt;br /&gt;
|/ignite&lt;br /&gt;
|点燃玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.burn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearchat&#039;&#039;&#039;&lt;br /&gt;
|/cchat&lt;br /&gt;
|清空聊天框.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.clearchat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearinventory&lt;br /&gt;
/clearinventory (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/clearinv, /clear, /ci&lt;br /&gt;
|清空玩家背包(包括装备)&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.clearinventory&lt;br /&gt;
core.cmd.clearinventory.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/core&#039;&#039;&#039;&lt;br /&gt;
|/sl, /sunlight&lt;br /&gt;
|插件主指令.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.admin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delspawn (spawn)&#039;&#039;&#039;&lt;br /&gt;
|/deletespawn&lt;br /&gt;
|删除特定的(或默认的)传送点.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchant [附魔名] [附魔等级]&#039;&#039;&#039;&lt;br /&gt;
|/ench&lt;br /&gt;
|附魔或驱魔你手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchant&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchanting&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开附魔台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchanting&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enderchest&lt;br /&gt;
/enderchest (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/echest, /ec&lt;br /&gt;
|打开末影箱.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enderchest&lt;br /&gt;
core.cmd.enderchest.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/exp [set/give] [数量]&lt;br /&gt;
/exp [set/give] [玩家名] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/xp&lt;br /&gt;
|修改玩家的经验值.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.exp&lt;br /&gt;
core.cmd.exp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/extinguish&lt;br /&gt;
/extinguish (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/ext&lt;br /&gt;
|熄灭玩家身上的火焰.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.ext&lt;br /&gt;
core.cmd.ext.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/feed&lt;br /&gt;
/feed (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复玩家的饥饿度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.feed&lt;br /&gt;
core.cmd.feed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/fly (0/1)&lt;br /&gt;
/fly (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换飞行模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.fly&lt;br /&gt;
core.cmd.fly.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gm (0/1/2/3)&lt;br /&gt;
/gm (0/1/2/3) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/gamemode, /gmc, /gms, /gma&lt;br /&gt;
|更改玩家的游戏模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gamemode&lt;br /&gt;
core.cmd.gamemode.survival&lt;br /&gt;
core.cmd.gamemode.creative&lt;br /&gt;
core.cmd.gamemode.adventure&lt;br /&gt;
core.cmd.gamemode.spectator&lt;br /&gt;
core.cmd.gamemode.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/give [material] (amount)&lt;br /&gt;
/give (玩家名) [material] (amount)&#039;&#039;&#039;&lt;br /&gt;
|/item, /i&lt;br /&gt;
|给予玩家物品.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/god (0/1)&lt;br /&gt;
/god (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换玩家的上帝模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.god&lt;br /&gt;
core.cmd.god.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/hat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|戴帽子.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.hat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/heal&lt;br /&gt;
/heal (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|治疗玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.heal&lt;br /&gt;
core.cmd.heal.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/ignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|屏蔽玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.ignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/invsee [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/inv&lt;br /&gt;
|查看玩家背包.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.inv&lt;br /&gt;
core.cmd.inv.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemname [物品名&#039;&#039;&#039;&lt;br /&gt;
|/rename&lt;br /&gt;
|重命名手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemname&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemlore [add|del|clear]&#039;&#039;&#039;&lt;br /&gt;
|/relore&lt;br /&gt;
|修改手中物品的lore.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemlore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/list&#039;&#039;&#039;&lt;br /&gt;
|/online, /players&lt;br /&gt;
|显示在线玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.list&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/me [action]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在聊天内执行行为.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.me&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/mobkill [type]&#039;&#039;&#039;&lt;br /&gt;
|/killmob&lt;br /&gt;
|击杀附近的实体.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.mobkill&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/more&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|增加物品堆叠数至64.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.more&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/near (范围)&#039;&#039;&#039;&lt;br /&gt;
|/nearby&lt;br /&gt;
|显示附近的玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.near&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nick (nick)/nick [玩家名] [nick]&#039;&#039;&#039;&lt;br /&gt;
|/name, /nickname&lt;br /&gt;
|修改玩家昵称.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nick&lt;br /&gt;
core.cmd.nick.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nophantom/nophantom [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/antiphantom&lt;br /&gt;
|关闭玩家附近的幻翼生成.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nophantom&lt;br /&gt;
core.cmd.nophantom.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/playerinfo [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/pinfo&lt;br /&gt;
|显示玩家信息. 支持 &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039;.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.playerinfo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/powetool [command]&#039;&#039;&#039;&lt;br /&gt;
|/pt, /itemcmd&lt;br /&gt;
|给手中物品添加指令.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.powetool&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/repair (all)&#039;&#039;&#039;&lt;br /&gt;
|/fix&lt;br /&gt;
|修复手中或背包内的物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.repair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/reply [text]&#039;&#039;&#039;&lt;br /&gt;
|/r&lt;br /&gt;
|回复玩家的私聊.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.reply&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/seen [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看玩家最后在线时间.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.seen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setspawn (名称)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置传送点.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/skull [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/head&lt;br /&gt;
|获得玩家头颅.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.skull&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sms [玩家名] [text]&#039;&#039;&#039;&lt;br /&gt;
|/tell, /t, /m, /msg, /message, /w, /whisper, /pm&lt;br /&gt;
|发送私聊消息给其他玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.tell&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/socialspy (0/1)&lt;br /&gt;
/socialspy (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换侦查私聊模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.socialspy&lt;br /&gt;
core.cmd.socialspy.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawn (spawn)&lt;br /&gt;
/spawn [玩家名] (spawn)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家传送到传送点.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.spawn&lt;br /&gt;
core.cmd.spawn.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawner [type]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改刷怪笼实体类型.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawner&lt;br /&gt;
core.cmd.spawner.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawnmob [type] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/mob&lt;br /&gt;
|刷怪.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawnmob&lt;br /&gt;
core.cmd.spawnmob.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/speed (amount)&lt;br /&gt;
/speed (amount) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改玩家速度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.speed&lt;br /&gt;
core.cmd.speed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sudo [玩家名] [command]&lt;br /&gt;
/sudo [玩家名] c:[text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家执行指令或发送聊天消息.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.sudo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/suicide&#039;&#039;&#039;&lt;br /&gt;
|/killme, /killmeplease&lt;br /&gt;
|自杀.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.suicide&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/summon [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/s&lt;br /&gt;
|传送玩家到你身边(相当于Essentials的/tphere).&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.summon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/system&#039;&#039;&#039;&lt;br /&gt;
|/tps, /gc, /mem&lt;br /&gt;
|系统信息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/thunder&lt;br /&gt;
/thunder (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/smite&lt;br /&gt;
|雷击玩家或你看着的方块.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.thunder&lt;br /&gt;
core.cmd.thunder.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/top&lt;br /&gt;
/top (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/up&lt;br /&gt;
|传送到顶部.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.top&lt;br /&gt;
core.cmd.top.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpaccept&lt;br /&gt;
/tpaccept (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpaccept&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpa [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/call&lt;br /&gt;
|发送传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpa&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tp [玩家名]&lt;br /&gt;
/tp [who] [to]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送一名玩家到另一名玩家身边.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tp&lt;br /&gt;
core.cmd.tp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpdeny&lt;br /&gt;
/tpdeny [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拒绝其他玩家的传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tpdeny&lt;br /&gt;
core.cmd.tpdeny.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tppos [x] [y] [z]&lt;br /&gt;
/tppos [x] [y] [z] [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定坐标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tppos&lt;br /&gt;
core.cmd.tppos.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tptoggle&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|开关接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tptoggle&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|不再屏蔽一名玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.unignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/vanish&lt;br /&gt;
/vanish [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/v&lt;br /&gt;
|切换隐身模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.vanish&lt;br /&gt;
core.cmd.vanish.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/workbench&#039;&#039;&#039;&lt;br /&gt;
|/wb&lt;br /&gt;
|打开工作台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.workbench&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=实用功能=&lt;br /&gt;
新版：&lt;br /&gt;
== 自定义行为引擎 ==&lt;br /&gt;
你可以用来在使用物品时创建自定义的效果和行为。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
示例格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;actions:&lt;br /&gt;
   # 行为名&lt;br /&gt;
   example:&lt;br /&gt;
   # 设置 &#039;action-executors&#039;的目标&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       # Target selector name. Used in &#039;action-executors&#039; to define the action target.&lt;br /&gt;
       any:&lt;br /&gt;
       - &#039;[RADIUS] ~distance: 20; ~allow-self: false; ~entity-type: pig;&#039;&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # Defines custom conditions for &#039;action-executors&#039;&lt;br /&gt;
     conditions:&lt;br /&gt;
       # Conditions list&lt;br /&gt;
       # For each condition you can provide &#039;message&#039; parameter to send custom message for each condition in case of failure.&lt;br /&gt;
       list:&lt;br /&gt;
       - &#039;[WORLD_TIME] ~amount: &amp;gt;12000;&#039;&lt;br /&gt;
       # Here you can provide Action Name to switch to another actions list in case of conditions failure.&lt;br /&gt;
       actions-on-fail: fail&lt;br /&gt;
     # Executes the specified actions with custom parameters.&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[COMMAND_CONSOLE] ~message: smite %target%; ~target: any;&#039;&lt;br /&gt;
     - &#039;[PROJECTILE] ~name: SHULKER_BULLET; ~target: any; ~speed: 3.5;&#039;&lt;br /&gt;
     - &#039;[PARTICLE_LINE] ~offset: 0.1,0,0.1; ~speed: 0; ~name: FLAME; ~target: any; ~amount: 50;&#039;&lt;br /&gt;
     - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039;&lt;br /&gt;
     - &#039;[BURN] ~duration: 0; ~target: any;&#039;&lt;br /&gt;
     - &#039;[SOUND] ~name: ENTITY_WOLF_AMBIENT; ~target: any;&#039;&lt;br /&gt;
   &lt;br /&gt;
   # 如果以上行为失效则执行以下行为。&lt;br /&gt;
   # because we put &#039;fail&#039; name in &#039;actions-on-fail&#039;.&lt;br /&gt;
   fail:&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # You can even provide more conditions here, but we don&#039;t need it now.&lt;br /&gt;
     conditions: {}&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[MESSAGE] ~message: Conditions failed! Jumped to another actions.; ~target: self;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 目标选择器 ===&lt;br /&gt;
Defines the targets for action executors.你可以随意设置。&lt;br /&gt;
&lt;br /&gt;
目标选择器格式:&lt;br /&gt;
&lt;br /&gt;
Every target parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
参数必须以&#039;;&#039;结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;target-selectors:&lt;br /&gt;
   # 自定义目标选择器名称。 Used in action executor&#039;s target parameter.&lt;br /&gt;
   any:&lt;br /&gt;
   - &#039;[RADIUS] ~distance: 20; ~allow-self: true; ~entity-type: pig;&#039;&lt;br /&gt;
   self:&lt;br /&gt;
    - &#039;[SELF]&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;code&amp;gt;123&amp;lt;/code&amp;gt;&lt;br /&gt;
Available Target Selectors:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!Prefix&lt;br /&gt;
!描述&lt;br /&gt;
!参数&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
!用法示例&lt;br /&gt;
|-&lt;br /&gt;
|From Sight&lt;br /&gt;
|[FROM_SIGHT]&lt;br /&gt;
|选择执行者视野内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance&lt;br /&gt;
* Allow Self&lt;br /&gt;
* Attackable&lt;br /&gt;
* Entity Type&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[FROM_SIGHT] ~distance: 25; ~attackable: true; ~allow-self: false; ~entity-type: zombie;&lt;br /&gt;
|-&lt;br /&gt;
|Radius&lt;br /&gt;
|[RADIUS]&lt;br /&gt;
|选择执行者一定范围内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance·距离&lt;br /&gt;
* Allow Self·是否包括执行者自身&lt;br /&gt;
* Attackable·是否可攻击&lt;br /&gt;
* Entity Type·实体类型&lt;br /&gt;
* Entity Health··实体血量&lt;br /&gt;
|[RADIUS] ~distance: 5; ~attackable: true; ~allow-self: false;&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|[SELF]&lt;br /&gt;
|将执行者视为目标。&lt;br /&gt;
|&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[SELF] ~entity-health: &amp;gt;50%; ~party-member: false;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 条件验证器 ===&lt;br /&gt;
Defines custom conditions before the action-executors will process.&lt;br /&gt;
&lt;br /&gt;
Also: In some plugin configs you can use conditions out of the total actions, in this case condition target parameter is not needed.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
&lt;br /&gt;
每个条件都必须以 &#039;~&#039; 开头，以 &#039;:&#039; 结尾&lt;br /&gt;
&lt;br /&gt;
参数必须以 &#039;;&#039; 结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&#039;&lt;br /&gt;
   actions-on-fail: another&amp;lt;/code&amp;gt;&lt;br /&gt;
可用条件:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!前缀&lt;br /&gt;
!描述&lt;br /&gt;
!传输&lt;br /&gt;
RED = Required&lt;br /&gt;
!Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Permission&lt;br /&gt;
|[PERMISSION]&lt;br /&gt;
|Requires the target to (not) have specified permission. You can provide negative permission to reverse this condition effect.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Name&lt;br /&gt;
* Message&lt;br /&gt;
|[PERMISSION] ~name: -core.actions.test; ~message: You must have not permission!; ~target: self;&lt;br /&gt;
[PERMISSION] ~name: core.actions.test; ~message: You must have permission!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Balance&lt;br /&gt;
|[VAULT_BALANCE]&lt;br /&gt;
|Requires the target to have specified money amount on balance.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[VAULT_BALANCE] ~amount: =100; ~message: You must have $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;lt;100; ~message: You must have &amp;lt; $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;gt;100; ~message: You must have &amp;gt; $100!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|World Time&lt;br /&gt;
|[WORLD_TIME]&lt;br /&gt;
|Requires the target&#039;s world time to be in specified range.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 行为执行器 ===&lt;br /&gt;
Defines the action type and parameters.&lt;br /&gt;
&lt;br /&gt;
Action Executor Format:&lt;br /&gt;
&lt;br /&gt;
Every action parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
Parameter value MUST ends with &#039;;&#039;&lt;br /&gt;
 &amp;lt;code&amp;gt;action-executors:&lt;br /&gt;
 - &#039;[PREFIX] ~param1: value; ~param2: value text;&#039;&lt;br /&gt;
 &lt;br /&gt;
 action-executors:&lt;br /&gt;
 - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039; # Adds Jump II potion effect for 10 seconds.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==可用行为执行器==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|前缀&lt;br /&gt;
|描述&lt;br /&gt;
|参数&lt;br /&gt;
&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
|用法&lt;br /&gt;
|-&lt;br /&gt;
|Action Bar&lt;br /&gt;
|[ACTION_BAR]&lt;br /&gt;
|Sends message to  target&#039;s action bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[ACTION_BAR]  ~message: &amp;amp;aHello, %executor%!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Broadcast&lt;br /&gt;
|[BROADCAST]&lt;br /&gt;
|Broadcasts the  message.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[BROADCAST]  ~message: &amp;amp;aHello everyone!;&lt;br /&gt;
|-&lt;br /&gt;
|Burn&lt;br /&gt;
|[BURN]&lt;br /&gt;
|Burns the  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
|[BURN]  ~duration: 100; ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Command Player&lt;br /&gt;
|[COMMAND_PLAYER]&lt;br /&gt;
|Executes a  command by action executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_PLAYER]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Console&lt;br /&gt;
|[COMMAND_CONSOLE]&lt;br /&gt;
|Executes a  command by console.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_CONSOLE]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Op&lt;br /&gt;
|[COMMAND_OP]&lt;br /&gt;
|Executes a  command by action executor as OP.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_OP]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Firework&lt;br /&gt;
|[FIREWORK]&lt;br /&gt;
|Launch firework  at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[FIREWORK]  ~target: self; ~delay: 20;&lt;br /&gt;
|-&lt;br /&gt;
|Hook&lt;br /&gt;
|[HOOK]&lt;br /&gt;
|Hooks target to  the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[HOOK] ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|[MESSAGE]&lt;br /&gt;
|Sends message to  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[MESSAGE]  ~message: &amp;amp;cYo, %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|[LIGHTNING]&lt;br /&gt;
|Summons  lightning at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[LIGHTNING]  ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Go To&lt;br /&gt;
|[GOTO]&lt;br /&gt;
|Jumps to another  actions section.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[GOTO] ~name:  actions-name;&lt;br /&gt;
|-&lt;br /&gt;
|Particle Simple&lt;br /&gt;
|[PARTICLE_SIMPLE]&lt;br /&gt;
|Creates simple  particle effect.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Offset&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[PARTICLE_SIMPLE]  ~name:REDSTONE; ~offset: 0.1,0.1,0.1; ~speed: 0.1; ~amount: 30; ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Potion&lt;br /&gt;
|[POTION]&lt;br /&gt;
|Adds a potion  effect to target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|Amount = Level&lt;br /&gt;
&lt;br /&gt;
[POTION] ~name:JUMP; ~amount: 2; ~duration: 300; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Progress Bar&lt;br /&gt;
|[PROGRESS_BAR]&lt;br /&gt;
|Displays title  progress bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Color Empty&lt;br /&gt;
&lt;br /&gt;
§  Color Filled&lt;br /&gt;
|SubTitle = Bar  Symbol&lt;br /&gt;
&lt;br /&gt;
[PROGRESS_BAR] ~title: &amp;amp;cBar; ~subtitle: •; ~color-empty: &amp;amp;7;  ~color-fill: &amp;amp;c; ~duration: 200; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Projectile&lt;br /&gt;
|[PROJECTILE]&lt;br /&gt;
|Launch  projectile to the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
|Name =  EntityType&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[PROJECTILE] ~name: ARROW; ~speed: 3.5; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Sound&lt;br /&gt;
|[SOUND]&lt;br /&gt;
|Plays sound to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[SOUND] ~name:  ENTITY_WOLF_AMBIENT; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Teleport&lt;br /&gt;
|[TELEPORT]&lt;br /&gt;
|Teleports target  to the specified location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Locatinon&lt;br /&gt;
|[TELEPORT]  ~location: world,25,10,25; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[TELEPORT] ~location: %executor.world%,%executor.x%,%executor.y%,%executor.z%;  ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Throw&lt;br /&gt;
|[THROW]&lt;br /&gt;
|Throws target  away from the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[THROW] ~target:  around; ~delay: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Titles&lt;br /&gt;
|[TITLES]&lt;br /&gt;
|Sends titles to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Fade In&lt;br /&gt;
&lt;br /&gt;
§  Stay&lt;br /&gt;
&lt;br /&gt;
§  Fade Out&lt;br /&gt;
|[TITLES] ~title:  &amp;amp;cTitle Text!; ~subtitle: &amp;amp;6SubTitle Text!; ~fadeIn: 10; ~stay: 50;  ~fadeOut: 10; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Add&lt;br /&gt;
|[VAULT_ADD]&lt;br /&gt;
|Adds or takes  money from target&#039;s vault balance.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[VAULT_ADD]  ~amount: 100; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[VAULT_ADD] ~amount: -100; ~target: self;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action Parameters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Available Parameters:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|标志&lt;br /&gt;
|Destination&lt;br /&gt;
|描述&lt;br /&gt;
|Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Allow Self&lt;br /&gt;
|allow-self&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Allows/Disallows  to select the executor in target selector as a target. False by default.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~allow-self:  false; | ~allow-self: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Amount&lt;br /&gt;
|amount&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  object amount for specified action. Negative values are allowed.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~amount: 10; |  ~amount: -5;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attackable&lt;br /&gt;
|attackable&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Defines if  target should be available to receive damage from the executor. This  parameter only checks the WorldGuard and Residence flags  and if target is a Citizens NPC. If this parameter is not  provided, any entity will be selected.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~attackable:  false; | ~attackable: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Delay&lt;br /&gt;
|delay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Delay in ticks  (20 ticks = 1 second), before the action will be executed.&lt;br /&gt;
|~delay: 100;&lt;br /&gt;
|-&lt;br /&gt;
|Distance&lt;br /&gt;
|distance&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  distance (in blocks) from the executor to target OR distance for specified  action.&lt;br /&gt;
|~distance: 30;&lt;br /&gt;
|-&lt;br /&gt;
|Duration&lt;br /&gt;
|duration&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  action duration in ticks (20 ticks = 1 second).&lt;br /&gt;
|~duration: 250;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Health&lt;br /&gt;
|entity-health&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|You can  use &amp;lt;nowiki/&amp;gt;&#039;&amp;gt;&#039;&amp;lt;nowiki/&amp;gt;, &amp;lt;nowiki/&amp;gt;&#039;&amp;lt;&#039;&amp;lt;nowiki/&amp;gt; or &amp;lt;nowiki/&amp;gt;&#039;=&#039;&amp;lt;nowiki/&amp;gt;. You can  add &amp;lt;nowiki/&amp;gt;&#039;%&#039; to check the current health of max. health. You can  use decimal numbers.&lt;br /&gt;
|~entity-health:  100%;&lt;br /&gt;
&lt;br /&gt;
~entity-health: &amp;lt;25%;&lt;br /&gt;
&lt;br /&gt;
~entity-health &amp;gt;0;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Type&lt;br /&gt;
|entity-type&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|Defines the  entity type for target selector. If no type provided, target selector will  select any entity type. You can provide multiple types.&lt;br /&gt;
|~entity-type:  pig;&lt;br /&gt;
&lt;br /&gt;
~entity-type: player,zombie,villager;&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|location&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  location for action.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor.world%, %executor.x%, %executor.y%, %executor.z%&lt;br /&gt;
&lt;br /&gt;
§  %target.world%, %target.x%, %target.y%, %target.z%&lt;br /&gt;
&lt;br /&gt;
Target  placeholders replaces for the first target in a list.&lt;br /&gt;
|~location:world,10,20,30;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|message&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|设置消息文本.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~message:  &amp;amp;a你好!;&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|name&lt;br /&gt;
|All&lt;br /&gt;
|设置指定行为的目标名。&lt;br /&gt;
|~name: CLOUD;&lt;br /&gt;
|-&lt;br /&gt;
|Offset&lt;br /&gt;
|offset&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object offset for specified action. Format: X,Y,Z.&lt;br /&gt;
|~offset:  0.1,0.1,0.1;&lt;br /&gt;
&lt;br /&gt;
~offset: 0,0,0;&lt;br /&gt;
|-&lt;br /&gt;
|Speed&lt;br /&gt;
|speed&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object speed for specified action.&lt;br /&gt;
|~speed: 0.5;&lt;br /&gt;
|-&lt;br /&gt;
|Target&lt;br /&gt;
|target&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|Defines the  target selector for action. You can provide multiple targets. Use target  selector names&lt;br /&gt;
|~target:  selector-1;&lt;br /&gt;
&lt;br /&gt;
~target: pigs,cows;&lt;br /&gt;
|-&lt;br /&gt;
|Title&lt;br /&gt;
|title&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  title text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~title:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|SubTitle&lt;br /&gt;
|subtitle&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  subtitle text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~subtitle:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|Fade In&lt;br /&gt;
|fadeIn&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  in time (in ticks) for titles.&lt;br /&gt;
|~fadeIn: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Stay&lt;br /&gt;
|stay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the stay  time (in ticks) for titles.&lt;br /&gt;
|~stay: 40;&lt;br /&gt;
|-&lt;br /&gt;
|Fade Out&lt;br /&gt;
|fadeOut&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  out time (in ticks) for titles.&lt;br /&gt;
|~fadeOut: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Color Empty&lt;br /&gt;
|color-empty&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for unfilled elements of progress bar.&lt;br /&gt;
|~color-empty:  &amp;amp;7;&lt;br /&gt;
|-&lt;br /&gt;
|Color Filled&lt;br /&gt;
|color-fill&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for filled elements of progress bar.&lt;br /&gt;
|~color-fill:  &amp;amp;a;&lt;br /&gt;
|}&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
旧版：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
== 自定义行为 ==&lt;br /&gt;
这些行为可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
支持在这里使用PlaceholderAPI!&lt;br /&gt;
&lt;br /&gt;
配置行为格式:&lt;br /&gt;
 actions:&lt;br /&gt;
 - &#039;[ACTION] ARGUMENTS [CHANCE]&#039;&lt;br /&gt;
 actinos:&lt;br /&gt;
 - &#039;[PLAYER_COMMAND] rules %25.0&#039; # 有25%的几率强制玩家执行 /rules 指令.&lt;br /&gt;
行为几率:&lt;br /&gt;
&lt;br /&gt;
如果你想要以一定几率触发行为,你只需在行为后面加上%NUM .NUM 为小数几率.&lt;br /&gt;
&lt;br /&gt;
行为类型:&lt;br /&gt;
&lt;br /&gt;
* [CONSOLE_COMMAND] {CMD} - 从控制台执行指定指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [OP_COMMAND] {CMD} - 以OP权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [PLAYER_COMMAND] {CMD} - 以玩家权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [TELEPORT] {WORLD} {X} {Y} {Z} - 传送目标到指定世界指定地点.&lt;br /&gt;
* [TAKE_ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 从目标玩家的背包内拿走指定类型的物品.&lt;br /&gt;
* [TAKE_ARMOR] {HELMET·头盔 / CHESTPLATE·胸甲 / LEGGINGS·护腿 / BOOTS·鞋子 / ALL·所有装备} - 从玩家身上拿走指定装备.&lt;br /&gt;
* [TAKE_ECO] {AMOUNT} - 扣玩家的钱.&lt;br /&gt;
* [MESSAGE] {TEXT} - 发送消息给目标.&lt;br /&gt;
* [ACTION_BAR] {TEXT} - 发送actionbar消息给目标.&lt;br /&gt;
* [TITLES] {TITLE_TEXT} {SUB_TITLE_TEXT} - 发送标题消息给目标. 空格 分离标题和子标题. 请使用 _ 作为空格. 示例: [TITLES] Hello_Player! This_is_subtitle!&lt;br /&gt;
* [SOUND] {NAME} - 在指定地点播放音效. Name = 音效名.&lt;br /&gt;
* [FIREWORK] - 发射随机的烟花.&lt;br /&gt;
* [OPEN_GUI] {ID} - 打开指定ID的菜单.&lt;br /&gt;
* [CLOSE] - 关闭菜单.&lt;br /&gt;
* [DELAY] {TIME} - 行为之间的间隔. Time = 持续时间, 20 刻 = 1 秒.&lt;br /&gt;
&lt;br /&gt;
== 自定义条件 ==&lt;br /&gt;
这些条件可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[CONDITION] ARGUMENTS&#039;&lt;br /&gt;
 条件:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[PERMISSION] core.custom&#039;&amp;lt;nowiki/&amp;gt; # 需要 require core.custom 权限.&amp;lt;/code&amp;gt;&lt;br /&gt;
条件类型:&lt;br /&gt;
&lt;br /&gt;
* [OP] {true/false} - 需要玩家为管理员.&lt;br /&gt;
* [PERMISSION] {permission} - 需要玩家拥有指定的权限.&lt;br /&gt;
* [LEVEL] {AMOUNT} - 需要玩家有指定的经验等级.&lt;br /&gt;
* [ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 需要玩家背包内有指定类型的物品.&lt;br /&gt;
* [MONEY] {AMOUNT} - 需要玩家拥有指定数量的钱.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagicBack OVO</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9583</id>
		<title>SunLight-Core</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9583"/>
		<updated>2020-05-14T09:58:35Z</updated>

		<summary type="html">&lt;p&gt;MagicBack OVO：​/* 椅子 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:信息]][[Category:综合]]&lt;br /&gt;
&amp;lt;!--HEAD--&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;margin: 0 0 35px 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 26px;text-align: center;margin:0; padding:14px;background-color: #3385ff;&amp;quot;&amp;gt;&lt;br /&gt;
            欢迎来到SunLight-Core插件百科&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;height: auto;line-height: 20px;background-color:#74c0ff;display:table;width:100%;color:#ffffff;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;!--内容--&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;插件名&amp;lt;br&amp;gt;&#039;&#039;&#039;SunLight-Core|SunLight&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;作者&amp;lt;br&amp;gt;&#039;&#039;&#039;NightExpress&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;兼容版本&amp;lt;br&amp;gt;&#039;&#039;&#039;1.13-1.15&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;原文&amp;lt;br&amp;gt;&#039;&#039;&#039;[http://nexwiki.info/suncore/index.php nexwiki]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
         &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;line-height: 20px;margin: 35px 0 0 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;介绍 {{·}} Introduction&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
这是款轻量级的基础插件,包含了很多对于管理服务器很有用的功能. 插件分成多个模块，你可以随意关闭插件的任意模块.&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;模块 {{·}} Modules&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
=模块=&lt;br /&gt;
==AFK==&lt;br /&gt;
===settings.yml===&lt;br /&gt;
 general:&lt;br /&gt;
   # 多久后玩家进入离开游戏状态&lt;br /&gt;
   # 需要权限: core.cmd.afk&lt;br /&gt;
   afk-time: 600&lt;br /&gt;
   # AFK多久后玩家会被踢出服务器. 设置为 -1 关闭.&lt;br /&gt;
   # 无视被踢的权限为: core.bypass.afk.kick&lt;br /&gt;
   kick-time: 1200&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   check-interval: 5&lt;br /&gt;
   # 行为列表, 对进入/离开AFK模式的玩家执行.&lt;br /&gt;
   # 行为列表.&lt;br /&gt;
   enter-afk-actions: []&lt;br /&gt;
   exit-afk-actions: []&lt;br /&gt;
==优化==&lt;br /&gt;
这个模块添加了简单的优化系统来优化你的服务器性能和提升TPS.&lt;br /&gt;
&lt;br /&gt;
当前特性:&lt;br /&gt;
&#039;&#039;&#039;实体限制&#039;&#039;&#039; - 限制每个区块的实体数.&lt;br /&gt;
===Settings.yml===&lt;br /&gt;
 entity-chink-limit:&lt;br /&gt;
   # 是否启用区域限制.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 是否自动检测区块&lt;br /&gt;
   inspection-enabled: true&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   inspection-frequency: 300&lt;br /&gt;
   # 每个区块的实体限制.&lt;br /&gt;
   limits:&lt;br /&gt;
     ANIMAL: 50&lt;br /&gt;
     MONSTER: 50&lt;br /&gt;
     NPC: 20&lt;br /&gt;
     AMBIENT: 10&lt;br /&gt;
     WATER: 20&lt;br /&gt;
     OTHER: 50&lt;br /&gt;
&lt;br /&gt;
==椅子==&lt;br /&gt;
这个模块可以让玩家坐在半砖、台阶和地毯上.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 注：2.3版本之后chair模块转移到了module/enhancements文件夹中的模块&lt;br /&gt;
     2.3版本之后新增chairs.yml 你可以配置什么方块能坐 什么不能坐&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/chairs&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换座椅模式.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.chairs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==聊天==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
这个模块可以让你管理聊天消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;玩家聊天消息不支持JSON!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特性:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;防大写&#039;&#039;&#039; - 防止全大写英文消息.&lt;br /&gt;
* &#039;&#039;&#039;防刷屏&#039;&#039;&#039; - 防止消息和指令刷屏.&lt;br /&gt;
* &#039;&#039;&#039;加入和退出服务器的消息&#039;&#039;&#039; - 根据分组显示不同的加入和退出服务器的消息.&lt;br /&gt;
* &#039;&#039;&#039;死亡消息&#039;&#039;&#039; - 更改玩家死亡消息.&lt;br /&gt;
* &#039;&#039;&#039;物品展示&#039;&#039;&#039; - 在聊天框内展示你的物品.&lt;br /&gt;
* &#039;&#039;&#039;全服和本地聊天&#039;&#039;&#039; - 可配置聊天范围.&lt;br /&gt;
* &#039;&#039;&#039;管理员聊天&#039;&#039;&#039; - 管理员聊天频道.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;聊天规则和惩罚&#039;&#039;&#039; - 使用正则表达式检测聊天内容并进行惩罚!&lt;br /&gt;
* &#039;&#039;&#039;自动公告&#039;&#039;&#039; - 每隔一段时间发送公告. 支持 JSON.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 anti-caps:&lt;br /&gt;
   # 是否启用防大写功能（对中文无效，译者已关闭该功能）&lt;br /&gt;
   enabled: false&lt;br /&gt;
   # 启用该功能的指令.&lt;br /&gt;
   in-commands:&lt;br /&gt;
   - me&lt;br /&gt;
   - broadcast&lt;br /&gt;
   - tell&lt;br /&gt;
   # 检测的最短消息长度&lt;br /&gt;
   min-length: 3&lt;br /&gt;
   # 多少百分比的大小字母会被改成小写.&lt;br /&gt;
   percentage: 70&lt;br /&gt;
   # 单词白名单&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - OMG&lt;br /&gt;
   - LOL&lt;br /&gt;
   - WTF&lt;br /&gt;
   - WOW&lt;br /&gt;
   - ROFL&lt;br /&gt;
 &lt;br /&gt;
 anti-spam:&lt;br /&gt;
   # 聊天冷却.&lt;br /&gt;
   chat-delay: 3&lt;br /&gt;
   # 指令冷却.&lt;br /&gt;
   cmd-delay: 3&lt;br /&gt;
   # 检测的消息/指令相似度.&lt;br /&gt;
   percentage: 90&lt;br /&gt;
   # 指令白名单.&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - &#039;tell&#039;&lt;br /&gt;
   - &#039;spawn&#039;&lt;br /&gt;
   - &#039;home&#039;&lt;br /&gt;
   - &#039;sethome&#039;&lt;br /&gt;
   - &#039;reply&#039;&lt;br /&gt;
   - &#039;stats&#039;&lt;br /&gt;
   - &#039;kit&#039;&lt;br /&gt;
   - &#039;warp&#039;&lt;br /&gt;
   &lt;br /&gt;
 join-and-quit:&lt;br /&gt;
   # 是否启用自定义进出游戏消息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 特定权限组的进出游戏消息.&lt;br /&gt;
   # 插件会自动检测权限组插件的分组.&lt;br /&gt;
   join-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;2+&amp;amp;7] &amp;amp;7管理员 &amp;amp;2%player% &amp;amp;7加入了游戏.&#039;&lt;br /&gt;
   quit-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;4-&amp;amp;7] &amp;amp;7管理员 &amp;amp;4%player% &amp;amp;7离开了游戏.&#039;&lt;br /&gt;
 &lt;br /&gt;
 item-link:&lt;br /&gt;
   # 是否启用在聊天内展示物品.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 替换物品的变量.&lt;br /&gt;
   keyword: &#039;@hand&#039;&lt;br /&gt;
   # 物品名格式.&lt;br /&gt;
   format: &#039;&amp;amp;7&amp;lt;&amp;amp;f%item%&amp;amp;7&amp;gt;&amp;amp;f&#039;&lt;br /&gt;
 &lt;br /&gt;
 death-messages:&lt;br /&gt;
   # 是否启用自定义死亡信息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 指定死因的死亡消息列表.&lt;br /&gt;
   # 同一死因可添加多条消息.&lt;br /&gt;
   # 如果玩家死因不在列表内,则不会显示死亡信息.&lt;br /&gt;
   by-cause:&lt;br /&gt;
     LAVA:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7尝试在岩浆里游泳.&#039;&lt;br /&gt;
     BLOCK_EXPLOSION:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7炸了!&#039;&lt;br /&gt;
   # 同上，由实体造成的死亡.&lt;br /&gt;
   by-entity:&lt;br /&gt;
     PLAYER:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c⚔&amp;amp;7) &amp;amp;c%damager% &amp;amp;7杀死了 &amp;amp;c%player%&#039;&lt;br /&gt;
     ZOMBIE:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player%&amp;amp;7的脑子被僵尸吃了.&#039;&lt;br /&gt;
 &lt;br /&gt;
 chat:&lt;br /&gt;
   format:&lt;br /&gt;
     # 占位符:&lt;br /&gt;
     # {player_prefix} - 玩家组前缀.&lt;br /&gt;
     # {player_suffix} - 玩家组后缀.&lt;br /&gt;
     # {name} - 玩家名.&lt;br /&gt;
     # {display_name} - 自定义玩家名 (来自 /nick 的昵称等).&lt;br /&gt;
     # {message} - 玩家消息.&lt;br /&gt;
     # 可以在这使用PlaceholderAPI! 请使用 {} 而不是 %.&lt;br /&gt;
     local: &#039;&amp;amp;3[本地] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     global: &#039;&amp;amp;6[全服] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     spy: &#039;&amp;amp;c侦查&amp;amp;7 | {world} {name}&amp;amp;7: {message}&#039;&lt;br /&gt;
     admin: &#039;&amp;amp;7[&amp;amp;b管理员聊天&amp;amp;7] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     # 聊天范围，设置为0.0关闭&lt;br /&gt;
     range: 100.0&lt;br /&gt;
 &lt;br /&gt;
 # 聊天规则部分.&lt;br /&gt;
 rules:&lt;br /&gt;
   # 规则名&lt;br /&gt;
   swear:&lt;br /&gt;
     dick:&lt;br /&gt;
       # 正则表达式.&lt;br /&gt;
       # 可使用这个网站测试正则表达式: http://myregexp.com/&lt;br /&gt;
       match: &#039;((D|d)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(c|C)+([^a-zA-ZА-Яа-я]|\s)*(k|K)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       # 检测行为.&lt;br /&gt;
       # 可用:&lt;br /&gt;
       # REPLACE - 替换脏话.&lt;br /&gt;
       # REPLACE_FULL - 替换整条消息/指令.&lt;br /&gt;
       # DENY - 取消消息/指令.&lt;br /&gt;
       action: REPLACE&lt;br /&gt;
       # 替换后的消息.&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       # 无视规则的单词.&lt;br /&gt;
       # 可用于好话里的脏话.&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;dickon&#039;&lt;br /&gt;
     shit:&lt;br /&gt;
       match: &#039;((s|S|$)+([^a-zA-ZА-Яа-я]|\s)*(h|H)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(T|t|7)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       action: REPLACE_FULL&lt;br /&gt;
       replace-with: &#039;这服真好玩!&#039;&lt;br /&gt;
       ignore-strings: []&lt;br /&gt;
   adv:&lt;br /&gt;
     ips:&lt;br /&gt;
       match: &#039;\b[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;127.0.0.1&#039;&lt;br /&gt;
     domain:&lt;br /&gt;
       match: &#039;[a-zA-Z0-9\-\.]+\s?(\.|dot|\(dot\)|-|;|:|,)\s?(com|org|net|cz|co|uk|sk|biz|mobi|xxx|eu|me|io|ru|su|tk|ua)\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;yandex.ru&#039;&lt;br /&gt;
       - &#039;google.com&#039;&lt;br /&gt;
       - &#039;spigotmc.org&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 惩罚措施&lt;br /&gt;
 rules-punish:&lt;br /&gt;
   # 上面的规则名.&lt;br /&gt;
   swear:&lt;br /&gt;
     # 发送消息&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被更改了，原因: &amp;amp;c粗鄙之语&amp;amp;f.&#039;&lt;br /&gt;
     # 执行指令. 留空关闭.&lt;br /&gt;
     command: &#039;warn %player% 禁止粗鄙之语&#039;&lt;br /&gt;
   adv:&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被取消发送了，原因: &amp;amp;c打广告&amp;amp;f.&#039;&lt;br /&gt;
     command: &#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 自动公告&lt;br /&gt;
 announcer:&lt;br /&gt;
   # 间隔&lt;br /&gt;
   time: 180&lt;br /&gt;
   # 消息列表. 使用 /n 来换行.&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e查看插件百科:&amp;amp;6 {json: hint=&amp;amp;b点击前往!; url=http://mineplugin.org/SunLight-Core}[戳我]{end-json} /n &#039;&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e支持 JSON 消息:&amp;amp;a {json: hint=&amp;amp;b你好, %player%!}[这是个按钮]{end-json} /n &#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.chat.color&#039;&#039;&#039; - 允许在聊天消息内使用颜色代码.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.spy&#039;&#039;&#039; - 允许查看本地聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.admin&#039;&#039;&#039; - 允许查看和使用管理员聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略防大写检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略复读检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/adminchat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换管理员聊天模式&lt;br /&gt;
|是&lt;br /&gt;
|core.chat.admin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==经济==&lt;br /&gt;
&#039;&#039;&#039;这一模块需要安装Vault!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;支持离线玩家&#039;&#039;&#039; - 设置/给予/拿走 离线玩家的金钱.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # /baltop更新间隔&lt;br /&gt;
 baltop-update: 15&lt;br /&gt;
 currency:&lt;br /&gt;
   # 货币符号&lt;br /&gt;
   symbol: &#039;$&#039;&lt;br /&gt;
   # 新玩家拥有的钱&lt;br /&gt;
   start-balance: 100.0&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balance (player)&#039;&#039;&#039;&lt;br /&gt;
|/bal, /money, /cash&lt;br /&gt;
|查看玩家有多少钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balancetop (page)&#039;&#039;&#039;&lt;br /&gt;
|/baltop, /moneytop&lt;br /&gt;
|金钱排行榜&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balancetop&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/pay [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|支付给玩家金钱&lt;br /&gt;
|是&lt;br /&gt;
|core.eco.pay&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco give [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|给予玩家金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco take [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy take&lt;br /&gt;
|拿走玩家的钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.take&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco set [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|设置玩家的金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==补丁==&lt;br /&gt;
这个模块修复了一些漏洞.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fishing Farm&#039;&#039;&#039; - 防止挂机钓鱼.&lt;br /&gt;
* &#039;&#039;&#039;Bed GUI&#039;&#039;&#039; - 防止在床上时打开菜单.&lt;br /&gt;
* &#039;&#039;&#039;Ender Farm&#039;&#039;&#039; - 防止使用末影螨建造小黑塔.&lt;br /&gt;
* &#039;&#039;&#039;IP Limit&#039;&#039;&#039; - 限制同一IP加入的玩家上限.&lt;br /&gt;
* &#039;&#039;&#039;Creative Limiter&#039;&#039;&#039; - 防止玩家从创造模式中拿取物品.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 patcher:&lt;br /&gt;
   # 防钓鱼农场&lt;br /&gt;
   fishing: true&lt;br /&gt;
   # 防止在床上时打开菜单&lt;br /&gt;
   bed-gui: true&lt;br /&gt;
   #  防止使用末影螨建造小黑塔&lt;br /&gt;
   ender-farm: true&lt;br /&gt;
   # 限制同一IP加入的玩家上限.&lt;br /&gt;
   limit-ip: true&lt;br /&gt;
   # 防止玩家从创造模式中拿取物品.&lt;br /&gt;
   limit-creative: true&lt;br /&gt;
 &lt;br /&gt;
 limit-creative:&lt;br /&gt;
   # 创造模式限制的物品.&lt;br /&gt;
   item-blacklist:&lt;br /&gt;
   - SPLASH_POTION&lt;br /&gt;
   - TNT&lt;br /&gt;
   - EXPERIENCE_BOTTLE&lt;br /&gt;
   - TRIDENT&lt;br /&gt;
   - LINGERING_POTION&lt;br /&gt;
   - ENDER_EYE&lt;br /&gt;
   - BEDROCK&lt;br /&gt;
   - END_PORTAL_FRAME&lt;br /&gt;
   - ITEM_FRAME&lt;br /&gt;
   - WITHER_SKELETON_SKULL&lt;br /&gt;
   # 创造模式指令黑名单&lt;br /&gt;
   cmd-blacklist:&lt;br /&gt;
   - &#039;auc&#039;&lt;br /&gt;
   - &#039;ah&#039;&lt;br /&gt;
&lt;br /&gt;
=== 权限列表 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
&lt;br /&gt;
==菜单==&lt;br /&gt;
这个模块可以让你创建自定义菜单.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;菜单指令&#039;&#039;&#039; - 每个菜单可使用不同的指令打开.&lt;br /&gt;
* &#039;&#039;&#039;权限&#039;&#039;&#039; - 每个菜单可需要不同的权限才能打开.&lt;br /&gt;
* &#039;&#039;&#039;显示条件&#039;&#039;&#039; - 根据条件显示或隐藏指定的菜单物品.&lt;br /&gt;
* &#039;&#039;&#039;点击条件&#039;&#039;&#039; - 满足条件才能点击物品.&lt;br /&gt;
* &#039;&#039;&#039;点击类型&#039;&#039;&#039; - 5种不同的点击类型.&lt;br /&gt;
* &#039;&#039;&#039;点击行为&#039;&#039;&#039; - 自定义的点击物品触发行为.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/ 请查看下面的菜单配置&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 菜单配置 ===&lt;br /&gt;
在模块文件夹你可以找到 /gui/ 子文件夹. 所有菜单都在这个文件夹内.&lt;br /&gt;
&lt;br /&gt;
想要创建新的菜单你只需复制已有菜单文件并进行修改即可.&lt;br /&gt;
新版：&lt;br /&gt;
&lt;br /&gt;
旧版:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 # 菜单标题&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;2SunLight GUI&amp;amp;8]&#039;&lt;br /&gt;
 # 菜单尺寸. 可用数值: 9/18/27/36/45/54&lt;br /&gt;
 size: 54&lt;br /&gt;
 # 是否需要权限打开菜单?&lt;br /&gt;
 # 权限为 core.gui.[id] ，[id] 为文件名.&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 # 菜单指令缩写&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 - &#039;servermenu&#039;&lt;br /&gt;
 # 菜单物品&lt;br /&gt;
 content:&lt;br /&gt;
   rank-item:&lt;br /&gt;
     # 物品显示设置.&lt;br /&gt;
     # 提醒: 显示顺序很重要! 位于下方的物品优先度更高.&lt;br /&gt;
     display:&lt;br /&gt;
       # default 为常时显示, 但你可以删除这个来使其在满足条件后显示.&lt;br /&gt;
       default:&lt;br /&gt;
         # 物品材料名. &lt;br /&gt;
         # 格式: Material:Data:Amount&lt;br /&gt;
         material: &#039;COAL:0:1&#039;&lt;br /&gt;
         # 物品名&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8Coal&amp;amp;7]&#039;&lt;br /&gt;
         # 物品描述&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7默认所有人都看得见的物品&#039;&lt;br /&gt;
         - &#039;&amp;amp;7玩家不需要满足条件就看得见.&#039;&lt;br /&gt;
         # 头的皮肤.&lt;br /&gt;
         # 你可以使用 %player% 代表使用者.&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         # 附魔光效&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         # 隐藏物品的所有属性.&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         # 设置药水的药水效果.&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         # 设置皮革装备的RGB颜色.&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         # 设置显示物品的条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.user&#039;&lt;br /&gt;
       vip:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;eGold&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只有拥有ecore.gui.vip权限的玩家看得到&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.vip&#039;&lt;br /&gt;
       emerald:&lt;br /&gt;
         material: &#039;EMERALD:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;aEmerald&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只一拥有&amp;amp;acore.gui.emerald权限的玩家看得到&#039;&lt;br /&gt;
         - &#039;&amp;amp;7&#039;&lt;br /&gt;
         - &#039;&amp;amp;7越往下的物品优先度越高,&#039;&lt;br /&gt;
         - &#039;&amp;amp;7拥有 &amp;amp;acore.gui.vip &amp;amp;7和 &amp;amp;acore.gui.emerald权限的玩家&#039;&lt;br /&gt;
         - &#039;&amp;amp;7只看得到绿宝石.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.emerald&#039;&lt;br /&gt;
     # 物品格子序数.&lt;br /&gt;
     # 可用逗号分隔多个位置.&lt;br /&gt;
     slots: &#039;20,22,24&#039;&lt;br /&gt;
     # 物品点击行为.&lt;br /&gt;
     clicks:&lt;br /&gt;
       # 点击类型.&lt;br /&gt;
       # 可用类型:&lt;br /&gt;
       # - LEFT&lt;br /&gt;
       # - RIGHT&lt;br /&gt;
       # - MIDDLE&lt;br /&gt;
       # - SHIFT_LEFT&lt;br /&gt;
       # - SHIFT_RIGHT&lt;br /&gt;
       LEFT:&lt;br /&gt;
         # 点击条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions: []&lt;br /&gt;
         # 点击触发行为.&lt;br /&gt;
         # 行为列表.&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;请左击!&#039;&lt;br /&gt;
         # 发送给不满足条件的玩家的消息.&lt;br /&gt;
         # 留空则不显示.&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请使用鼠标中键!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+左击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
译者服务器菜单示例：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;b&amp;amp;l云阁&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;8]&#039;&lt;br /&gt;
 size: 54&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 content:&lt;br /&gt;
   filler-panel:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLACK_STAINED_GLASS_PANE:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;r&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;0,1,2,3,4,5,6,7,8,45,46,47,48,49,50,51,52,53,17,26,35,44,9,18,27,36&#039;&lt;br /&gt;
   rules:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BOOK:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6&amp;amp;l规则&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7点击查看服务器规则.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;22&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rules&#039;&lt;br /&gt;
         - &#039;[CLOSE]&#039;&lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   music:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;NOTE_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8红石音乐&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;c&amp;amp;l点击打开红石音乐菜单播放音乐&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;20&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] music&#039;  &lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   pet:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BONE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2宠物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a使用特制的缰绳可以捕捉宠物&#039;&lt;br /&gt;
         - &#039;&amp;amp;a你可以从服务器商店购买特制缰绳&#039;&lt;br /&gt;
         - &#039;&amp;amp;a点击打开宠物之家(或输入指令/pet collection)&#039;&lt;br /&gt;
         - &#039;&amp;amp;2右击宠物可打开宠物菜单(或输入指令/pet menu)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pet collection&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;30&#039; &lt;br /&gt;
   particle:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLAZE_POWDER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6[&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6菜单(或输入指令/pp)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pp&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;28&#039;     &lt;br /&gt;
   quest:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;PAPER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2任务&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开任务菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] quest&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;32&#039;   &lt;br /&gt;
   em:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_SWORD:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2精英怪物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开精英怪物菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[OPEN_GUI] em&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;24&#039;&lt;br /&gt;
   mt:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_PICKAXE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2多功能工具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开合成多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a将不同类型的工具放入对应格子内，点击羽毛获得多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a或输入指令/mt open打开&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] mt open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;10&#039;&lt;br /&gt;
   dr:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6每日奖励&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击领取每日奖励&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] dailyrewards&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;12&#039;&lt;br /&gt;
   tp:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;ENDER_PEARL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6随机传送&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击使用随机传送&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/rtp使用随机传送&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rtp&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;14&#039;&lt;br /&gt;
   game:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;SLIME_BALL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2街机游戏&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开街机游戏并加载资源包&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/ab play&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] ab play&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;16&#039;    &lt;br /&gt;
   cv:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GRASS_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6城镇文明&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开城镇文明菜单&#039;&lt;br /&gt;
         - &#039;&amp;amp;d也可使用向导书或输入/cv打开&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] cv&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;34&#039; &lt;br /&gt;
   sd:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;OAK_LOG:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6官方商店&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6左击建材商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;f右击打开羊毛商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;5鼠标中键打开主商店页面&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open blocks&#039;      &lt;br /&gt;
         fail-message: &#039;&#039; &lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open wool&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;    &lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;38&#039;        &lt;br /&gt;
   fur:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;FURNACE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2家具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6输入指令&#039;&lt;br /&gt;
         - &#039;&amp;amp;5/furniture recipe [家具名]  可查看家具合成配方&#039;&lt;br /&gt;
         - &#039;&amp;amp;5使用TAB补全家具名&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: [] &lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] furniture recipe Table&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;40&#039;          &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.gui.[id]&#039;&#039;&#039; - 允许打开指定&#039;&#039;&#039;[id]&#039;&#039;&#039; 的菜单.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gui [id]&lt;br /&gt;
/gui [id] [player]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|忽略权限强制玩家打开指定菜单.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gui&lt;br /&gt;
core.cmd.gui.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==家==&lt;br /&gt;
这个模块可以让玩家设置家和传送回家.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;不同权限不同家上限&#039;&#039;&#039; - 不同权限组的玩家的家上限不同.&lt;br /&gt;
* &#039;&#039;&#039;世界黑名单&#039;&#039;&#039; -防止玩家在特定的世界设置家.&lt;br /&gt;
* &#039;&#039;&#039;在家里重生&#039;&#039;&#039; - 玩家死亡后可以在家里重生.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;# 是否在设置的家重生.&lt;br /&gt;
 &#039;&#039;&#039;respawn-at-home:&#039;&#039;&#039; &#039;&#039;&#039;true&#039;&#039;&#039;&lt;br /&gt;
 # 玩家无法设置家的世界.&lt;br /&gt;
 &#039;&#039;&#039;world-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;events&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;spawn&#039;&#039;&#039;&lt;br /&gt;
 # 不同权限组可拥有的家上限.&lt;br /&gt;
 # 插件自动检测权限组插件.&lt;br /&gt;
 &#039;&#039;&#039;homes-by-rank:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/home (home)/home (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家回家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.home&lt;br /&gt;
core.cmd.home.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/homes/homes (player)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|列出玩家的家&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.homes&lt;br /&gt;
core.cmd.homes.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sethome (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.sethome&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delhome (home)/delhome (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拆家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.delhome&lt;br /&gt;
core.cmd.delhome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==礼包==&lt;br /&gt;
这个模块提供了简易的礼包功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;礼包菜单&#039;&#039;&#039; - 用菜单来查看和获取礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包JSON列表&#039;&#039;&#039; - 可在聊天框内点击领取礼包.&lt;br /&gt;
* &#039;&#039;&#039;自定义物品&#039;&#039;&#039; - 支持任何自定义物品.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 通过菜单编辑器创建和管理礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包预览菜单&#039;&#039;&#039; - 通过菜单预览礼包内容.&lt;br /&gt;
* &#039;&#039;&#039;礼包权限&#039;&#039;&#039; - 设置获取礼包所需权限.&lt;br /&gt;
* &#039;&#039;&#039;礼包指令&#039;&#039;&#039; - 设置获取礼包时执行的指令.&lt;br /&gt;
* &#039;&#039;&#039;礼包价格&#039;&#039;&#039; - 设置获取礼包所需费用.&lt;br /&gt;
* &#039;&#039;&#039;礼包冷却&#039;&#039;&#039; - 设置礼包冷却.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用礼包菜单.&lt;br /&gt;
   # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039; 则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 礼包图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 礼包费用&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 显示是否可以领取该礼包&lt;br /&gt;
   # &#039;&#039;&#039;- %cd%&#039;&#039;&#039; - 显示礼包冷却.&lt;br /&gt;
   # &#039;&#039;&#039;- %cd_left%&#039;&#039;&#039; - 显示剩余冷却时间.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 礼包图标描述.&lt;br /&gt;
   &#039;&#039;&#039;kit-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f是否可领取: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f冷却时间: &amp;amp;6%cd%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f剩余冷却时间: &amp;amp;c%cd_left%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 选择礼包菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;select:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
   # 礼包预览菜单&lt;br /&gt;
   &#039;&#039;&#039;preview:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l预览礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     # 显示礼包物品的格子.&lt;br /&gt;
     &#039;&#039;&#039;item-slots:&#039;&#039;&#039; &#039;&#039;&#039;45,2,3,4,5,6,7,8,11,12,13,14,15,16,17,20,21,22,23,24,25,26,29,30,31,32,33,34,35,38,39,40,41,42,43,44&#039;&#039;&#039;&lt;br /&gt;
     # 关闭礼包装备的格子.&lt;br /&gt;
     &#039;&#039;&#039;armor-slots:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;HELMET:&#039;&#039;&#039; &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;CHESTPLATE:&#039;&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;LEGGINGS:&#039;&#039;&#039; &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;BOOTS:&#039;&#039;&#039; &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;OFF_HAND:&#039;&#039;&#039; &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品.&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;1,10,19,28,37,46,47,48,49,50,51,52,53&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.kit.[id]&#039;&#039;&#039; - 允许使用指定id的礼包，id为玩家名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包价格和冷却.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|显示礼包列表.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit [kit]&lt;br /&gt;
/kit [kit] [player]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|领取或给予玩家礼包&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
core.cmd.kit.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit editor&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包编辑器菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit preview [kit]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包预览菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==随机传送==&lt;br /&gt;
这个模块可以让玩家使用随机传送&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;多世界&#039;&#039;&#039; - 可在不同世界启用或关闭随机传送.&lt;br /&gt;
* &#039;&#039;&#039;方块黑名单&#039;&#039;&#039; - 玩家不会传送到这些方块上.&lt;br /&gt;
* &#039;&#039;&#039;传送动画&#039;&#039;&#039; - 地点搜索进度动画.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;code&amp;gt;# 设置默认世界.&lt;br /&gt;
 # 玩家可在这个世界内使用随机传送&lt;br /&gt;
 # 默认输入/rtp在此世界随机传送.&lt;br /&gt;
 &#039;&#039;&#039;default-world:&#039;&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039;&lt;br /&gt;
 # 强制传送玩家到默认世界.&lt;br /&gt;
 # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039;时在其他世界使用/rtp 会被取消传送.&lt;br /&gt;
 &#039;&#039;&#039;force-to-default:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
 # 最大搜索尝试次数.&lt;br /&gt;
 &#039;&#039;&#039;max-attempts:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 # 玩家不会传送到的方块上.&lt;br /&gt;
 &#039;&#039;&#039;block-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;LAVA&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;WATER&#039;&#039;&#039;&lt;br /&gt;
 # 随机传送范围.&lt;br /&gt;
 &#039;&#039;&#039;worlds:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;world:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/rtp&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|随机传送.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.rtp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==计分版==&lt;br /&gt;
这个模块提供了简易的计分版功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;需要安装ProtocolLib和PlaceholderAPI!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 在计分版显示动态文本.&lt;br /&gt;
* &#039;&#039;&#039;轻量&#039;&#039;&#039; - 占用很少服务器资源.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;board:&#039;&#039;&#039;&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20刻 = 1 秒&lt;br /&gt;
   &#039;&#039;&#039;update-interval:&#039;&#039;&#039; &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
   # 计分版标题&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e&amp;amp;l服务器名&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 计分版内容&lt;br /&gt;
   &#039;&#039;&#039;lines:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f内存: &amp;amp;c%server_ram_max% MB&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f在线玩家: &amp;amp;c%server_online%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f时间: &amp;amp;c%server_time_kk:mm:ss%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f称号: &amp;amp;e%vault_prefix%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f金钱: &amp;amp;e%vault_eco_balance_formatted%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f位置: &amp;amp;e%player_x%&amp;amp;7, &amp;amp;e%player_y%&amp;amp;7, &amp;amp;e%player_z%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f击杀: &amp;amp;a%statistic_player_kills%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f死亡: &amp;amp;a%statistic_deaths%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f在线时间: &amp;amp;a%statistic_days_played%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;bplay.servermc.com&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/board&#039;&#039;&#039;&lt;br /&gt;
|/scoreboard&lt;br /&gt;
|开关计分版显示&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.scoreboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==TAB==&lt;br /&gt;
这个模块可以让你自定义TAB内容.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 创建并使用自定义动态效果.&lt;br /&gt;
* &#039;&#039;&#039;页眉和页脚&#039;&#039;&#039; - 更改TAB的页眉和页脚.&lt;br /&gt;
* &#039;&#039;&#039;玩家名&#039;&#039;&#039; - 更改玩家名格式.&lt;br /&gt;
* &#039;&#039;&#039;玩家名标签&#039;&#039;&#039; - 更改玩家名称号及格式.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; - 支持 PlaceholderAPI (仅限TAB).&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 format:&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20 刻 = 1 秒, 1 刻 = 50 毫秒&lt;br /&gt;
   update-interval: 1&lt;br /&gt;
   # 页眉和页脚.&lt;br /&gt;
   # 请使用这个格式来显示动态效果: %animation:[id]%,[id] 为配置内的动画名.&lt;br /&gt;
   header:&lt;br /&gt;
   - &#039;%animation:servername%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;7在线人数:%animation:online% %server_online%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;2››› &amp;amp;7时间: &amp;amp;a[%server_time_HH:mm:ss%] &amp;amp;7| &amp;amp;7日期: &amp;amp;a[%server_time_dd.MM.yyyy%] &amp;amp;2‹‹‹&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   footer:&lt;br /&gt;
   - &#039;&amp;amp;7&#039;&lt;br /&gt;
   - &#039;&amp;amp;7商店:&#039;&lt;br /&gt;
   - &#039;%animation:web%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;e玩的愉快! :)&#039;&lt;br /&gt;
   - &#039;&amp;amp;6ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ&#039;&lt;br /&gt;
 # 玩家名称和标签格式.&lt;br /&gt;
 # 玩家权限组由插件自动检测.&lt;br /&gt;
 # 权限越高的玩家在TAB的位置也越高.&lt;br /&gt;
 group-format:&lt;br /&gt;
   Admins: &#039;&amp;amp;7[&amp;amp;4管理员&amp;amp;7] &amp;amp;4%player%&#039;&lt;br /&gt;
   default: &#039;&amp;amp;7[&amp;amp;8玩家&amp;amp;7] &amp;amp;7%player%&#039;&lt;br /&gt;
 tag-group-format:&lt;br /&gt;
   Admins:&lt;br /&gt;
     prefix: &#039;&amp;amp;4管理员 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
   default:&lt;br /&gt;
     prefix: &#039;&amp;amp;7玩家 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==地标==&lt;br /&gt;
这个模块为你的服务器提供了简易的地标系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;地标菜单&#039;&#039;&#039; - 使用菜单查看地标.&lt;br /&gt;
* &#039;&#039;&#039;地标JSON列表&#039;&#039;&#039; - 可交互的聊天信息.&lt;br /&gt;
* &#039;&#039;&#039;地标欢迎消息&#039;&#039;&#039; - 发送消息给传送到地标的玩家.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 使用菜单编辑器创建和管理地标.&lt;br /&gt;
* &#039;&#039;&#039;分级地标&#039;&#039;&#039; - 设置不同权限组的玩家可使用的地标数.&lt;br /&gt;
* &#039;&#039;&#039;地标权限&#039;&#039;&#039; - 设置传送地标所需权限.&lt;br /&gt;
* &#039;&#039;&#039;地标价格&#039;&#039;&#039; - 设置传送所需费用.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用地标菜单.&lt;br /&gt;
   # 设置为false则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 地标图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 传送价格&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 是否可传送到该地标&lt;br /&gt;
   # &#039;&#039;&#039;- %owner%&#039;&#039;&#039; - 地标所有者.&lt;br /&gt;
   # &#039;&#039;&#039;- %id%&#039;&#039;&#039; - 内部地标名.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 地标图标描述.&lt;br /&gt;
   &#039;&#039;&#039;warp-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7是否可用: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7拥有者: &amp;amp;6%owner%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7ID: &amp;amp;6%id%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 不同等级的玩家可设置的地标数.&lt;br /&gt;
   # 插件自动检测玩家所在权限组.&lt;br /&gt;
   &#039;&#039;&#039;warps-by-rank:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 地标列表菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l地标&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;custom-content:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;commands:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;setdesc:&#039;&#039;&#039;&lt;br /&gt;
     #  /setwarpdesc 指令的每行最大长度和行数&lt;br /&gt;
     &#039;&#039;&#039;line-length:&#039;&#039;&#039; &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;max-lines:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.warp.[id]&#039;&#039;&#039; - 允许传送到指定地标. &#039;&#039;&#039;[id]&#039;&#039;&#039; 为文件名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|显示服务器的地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp [warp]/warp [warp] [player]&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|传送到地标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
core.cmd.warp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp editor&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|打开地标编辑器.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在你所在位置创建地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setwarp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定地标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delwarp&lt;br /&gt;
core.cmd.delwarp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpdesc [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标描述. [text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpdesc&lt;br /&gt;
core.cmd.setwarpdesc.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpicon [warp] [material]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标图标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpicon&lt;br /&gt;
core.cmd.setwarpicon.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpname [warp] [name]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标名.（不是id）&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpname&lt;br /&gt;
core.cmd.setwarpname.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpwelcome [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标欢迎消息.[text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpwelcome&lt;br /&gt;
core.cmd.setwarpwelcome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==欢迎消息==&lt;br /&gt;
这个模块提供了欢迎玩家的功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;欢迎萌新&#039;&#039;&#039; - 在新玩家进入服务器时发送广播.&lt;br /&gt;
* &#039;&#039;&#039;加入行为&#039;&#039;&#039; - 自定义玩家加入服务器时触发的行为.&lt;br /&gt;
* &#039;&#039;&#039;动态标题&#039;&#039;&#039; - 在玩家加入时显示动态标题.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; -  支持 PlaceholderAPI.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # 萌新加入服务器时显示的消息.&lt;br /&gt;
 # 留空关闭.&lt;br /&gt;
 newbie-broadcast: &#039;&amp;amp;e欢迎&amp;amp;6%player%&amp;amp;e来到我们的服务器!&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎萌新&lt;br /&gt;
 newbies:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     # 是否启用标题.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 动态间隔. 20 = 1 秒.&lt;br /&gt;
     interval: 2&lt;br /&gt;
     # 框架&lt;br /&gt;
     # 支持在这使用PlaceholderAPI!&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     # 子标题框架.&lt;br /&gt;
     subtitle: []&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎已注册的玩家.&lt;br /&gt;
 users:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     interval: 2&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     subtitle: []&lt;br /&gt;
&lt;br /&gt;
==多世界管理==&lt;br /&gt;
&lt;br /&gt;
这个模块为你的服务器添加了简易的多世界系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;加载/卸载&#039;&#039;&#039; - 使用指令加载或卸载自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;创建/删除&#039;&#039;&#039; - 使用指令创建或删除自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;传送&#039;&#039;&#039; - 使用指令传送到其他世界.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;生成器:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;NORMAL&#039;&#039;&#039; - 默认原版地形生成器.&lt;br /&gt;
* &#039;&#039;&#039;EMPTY&#039;&#039;&#039; - 虚空世界生成器.&lt;br /&gt;
* &#039;&#039;&#039;[PLUGIN]&#039;&#039;&#039; - 插件生成器.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/worlds&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|世界列表&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.worlds&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/goto [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定的世界&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.goto&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/move [player] [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家到指定的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.move&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/createworld [name] (ENV) (GEN) (TYPE) (DIFF) (SEED) (STRUCTURES)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|创建自定义设置的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.createworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/deleteworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.deleteworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/loadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|加载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.loadworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unloadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|卸载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.unloadworld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=配置=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;自定义文本&#039;&#039;&#039; ==&lt;br /&gt;
在插件文件夹内你可以找到 &#039;&#039;&#039;/custom_text/&#039;&#039;&#039; 文件夹,你可以在这个文件夹内创建自定义文本.&lt;br /&gt;
&lt;br /&gt;
所有文件必须使用&#039;&#039;&#039;.txt&#039;&#039;&#039;格式.文件名就是指令名.&lt;br /&gt;
&lt;br /&gt;
当你输入这个指令你就可以看到文件内的文本消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;示例:&#039;&#039;&#039; 对于默认的 &#039;&#039;&#039;rules.txt&#039;&#039;&#039; 文件, 你可以在游戏内输入 &#039;&#039;&#039;/rules&#039;&#039;&#039;指令查看服务器规则.&lt;br /&gt;
&lt;br /&gt;
每个文本文件的权限为 &#039;&#039;&#039;core.cmd.ctext.(file)&#039;&#039;&#039;. 比如: &#039;&#039;&#039;core.cmd.ctext.rules&#039;&#039;&#039; - 为 rules.txt 的权限&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;数据&#039;&#039;&#039; ==&lt;br /&gt;
数据库存储设置.&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;data:&#039;&#039;&#039;&lt;br /&gt;
   # 自动保存间隔.单位为分钟.&lt;br /&gt;
   &#039;&#039;&#039;auto-save:&#039;&#039;&#039; &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;storage:&#039;&#039;&#039;&lt;br /&gt;
     # 存储类型. SQLite 或 MySQL&lt;br /&gt;
     &#039;&#039;&#039;type:&#039;&#039;&#039; &#039;&#039;&#039;sqlite&#039;&#039;&#039;&lt;br /&gt;
     #以下设置仅限MySQL.&lt;br /&gt;
     &#039;&#039;&#039;username:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;password:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;host:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;database:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;purge:&#039;&#039;&#039;&lt;br /&gt;
     # 是否清除数据库老旧数据.&lt;br /&gt;
     &#039;&#039;&#039;enabled:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
     # 多久前的数据会被清除.&lt;br /&gt;
     &#039;&#039;&#039;days:&#039;&#039;&#039; &#039;&#039;&#039;60&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;全局&#039;&#039;&#039; ==&lt;br /&gt;
全局设置.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
已更新为2.0.0版本的配置&lt;br /&gt;
 core:&lt;br /&gt;
   #指令缩写&lt;br /&gt;
   command-aliases: sunlight,core&lt;br /&gt;
   #使用的语言&lt;br /&gt;
   lang: cn&lt;br /&gt;
 data:&lt;br /&gt;
   #自动保存的时间间隔&lt;br /&gt;
   auto-save: 15&lt;br /&gt;
   storage:&lt;br /&gt;
     数据库类型&lt;br /&gt;
     type: sqlite&lt;br /&gt;
     username: none&lt;br /&gt;
     password: none&lt;br /&gt;
     host: none&lt;br /&gt;
     database: none&lt;br /&gt;
   purge:&lt;br /&gt;
     自动清除旧数据&lt;br /&gt;
     enabled: false&lt;br /&gt;
     days: 60&lt;br /&gt;
 general:&lt;br /&gt;
   disable-rain: false&lt;br /&gt;
   #Essentials数据转移开关&lt;br /&gt;
   essentials-convert: false&lt;br /&gt;
 commands:&lt;br /&gt;
   #禁用指令&lt;br /&gt;
   disabled: []&lt;br /&gt;
   #传送有效时间（单位为秒）&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   #/near 指令显示玩家的范围&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   #指令冷却时间（单位为秒）你可以在这里为任何插件的指令设置冷却&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 你可以在这里自定义时间指令&lt;br /&gt;
   # 默认的时间指令有 /day 和 /night &lt;br /&gt;
   # 数值 = 世界时间刻数.&lt;br /&gt;
   # 权限: core.cmd.time.[指令缩写]。比如: core.cmd.time.day&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   #昵称最小和最大长度&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     #禁止使用的昵称&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
  #私聊音效&lt;br /&gt;
  #设置为NONE关闭&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &#039;%color%» &amp;amp;7管理员: %color%%players%&#039;&lt;br /&gt;
       Users: &#039;%color%» &amp;amp;7玩家: %color%%players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &#039;&amp;amp;f&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m              &amp;amp;6&amp;amp;l[&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;6&amp;amp;l]&amp;amp;m              &#039;&lt;br /&gt;
     - &#039;%Admins%&#039;&lt;br /&gt;
     - &#039;%Users%&#039;&lt;br /&gt;
     - &#039;&#039;&lt;br /&gt;
     - &#039;&amp;amp;6共有&amp;amp;e%total%&amp;amp;6名玩家在线.&#039;&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m                                                     &#039;&lt;br /&gt;
 control:&lt;br /&gt;
   #允许飞行的世界&lt;br /&gt;
   fly:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   #禁止使用特定游戏模式的世界&lt;br /&gt;
   gamemode:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     enabled: false&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false&lt;br /&gt;
   #使用上帝模式的世界&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
 #模块开关&lt;br /&gt;
 modules:&lt;br /&gt;
   #AFK模块&lt;br /&gt;
   AFK: true&lt;br /&gt;
   #封禁模块&lt;br /&gt;
   BANS: true&lt;br /&gt;
   #聊天模块&lt;br /&gt;
   CHAT: true&lt;br /&gt;
   #椅子模块&lt;br /&gt;
   CHAIRS: true&lt;br /&gt;
   #漏洞修复模块&lt;br /&gt;
   EXPLOITS: true&lt;br /&gt;
   #菜单模块&lt;br /&gt;
   GUI: true&lt;br /&gt;
   #经济模块&lt;br /&gt;
   ECONOMY: true&lt;br /&gt;
   #随机传送模块&lt;br /&gt;
   RTP: true&lt;br /&gt;
   #家模块&lt;br /&gt;
   HOMES: true&lt;br /&gt;
   #礼包模块&lt;br /&gt;
   KITS: true&lt;br /&gt;
   #地标模块&lt;br /&gt;
   WARPS: true&lt;br /&gt;
   #优化模块&lt;br /&gt;
   ANTI_LAGG: true&lt;br /&gt;
   #TAB模块&lt;br /&gt;
   TAB: true&lt;br /&gt;
   #多世界管理模块&lt;br /&gt;
   WORLDS: true&lt;br /&gt;
   #计分版模块&lt;br /&gt;
   SCOREBOARD: true&lt;br /&gt;
   #传送点模块&lt;br /&gt;
   SPAWN: true&lt;br /&gt;
   #欢迎消息模块&lt;br /&gt;
   WELCOME: true&lt;br /&gt;
&lt;br /&gt;
== 指令 ==&lt;br /&gt;
插件指令额外设置.&lt;br /&gt;
 commands:&lt;br /&gt;
   # 禁用的插件指令. 可使用指令缩写.&lt;br /&gt;
   # &lt;br /&gt;
   disabled: []&lt;br /&gt;
   # 传送请求过期时间.&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   # /near 指令的搜索范围.&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   # 指令冷却. 支持其他插件的指令及其缩写.&lt;br /&gt;
   #&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 设置 /time 指令的缩写.&lt;br /&gt;
   # 默认添加了两个指令: /day 和 /night&lt;br /&gt;
   # 时间必须是游戏刻数.&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   # /nick 指令.&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
   # /tell 指令音效.&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   # 设置 /list 指令格式.&lt;br /&gt;
   # 插件自动检测玩家权限组.&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f管理员: %players%&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f玩家: %players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m----------------&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;8&amp;amp;m----------------&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Admins%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Users%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;6共有&amp;amp;e%total%名&amp;amp;6玩家在线.&#039;&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 控制 ==&lt;br /&gt;
 control:&lt;br /&gt;
   fly:&lt;br /&gt;
     # 是否启用控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 关闭飞行的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   gamemode:&lt;br /&gt;
     # 是否启用游戏模式控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 禁止使用的游戏模式.&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     # 是否启用生成控制.&lt;br /&gt;
     enabled: false&lt;br /&gt;
     # 不会生成怪物的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false # 在此世界关闭自然生成生物.&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
&lt;br /&gt;
=指令和权限=&lt;br /&gt;
&#039;&#039;&#039;所有权限:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.afk.kick&#039;&#039;&#039; - 挂机不会被自动踢出服务器.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.nick&#039;&#039;&#039; - 跳过 /nick 昵称限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.gm&#039;&#039;&#039; - 忽略游戏模式控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.fly&#039;&#039;&#039; - 忽略飞行控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包冷却和花费.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略聊天防大写.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略聊天内容相似度检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.vanish.see&#039;&#039;&#039; - 可以看到隐身的玩家.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.command.cooldown&#039;&#039;&#039; - 忽略所有指令的冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.admin&#039;&#039;&#039; - 管理员权限.&lt;br /&gt;
* &#039;&#039;&#039;core.save.level&#039;&#039;&#039; - 死亡保留经验值.&lt;br /&gt;
* &#039;&#039;&#039;core.save.items&#039;&#039;&#039; - 死亡保留物品.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;仅限玩家&#039;&#039;&#039;意味着只能通过玩家在游戏内执行.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[]&#039;&#039;&#039; - 为必须, &#039;&#039;&#039;()&#039;&#039;&#039; - 为可选.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!仅限玩家&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/air [数量]&lt;br /&gt;
/air [数量] (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复氧气.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.air&lt;br /&gt;
core.cmd.air.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/anvil&lt;br /&gt;
/anvil (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开铁砧.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.anvil&lt;br /&gt;
core.cmd.anvil.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/armor [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看和更换玩家的装备.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/back&lt;br /&gt;
/back [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送回上一个地方.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.back&lt;br /&gt;
core.cmd.back.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/broadcast [文本]&#039;&#039;&#039;&lt;br /&gt;
|/bc&lt;br /&gt;
|广播消息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.broadcast&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/burn [玩家名] [持续时间]&#039;&#039;&#039;&lt;br /&gt;
|/ignite&lt;br /&gt;
|点燃玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.burn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearchat&#039;&#039;&#039;&lt;br /&gt;
|/cchat&lt;br /&gt;
|清空聊天框.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.clearchat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearinventory&lt;br /&gt;
/clearinventory (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/clearinv, /clear, /ci&lt;br /&gt;
|清空玩家背包(包括装备)&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.clearinventory&lt;br /&gt;
core.cmd.clearinventory.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/core&#039;&#039;&#039;&lt;br /&gt;
|/sl, /sunlight&lt;br /&gt;
|插件主指令.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.admin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delspawn (spawn)&#039;&#039;&#039;&lt;br /&gt;
|/deletespawn&lt;br /&gt;
|删除特定的(或默认的)传送点.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchant [附魔名] [附魔等级]&#039;&#039;&#039;&lt;br /&gt;
|/ench&lt;br /&gt;
|附魔或驱魔你手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchant&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchanting&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开附魔台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchanting&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enderchest&lt;br /&gt;
/enderchest (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/echest, /ec&lt;br /&gt;
|打开末影箱.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enderchest&lt;br /&gt;
core.cmd.enderchest.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/exp [set/give] [数量]&lt;br /&gt;
/exp [set/give] [玩家名] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/xp&lt;br /&gt;
|修改玩家的经验值.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.exp&lt;br /&gt;
core.cmd.exp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/extinguish&lt;br /&gt;
/extinguish (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/ext&lt;br /&gt;
|熄灭玩家身上的火焰.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.ext&lt;br /&gt;
core.cmd.ext.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/feed&lt;br /&gt;
/feed (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复玩家的饥饿度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.feed&lt;br /&gt;
core.cmd.feed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/fly (0/1)&lt;br /&gt;
/fly (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换飞行模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.fly&lt;br /&gt;
core.cmd.fly.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gm (0/1/2/3)&lt;br /&gt;
/gm (0/1/2/3) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/gamemode, /gmc, /gms, /gma&lt;br /&gt;
|更改玩家的游戏模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gamemode&lt;br /&gt;
core.cmd.gamemode.survival&lt;br /&gt;
core.cmd.gamemode.creative&lt;br /&gt;
core.cmd.gamemode.adventure&lt;br /&gt;
core.cmd.gamemode.spectator&lt;br /&gt;
core.cmd.gamemode.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/give [material] (amount)&lt;br /&gt;
/give (玩家名) [material] (amount)&#039;&#039;&#039;&lt;br /&gt;
|/item, /i&lt;br /&gt;
|给予玩家物品.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/god (0/1)&lt;br /&gt;
/god (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换玩家的上帝模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.god&lt;br /&gt;
core.cmd.god.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/hat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|戴帽子.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.hat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/heal&lt;br /&gt;
/heal (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|治疗玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.heal&lt;br /&gt;
core.cmd.heal.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/ignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|屏蔽玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.ignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/invsee [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/inv&lt;br /&gt;
|查看玩家背包.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.inv&lt;br /&gt;
core.cmd.inv.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemname [物品名&#039;&#039;&#039;&lt;br /&gt;
|/rename&lt;br /&gt;
|重命名手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemname&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemlore [add|del|clear]&#039;&#039;&#039;&lt;br /&gt;
|/relore&lt;br /&gt;
|修改手中物品的lore.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemlore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/list&#039;&#039;&#039;&lt;br /&gt;
|/online, /players&lt;br /&gt;
|显示在线玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.list&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/me [action]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在聊天内执行行为.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.me&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/mobkill [type]&#039;&#039;&#039;&lt;br /&gt;
|/killmob&lt;br /&gt;
|击杀附近的实体.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.mobkill&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/more&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|增加物品堆叠数至64.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.more&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/near (范围)&#039;&#039;&#039;&lt;br /&gt;
|/nearby&lt;br /&gt;
|显示附近的玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.near&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nick (nick)/nick [玩家名] [nick]&#039;&#039;&#039;&lt;br /&gt;
|/name, /nickname&lt;br /&gt;
|修改玩家昵称.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nick&lt;br /&gt;
core.cmd.nick.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nophantom/nophantom [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/antiphantom&lt;br /&gt;
|关闭玩家附近的幻翼生成.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nophantom&lt;br /&gt;
core.cmd.nophantom.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/playerinfo [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/pinfo&lt;br /&gt;
|显示玩家信息. 支持 &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039;.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.playerinfo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/powetool [command]&#039;&#039;&#039;&lt;br /&gt;
|/pt, /itemcmd&lt;br /&gt;
|给手中物品添加指令.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.powetool&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/repair (all)&#039;&#039;&#039;&lt;br /&gt;
|/fix&lt;br /&gt;
|修复手中或背包内的物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.repair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/reply [text]&#039;&#039;&#039;&lt;br /&gt;
|/r&lt;br /&gt;
|回复玩家的私聊.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.reply&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/seen [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看玩家最后在线时间.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.seen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setspawn (名称)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置传送点.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/skull [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/head&lt;br /&gt;
|获得玩家头颅.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.skull&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sms [玩家名] [text]&#039;&#039;&#039;&lt;br /&gt;
|/tell, /t, /m, /msg, /message, /w, /whisper, /pm&lt;br /&gt;
|发送私聊消息给其他玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.tell&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/socialspy (0/1)&lt;br /&gt;
/socialspy (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换侦查私聊模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.socialspy&lt;br /&gt;
core.cmd.socialspy.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawn (spawn)&lt;br /&gt;
/spawn [玩家名] (spawn)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家传送到传送点.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.spawn&lt;br /&gt;
core.cmd.spawn.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawner [type]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改刷怪笼实体类型.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawner&lt;br /&gt;
core.cmd.spawner.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawnmob [type] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/mob&lt;br /&gt;
|刷怪.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawnmob&lt;br /&gt;
core.cmd.spawnmob.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/speed (amount)&lt;br /&gt;
/speed (amount) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改玩家速度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.speed&lt;br /&gt;
core.cmd.speed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sudo [玩家名] [command]&lt;br /&gt;
/sudo [玩家名] c:[text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家执行指令或发送聊天消息.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.sudo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/suicide&#039;&#039;&#039;&lt;br /&gt;
|/killme, /killmeplease&lt;br /&gt;
|自杀.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.suicide&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/summon [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/s&lt;br /&gt;
|传送玩家到你身边(相当于Essentials的/tphere).&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.summon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/system&#039;&#039;&#039;&lt;br /&gt;
|/tps, /gc, /mem&lt;br /&gt;
|系统信息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/thunder&lt;br /&gt;
/thunder (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/smite&lt;br /&gt;
|雷击玩家或你看着的方块.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.thunder&lt;br /&gt;
core.cmd.thunder.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/top&lt;br /&gt;
/top (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/up&lt;br /&gt;
|传送到顶部.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.top&lt;br /&gt;
core.cmd.top.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpaccept&lt;br /&gt;
/tpaccept (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpaccept&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpa [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/call&lt;br /&gt;
|发送传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpa&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tp [玩家名]&lt;br /&gt;
/tp [who] [to]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送一名玩家到另一名玩家身边.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tp&lt;br /&gt;
core.cmd.tp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpdeny&lt;br /&gt;
/tpdeny [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拒绝其他玩家的传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tpdeny&lt;br /&gt;
core.cmd.tpdeny.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tppos [x] [y] [z]&lt;br /&gt;
/tppos [x] [y] [z] [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定坐标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tppos&lt;br /&gt;
core.cmd.tppos.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tptoggle&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|开关接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tptoggle&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|不再屏蔽一名玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.unignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/vanish&lt;br /&gt;
/vanish [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/v&lt;br /&gt;
|切换隐身模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.vanish&lt;br /&gt;
core.cmd.vanish.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/workbench&#039;&#039;&#039;&lt;br /&gt;
|/wb&lt;br /&gt;
|打开工作台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.workbench&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=实用功能=&lt;br /&gt;
新版：&lt;br /&gt;
== 自定义行为引擎 ==&lt;br /&gt;
你可以用来在使用物品时创建自定义的效果和行为。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
示例格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;actions:&lt;br /&gt;
   # 行为名&lt;br /&gt;
   example:&lt;br /&gt;
   # 设置 &#039;action-executors&#039;的目标&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       # Target selector name. Used in &#039;action-executors&#039; to define the action target.&lt;br /&gt;
       any:&lt;br /&gt;
       - &#039;[RADIUS] ~distance: 20; ~allow-self: false; ~entity-type: pig;&#039;&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # Defines custom conditions for &#039;action-executors&#039;&lt;br /&gt;
     conditions:&lt;br /&gt;
       # Conditions list&lt;br /&gt;
       # For each condition you can provide &#039;message&#039; parameter to send custom message for each condition in case of failure.&lt;br /&gt;
       list:&lt;br /&gt;
       - &#039;[WORLD_TIME] ~amount: &amp;gt;12000;&#039;&lt;br /&gt;
       # Here you can provide Action Name to switch to another actions list in case of conditions failure.&lt;br /&gt;
       actions-on-fail: fail&lt;br /&gt;
     # Executes the specified actions with custom parameters.&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[COMMAND_CONSOLE] ~message: smite %target%; ~target: any;&#039;&lt;br /&gt;
     - &#039;[PROJECTILE] ~name: SHULKER_BULLET; ~target: any; ~speed: 3.5;&#039;&lt;br /&gt;
     - &#039;[PARTICLE_LINE] ~offset: 0.1,0,0.1; ~speed: 0; ~name: FLAME; ~target: any; ~amount: 50;&#039;&lt;br /&gt;
     - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039;&lt;br /&gt;
     - &#039;[BURN] ~duration: 0; ~target: any;&#039;&lt;br /&gt;
     - &#039;[SOUND] ~name: ENTITY_WOLF_AMBIENT; ~target: any;&#039;&lt;br /&gt;
   &lt;br /&gt;
   # 如果以上行为失效则执行以下行为。&lt;br /&gt;
   # because we put &#039;fail&#039; name in &#039;actions-on-fail&#039;.&lt;br /&gt;
   fail:&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # You can even provide more conditions here, but we don&#039;t need it now.&lt;br /&gt;
     conditions: {}&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[MESSAGE] ~message: Conditions failed! Jumped to another actions.; ~target: self;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 目标选择器 ===&lt;br /&gt;
Defines the targets for action executors.你可以随意设置。&lt;br /&gt;
&lt;br /&gt;
目标选择器格式:&lt;br /&gt;
&lt;br /&gt;
Every target parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
参数必须以&#039;;&#039;结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;target-selectors:&lt;br /&gt;
   # 自定义目标选择器名称。 Used in action executor&#039;s target parameter.&lt;br /&gt;
   any:&lt;br /&gt;
   - &#039;[RADIUS] ~distance: 20; ~allow-self: true; ~entity-type: pig;&#039;&lt;br /&gt;
   self:&lt;br /&gt;
    - &#039;[SELF]&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;code&amp;gt;123&amp;lt;/code&amp;gt;&lt;br /&gt;
Available Target Selectors:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!Prefix&lt;br /&gt;
!描述&lt;br /&gt;
!参数&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
!用法示例&lt;br /&gt;
|-&lt;br /&gt;
|From Sight&lt;br /&gt;
|[FROM_SIGHT]&lt;br /&gt;
|选择执行者视野内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance&lt;br /&gt;
* Allow Self&lt;br /&gt;
* Attackable&lt;br /&gt;
* Entity Type&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[FROM_SIGHT] ~distance: 25; ~attackable: true; ~allow-self: false; ~entity-type: zombie;&lt;br /&gt;
|-&lt;br /&gt;
|Radius&lt;br /&gt;
|[RADIUS]&lt;br /&gt;
|选择执行者一定范围内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance·距离&lt;br /&gt;
* Allow Self·是否包括执行者自身&lt;br /&gt;
* Attackable·是否可攻击&lt;br /&gt;
* Entity Type·实体类型&lt;br /&gt;
* Entity Health··实体血量&lt;br /&gt;
|[RADIUS] ~distance: 5; ~attackable: true; ~allow-self: false;&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|[SELF]&lt;br /&gt;
|将执行者视为目标。&lt;br /&gt;
|&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[SELF] ~entity-health: &amp;gt;50%; ~party-member: false;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 条件验证器 ===&lt;br /&gt;
Defines custom conditions before the action-executors will process.&lt;br /&gt;
&lt;br /&gt;
Also: In some plugin configs you can use conditions out of the total actions, in this case condition target parameter is not needed.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
&lt;br /&gt;
每个条件都必须以 &#039;~&#039; 开头，以 &#039;:&#039; 结尾&lt;br /&gt;
&lt;br /&gt;
参数必须以 &#039;;&#039; 结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&#039;&lt;br /&gt;
   actions-on-fail: another&amp;lt;/code&amp;gt;&lt;br /&gt;
可用条件:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!前缀&lt;br /&gt;
!描述&lt;br /&gt;
!传输&lt;br /&gt;
RED = Required&lt;br /&gt;
!Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Permission&lt;br /&gt;
|[PERMISSION]&lt;br /&gt;
|Requires the target to (not) have specified permission. You can provide negative permission to reverse this condition effect.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Name&lt;br /&gt;
* Message&lt;br /&gt;
|[PERMISSION] ~name: -core.actions.test; ~message: You must have not permission!; ~target: self;&lt;br /&gt;
[PERMISSION] ~name: core.actions.test; ~message: You must have permission!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Balance&lt;br /&gt;
|[VAULT_BALANCE]&lt;br /&gt;
|Requires the target to have specified money amount on balance.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[VAULT_BALANCE] ~amount: =100; ~message: You must have $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;lt;100; ~message: You must have &amp;lt; $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;gt;100; ~message: You must have &amp;gt; $100!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|World Time&lt;br /&gt;
|[WORLD_TIME]&lt;br /&gt;
|Requires the target&#039;s world time to be in specified range.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 行为执行器 ===&lt;br /&gt;
Defines the action type and parameters.&lt;br /&gt;
&lt;br /&gt;
Action Executor Format:&lt;br /&gt;
&lt;br /&gt;
Every action parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
Parameter value MUST ends with &#039;;&#039;&lt;br /&gt;
 &amp;lt;code&amp;gt;action-executors:&lt;br /&gt;
 - &#039;[PREFIX] ~param1: value; ~param2: value text;&#039;&lt;br /&gt;
 &lt;br /&gt;
 action-executors:&lt;br /&gt;
 - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039; # Adds Jump II potion effect for 10 seconds.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==可用行为执行器==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|前缀&lt;br /&gt;
|描述&lt;br /&gt;
|参数&lt;br /&gt;
&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
|用法&lt;br /&gt;
|-&lt;br /&gt;
|Action Bar&lt;br /&gt;
|[ACTION_BAR]&lt;br /&gt;
|Sends message to  target&#039;s action bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[ACTION_BAR]  ~message: &amp;amp;aHello, %executor%!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Broadcast&lt;br /&gt;
|[BROADCAST]&lt;br /&gt;
|Broadcasts the  message.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[BROADCAST]  ~message: &amp;amp;aHello everyone!;&lt;br /&gt;
|-&lt;br /&gt;
|Burn&lt;br /&gt;
|[BURN]&lt;br /&gt;
|Burns the  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
|[BURN]  ~duration: 100; ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Command Player&lt;br /&gt;
|[COMMAND_PLAYER]&lt;br /&gt;
|Executes a  command by action executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_PLAYER]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Console&lt;br /&gt;
|[COMMAND_CONSOLE]&lt;br /&gt;
|Executes a  command by console.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_CONSOLE]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Op&lt;br /&gt;
|[COMMAND_OP]&lt;br /&gt;
|Executes a  command by action executor as OP.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_OP]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Firework&lt;br /&gt;
|[FIREWORK]&lt;br /&gt;
|Launch firework  at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[FIREWORK]  ~target: self; ~delay: 20;&lt;br /&gt;
|-&lt;br /&gt;
|Hook&lt;br /&gt;
|[HOOK]&lt;br /&gt;
|Hooks target to  the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[HOOK] ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|[MESSAGE]&lt;br /&gt;
|Sends message to  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[MESSAGE]  ~message: &amp;amp;cYo, %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|[LIGHTNING]&lt;br /&gt;
|Summons  lightning at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[LIGHTNING]  ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Go To&lt;br /&gt;
|[GOTO]&lt;br /&gt;
|Jumps to another  actions section.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[GOTO] ~name:  actions-name;&lt;br /&gt;
|-&lt;br /&gt;
|Particle Simple&lt;br /&gt;
|[PARTICLE_SIMPLE]&lt;br /&gt;
|Creates simple  particle effect.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Offset&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[PARTICLE_SIMPLE]  ~name:REDSTONE; ~offset: 0.1,0.1,0.1; ~speed: 0.1; ~amount: 30; ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Potion&lt;br /&gt;
|[POTION]&lt;br /&gt;
|Adds a potion  effect to target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|Amount = Level&lt;br /&gt;
&lt;br /&gt;
[POTION] ~name:JUMP; ~amount: 2; ~duration: 300; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Progress Bar&lt;br /&gt;
|[PROGRESS_BAR]&lt;br /&gt;
|Displays title  progress bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Color Empty&lt;br /&gt;
&lt;br /&gt;
§  Color Filled&lt;br /&gt;
|SubTitle = Bar  Symbol&lt;br /&gt;
&lt;br /&gt;
[PROGRESS_BAR] ~title: &amp;amp;cBar; ~subtitle: •; ~color-empty: &amp;amp;7;  ~color-fill: &amp;amp;c; ~duration: 200; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Projectile&lt;br /&gt;
|[PROJECTILE]&lt;br /&gt;
|Launch  projectile to the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
|Name =  EntityType&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[PROJECTILE] ~name: ARROW; ~speed: 3.5; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Sound&lt;br /&gt;
|[SOUND]&lt;br /&gt;
|Plays sound to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[SOUND] ~name:  ENTITY_WOLF_AMBIENT; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Teleport&lt;br /&gt;
|[TELEPORT]&lt;br /&gt;
|Teleports target  to the specified location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Locatinon&lt;br /&gt;
|[TELEPORT]  ~location: world,25,10,25; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[TELEPORT] ~location: %executor.world%,%executor.x%,%executor.y%,%executor.z%;  ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Throw&lt;br /&gt;
|[THROW]&lt;br /&gt;
|Throws target  away from the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[THROW] ~target:  around; ~delay: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Titles&lt;br /&gt;
|[TITLES]&lt;br /&gt;
|Sends titles to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Fade In&lt;br /&gt;
&lt;br /&gt;
§  Stay&lt;br /&gt;
&lt;br /&gt;
§  Fade Out&lt;br /&gt;
|[TITLES] ~title:  &amp;amp;cTitle Text!; ~subtitle: &amp;amp;6SubTitle Text!; ~fadeIn: 10; ~stay: 50;  ~fadeOut: 10; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Add&lt;br /&gt;
|[VAULT_ADD]&lt;br /&gt;
|Adds or takes  money from target&#039;s vault balance.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[VAULT_ADD]  ~amount: 100; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[VAULT_ADD] ~amount: -100; ~target: self;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action Parameters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Available Parameters:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|标志&lt;br /&gt;
|Destination&lt;br /&gt;
|描述&lt;br /&gt;
|Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Allow Self&lt;br /&gt;
|allow-self&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Allows/Disallows  to select the executor in target selector as a target. False by default.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~allow-self:  false; | ~allow-self: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Amount&lt;br /&gt;
|amount&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  object amount for specified action. Negative values are allowed.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~amount: 10; |  ~amount: -5;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attackable&lt;br /&gt;
|attackable&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Defines if  target should be available to receive damage from the executor. This  parameter only checks the WorldGuard and Residence flags  and if target is a Citizens NPC. If this parameter is not  provided, any entity will be selected.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~attackable:  false; | ~attackable: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Delay&lt;br /&gt;
|delay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Delay in ticks  (20 ticks = 1 second), before the action will be executed.&lt;br /&gt;
|~delay: 100;&lt;br /&gt;
|-&lt;br /&gt;
|Distance&lt;br /&gt;
|distance&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  distance (in blocks) from the executor to target OR distance for specified  action.&lt;br /&gt;
|~distance: 30;&lt;br /&gt;
|-&lt;br /&gt;
|Duration&lt;br /&gt;
|duration&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  action duration in ticks (20 ticks = 1 second).&lt;br /&gt;
|~duration: 250;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Health&lt;br /&gt;
|entity-health&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|You can  use &amp;lt;nowiki/&amp;gt;&#039;&amp;gt;&#039;&amp;lt;nowiki/&amp;gt;, &amp;lt;nowiki/&amp;gt;&#039;&amp;lt;&#039;&amp;lt;nowiki/&amp;gt; or &amp;lt;nowiki/&amp;gt;&#039;=&#039;&amp;lt;nowiki/&amp;gt;. You can  add &amp;lt;nowiki/&amp;gt;&#039;%&#039; to check the current health of max. health. You can  use decimal numbers.&lt;br /&gt;
|~entity-health:  100%;&lt;br /&gt;
&lt;br /&gt;
~entity-health: &amp;lt;25%;&lt;br /&gt;
&lt;br /&gt;
~entity-health &amp;gt;0;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Type&lt;br /&gt;
|entity-type&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|Defines the  entity type for target selector. If no type provided, target selector will  select any entity type. You can provide multiple types.&lt;br /&gt;
|~entity-type:  pig;&lt;br /&gt;
&lt;br /&gt;
~entity-type: player,zombie,villager;&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|location&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  location for action.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor.world%, %executor.x%, %executor.y%, %executor.z%&lt;br /&gt;
&lt;br /&gt;
§  %target.world%, %target.x%, %target.y%, %target.z%&lt;br /&gt;
&lt;br /&gt;
Target  placeholders replaces for the first target in a list.&lt;br /&gt;
|~location:world,10,20,30;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|message&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|设置消息文本.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~message:  &amp;amp;a你好!;&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|name&lt;br /&gt;
|All&lt;br /&gt;
|设置指定行为的目标名。&lt;br /&gt;
|~name: CLOUD;&lt;br /&gt;
|-&lt;br /&gt;
|Offset&lt;br /&gt;
|offset&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object offset for specified action. Format: X,Y,Z.&lt;br /&gt;
|~offset:  0.1,0.1,0.1;&lt;br /&gt;
&lt;br /&gt;
~offset: 0,0,0;&lt;br /&gt;
|-&lt;br /&gt;
|Speed&lt;br /&gt;
|speed&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object speed for specified action.&lt;br /&gt;
|~speed: 0.5;&lt;br /&gt;
|-&lt;br /&gt;
|Target&lt;br /&gt;
|target&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|Defines the  target selector for action. You can provide multiple targets. Use target  selector names&lt;br /&gt;
|~target:  selector-1;&lt;br /&gt;
&lt;br /&gt;
~target: pigs,cows;&lt;br /&gt;
|-&lt;br /&gt;
|Title&lt;br /&gt;
|title&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  title text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~title:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|SubTitle&lt;br /&gt;
|subtitle&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  subtitle text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~subtitle:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|Fade In&lt;br /&gt;
|fadeIn&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  in time (in ticks) for titles.&lt;br /&gt;
|~fadeIn: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Stay&lt;br /&gt;
|stay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the stay  time (in ticks) for titles.&lt;br /&gt;
|~stay: 40;&lt;br /&gt;
|-&lt;br /&gt;
|Fade Out&lt;br /&gt;
|fadeOut&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  out time (in ticks) for titles.&lt;br /&gt;
|~fadeOut: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Color Empty&lt;br /&gt;
|color-empty&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for unfilled elements of progress bar.&lt;br /&gt;
|~color-empty:  &amp;amp;7;&lt;br /&gt;
|-&lt;br /&gt;
|Color Filled&lt;br /&gt;
|color-fill&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for filled elements of progress bar.&lt;br /&gt;
|~color-fill:  &amp;amp;a;&lt;br /&gt;
|}&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
旧版：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
== 自定义行为 ==&lt;br /&gt;
这些行为可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
支持在这里使用PlaceholderAPI!&lt;br /&gt;
&lt;br /&gt;
配置行为格式:&lt;br /&gt;
 actions:&lt;br /&gt;
 - &#039;[ACTION] ARGUMENTS [CHANCE]&#039;&lt;br /&gt;
 actinos:&lt;br /&gt;
 - &#039;[PLAYER_COMMAND] rules %25.0&#039; # 有25%的几率强制玩家执行 /rules 指令.&lt;br /&gt;
行为几率:&lt;br /&gt;
&lt;br /&gt;
如果你想要以一定几率触发行为,你只需在行为后面加上%NUM .NUM 为小数几率.&lt;br /&gt;
&lt;br /&gt;
行为类型:&lt;br /&gt;
&lt;br /&gt;
* [CONSOLE_COMMAND] {CMD} - 从控制台执行指定指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [OP_COMMAND] {CMD} - 以OP权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [PLAYER_COMMAND] {CMD} - 以玩家权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [TELEPORT] {WORLD} {X} {Y} {Z} - 传送目标到指定世界指定地点.&lt;br /&gt;
* [TAKE_ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 从目标玩家的背包内拿走指定类型的物品.&lt;br /&gt;
* [TAKE_ARMOR] {HELMET·头盔 / CHESTPLATE·胸甲 / LEGGINGS·护腿 / BOOTS·鞋子 / ALL·所有装备} - 从玩家身上拿走指定装备.&lt;br /&gt;
* [TAKE_ECO] {AMOUNT} - 扣玩家的钱.&lt;br /&gt;
* [MESSAGE] {TEXT} - 发送消息给目标.&lt;br /&gt;
* [ACTION_BAR] {TEXT} - 发送actionbar消息给目标.&lt;br /&gt;
* [TITLES] {TITLE_TEXT} {SUB_TITLE_TEXT} - 发送标题消息给目标. 空格 分离标题和子标题. 请使用 _ 作为空格. 示例: [TITLES] Hello_Player! This_is_subtitle!&lt;br /&gt;
* [SOUND] {NAME} - 在指定地点播放音效. Name = 音效名.&lt;br /&gt;
* [FIREWORK] - 发射随机的烟花.&lt;br /&gt;
* [OPEN_GUI] {ID} - 打开指定ID的菜单.&lt;br /&gt;
* [CLOSE] - 关闭菜单.&lt;br /&gt;
* [DELAY] {TIME} - 行为之间的间隔. Time = 持续时间, 20 刻 = 1 秒.&lt;br /&gt;
&lt;br /&gt;
== 自定义条件 ==&lt;br /&gt;
这些条件可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[CONDITION] ARGUMENTS&#039;&lt;br /&gt;
 条件:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[PERMISSION] core.custom&#039;&amp;lt;nowiki/&amp;gt; # 需要 require core.custom 权限.&amp;lt;/code&amp;gt;&lt;br /&gt;
条件类型:&lt;br /&gt;
&lt;br /&gt;
* [OP] {true/false} - 需要玩家为管理员.&lt;br /&gt;
* [PERMISSION] {permission} - 需要玩家拥有指定的权限.&lt;br /&gt;
* [LEVEL] {AMOUNT} - 需要玩家有指定的经验等级.&lt;br /&gt;
* [ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 需要玩家背包内有指定类型的物品.&lt;br /&gt;
* [MONEY] {AMOUNT} - 需要玩家拥有指定数量的钱.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagicBack OVO</name></author>
	</entry>
	<entry>
		<id>https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9582</id>
		<title>SunLight-Core</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=SunLight-Core&amp;diff=9582"/>
		<updated>2020-05-14T09:57:10Z</updated>

		<summary type="html">&lt;p&gt;MagicBack OVO：​/* 椅子 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:信息]][[Category:综合]]&lt;br /&gt;
&amp;lt;!--HEAD--&amp;gt;&lt;br /&gt;
    &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;margin: 0 0 35px 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 26px;text-align: center;margin:0; padding:14px;background-color: #3385ff;&amp;quot;&amp;gt;&lt;br /&gt;
            欢迎来到SunLight-Core插件百科&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;height: auto;line-height: 20px;background-color:#74c0ff;display:table;width:100%;color:#ffffff;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;!--内容--&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;插件名&amp;lt;br&amp;gt;&#039;&#039;&#039;SunLight-Core|SunLight&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;作者&amp;lt;br&amp;gt;&#039;&#039;&#039;NightExpress&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;兼容版本&amp;lt;br&amp;gt;&#039;&#039;&#039;1.13-1.15&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
            &amp;lt;p style=&amp;quot;float:none;font-size: 16px;text-align: center;padding:10px 0;display:table-cell;border-right:1px solid white;&amp;quot;&amp;gt;&lt;br /&gt;
                &amp;lt;big&amp;gt;原文&amp;lt;br&amp;gt;&#039;&#039;&#039;[http://nexwiki.info/suncore/index.php nexwiki]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
            &amp;lt;/p&amp;gt;&lt;br /&gt;
         &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:none;-webkit-border-image: none;color: #333;height: auto;line-height: 20px;margin: 35px 0 0 0;min-height: 20px;background-color: #f8f8f8;box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-webkit-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);-moz-box-shadow:0 0 10px rgba(193, 193, 193, 0.5);width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;介绍 {{·}} Introduction&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
这是款轻量级的基础插件,包含了很多对于管理服务器很有用的功能. 插件分成多个模块，你可以随意关闭插件的任意模块.&lt;br /&gt;
        &amp;lt;!--标题--&amp;gt;&lt;br /&gt;
        &amp;lt;p style=&amp;quot;color:#ffffff;font-size: 22px;text-align: center;margin:0; padding:16px;background-color: #3385ff;&amp;quot;&amp;gt;模块 {{·}} Modules&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;div style=&amp;quot;padding:10px 20px;&amp;quot;&amp;gt;&lt;br /&gt;
=模块=&lt;br /&gt;
==AFK==&lt;br /&gt;
===settings.yml===&lt;br /&gt;
 general:&lt;br /&gt;
   # 多久后玩家进入离开游戏状态&lt;br /&gt;
   # 需要权限: core.cmd.afk&lt;br /&gt;
   afk-time: 600&lt;br /&gt;
   # AFK多久后玩家会被踢出服务器. 设置为 -1 关闭.&lt;br /&gt;
   # 无视被踢的权限为: core.bypass.afk.kick&lt;br /&gt;
   kick-time: 1200&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   check-interval: 5&lt;br /&gt;
   # 行为列表, 对进入/离开AFK模式的玩家执行.&lt;br /&gt;
   # 行为列表.&lt;br /&gt;
   enter-afk-actions: []&lt;br /&gt;
   exit-afk-actions: []&lt;br /&gt;
==优化==&lt;br /&gt;
这个模块添加了简单的优化系统来优化你的服务器性能和提升TPS.&lt;br /&gt;
&lt;br /&gt;
当前特性:&lt;br /&gt;
&#039;&#039;&#039;实体限制&#039;&#039;&#039; - 限制每个区块的实体数.&lt;br /&gt;
===Settings.yml===&lt;br /&gt;
 entity-chink-limit:&lt;br /&gt;
   # 是否启用区域限制.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 是否自动检测区块&lt;br /&gt;
   inspection-enabled: true&lt;br /&gt;
   # 检测间隔.&lt;br /&gt;
   inspection-frequency: 300&lt;br /&gt;
   # 每个区块的实体限制.&lt;br /&gt;
   limits:&lt;br /&gt;
     ANIMAL: 50&lt;br /&gt;
     MONSTER: 50&lt;br /&gt;
     NPC: 20&lt;br /&gt;
     AMBIENT: 10&lt;br /&gt;
     WATER: 20&lt;br /&gt;
     OTHER: 50&lt;br /&gt;
&lt;br /&gt;
==椅子==&lt;br /&gt;
这个模块可以让玩家坐在半砖、台阶和地毯上.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
注：2.3版本之后chair模块转移到了module/enhancements文件夹中的模块里去了&lt;br /&gt;
    2.3版本之后新增chairs.yml 你可以配置什么方块能坐 什么不能坐&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/chairs&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换座椅模式.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.chairs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==聊天==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
这个模块可以让你管理聊天消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;玩家聊天消息不支持JSON!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特性:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;防大写&#039;&#039;&#039; - 防止全大写英文消息.&lt;br /&gt;
* &#039;&#039;&#039;防刷屏&#039;&#039;&#039; - 防止消息和指令刷屏.&lt;br /&gt;
* &#039;&#039;&#039;加入和退出服务器的消息&#039;&#039;&#039; - 根据分组显示不同的加入和退出服务器的消息.&lt;br /&gt;
* &#039;&#039;&#039;死亡消息&#039;&#039;&#039; - 更改玩家死亡消息.&lt;br /&gt;
* &#039;&#039;&#039;物品展示&#039;&#039;&#039; - 在聊天框内展示你的物品.&lt;br /&gt;
* &#039;&#039;&#039;全服和本地聊天&#039;&#039;&#039; - 可配置聊天范围.&lt;br /&gt;
* &#039;&#039;&#039;管理员聊天&#039;&#039;&#039; - 管理员聊天频道.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;聊天规则和惩罚&#039;&#039;&#039; - 使用正则表达式检测聊天内容并进行惩罚!&lt;br /&gt;
* &#039;&#039;&#039;自动公告&#039;&#039;&#039; - 每隔一段时间发送公告. 支持 JSON.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 anti-caps:&lt;br /&gt;
   # 是否启用防大写功能（对中文无效，译者已关闭该功能）&lt;br /&gt;
   enabled: false&lt;br /&gt;
   # 启用该功能的指令.&lt;br /&gt;
   in-commands:&lt;br /&gt;
   - me&lt;br /&gt;
   - broadcast&lt;br /&gt;
   - tell&lt;br /&gt;
   # 检测的最短消息长度&lt;br /&gt;
   min-length: 3&lt;br /&gt;
   # 多少百分比的大小字母会被改成小写.&lt;br /&gt;
   percentage: 70&lt;br /&gt;
   # 单词白名单&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - OMG&lt;br /&gt;
   - LOL&lt;br /&gt;
   - WTF&lt;br /&gt;
   - WOW&lt;br /&gt;
   - ROFL&lt;br /&gt;
 &lt;br /&gt;
 anti-spam:&lt;br /&gt;
   # 聊天冷却.&lt;br /&gt;
   chat-delay: 3&lt;br /&gt;
   # 指令冷却.&lt;br /&gt;
   cmd-delay: 3&lt;br /&gt;
   # 检测的消息/指令相似度.&lt;br /&gt;
   percentage: 90&lt;br /&gt;
   # 指令白名单.&lt;br /&gt;
   whitelist:&lt;br /&gt;
   - &#039;tell&#039;&lt;br /&gt;
   - &#039;spawn&#039;&lt;br /&gt;
   - &#039;home&#039;&lt;br /&gt;
   - &#039;sethome&#039;&lt;br /&gt;
   - &#039;reply&#039;&lt;br /&gt;
   - &#039;stats&#039;&lt;br /&gt;
   - &#039;kit&#039;&lt;br /&gt;
   - &#039;warp&#039;&lt;br /&gt;
   &lt;br /&gt;
 join-and-quit:&lt;br /&gt;
   # 是否启用自定义进出游戏消息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 特定权限组的进出游戏消息.&lt;br /&gt;
   # 插件会自动检测权限组插件的分组.&lt;br /&gt;
   join-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;2+&amp;amp;7] &amp;amp;7管理员 &amp;amp;2%player% &amp;amp;7加入了游戏.&#039;&lt;br /&gt;
   quit-groups:&lt;br /&gt;
     Admins: &#039;&amp;amp;7[&amp;amp;4-&amp;amp;7] &amp;amp;7管理员 &amp;amp;4%player% &amp;amp;7离开了游戏.&#039;&lt;br /&gt;
 &lt;br /&gt;
 item-link:&lt;br /&gt;
   # 是否启用在聊天内展示物品.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 替换物品的变量.&lt;br /&gt;
   keyword: &#039;@hand&#039;&lt;br /&gt;
   # 物品名格式.&lt;br /&gt;
   format: &#039;&amp;amp;7&amp;lt;&amp;amp;f%item%&amp;amp;7&amp;gt;&amp;amp;f&#039;&lt;br /&gt;
 &lt;br /&gt;
 death-messages:&lt;br /&gt;
   # 是否启用自定义死亡信息.&lt;br /&gt;
   enabled: true&lt;br /&gt;
   # 指定死因的死亡消息列表.&lt;br /&gt;
   # 同一死因可添加多条消息.&lt;br /&gt;
   # 如果玩家死因不在列表内,则不会显示死亡信息.&lt;br /&gt;
   by-cause:&lt;br /&gt;
     LAVA:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7尝试在岩浆里游泳.&#039;&lt;br /&gt;
     BLOCK_EXPLOSION:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player% &amp;amp;7炸了!&#039;&lt;br /&gt;
   # 同上，由实体造成的死亡.&lt;br /&gt;
   by-entity:&lt;br /&gt;
     PLAYER:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c⚔&amp;amp;7) &amp;amp;c%damager% &amp;amp;7杀死了 &amp;amp;c%player%&#039;&lt;br /&gt;
     ZOMBIE:&lt;br /&gt;
     - &#039;&amp;amp;7(&amp;amp;c☠&amp;amp;7) &amp;amp;c%player%&amp;amp;7的脑子被僵尸吃了.&#039;&lt;br /&gt;
 &lt;br /&gt;
 chat:&lt;br /&gt;
   format:&lt;br /&gt;
     # 占位符:&lt;br /&gt;
     # {player_prefix} - 玩家组前缀.&lt;br /&gt;
     # {player_suffix} - 玩家组后缀.&lt;br /&gt;
     # {name} - 玩家名.&lt;br /&gt;
     # {display_name} - 自定义玩家名 (来自 /nick 的昵称等).&lt;br /&gt;
     # {message} - 玩家消息.&lt;br /&gt;
     # 可以在这使用PlaceholderAPI! 请使用 {} 而不是 %.&lt;br /&gt;
     local: &#039;&amp;amp;3[本地] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     global: &#039;&amp;amp;6[全服] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     spy: &#039;&amp;amp;c侦查&amp;amp;7 | {world} {name}&amp;amp;7: {message}&#039;&lt;br /&gt;
     admin: &#039;&amp;amp;7[&amp;amp;b管理员聊天&amp;amp;7] &amp;amp;7{player_prefix}{display_name}{player_suffix}&amp;amp;f: {message}&#039;&lt;br /&gt;
     # 聊天范围，设置为0.0关闭&lt;br /&gt;
     range: 100.0&lt;br /&gt;
 &lt;br /&gt;
 # 聊天规则部分.&lt;br /&gt;
 rules:&lt;br /&gt;
   # 规则名&lt;br /&gt;
   swear:&lt;br /&gt;
     dick:&lt;br /&gt;
       # 正则表达式.&lt;br /&gt;
       # 可使用这个网站测试正则表达式: http://myregexp.com/&lt;br /&gt;
       match: &#039;((D|d)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(c|C)+([^a-zA-ZА-Яа-я]|\s)*(k|K)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       # 检测行为.&lt;br /&gt;
       # 可用:&lt;br /&gt;
       # REPLACE - 替换脏话.&lt;br /&gt;
       # REPLACE_FULL - 替换整条消息/指令.&lt;br /&gt;
       # DENY - 取消消息/指令.&lt;br /&gt;
       action: REPLACE&lt;br /&gt;
       # 替换后的消息.&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       # 无视规则的单词.&lt;br /&gt;
       # 可用于好话里的脏话.&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;dickon&#039;&lt;br /&gt;
     shit:&lt;br /&gt;
       match: &#039;((s|S|$)+([^a-zA-ZА-Яа-я]|\s)*(h|H)+([^a-zA-ZА-Яа-я]|\s)*(i|I|1|!)+([^a-zA-ZА-Яа-я]|\s)*(T|t|7)+([^a-zA-ZА-Яа-я]|\s)*)&#039;&lt;br /&gt;
       action: REPLACE_FULL&lt;br /&gt;
       replace-with: &#039;这服真好玩!&#039;&lt;br /&gt;
       ignore-strings: []&lt;br /&gt;
   adv:&lt;br /&gt;
     ips:&lt;br /&gt;
       match: &#039;\b[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}(\.|dot|\(dot\)|-|;|:|,|(\W|\d|_)*\s)+[0-9]{1,3}\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;127.0.0.1&#039;&lt;br /&gt;
     domain:&lt;br /&gt;
       match: &#039;[a-zA-Z0-9\-\.]+\s?(\.|dot|\(dot\)|-|;|:|,)\s?(com|org|net|cz|co|uk|sk|biz|mobi|xxx|eu|me|io|ru|su|tk|ua)\b&#039;&lt;br /&gt;
       action: DENY&lt;br /&gt;
       replace-with: &#039;***&#039;&lt;br /&gt;
       ignore-strings:&lt;br /&gt;
       - &#039;yandex.ru&#039;&lt;br /&gt;
       - &#039;google.com&#039;&lt;br /&gt;
       - &#039;spigotmc.org&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 惩罚措施&lt;br /&gt;
 rules-punish:&lt;br /&gt;
   # 上面的规则名.&lt;br /&gt;
   swear:&lt;br /&gt;
     # 发送消息&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被更改了，原因: &amp;amp;c粗鄙之语&amp;amp;f.&#039;&lt;br /&gt;
     # 执行指令. 留空关闭.&lt;br /&gt;
     command: &#039;warn %player% 禁止粗鄙之语&#039;&lt;br /&gt;
   adv:&lt;br /&gt;
     message: &#039;&amp;amp;c聊天 &amp;amp;4║ &amp;amp;f你的消息被取消发送了，原因: &amp;amp;c打广告&amp;amp;f.&#039;&lt;br /&gt;
     command: &#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 自动公告&lt;br /&gt;
 announcer:&lt;br /&gt;
   # 间隔&lt;br /&gt;
   time: 180&lt;br /&gt;
   # 消息列表. 使用 /n 来换行.&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e查看插件百科:&amp;amp;6 {json: hint=&amp;amp;b点击前往!; url=http://mineplugin.org/SunLight-Core}[戳我]{end-json} /n &#039;&lt;br /&gt;
   - &#039;/n &amp;amp;6» &amp;amp;e支持 JSON 消息:&amp;amp;a {json: hint=&amp;amp;b你好, %player%!}[这是个按钮]{end-json} /n &#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.chat.color&#039;&#039;&#039; - 允许在聊天消息内使用颜色代码.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.spy&#039;&#039;&#039; - 允许查看本地聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.chat.admin&#039;&#039;&#039; - 允许查看和使用管理员聊天.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略防大写检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略复读检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/adminchat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换管理员聊天模式&lt;br /&gt;
|是&lt;br /&gt;
|core.chat.admin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==经济==&lt;br /&gt;
&#039;&#039;&#039;这一模块需要安装Vault!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;支持离线玩家&#039;&#039;&#039; - 设置/给予/拿走 离线玩家的金钱.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # /baltop更新间隔&lt;br /&gt;
 baltop-update: 15&lt;br /&gt;
 currency:&lt;br /&gt;
   # 货币符号&lt;br /&gt;
   symbol: &#039;$&#039;&lt;br /&gt;
   # 新玩家拥有的钱&lt;br /&gt;
   start-balance: 100.0&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balance (player)&#039;&#039;&#039;&lt;br /&gt;
|/bal, /money, /cash&lt;br /&gt;
|查看玩家有多少钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balance&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/balancetop (page)&#039;&#039;&#039;&lt;br /&gt;
|/baltop, /moneytop&lt;br /&gt;
|金钱排行榜&lt;br /&gt;
|否&lt;br /&gt;
|core.eco.balancetop&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/pay [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|支付给玩家金钱&lt;br /&gt;
|是&lt;br /&gt;
|core.eco.pay&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco give [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|给予玩家金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco take [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy take&lt;br /&gt;
|拿走玩家的钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.take&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/eco set [player] [amount]&#039;&#039;&#039;&lt;br /&gt;
|/economy give&lt;br /&gt;
|设置玩家的金钱&lt;br /&gt;
|否&lt;br /&gt;
|core.eco + core.eco.set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==补丁==&lt;br /&gt;
这个模块修复了一些漏洞.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Fishing Farm&#039;&#039;&#039; - 防止挂机钓鱼.&lt;br /&gt;
* &#039;&#039;&#039;Bed GUI&#039;&#039;&#039; - 防止在床上时打开菜单.&lt;br /&gt;
* &#039;&#039;&#039;Ender Farm&#039;&#039;&#039; - 防止使用末影螨建造小黑塔.&lt;br /&gt;
* &#039;&#039;&#039;IP Limit&#039;&#039;&#039; - 限制同一IP加入的玩家上限.&lt;br /&gt;
* &#039;&#039;&#039;Creative Limiter&#039;&#039;&#039; - 防止玩家从创造模式中拿取物品.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 patcher:&lt;br /&gt;
   # 防钓鱼农场&lt;br /&gt;
   fishing: true&lt;br /&gt;
   # 防止在床上时打开菜单&lt;br /&gt;
   bed-gui: true&lt;br /&gt;
   #  防止使用末影螨建造小黑塔&lt;br /&gt;
   ender-farm: true&lt;br /&gt;
   # 限制同一IP加入的玩家上限.&lt;br /&gt;
   limit-ip: true&lt;br /&gt;
   # 防止玩家从创造模式中拿取物品.&lt;br /&gt;
   limit-creative: true&lt;br /&gt;
 &lt;br /&gt;
 limit-creative:&lt;br /&gt;
   # 创造模式限制的物品.&lt;br /&gt;
   item-blacklist:&lt;br /&gt;
   - SPLASH_POTION&lt;br /&gt;
   - TNT&lt;br /&gt;
   - EXPERIENCE_BOTTLE&lt;br /&gt;
   - TRIDENT&lt;br /&gt;
   - LINGERING_POTION&lt;br /&gt;
   - ENDER_EYE&lt;br /&gt;
   - BEDROCK&lt;br /&gt;
   - END_PORTAL_FRAME&lt;br /&gt;
   - ITEM_FRAME&lt;br /&gt;
   - WITHER_SKELETON_SKULL&lt;br /&gt;
   # 创造模式指令黑名单&lt;br /&gt;
   cmd-blacklist:&lt;br /&gt;
   - &#039;auc&#039;&lt;br /&gt;
   - &#039;ah&#039;&lt;br /&gt;
&lt;br /&gt;
=== 权限列表 ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
&lt;br /&gt;
==菜单==&lt;br /&gt;
这个模块可以让你创建自定义菜单.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;菜单指令&#039;&#039;&#039; - 每个菜单可使用不同的指令打开.&lt;br /&gt;
* &#039;&#039;&#039;权限&#039;&#039;&#039; - 每个菜单可需要不同的权限才能打开.&lt;br /&gt;
* &#039;&#039;&#039;显示条件&#039;&#039;&#039; - 根据条件显示或隐藏指定的菜单物品.&lt;br /&gt;
* &#039;&#039;&#039;点击条件&#039;&#039;&#039; - 满足条件才能点击物品.&lt;br /&gt;
* &#039;&#039;&#039;点击类型&#039;&#039;&#039; - 5种不同的点击类型.&lt;br /&gt;
* &#039;&#039;&#039;点击行为&#039;&#039;&#039; - 自定义的点击物品触发行为.&lt;br /&gt;
* &#039;&#039;&#039;支持PlaceholderAPI.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/ 请查看下面的菜单配置&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== 菜单配置 ===&lt;br /&gt;
在模块文件夹你可以找到 /gui/ 子文件夹. 所有菜单都在这个文件夹内.&lt;br /&gt;
&lt;br /&gt;
想要创建新的菜单你只需复制已有菜单文件并进行修改即可.&lt;br /&gt;
新版：&lt;br /&gt;
&lt;br /&gt;
旧版:&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 # 菜单标题&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;2SunLight GUI&amp;amp;8]&#039;&lt;br /&gt;
 # 菜单尺寸. 可用数值: 9/18/27/36/45/54&lt;br /&gt;
 size: 54&lt;br /&gt;
 # 是否需要权限打开菜单?&lt;br /&gt;
 # 权限为 core.gui.[id] ，[id] 为文件名.&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 # 菜单指令缩写&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 - &#039;servermenu&#039;&lt;br /&gt;
 # 菜单物品&lt;br /&gt;
 content:&lt;br /&gt;
   rank-item:&lt;br /&gt;
     # 物品显示设置.&lt;br /&gt;
     # 提醒: 显示顺序很重要! 位于下方的物品优先度更高.&lt;br /&gt;
     display:&lt;br /&gt;
       # default 为常时显示, 但你可以删除这个来使其在满足条件后显示.&lt;br /&gt;
       default:&lt;br /&gt;
         # 物品材料名. &lt;br /&gt;
         # 格式: Material:Data:Amount&lt;br /&gt;
         material: &#039;COAL:0:1&#039;&lt;br /&gt;
         # 物品名&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8Coal&amp;amp;7]&#039;&lt;br /&gt;
         # 物品描述&lt;br /&gt;
         # 支持 PlaceholderAPI&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7默认所有人都看得见的物品&#039;&lt;br /&gt;
         - &#039;&amp;amp;7玩家不需要满足条件就看得见.&#039;&lt;br /&gt;
         # 头的皮肤.&lt;br /&gt;
         # 你可以使用 %player% 代表使用者.&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         # 附魔光效&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         # 隐藏物品的所有属性.&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         # 设置药水的药水效果.&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         # 设置皮革装备的RGB颜色.&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         # 设置显示物品的条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.user&#039;&lt;br /&gt;
       vip:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;eGold&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只有拥有ecore.gui.vip权限的玩家看得到&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.vip&#039;&lt;br /&gt;
       emerald:&lt;br /&gt;
         material: &#039;EMERALD:0:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;aEmerald&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7这件物品只一拥有&amp;amp;acore.gui.emerald权限的玩家看得到&#039;&lt;br /&gt;
         - &#039;&amp;amp;7&#039;&lt;br /&gt;
         - &#039;&amp;amp;7越往下的物品优先度越高,&#039;&lt;br /&gt;
         - &#039;&amp;amp;7拥有 &amp;amp;acore.gui.vip &amp;amp;7和 &amp;amp;acore.gui.emerald权限的玩家&#039;&lt;br /&gt;
         - &#039;&amp;amp;7只看得到绿宝石.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
           owner: &amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions:&lt;br /&gt;
         - &#039;[PERMISSION] core.gui.emerald&#039;&lt;br /&gt;
     # 物品格子序数.&lt;br /&gt;
     # 可用逗号分隔多个位置.&lt;br /&gt;
     slots: &#039;20,22,24&#039;&lt;br /&gt;
     # 物品点击行为.&lt;br /&gt;
     clicks:&lt;br /&gt;
       # 点击类型.&lt;br /&gt;
       # 可用类型:&lt;br /&gt;
       # - LEFT&lt;br /&gt;
       # - RIGHT&lt;br /&gt;
       # - MIDDLE&lt;br /&gt;
       # - SHIFT_LEFT&lt;br /&gt;
       # - SHIFT_RIGHT&lt;br /&gt;
       LEFT:&lt;br /&gt;
         # 点击条件.&lt;br /&gt;
         # 条件列表.&lt;br /&gt;
         conditions: []&lt;br /&gt;
         # 点击触发行为.&lt;br /&gt;
         # 行为列表.&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;请左击!&#039;&lt;br /&gt;
         # 发送给不满足条件的玩家的消息.&lt;br /&gt;
         # 留空则不显示.&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请使用鼠标中键!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+左击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
       SHIFT_RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[MESSAGE] &amp;amp;e请Shift+右击!&#039;&lt;br /&gt;
         fail-message: &#039;你必须满足条件!&#039;&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
译者服务器菜单示例：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
 title: &#039;&amp;amp;8[&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;b&amp;amp;l云阁&amp;amp;b&amp;amp;k|&amp;amp;r&amp;amp;8]&#039;&lt;br /&gt;
 size: 54&lt;br /&gt;
 need-permission: false&lt;br /&gt;
 aliases:&lt;br /&gt;
 - &#039;menu&#039;&lt;br /&gt;
 content:&lt;br /&gt;
   filler-panel:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLACK_STAINED_GLASS_PANE:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;r&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;0,1,2,3,4,5,6,7,8,45,46,47,48,49,50,51,52,53,17,26,35,44,9,18,27,36&#039;&lt;br /&gt;
   rules:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BOOK:1&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6&amp;amp;l规则&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;7点击查看服务器规则.&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;22&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rules&#039;&lt;br /&gt;
         - &#039;[CLOSE]&#039;&lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   music:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;NOTE_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;8红石音乐&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;c&amp;amp;l点击打开红石音乐菜单播放音乐&#039;&lt;br /&gt;
         skull:&lt;br /&gt;
           hash: &#039;&#039;&lt;br /&gt;
           owner: &#039;&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     slots: &#039;20&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] music&#039;  &lt;br /&gt;
         fail-message: &#039;&#039;&lt;br /&gt;
   pet:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BONE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2宠物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a使用特制的缰绳可以捕捉宠物&#039;&lt;br /&gt;
         - &#039;&amp;amp;a你可以从服务器商店购买特制缰绳&#039;&lt;br /&gt;
         - &#039;&amp;amp;a点击打开宠物之家(或输入指令/pet collection)&#039;&lt;br /&gt;
         - &#039;&amp;amp;2右击宠物可打开宠物菜单(或输入指令/pet menu)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pet collection&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;30&#039; &lt;br /&gt;
   particle:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;BLAZE_POWDER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;6[&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开&amp;amp;2粒&amp;amp;a子&amp;amp;c特&amp;amp;d效&amp;amp;6菜单(或输入指令/pp)&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] pp&#039;   &lt;br /&gt;
         fail-message: &#039;&#039;        &lt;br /&gt;
     slots: &#039;28&#039;     &lt;br /&gt;
   quest:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;PAPER:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2任务&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开任务菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] quest&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;32&#039;   &lt;br /&gt;
   em:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_SWORD:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2精英怪物&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开精英怪物菜单&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[OPEN_GUI] em&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;24&#039;&lt;br /&gt;
   mt:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;IRON_PICKAXE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2多功能工具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;a点击打开合成多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a将不同类型的工具放入对应格子内，点击羽毛获得多功能工具&#039;&lt;br /&gt;
         - &#039;&amp;amp;a或输入指令/mt open打开&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] mt open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;10&#039;&lt;br /&gt;
   dr:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GOLD_INGOT:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6每日奖励&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击领取每日奖励&#039;&lt;br /&gt;
         enchanted: true&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] dailyrewards&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;12&#039;&lt;br /&gt;
   tp:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;ENDER_PEARL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6随机传送&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击使用随机传送&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/rtp使用随机传送&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] rtp&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;14&#039;&lt;br /&gt;
   game:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;SLIME_BALL:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2街机游戏&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开街机游戏并加载资源包&#039;&lt;br /&gt;
         - &#039;&amp;amp;d或输入/ab play&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] ab play&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;16&#039;    &lt;br /&gt;
   cv:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;GRASS_BLOCK:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6城镇文明&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6点击打开城镇文明菜单&#039;&lt;br /&gt;
         - &#039;&amp;amp;d也可使用向导书或输入/cv打开&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] cv&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;            &lt;br /&gt;
     slots: &#039;34&#039; &lt;br /&gt;
   sd:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;OAK_LOG:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;6官方商店&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6左击建材商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;f右击打开羊毛商店&#039;&lt;br /&gt;
         - &#039;&amp;amp;5鼠标中键打开主商店页面&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: []&lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open blocks&#039;      &lt;br /&gt;
         fail-message: &#039;&#039; &lt;br /&gt;
       RIGHT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open wool&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;    &lt;br /&gt;
       MIDDLE:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] shop open&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;38&#039;        &lt;br /&gt;
   fur:&lt;br /&gt;
     display:&lt;br /&gt;
       default:&lt;br /&gt;
         material: &#039;FURNACE:0&#039;&lt;br /&gt;
         name: &#039;&amp;amp;7[&amp;amp;2家具&amp;amp;7]&#039;&lt;br /&gt;
         lore:&lt;br /&gt;
         - &#039;&amp;amp;6输入指令&#039;&lt;br /&gt;
         - &#039;&amp;amp;5/furniture recipe [家具名]  可查看家具合成配方&#039;&lt;br /&gt;
         - &#039;&amp;amp;5使用TAB补全家具名&#039;&lt;br /&gt;
         enchanted: false&lt;br /&gt;
         hide-flags: true&lt;br /&gt;
         potion-effect: &#039;JUMP&#039;&lt;br /&gt;
         leather-color: &#039;255,255,255&#039;&lt;br /&gt;
         conditions: [] &lt;br /&gt;
     clicks:&lt;br /&gt;
       LEFT:&lt;br /&gt;
         conditions: []&lt;br /&gt;
         actions:&lt;br /&gt;
         - &#039;[PLAYER_COMMAND] furniture recipe Table&#039;      &lt;br /&gt;
         fail-message: &#039;&#039;         &lt;br /&gt;
     slots: &#039;40&#039;          &lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 指令和权限 ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.gui.[id]&#039;&#039;&#039; - 允许打开指定&#039;&#039;&#039;[id]&#039;&#039;&#039; 的菜单.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gui [id]&lt;br /&gt;
/gui [id] [player]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|忽略权限强制玩家打开指定菜单.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gui&lt;br /&gt;
core.cmd.gui.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==家==&lt;br /&gt;
这个模块可以让玩家设置家和传送回家.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;不同权限不同家上限&#039;&#039;&#039; - 不同权限组的玩家的家上限不同.&lt;br /&gt;
* &#039;&#039;&#039;世界黑名单&#039;&#039;&#039; -防止玩家在特定的世界设置家.&lt;br /&gt;
* &#039;&#039;&#039;在家里重生&#039;&#039;&#039; - 玩家死亡后可以在家里重生.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;# 是否在设置的家重生.&lt;br /&gt;
 &#039;&#039;&#039;respawn-at-home:&#039;&#039;&#039; &#039;&#039;&#039;true&#039;&#039;&#039;&lt;br /&gt;
 # 玩家无法设置家的世界.&lt;br /&gt;
 &#039;&#039;&#039;world-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;events&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;spawn&#039;&#039;&#039;&lt;br /&gt;
 # 不同权限组可拥有的家上限.&lt;br /&gt;
 # 插件自动检测权限组插件.&lt;br /&gt;
 &#039;&#039;&#039;homes-by-rank:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/home (home)/home (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家回家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.home&lt;br /&gt;
core.cmd.home.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/homes/homes (player)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|列出玩家的家&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.homes&lt;br /&gt;
core.cmd.homes.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sethome (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.sethome&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delhome (home)/delhome (player) (home)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拆家&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.delhome&lt;br /&gt;
core.cmd.delhome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==礼包==&lt;br /&gt;
这个模块提供了简易的礼包功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;礼包菜单&#039;&#039;&#039; - 用菜单来查看和获取礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包JSON列表&#039;&#039;&#039; - 可在聊天框内点击领取礼包.&lt;br /&gt;
* &#039;&#039;&#039;自定义物品&#039;&#039;&#039; - 支持任何自定义物品.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 通过菜单编辑器创建和管理礼包.&lt;br /&gt;
* &#039;&#039;&#039;礼包预览菜单&#039;&#039;&#039; - 通过菜单预览礼包内容.&lt;br /&gt;
* &#039;&#039;&#039;礼包权限&#039;&#039;&#039; - 设置获取礼包所需权限.&lt;br /&gt;
* &#039;&#039;&#039;礼包指令&#039;&#039;&#039; - 设置获取礼包时执行的指令.&lt;br /&gt;
* &#039;&#039;&#039;礼包价格&#039;&#039;&#039; - 设置获取礼包所需费用.&lt;br /&gt;
* &#039;&#039;&#039;礼包冷却&#039;&#039;&#039; - 设置礼包冷却.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用礼包菜单.&lt;br /&gt;
   # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039; 则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 礼包图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 礼包费用&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 显示是否可以领取该礼包&lt;br /&gt;
   # &#039;&#039;&#039;- %cd%&#039;&#039;&#039; - 显示礼包冷却.&lt;br /&gt;
   # &#039;&#039;&#039;- %cd_left%&#039;&#039;&#039; - 显示剩余冷却时间.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 礼包图标描述.&lt;br /&gt;
   &#039;&#039;&#039;kit-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f是否可领取: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f冷却时间: &amp;amp;6%cd%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7» &amp;amp;f剩余冷却时间: &amp;amp;c%cd_left%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                              &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 选择礼包菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;select:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
   # 礼包预览菜单&lt;br /&gt;
   &#039;&#039;&#039;preview:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l预览礼包&#039;&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
     # 显示礼包物品的格子.&lt;br /&gt;
     &#039;&#039;&#039;item-slots:&#039;&#039;&#039; &#039;&#039;&#039;45,2,3,4,5,6,7,8,11,12,13,14,15,16,17,20,21,22,23,24,25,26,29,30,31,32,33,34,35,38,39,40,41,42,43,44&#039;&#039;&#039;&lt;br /&gt;
     # 关闭礼包装备的格子.&lt;br /&gt;
     &#039;&#039;&#039;armor-slots:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;HELMET:&#039;&#039;&#039; &#039;&#039;&#039;0&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;CHESTPLATE:&#039;&#039;&#039; &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;LEGGINGS:&#039;&#039;&#039; &#039;&#039;&#039;18&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;BOOTS:&#039;&#039;&#039; &#039;&#039;&#039;27&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;OFF_HAND:&#039;&#039;&#039; &#039;&#039;&#039;36&#039;&#039;&#039;&lt;br /&gt;
     # 你的自定义物品.&lt;br /&gt;
     &#039;&#039;&#039;content:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
         &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;1,10,19,28,37,46,47,48,49,50,51,52,53&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.kit.[id]&#039;&#039;&#039; - 允许使用指定id的礼包，id为玩家名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包价格和冷却.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|显示礼包列表.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit [kit]&lt;br /&gt;
/kit [kit] [player]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|领取或给予玩家礼包&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
core.cmd.kit.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit editor&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包编辑器菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/kit preview [kit]&#039;&#039;&#039;&lt;br /&gt;
|/kits&lt;br /&gt;
|打开礼包预览菜单.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.kit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==随机传送==&lt;br /&gt;
这个模块可以让玩家使用随机传送&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;多世界&#039;&#039;&#039; - 可在不同世界启用或关闭随机传送.&lt;br /&gt;
* &#039;&#039;&#039;方块黑名单&#039;&#039;&#039; - 玩家不会传送到这些方块上.&lt;br /&gt;
* &#039;&#039;&#039;传送动画&#039;&#039;&#039; - 地点搜索进度动画.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;code&amp;gt;# 设置默认世界.&lt;br /&gt;
 # 玩家可在这个世界内使用随机传送&lt;br /&gt;
 # 默认输入/rtp在此世界随机传送.&lt;br /&gt;
 &#039;&#039;&#039;default-world:&#039;&#039;&#039; &#039;&#039;&#039;world&#039;&#039;&#039;&lt;br /&gt;
 # 强制传送玩家到默认世界.&lt;br /&gt;
 # 设置为 &#039;&#039;&#039;false&#039;&#039;&#039;时在其他世界使用/rtp 会被取消传送.&lt;br /&gt;
 &#039;&#039;&#039;force-to-default:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
 # 最大搜索尝试次数.&lt;br /&gt;
 &#039;&#039;&#039;max-attempts:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
 # 玩家不会传送到的方块上.&lt;br /&gt;
 &#039;&#039;&#039;block-blacklist:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;LAVA&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;WATER&#039;&#039;&#039;&lt;br /&gt;
 # 随机传送范围.&lt;br /&gt;
 &#039;&#039;&#039;worlds:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;world:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;x2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z1:&#039;&#039;&#039; &#039;&#039;&#039;-5000&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;z2:&#039;&#039;&#039; &#039;&#039;&#039;5000&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/rtp&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|随机传送.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.rtp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==计分版==&lt;br /&gt;
这个模块提供了简易的计分版功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;需要安装ProtocolLib和PlaceholderAPI!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 在计分版显示动态文本.&lt;br /&gt;
* &#039;&#039;&#039;轻量&#039;&#039;&#039; - 占用很少服务器资源.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;board:&#039;&#039;&#039;&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20刻 = 1 秒&lt;br /&gt;
   &#039;&#039;&#039;update-interval:&#039;&#039;&#039; &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
   # 计分版标题&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e&amp;amp;l服务器名&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 计分版内容&lt;br /&gt;
   &#039;&#039;&#039;lines:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f内存: &amp;amp;c%server_ram_max% MB&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f在线玩家: &amp;amp;c%server_online%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;c┃┃ &amp;amp;f时间: &amp;amp;c%server_time_kk:mm:ss%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f称号: &amp;amp;e%vault_prefix%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f金钱: &amp;amp;e%vault_eco_balance_formatted%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;e┃┃ &amp;amp;f位置: &amp;amp;e%player_x%&amp;amp;7, &amp;amp;e%player_y%&amp;amp;7, &amp;amp;e%player_z%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f击杀: &amp;amp;a%statistic_player_kills%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f死亡: &amp;amp;a%statistic_deaths%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;a┃┃ &amp;amp;f在线时间: &amp;amp;a%statistic_days_played%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;bplay.servermc.com&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/board&#039;&#039;&#039;&lt;br /&gt;
|/scoreboard&lt;br /&gt;
|开关计分版显示&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.scoreboard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==TAB==&lt;br /&gt;
这个模块可以让你自定义TAB内容.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;动态显示&#039;&#039;&#039; - 创建并使用自定义动态效果.&lt;br /&gt;
* &#039;&#039;&#039;页眉和页脚&#039;&#039;&#039; - 更改TAB的页眉和页脚.&lt;br /&gt;
* &#039;&#039;&#039;玩家名&#039;&#039;&#039; - 更改玩家名格式.&lt;br /&gt;
* &#039;&#039;&#039;玩家名标签&#039;&#039;&#039; - 更改玩家名称号及格式.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; - 支持 PlaceholderAPI (仅限TAB).&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 format:&lt;br /&gt;
   # 更新间隔.&lt;br /&gt;
   # 20 刻 = 1 秒, 1 刻 = 50 毫秒&lt;br /&gt;
   update-interval: 1&lt;br /&gt;
   # 页眉和页脚.&lt;br /&gt;
   # 请使用这个格式来显示动态效果: %animation:[id]%,[id] 为配置内的动画名.&lt;br /&gt;
   header:&lt;br /&gt;
   - &#039;%animation:servername%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;7在线人数:%animation:online% %server_online%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;2››› &amp;amp;7时间: &amp;amp;a[%server_time_HH:mm:ss%] &amp;amp;7| &amp;amp;7日期: &amp;amp;a[%server_time_dd.MM.yyyy%] &amp;amp;2‹‹‹&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   footer:&lt;br /&gt;
   - &#039;&amp;amp;7&#039;&lt;br /&gt;
   - &#039;&amp;amp;7商店:&#039;&lt;br /&gt;
   - &#039;%animation:web%&#039;&lt;br /&gt;
   - &#039;&#039;&lt;br /&gt;
   - &#039;&amp;amp;e玩的愉快! :)&#039;&lt;br /&gt;
   - &#039;&amp;amp;6ᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐᚐ&#039;&lt;br /&gt;
 # 玩家名称和标签格式.&lt;br /&gt;
 # 玩家权限组由插件自动检测.&lt;br /&gt;
 # 权限越高的玩家在TAB的位置也越高.&lt;br /&gt;
 group-format:&lt;br /&gt;
   Admins: &#039;&amp;amp;7[&amp;amp;4管理员&amp;amp;7] &amp;amp;4%player%&#039;&lt;br /&gt;
   default: &#039;&amp;amp;7[&amp;amp;8玩家&amp;amp;7] &amp;amp;7%player%&#039;&lt;br /&gt;
 tag-group-format:&lt;br /&gt;
   Admins:&lt;br /&gt;
     prefix: &#039;&amp;amp;4管理员 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
   default:&lt;br /&gt;
     prefix: &#039;&amp;amp;7玩家 &amp;amp;f&#039;&lt;br /&gt;
     suffix: &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==地标==&lt;br /&gt;
这个模块为你的服务器提供了简易的地标系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;地标菜单&#039;&#039;&#039; - 使用菜单查看地标.&lt;br /&gt;
* &#039;&#039;&#039;地标JSON列表&#039;&#039;&#039; - 可交互的聊天信息.&lt;br /&gt;
* &#039;&#039;&#039;地标欢迎消息&#039;&#039;&#039; - 发送消息给传送到地标的玩家.&lt;br /&gt;
* &#039;&#039;&#039;菜单编辑器&#039;&#039;&#039; - 使用菜单编辑器创建和管理地标.&lt;br /&gt;
* &#039;&#039;&#039;分级地标&#039;&#039;&#039; - 设置不同权限组的玩家可使用的地标数.&lt;br /&gt;
* &#039;&#039;&#039;地标权限&#039;&#039;&#039; - 设置传送地标所需权限.&lt;br /&gt;
* &#039;&#039;&#039;地标价格&#039;&#039;&#039; - 设置传送所需费用.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;general:&#039;&#039;&#039;&lt;br /&gt;
   # 是否使用地标菜单.&lt;br /&gt;
   # 设置为false则只在聊天框内显示.&lt;br /&gt;
   &#039;&#039;&#039;use-gui:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
   # 地标图标描述.&lt;br /&gt;
   # 占位符:&lt;br /&gt;
   # &#039;&#039;&#039;- %cost%&#039;&#039;&#039; - 传送价格&lt;br /&gt;
   # &#039;&#039;&#039;- %access%&#039;&#039;&#039; - 是否可传送到该地标&lt;br /&gt;
   # &#039;&#039;&#039;- %owner%&#039;&#039;&#039; - 地标所有者.&lt;br /&gt;
   # &#039;&#039;&#039;- %id%&#039;&#039;&#039; - 内部地标名.&lt;br /&gt;
   # &#039;&#039;&#039;- %lore%&#039;&#039;&#039; - 地标图标描述.&lt;br /&gt;
   &#039;&#039;&#039;warp-lore:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7价格: &amp;amp;a%cost%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7是否可用: &amp;amp;f%access%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7拥有者: &amp;amp;6%owner%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;f» &amp;amp;7ID: &amp;amp;6%id%&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m                        &#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;-&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;%lore%&#039;&#039;&#039;&#039;&lt;br /&gt;
   # 不同等级的玩家可设置的地标数.&lt;br /&gt;
   # 插件自动检测玩家所在权限组.&lt;br /&gt;
   &#039;&#039;&#039;warps-by-rank:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;VIP:&#039;&#039;&#039; &#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;Gold:&#039;&#039;&#039; &#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;gui:&#039;&#039;&#039;&lt;br /&gt;
   # 地标列表菜单&lt;br /&gt;
   # 菜单格式请看这里&lt;br /&gt;
   &#039;&#039;&#039;title:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&amp;amp;l地标&#039;&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;size:&#039;&#039;&#039; &#039;&#039;&#039;54&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;pages:&#039;&#039;&#039; &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;custom-content:&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;filler:&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;material:&#039;&#039;&#039; &#039;&#039;&#039;BLACK_STAINED_GLASS_PANE&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;name:&#039;&#039;&#039; &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;lore:&#039;&#039;&#039; &#039;&#039;&#039;[]&#039;&#039;&#039;&lt;br /&gt;
       &#039;&#039;&#039;slots:&#039;&#039;&#039; &#039;&#039;&#039;45,46,47,48,49,50,51,52,53&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;commands:&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;setdesc:&#039;&#039;&#039;&lt;br /&gt;
     #  /setwarpdesc 指令的每行最大长度和行数&lt;br /&gt;
     &#039;&#039;&#039;line-length:&#039;&#039;&#039; &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;max-lines:&#039;&#039;&#039; &#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;权限列表:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.warp.[id]&#039;&#039;&#039; - 允许传送到指定地标. &#039;&#039;&#039;[id]&#039;&#039;&#039; 为文件名.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|显示服务器的地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp [warp]/warp [warp] [player]&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|传送到地标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.warp&lt;br /&gt;
core.cmd.warp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/warp editor&#039;&#039;&#039;&lt;br /&gt;
|/warps&lt;br /&gt;
|打开地标编辑器.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.warp.editor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在你所在位置创建地标.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setwarp&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delwarp [warp]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定地标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delwarp&lt;br /&gt;
core.cmd.delwarp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpdesc [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标描述. [text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpdesc&lt;br /&gt;
core.cmd.setwarpdesc.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpicon [warp] [material]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标图标.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpicon&lt;br /&gt;
core.cmd.setwarpicon.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpname [warp] [name]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改地标名.（不是id）&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpname&lt;br /&gt;
core.cmd.setwarpname.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setwarpwelcome [warp] [text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置地标欢迎消息.[text] 可使用 &#039;&#039;&#039;/n 分成多行.&#039;&#039;&#039;&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.setwarpwelcome&lt;br /&gt;
core.cmd.setwarpwelcome.others&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==欢迎消息==&lt;br /&gt;
这个模块提供了欢迎玩家的功能.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;欢迎萌新&#039;&#039;&#039; - 在新玩家进入服务器时发送广播.&lt;br /&gt;
* &#039;&#039;&#039;加入行为&#039;&#039;&#039; - 自定义玩家加入服务器时触发的行为.&lt;br /&gt;
* &#039;&#039;&#039;动态标题&#039;&#039;&#039; - 在玩家加入时显示动态标题.&lt;br /&gt;
* &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039; -  支持 PlaceholderAPI.&lt;br /&gt;
&lt;br /&gt;
=== Settings.yml ===&lt;br /&gt;
 # 萌新加入服务器时显示的消息.&lt;br /&gt;
 # 留空关闭.&lt;br /&gt;
 newbie-broadcast: &#039;&amp;amp;e欢迎&amp;amp;6%player%&amp;amp;e来到我们的服务器!&#039;&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎萌新&lt;br /&gt;
 newbies:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     # 是否启用标题.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 动态间隔. 20 = 1 秒.&lt;br /&gt;
     interval: 2&lt;br /&gt;
     # 框架&lt;br /&gt;
     # 支持在这使用PlaceholderAPI!&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     # 子标题框架.&lt;br /&gt;
     subtitle: []&lt;br /&gt;
 &lt;br /&gt;
 # 欢迎已注册的玩家.&lt;br /&gt;
 users:&lt;br /&gt;
   # 自定义行为.&lt;br /&gt;
   join-actions:&lt;br /&gt;
   - &#039;[PLAYER_COMMAND] motd&#039;&lt;br /&gt;
   - &#039;[FIREWORK]&#039;&lt;br /&gt;
   animated-titles:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     interval: 2&lt;br /&gt;
     title:&lt;br /&gt;
     - &#039;&amp;amp;6«»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« »&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lH &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHe &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHel &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHell &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello &amp;amp;6»&#039;&lt;br /&gt;
     - &#039;&amp;amp;6« &amp;amp;e&amp;amp;lHello! &amp;amp;6»&#039;&lt;br /&gt;
     subtitle: []&lt;br /&gt;
&lt;br /&gt;
==多世界管理==&lt;br /&gt;
&lt;br /&gt;
这个模块为你的服务器添加了简易的多世界系统.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;特点:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;加载/卸载&#039;&#039;&#039; - 使用指令加载或卸载自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;创建/删除&#039;&#039;&#039; - 使用指令创建或删除自定义世界.&lt;br /&gt;
* &#039;&#039;&#039;传送&#039;&#039;&#039; - 使用指令传送到其他世界.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;生成器:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;NORMAL&#039;&#039;&#039; - 默认原版地形生成器.&lt;br /&gt;
* &#039;&#039;&#039;EMPTY&#039;&#039;&#039; - 虚空世界生成器.&lt;br /&gt;
* &#039;&#039;&#039;[PLUGIN]&#039;&#039;&#039; - 插件生成器.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Settings.yml&#039;&#039;&#039; ===&lt;br /&gt;
暂无 :/&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;指令和权限&#039;&#039;&#039; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!是否只能由玩家使用&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/worlds&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|世界列表&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.worlds&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/goto [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定的世界&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.goto&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/move [player] [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送玩家到指定的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.move&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/createworld [name] (ENV) (GEN) (TYPE) (DIFF) (SEED) (STRUCTURES)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|创建自定义设置的世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.createworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/deleteworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|删除指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.deleteworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/loadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|加载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.loadworld&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unloadworld [world]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|卸载指定的自定义世界&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.unloadworld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=配置=&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;自定义文本&#039;&#039;&#039; ==&lt;br /&gt;
在插件文件夹内你可以找到 &#039;&#039;&#039;/custom_text/&#039;&#039;&#039; 文件夹,你可以在这个文件夹内创建自定义文本.&lt;br /&gt;
&lt;br /&gt;
所有文件必须使用&#039;&#039;&#039;.txt&#039;&#039;&#039;格式.文件名就是指令名.&lt;br /&gt;
&lt;br /&gt;
当你输入这个指令你就可以看到文件内的文本消息.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;示例:&#039;&#039;&#039; 对于默认的 &#039;&#039;&#039;rules.txt&#039;&#039;&#039; 文件, 你可以在游戏内输入 &#039;&#039;&#039;/rules&#039;&#039;&#039;指令查看服务器规则.&lt;br /&gt;
&lt;br /&gt;
每个文本文件的权限为 &#039;&#039;&#039;core.cmd.ctext.(file)&#039;&#039;&#039;. 比如: &#039;&#039;&#039;core.cmd.ctext.rules&#039;&#039;&#039; - 为 rules.txt 的权限&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;数据&#039;&#039;&#039; ==&lt;br /&gt;
数据库存储设置.&lt;br /&gt;
 &amp;lt;code&amp;gt;&#039;&#039;&#039;data:&#039;&#039;&#039;&lt;br /&gt;
   # 自动保存间隔.单位为分钟.&lt;br /&gt;
   &#039;&#039;&#039;auto-save:&#039;&#039;&#039; &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;storage:&#039;&#039;&#039;&lt;br /&gt;
     # 存储类型. SQLite 或 MySQL&lt;br /&gt;
     &#039;&#039;&#039;type:&#039;&#039;&#039; &#039;&#039;&#039;sqlite&#039;&#039;&#039;&lt;br /&gt;
     #以下设置仅限MySQL.&lt;br /&gt;
     &#039;&#039;&#039;username:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;password:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;host:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;database:&#039;&#039;&#039; &#039;&#039;&#039;none&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;purge:&#039;&#039;&#039;&lt;br /&gt;
     # 是否清除数据库老旧数据.&lt;br /&gt;
     &#039;&#039;&#039;enabled:&#039;&#039;&#039; &#039;&#039;&#039;false&#039;&#039;&#039;&lt;br /&gt;
     # 多久前的数据会被清除.&lt;br /&gt;
     &#039;&#039;&#039;days:&#039;&#039;&#039; &#039;&#039;&#039;60&#039;&#039;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;全局&#039;&#039;&#039; ==&lt;br /&gt;
全局设置.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
已更新为2.0.0版本的配置&lt;br /&gt;
 core:&lt;br /&gt;
   #指令缩写&lt;br /&gt;
   command-aliases: sunlight,core&lt;br /&gt;
   #使用的语言&lt;br /&gt;
   lang: cn&lt;br /&gt;
 data:&lt;br /&gt;
   #自动保存的时间间隔&lt;br /&gt;
   auto-save: 15&lt;br /&gt;
   storage:&lt;br /&gt;
     数据库类型&lt;br /&gt;
     type: sqlite&lt;br /&gt;
     username: none&lt;br /&gt;
     password: none&lt;br /&gt;
     host: none&lt;br /&gt;
     database: none&lt;br /&gt;
   purge:&lt;br /&gt;
     自动清除旧数据&lt;br /&gt;
     enabled: false&lt;br /&gt;
     days: 60&lt;br /&gt;
 general:&lt;br /&gt;
   disable-rain: false&lt;br /&gt;
   #Essentials数据转移开关&lt;br /&gt;
   essentials-convert: false&lt;br /&gt;
 commands:&lt;br /&gt;
   #禁用指令&lt;br /&gt;
   disabled: []&lt;br /&gt;
   #传送有效时间（单位为秒）&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   #/near 指令显示玩家的范围&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   #指令冷却时间（单位为秒）你可以在这里为任何插件的指令设置冷却&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 你可以在这里自定义时间指令&lt;br /&gt;
   # 默认的时间指令有 /day 和 /night &lt;br /&gt;
   # 数值 = 世界时间刻数.&lt;br /&gt;
   # 权限: core.cmd.time.[指令缩写]。比如: core.cmd.time.day&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   #昵称最小和最大长度&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     #禁止使用的昵称&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
  #私聊音效&lt;br /&gt;
  #设置为NONE关闭&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &#039;%color%» &amp;amp;7管理员: %color%%players%&#039;&lt;br /&gt;
       Users: &#039;%color%» &amp;amp;7玩家: %color%%players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &#039;&amp;amp;f&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m              &amp;amp;6&amp;amp;l[&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;6&amp;amp;l]&amp;amp;m              &#039;&lt;br /&gt;
     - &#039;%Admins%&#039;&lt;br /&gt;
     - &#039;%Users%&#039;&lt;br /&gt;
     - &#039;&#039;&lt;br /&gt;
     - &#039;&amp;amp;6共有&amp;amp;e%total%&amp;amp;6名玩家在线.&#039;&lt;br /&gt;
     - &#039;&amp;amp;6&amp;amp;m                                                     &#039;&lt;br /&gt;
 control:&lt;br /&gt;
   #允许飞行的世界&lt;br /&gt;
   fly:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   #禁止使用特定游戏模式的世界&lt;br /&gt;
   gamemode:&lt;br /&gt;
     enabled: true&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     enabled: false&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false&lt;br /&gt;
   #使用上帝模式的世界&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
 #模块开关&lt;br /&gt;
 modules:&lt;br /&gt;
   #AFK模块&lt;br /&gt;
   AFK: true&lt;br /&gt;
   #封禁模块&lt;br /&gt;
   BANS: true&lt;br /&gt;
   #聊天模块&lt;br /&gt;
   CHAT: true&lt;br /&gt;
   #椅子模块&lt;br /&gt;
   CHAIRS: true&lt;br /&gt;
   #漏洞修复模块&lt;br /&gt;
   EXPLOITS: true&lt;br /&gt;
   #菜单模块&lt;br /&gt;
   GUI: true&lt;br /&gt;
   #经济模块&lt;br /&gt;
   ECONOMY: true&lt;br /&gt;
   #随机传送模块&lt;br /&gt;
   RTP: true&lt;br /&gt;
   #家模块&lt;br /&gt;
   HOMES: true&lt;br /&gt;
   #礼包模块&lt;br /&gt;
   KITS: true&lt;br /&gt;
   #地标模块&lt;br /&gt;
   WARPS: true&lt;br /&gt;
   #优化模块&lt;br /&gt;
   ANTI_LAGG: true&lt;br /&gt;
   #TAB模块&lt;br /&gt;
   TAB: true&lt;br /&gt;
   #多世界管理模块&lt;br /&gt;
   WORLDS: true&lt;br /&gt;
   #计分版模块&lt;br /&gt;
   SCOREBOARD: true&lt;br /&gt;
   #传送点模块&lt;br /&gt;
   SPAWN: true&lt;br /&gt;
   #欢迎消息模块&lt;br /&gt;
   WELCOME: true&lt;br /&gt;
&lt;br /&gt;
== 指令 ==&lt;br /&gt;
插件指令额外设置.&lt;br /&gt;
 commands:&lt;br /&gt;
   # 禁用的插件指令. 可使用指令缩写.&lt;br /&gt;
   # &lt;br /&gt;
   disabled: []&lt;br /&gt;
   # 传送请求过期时间.&lt;br /&gt;
   tpa-time: 30&lt;br /&gt;
   # /near 指令的搜索范围.&lt;br /&gt;
   near-radius: 100&lt;br /&gt;
   # 指令冷却. 支持其他插件的指令及其缩写.&lt;br /&gt;
   #&lt;br /&gt;
   cooldowns:&lt;br /&gt;
     rtp: 60&lt;br /&gt;
   # 设置 /time 指令的缩写.&lt;br /&gt;
   # 默认添加了两个指令: /day 和 /night&lt;br /&gt;
   # 时间必须是游戏刻数.&lt;br /&gt;
   time:&lt;br /&gt;
     day: 0&lt;br /&gt;
     night: 13000&lt;br /&gt;
   # /nick 指令.&lt;br /&gt;
   nick:&lt;br /&gt;
     max-lenght: 20&lt;br /&gt;
     min-lenght: 3&lt;br /&gt;
     black-list:&lt;br /&gt;
     - Admin&lt;br /&gt;
   # /tell 指令音效.&lt;br /&gt;
   sms:&lt;br /&gt;
     sounds:&lt;br /&gt;
       send: UI_BUTTON_CLICK&lt;br /&gt;
       get: BLOCK_NOTE_BLOCK_BELL&lt;br /&gt;
   # 设置 /list 指令格式.&lt;br /&gt;
   # 插件自动检测玩家权限组.&lt;br /&gt;
   list:&lt;br /&gt;
     rank-format:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f管理员: %players%&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;%color%›› &amp;amp;f玩家: %players%&#039;&lt;br /&gt;
     rank-color:&lt;br /&gt;
       Admins: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;4&#039;&lt;br /&gt;
       Users: &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;7&#039;&lt;br /&gt;
     format:&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;8&amp;amp;m----------------&amp;amp;e&amp;amp;l 玩家列表 &amp;amp;8&amp;amp;m----------------&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Admins%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;%Users%&#039;&lt;br /&gt;
     - &amp;lt;nowiki/&amp;gt;&#039;&amp;amp;6共有&amp;amp;e%total%名&amp;amp;6玩家在线.&#039;&amp;lt;nowiki/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 控制 ==&lt;br /&gt;
 control:&lt;br /&gt;
   fly:&lt;br /&gt;
     # 是否启用控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 关闭飞行的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
   gamemode:&lt;br /&gt;
     # 是否启用游戏模式控制.&lt;br /&gt;
     enabled: true&lt;br /&gt;
     # 禁止使用的游戏模式.&lt;br /&gt;
     disallow:&lt;br /&gt;
     - SPECTATOR&lt;br /&gt;
   spawning:&lt;br /&gt;
     # 是否启用生成控制.&lt;br /&gt;
     enabled: false&lt;br /&gt;
     # 不会生成怪物的世界列表.&lt;br /&gt;
     worlds:&lt;br /&gt;
       some_world:&lt;br /&gt;
         NATURAL: false # 在此世界关闭自然生成生物.&lt;br /&gt;
   god-mode:&lt;br /&gt;
     worlds:&lt;br /&gt;
     - events&lt;br /&gt;
&lt;br /&gt;
=指令和权限=&lt;br /&gt;
&#039;&#039;&#039;所有权限:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.afk.kick&#039;&#039;&#039; - 挂机不会被自动踢出服务器.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.nick&#039;&#039;&#039; - 跳过 /nick 昵称限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.gm&#039;&#039;&#039; - 忽略游戏模式控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.fly&#039;&#039;&#039; - 忽略飞行控制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.kit&#039;&#039;&#039; - 忽略礼包冷却和花费.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.creative&#039;&#039;&#039; - 忽略创造限制.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.warp.cost&#039;&#039;&#039; - 忽略传送费用.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.msg&#039;&#039;&#039; - 忽略聊天冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.delay.cmd&#039;&#039;&#039; - 忽略指令冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.caps&#039;&#039;&#039; - 忽略聊天防大写.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.spam&#039;&#039;&#039; - 忽略聊天内容相似度检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.chat.rules&#039;&#039;&#039; - 忽略聊天规则检测.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.vanish.see&#039;&#039;&#039; - 可以看到隐身的玩家.&lt;br /&gt;
* &#039;&#039;&#039;core.bypass.command.cooldown&#039;&#039;&#039; - 忽略所有指令的冷却.&lt;br /&gt;
* &#039;&#039;&#039;core.admin&#039;&#039;&#039; - 管理员权限.&lt;br /&gt;
* &#039;&#039;&#039;core.save.level&#039;&#039;&#039; - 死亡保留经验值.&lt;br /&gt;
* &#039;&#039;&#039;core.save.items&#039;&#039;&#039; - 死亡保留物品.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;仅限玩家&#039;&#039;&#039;意味着只能通过玩家在游戏内执行.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[]&#039;&#039;&#039; - 为必须, &#039;&#039;&#039;()&#039;&#039;&#039; - 为可选.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!指令&lt;br /&gt;
!缩写&lt;br /&gt;
!描述&lt;br /&gt;
!仅限玩家&lt;br /&gt;
!权限&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/air [数量]&lt;br /&gt;
/air [数量] (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复氧气.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.air&lt;br /&gt;
core.cmd.air.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/anvil&lt;br /&gt;
/anvil (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开铁砧.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.anvil&lt;br /&gt;
core.cmd.anvil.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/armor [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看和更换玩家的装备.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.armor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/back&lt;br /&gt;
/back [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送回上一个地方.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.back&lt;br /&gt;
core.cmd.back.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/broadcast [文本]&#039;&#039;&#039;&lt;br /&gt;
|/bc&lt;br /&gt;
|广播消息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.broadcast&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/burn [玩家名] [持续时间]&#039;&#039;&#039;&lt;br /&gt;
|/ignite&lt;br /&gt;
|点燃玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.burn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearchat&#039;&#039;&#039;&lt;br /&gt;
|/cchat&lt;br /&gt;
|清空聊天框.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.clearchat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/clearinventory&lt;br /&gt;
/clearinventory (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/clearinv, /clear, /ci&lt;br /&gt;
|清空玩家背包(包括装备)&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.clearinventory&lt;br /&gt;
core.cmd.clearinventory.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/core&#039;&#039;&#039;&lt;br /&gt;
|/sl, /sunlight&lt;br /&gt;
|插件主指令.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.admin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/delspawn (spawn)&#039;&#039;&#039;&lt;br /&gt;
|/deletespawn&lt;br /&gt;
|删除特定的(或默认的)传送点.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.delspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchant [附魔名] [附魔等级]&#039;&#039;&#039;&lt;br /&gt;
|/ench&lt;br /&gt;
|附魔或驱魔你手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchant&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enchanting&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|打开附魔台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enchanting&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/enderchest&lt;br /&gt;
/enderchest (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/echest, /ec&lt;br /&gt;
|打开末影箱.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.enderchest&lt;br /&gt;
core.cmd.enderchest.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/exp [set/give] [数量]&lt;br /&gt;
/exp [set/give] [玩家名] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/xp&lt;br /&gt;
|修改玩家的经验值.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.exp&lt;br /&gt;
core.cmd.exp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/extinguish&lt;br /&gt;
/extinguish (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/ext&lt;br /&gt;
|熄灭玩家身上的火焰.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.ext&lt;br /&gt;
core.cmd.ext.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/feed&lt;br /&gt;
/feed (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|恢复玩家的饥饿度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.feed&lt;br /&gt;
core.cmd.feed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/fly (0/1)&lt;br /&gt;
/fly (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换飞行模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.fly&lt;br /&gt;
core.cmd.fly.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/gm (0/1/2/3)&lt;br /&gt;
/gm (0/1/2/3) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/gamemode, /gmc, /gms, /gma&lt;br /&gt;
|更改玩家的游戏模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.gamemode&lt;br /&gt;
core.cmd.gamemode.survival&lt;br /&gt;
core.cmd.gamemode.creative&lt;br /&gt;
core.cmd.gamemode.adventure&lt;br /&gt;
core.cmd.gamemode.spectator&lt;br /&gt;
core.cmd.gamemode.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/give [material] (amount)&lt;br /&gt;
/give (玩家名) [material] (amount)&#039;&#039;&#039;&lt;br /&gt;
|/item, /i&lt;br /&gt;
|给予玩家物品.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.give&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/god (0/1)&lt;br /&gt;
/god (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换玩家的上帝模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.god&lt;br /&gt;
core.cmd.god.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/hat&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|戴帽子.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.hat&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/heal&lt;br /&gt;
/heal (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|治疗玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.heal&lt;br /&gt;
core.cmd.heal.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/ignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|屏蔽玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.ignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/invsee [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/inv&lt;br /&gt;
|查看玩家背包.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.inv&lt;br /&gt;
core.cmd.inv.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemname [物品名&#039;&#039;&#039;&lt;br /&gt;
|/rename&lt;br /&gt;
|重命名手中物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemname&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/itemlore [add|del|clear]&#039;&#039;&#039;&lt;br /&gt;
|/relore&lt;br /&gt;
|修改手中物品的lore.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.itemlore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/list&#039;&#039;&#039;&lt;br /&gt;
|/online, /players&lt;br /&gt;
|显示在线玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.list&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/me [action]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|在聊天内执行行为.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.me&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/mobkill [type]&#039;&#039;&#039;&lt;br /&gt;
|/killmob&lt;br /&gt;
|击杀附近的实体.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.mobkill&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/more&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|增加物品堆叠数至64.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.more&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/near (范围)&#039;&#039;&#039;&lt;br /&gt;
|/nearby&lt;br /&gt;
|显示附近的玩家.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.near&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nick (nick)/nick [玩家名] [nick]&#039;&#039;&#039;&lt;br /&gt;
|/name, /nickname&lt;br /&gt;
|修改玩家昵称.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nick&lt;br /&gt;
core.cmd.nick.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/nophantom/nophantom [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/antiphantom&lt;br /&gt;
|关闭玩家附近的幻翼生成.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.nophantom&lt;br /&gt;
core.cmd.nophantom.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/playerinfo [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/pinfo&lt;br /&gt;
|显示玩家信息. 支持 &#039;&#039;&#039;PlaceholderAPI&#039;&#039;&#039;.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.playerinfo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/powetool [command]&#039;&#039;&#039;&lt;br /&gt;
|/pt, /itemcmd&lt;br /&gt;
|给手中物品添加指令.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.powetool&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/repair (all)&#039;&#039;&#039;&lt;br /&gt;
|/fix&lt;br /&gt;
|修复手中或背包内的物品.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.repair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/reply [text]&#039;&#039;&#039;&lt;br /&gt;
|/r&lt;br /&gt;
|回复玩家的私聊.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.reply&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/seen [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|查看玩家最后在线时间.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.seen&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/setspawn (名称)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|设置传送点.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.setspawn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/skull [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/head&lt;br /&gt;
|获得玩家头颅.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.skull&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sms [玩家名] [text]&#039;&#039;&#039;&lt;br /&gt;
|/tell, /t, /m, /msg, /message, /w, /whisper, /pm&lt;br /&gt;
|发送私聊消息给其他玩家.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.tell&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/socialspy (0/1)&lt;br /&gt;
/socialspy (0/1) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|切换侦查私聊模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.socialspy&lt;br /&gt;
core.cmd.socialspy.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawn (spawn)&lt;br /&gt;
/spawn [玩家名] (spawn)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家传送到传送点.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.spawn&lt;br /&gt;
core.cmd.spawn.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawner [type]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改刷怪笼实体类型.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawner&lt;br /&gt;
core.cmd.spawner.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/spawnmob [type] [数量]&#039;&#039;&#039;&lt;br /&gt;
|/mob&lt;br /&gt;
|刷怪.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.spawnmob&lt;br /&gt;
core.cmd.spawnmob.[type]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/speed (amount)&lt;br /&gt;
/speed (amount) (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|更改玩家速度.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.speed&lt;br /&gt;
core.cmd.speed.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/sudo [玩家名] [command]&lt;br /&gt;
/sudo [玩家名] c:[text]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|强制玩家执行指令或发送聊天消息.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.sudo&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/suicide&#039;&#039;&#039;&lt;br /&gt;
|/killme, /killmeplease&lt;br /&gt;
|自杀.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.suicide&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/summon [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/s&lt;br /&gt;
|传送玩家到你身边(相当于Essentials的/tphere).&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.summon&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/system&#039;&#039;&#039;&lt;br /&gt;
|/tps, /gc, /mem&lt;br /&gt;
|系统信息.&lt;br /&gt;
|否&lt;br /&gt;
|core.cmd.system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/thunder&lt;br /&gt;
/thunder (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/smite&lt;br /&gt;
|雷击玩家或你看着的方块.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.thunder&lt;br /&gt;
core.cmd.thunder.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/top&lt;br /&gt;
/top (玩家名)&#039;&#039;&#039;&lt;br /&gt;
|/up&lt;br /&gt;
|传送到顶部.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.top&lt;br /&gt;
core.cmd.top.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpaccept&lt;br /&gt;
/tpaccept (玩家名)&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpaccept&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpa [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/call&lt;br /&gt;
|发送传送请求.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.tpa&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tp [玩家名]&lt;br /&gt;
/tp [who] [to]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送一名玩家到另一名玩家身边.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tp&lt;br /&gt;
core.cmd.tp.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tpdeny&lt;br /&gt;
/tpdeny [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|拒绝其他玩家的传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tpdeny&lt;br /&gt;
core.cmd.tpdeny.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tppos [x] [y] [z]&lt;br /&gt;
/tppos [x] [y] [z] [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|传送到指定坐标.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tppos&lt;br /&gt;
core.cmd.tppos.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/tptoggle&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|开关接受传送请求.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.tptoggle&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/unignore [玩家名]&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
|不再屏蔽一名玩家.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.unignore&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/vanish&lt;br /&gt;
/vanish [玩家名]&#039;&#039;&#039;&lt;br /&gt;
|/v&lt;br /&gt;
|切换隐身模式.&lt;br /&gt;
|是&lt;br /&gt;
否&lt;br /&gt;
|core.cmd.vanish&lt;br /&gt;
core.cmd.vanish.others&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;/workbench&#039;&#039;&#039;&lt;br /&gt;
|/wb&lt;br /&gt;
|打开工作台.&lt;br /&gt;
|是&lt;br /&gt;
|core.cmd.workbench&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=实用功能=&lt;br /&gt;
新版：&lt;br /&gt;
== 自定义行为引擎 ==&lt;br /&gt;
你可以用来在使用物品时创建自定义的效果和行为。&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
示例格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;actions:&lt;br /&gt;
   # 行为名&lt;br /&gt;
   example:&lt;br /&gt;
   # 设置 &#039;action-executors&#039;的目标&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       # Target selector name. Used in &#039;action-executors&#039; to define the action target.&lt;br /&gt;
       any:&lt;br /&gt;
       - &#039;[RADIUS] ~distance: 20; ~allow-self: false; ~entity-type: pig;&#039;&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # Defines custom conditions for &#039;action-executors&#039;&lt;br /&gt;
     conditions:&lt;br /&gt;
       # Conditions list&lt;br /&gt;
       # For each condition you can provide &#039;message&#039; parameter to send custom message for each condition in case of failure.&lt;br /&gt;
       list:&lt;br /&gt;
       - &#039;[WORLD_TIME] ~amount: &amp;gt;12000;&#039;&lt;br /&gt;
       # Here you can provide Action Name to switch to another actions list in case of conditions failure.&lt;br /&gt;
       actions-on-fail: fail&lt;br /&gt;
     # Executes the specified actions with custom parameters.&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[COMMAND_CONSOLE] ~message: smite %target%; ~target: any;&#039;&lt;br /&gt;
     - &#039;[PROJECTILE] ~name: SHULKER_BULLET; ~target: any; ~speed: 3.5;&#039;&lt;br /&gt;
     - &#039;[PARTICLE_LINE] ~offset: 0.1,0,0.1; ~speed: 0; ~name: FLAME; ~target: any; ~amount: 50;&#039;&lt;br /&gt;
     - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039;&lt;br /&gt;
     - &#039;[BURN] ~duration: 0; ~target: any;&#039;&lt;br /&gt;
     - &#039;[SOUND] ~name: ENTITY_WOLF_AMBIENT; ~target: any;&#039;&lt;br /&gt;
   &lt;br /&gt;
   # 如果以上行为失效则执行以下行为。&lt;br /&gt;
   # because we put &#039;fail&#039; name in &#039;actions-on-fail&#039;.&lt;br /&gt;
   fail:&lt;br /&gt;
     target-selectors:&lt;br /&gt;
       self:&lt;br /&gt;
       - &#039;[SELF]&#039;&lt;br /&gt;
     # You can even provide more conditions here, but we don&#039;t need it now.&lt;br /&gt;
     conditions: {}&lt;br /&gt;
     action-executors:&lt;br /&gt;
     - &#039;[MESSAGE] ~message: Conditions failed! Jumped to another actions.; ~target: self;&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 目标选择器 ===&lt;br /&gt;
Defines the targets for action executors.你可以随意设置。&lt;br /&gt;
&lt;br /&gt;
目标选择器格式:&lt;br /&gt;
&lt;br /&gt;
Every target parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
参数必须以&#039;;&#039;结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;target-selectors:&lt;br /&gt;
   # 自定义目标选择器名称。 Used in action executor&#039;s target parameter.&lt;br /&gt;
   any:&lt;br /&gt;
   - &#039;[RADIUS] ~distance: 20; ~allow-self: true; ~entity-type: pig;&#039;&lt;br /&gt;
   self:&lt;br /&gt;
    - &#039;[SELF]&#039;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;code&amp;gt;123&amp;lt;/code&amp;gt;&lt;br /&gt;
Available Target Selectors:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!Prefix&lt;br /&gt;
!描述&lt;br /&gt;
!参数&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
!用法示例&lt;br /&gt;
|-&lt;br /&gt;
|From Sight&lt;br /&gt;
|[FROM_SIGHT]&lt;br /&gt;
|选择执行者视野内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance&lt;br /&gt;
* Allow Self&lt;br /&gt;
* Attackable&lt;br /&gt;
* Entity Type&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[FROM_SIGHT] ~distance: 25; ~attackable: true; ~allow-self: false; ~entity-type: zombie;&lt;br /&gt;
|-&lt;br /&gt;
|Radius&lt;br /&gt;
|[RADIUS]&lt;br /&gt;
|选择执行者一定范围内的目标。&lt;br /&gt;
|&lt;br /&gt;
* Distance·距离&lt;br /&gt;
* Allow Self·是否包括执行者自身&lt;br /&gt;
* Attackable·是否可攻击&lt;br /&gt;
* Entity Type·实体类型&lt;br /&gt;
* Entity Health··实体血量&lt;br /&gt;
|[RADIUS] ~distance: 5; ~attackable: true; ~allow-self: false;&lt;br /&gt;
|-&lt;br /&gt;
|Self&lt;br /&gt;
|[SELF]&lt;br /&gt;
|将执行者视为目标。&lt;br /&gt;
|&lt;br /&gt;
* Entity Health&lt;br /&gt;
|[SELF] ~entity-health: &amp;gt;50%; ~party-member: false;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 条件验证器 ===&lt;br /&gt;
Defines custom conditions before the action-executors will process.&lt;br /&gt;
&lt;br /&gt;
Also: In some plugin configs you can use conditions out of the total actions, in this case condition target parameter is not needed.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
&lt;br /&gt;
每个条件都必须以 &#039;~&#039; 开头，以 &#039;:&#039; 结尾&lt;br /&gt;
&lt;br /&gt;
参数必须以 &#039;;&#039; 结尾&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
   list:&lt;br /&gt;
   - &#039;[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&#039;&lt;br /&gt;
   actions-on-fail: another&amp;lt;/code&amp;gt;&lt;br /&gt;
可用条件:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!名称&lt;br /&gt;
!前缀&lt;br /&gt;
!描述&lt;br /&gt;
!传输&lt;br /&gt;
RED = Required&lt;br /&gt;
!Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Permission&lt;br /&gt;
|[PERMISSION]&lt;br /&gt;
|Requires the target to (not) have specified permission. You can provide negative permission to reverse this condition effect.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Name&lt;br /&gt;
* Message&lt;br /&gt;
|[PERMISSION] ~name: -core.actions.test; ~message: You must have not permission!; ~target: self;&lt;br /&gt;
[PERMISSION] ~name: core.actions.test; ~message: You must have permission!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Balance&lt;br /&gt;
|[VAULT_BALANCE]&lt;br /&gt;
|Requires the target to have specified money amount on balance.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[VAULT_BALANCE] ~amount: =100; ~message: You must have $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;lt;100; ~message: You must have &amp;lt; $100!; ~target: self;&lt;br /&gt;
[VAULT_BALANCE] ~amount: &amp;gt;100; ~message: You must have &amp;gt; $100!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|World Time&lt;br /&gt;
|[WORLD_TIME]&lt;br /&gt;
|Requires the target&#039;s world time to be in specified range.&lt;br /&gt;
|&lt;br /&gt;
* Target&lt;br /&gt;
* Amount&lt;br /&gt;
* Message&lt;br /&gt;
|[WORLD_TIME] ~amount: &amp;gt;12000; ~message: It must be night!;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 行为执行器 ===&lt;br /&gt;
Defines the action type and parameters.&lt;br /&gt;
&lt;br /&gt;
Action Executor Format:&lt;br /&gt;
&lt;br /&gt;
Every action parameter name MUST starts with &#039;~&#039; and ends with &#039;:&#039;&lt;br /&gt;
&lt;br /&gt;
Parameter value MUST ends with &#039;;&#039;&lt;br /&gt;
 &amp;lt;code&amp;gt;action-executors:&lt;br /&gt;
 - &#039;[PREFIX] ~param1: value; ~param2: value text;&#039;&lt;br /&gt;
 &lt;br /&gt;
 action-executors:&lt;br /&gt;
 - &#039;[POTION] ~name: JUMP; ~amount: 2; ~duration: 200; ~target: any;&#039; # Adds Jump II potion effect for 10 seconds.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==可用行为执行器==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|前缀&lt;br /&gt;
|描述&lt;br /&gt;
|参数&lt;br /&gt;
&lt;br /&gt;
加粗 = 必填参数&lt;br /&gt;
|用法&lt;br /&gt;
|-&lt;br /&gt;
|Action Bar&lt;br /&gt;
|[ACTION_BAR]&lt;br /&gt;
|Sends message to  target&#039;s action bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[ACTION_BAR]  ~message: &amp;amp;aHello, %executor%!; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Broadcast&lt;br /&gt;
|[BROADCAST]&lt;br /&gt;
|Broadcasts the  message.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[BROADCAST]  ~message: &amp;amp;aHello everyone!;&lt;br /&gt;
|-&lt;br /&gt;
|Burn&lt;br /&gt;
|[BURN]&lt;br /&gt;
|Burns the  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
|[BURN]  ~duration: 100; ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Command Player&lt;br /&gt;
|[COMMAND_PLAYER]&lt;br /&gt;
|Executes a  command by action executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_PLAYER]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Console&lt;br /&gt;
|[COMMAND_CONSOLE]&lt;br /&gt;
|Executes a  command by console.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_CONSOLE]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Command Op&lt;br /&gt;
|[COMMAND_OP]&lt;br /&gt;
|Executes a  command by action executor as OP.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[COMMAND_OP]  ~message: smite %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Firework&lt;br /&gt;
|[FIREWORK]&lt;br /&gt;
|Launch firework  at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[FIREWORK]  ~target: self; ~delay: 20;&lt;br /&gt;
|-&lt;br /&gt;
|Hook&lt;br /&gt;
|[HOOK]&lt;br /&gt;
|Hooks target to  the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[HOOK] ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|[MESSAGE]&lt;br /&gt;
|Sends message to  target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Message&lt;br /&gt;
|[MESSAGE]  ~message: &amp;amp;cYo, %target%; ~target: players;&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
|[LIGHTNING]&lt;br /&gt;
|Summons  lightning at the target location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[LIGHTNING]  ~target: pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Go To&lt;br /&gt;
|[GOTO]&lt;br /&gt;
|Jumps to another  actions section.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[GOTO] ~name:  actions-name;&lt;br /&gt;
|-&lt;br /&gt;
|Particle Simple&lt;br /&gt;
|[PARTICLE_SIMPLE]&lt;br /&gt;
|Creates simple  particle effect.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Offset&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[PARTICLE_SIMPLE]  ~name:REDSTONE; ~offset: 0.1,0.1,0.1; ~speed: 0.1; ~amount: 30; ~target:  pigs;&lt;br /&gt;
|-&lt;br /&gt;
|Potion&lt;br /&gt;
|[POTION]&lt;br /&gt;
|Adds a potion  effect to target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|Amount = Level&lt;br /&gt;
&lt;br /&gt;
[POTION] ~name:JUMP; ~amount: 2; ~duration: 300; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Progress Bar&lt;br /&gt;
|[PROGRESS_BAR]&lt;br /&gt;
|Displays title  progress bar.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Duration&lt;br /&gt;
&lt;br /&gt;
§  Color Empty&lt;br /&gt;
&lt;br /&gt;
§  Color Filled&lt;br /&gt;
|SubTitle = Bar  Symbol&lt;br /&gt;
&lt;br /&gt;
[PROGRESS_BAR] ~title: &amp;amp;cBar; ~subtitle: •; ~color-empty: &amp;amp;7;  ~color-fill: &amp;amp;c; ~duration: 200; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Projectile&lt;br /&gt;
|[PROJECTILE]&lt;br /&gt;
|Launch  projectile to the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
&lt;br /&gt;
§  Speed&lt;br /&gt;
|Name =  EntityType&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[PROJECTILE] ~name: ARROW; ~speed: 3.5; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Sound&lt;br /&gt;
|[SOUND]&lt;br /&gt;
|Plays sound to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Name&lt;br /&gt;
|[SOUND] ~name:  ENTITY_WOLF_AMBIENT; ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Teleport&lt;br /&gt;
|[TELEPORT]&lt;br /&gt;
|Teleports target  to the specified location.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Locatinon&lt;br /&gt;
|[TELEPORT]  ~location: world,25,10,25; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[TELEPORT] ~location: %executor.world%,%executor.x%,%executor.y%,%executor.z%;  ~target: around;&lt;br /&gt;
|-&lt;br /&gt;
|Throw&lt;br /&gt;
|[THROW]&lt;br /&gt;
|Throws target  away from the executor.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
|[THROW] ~target:  around; ~delay: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Titles&lt;br /&gt;
|[TITLES]&lt;br /&gt;
|Sends titles to  the target.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Title&lt;br /&gt;
&lt;br /&gt;
§  SubTitle&lt;br /&gt;
&lt;br /&gt;
§  Fade In&lt;br /&gt;
&lt;br /&gt;
§  Stay&lt;br /&gt;
&lt;br /&gt;
§  Fade Out&lt;br /&gt;
|[TITLES] ~title:  &amp;amp;cTitle Text!; ~subtitle: &amp;amp;6SubTitle Text!; ~fadeIn: 10; ~stay: 50;  ~fadeOut: 10; ~target: self;&lt;br /&gt;
|-&lt;br /&gt;
|Vault Add&lt;br /&gt;
|[VAULT_ADD]&lt;br /&gt;
|Adds or takes  money from target&#039;s vault balance.&lt;br /&gt;
|§  Delay&lt;br /&gt;
&lt;br /&gt;
§  Target&lt;br /&gt;
&lt;br /&gt;
§  Amount&lt;br /&gt;
|[VAULT_ADD]  ~amount: 100; ~target: self;&lt;br /&gt;
&lt;br /&gt;
[VAULT_ADD] ~amount: -100; ~target: self;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Action Parameters&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Available Parameters:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|名称&lt;br /&gt;
|标志&lt;br /&gt;
|Destination&lt;br /&gt;
|描述&lt;br /&gt;
|Usage Example&lt;br /&gt;
|-&lt;br /&gt;
|Allow Self&lt;br /&gt;
|allow-self&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Allows/Disallows  to select the executor in target selector as a target. False by default.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~allow-self:  false; | ~allow-self: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Amount&lt;br /&gt;
|amount&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  object amount for specified action. Negative values are allowed.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~amount: 10; |  ~amount: -5;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Attackable&lt;br /&gt;
|attackable&lt;br /&gt;
|Target Selector&lt;br /&gt;
|Defines if  target should be available to receive damage from the executor. This  parameter only checks the WorldGuard and Residence flags  and if target is a Citizens NPC. If this parameter is not  provided, any entity will be selected.&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;~attackable:  false; | ~attackable: true;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Delay&lt;br /&gt;
|delay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Delay in ticks  (20 ticks = 1 second), before the action will be executed.&lt;br /&gt;
|~delay: 100;&lt;br /&gt;
|-&lt;br /&gt;
|Distance&lt;br /&gt;
|distance&lt;br /&gt;
|All&lt;br /&gt;
|Defines the  distance (in blocks) from the executor to target OR distance for specified  action.&lt;br /&gt;
|~distance: 30;&lt;br /&gt;
|-&lt;br /&gt;
|Duration&lt;br /&gt;
|duration&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  action duration in ticks (20 ticks = 1 second).&lt;br /&gt;
|~duration: 250;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Health&lt;br /&gt;
|entity-health&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|You can  use &amp;lt;nowiki/&amp;gt;&#039;&amp;gt;&#039;&amp;lt;nowiki/&amp;gt;, &amp;lt;nowiki/&amp;gt;&#039;&amp;lt;&#039;&amp;lt;nowiki/&amp;gt; or &amp;lt;nowiki/&amp;gt;&#039;=&#039;&amp;lt;nowiki/&amp;gt;. You can  add &amp;lt;nowiki/&amp;gt;&#039;%&#039; to check the current health of max. health. You can  use decimal numbers.&lt;br /&gt;
|~entity-health:  100%;&lt;br /&gt;
&lt;br /&gt;
~entity-health: &amp;lt;25%;&lt;br /&gt;
&lt;br /&gt;
~entity-health &amp;gt;0;&lt;br /&gt;
|-&lt;br /&gt;
|Entity Type&lt;br /&gt;
|entity-type&lt;br /&gt;
|Target Selector,  Conditions&lt;br /&gt;
|Defines the  entity type for target selector. If no type provided, target selector will  select any entity type. You can provide multiple types.&lt;br /&gt;
|~entity-type:  pig;&lt;br /&gt;
&lt;br /&gt;
~entity-type: player,zombie,villager;&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|location&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  location for action.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor.world%, %executor.x%, %executor.y%, %executor.z%&lt;br /&gt;
&lt;br /&gt;
§  %target.world%, %target.x%, %target.y%, %target.z%&lt;br /&gt;
&lt;br /&gt;
Target  placeholders replaces for the first target in a list.&lt;br /&gt;
|~location:world,10,20,30;&lt;br /&gt;
|-&lt;br /&gt;
|Message&lt;br /&gt;
|message&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|设置消息文本.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~message:  &amp;amp;a你好!;&lt;br /&gt;
|-&lt;br /&gt;
|Name&lt;br /&gt;
|name&lt;br /&gt;
|All&lt;br /&gt;
|设置指定行为的目标名。&lt;br /&gt;
|~name: CLOUD;&lt;br /&gt;
|-&lt;br /&gt;
|Offset&lt;br /&gt;
|offset&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object offset for specified action. Format: X,Y,Z.&lt;br /&gt;
|~offset:  0.1,0.1,0.1;&lt;br /&gt;
&lt;br /&gt;
~offset: 0,0,0;&lt;br /&gt;
|-&lt;br /&gt;
|Speed&lt;br /&gt;
|speed&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  object speed for specified action.&lt;br /&gt;
|~speed: 0.5;&lt;br /&gt;
|-&lt;br /&gt;
|Target&lt;br /&gt;
|target&lt;br /&gt;
|Action Executor,  Conditions&lt;br /&gt;
|Defines the  target selector for action. You can provide multiple targets. Use target  selector names&lt;br /&gt;
|~target:  selector-1;&lt;br /&gt;
&lt;br /&gt;
~target: pigs,cows;&lt;br /&gt;
|-&lt;br /&gt;
|Title&lt;br /&gt;
|title&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  title text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~title:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|SubTitle&lt;br /&gt;
|subtitle&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  subtitle text.&lt;br /&gt;
&lt;br /&gt;
Placeholders:&lt;br /&gt;
&lt;br /&gt;
§  %executor% - Executor name&lt;br /&gt;
&lt;br /&gt;
§  %target% - Target name.&lt;br /&gt;
|~subtitle:  &amp;amp;lHello, &amp;amp;f%executor%&amp;amp;e!;&lt;br /&gt;
|-&lt;br /&gt;
|Fade In&lt;br /&gt;
|fadeIn&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  in time (in ticks) for titles.&lt;br /&gt;
|~fadeIn: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Stay&lt;br /&gt;
|stay&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the stay  time (in ticks) for titles.&lt;br /&gt;
|~stay: 40;&lt;br /&gt;
|-&lt;br /&gt;
|Fade Out&lt;br /&gt;
|fadeOut&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the fade  out time (in ticks) for titles.&lt;br /&gt;
|~fadeOut: 10;&lt;br /&gt;
|-&lt;br /&gt;
|Color Empty&lt;br /&gt;
|color-empty&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for unfilled elements of progress bar.&lt;br /&gt;
|~color-empty:  &amp;amp;7;&lt;br /&gt;
|-&lt;br /&gt;
|Color Filled&lt;br /&gt;
|color-fill&lt;br /&gt;
|Action Executor&lt;br /&gt;
|Defines the  color for filled elements of progress bar.&lt;br /&gt;
|~color-fill:  &amp;amp;a;&lt;br /&gt;
|}&lt;br /&gt;
1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
旧版：&lt;br /&gt;
&amp;lt;spoiler&amp;gt;&lt;br /&gt;
== 自定义行为 ==&lt;br /&gt;
这些行为可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
支持在这里使用PlaceholderAPI!&lt;br /&gt;
&lt;br /&gt;
配置行为格式:&lt;br /&gt;
 actions:&lt;br /&gt;
 - &#039;[ACTION] ARGUMENTS [CHANCE]&#039;&lt;br /&gt;
 actinos:&lt;br /&gt;
 - &#039;[PLAYER_COMMAND] rules %25.0&#039; # 有25%的几率强制玩家执行 /rules 指令.&lt;br /&gt;
行为几率:&lt;br /&gt;
&lt;br /&gt;
如果你想要以一定几率触发行为,你只需在行为后面加上%NUM .NUM 为小数几率.&lt;br /&gt;
&lt;br /&gt;
行为类型:&lt;br /&gt;
&lt;br /&gt;
* [CONSOLE_COMMAND] {CMD} - 从控制台执行指定指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [OP_COMMAND] {CMD} - 以OP权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [PLAYER_COMMAND] {CMD} - 以玩家权限执行指令. Cmd = 指令. 占位符: %p - 执行者名称&lt;br /&gt;
* [TELEPORT] {WORLD} {X} {Y} {Z} - 传送目标到指定世界指定地点.&lt;br /&gt;
* [TAKE_ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 从目标玩家的背包内拿走指定类型的物品.&lt;br /&gt;
* [TAKE_ARMOR] {HELMET·头盔 / CHESTPLATE·胸甲 / LEGGINGS·护腿 / BOOTS·鞋子 / ALL·所有装备} - 从玩家身上拿走指定装备.&lt;br /&gt;
* [TAKE_ECO] {AMOUNT} - 扣玩家的钱.&lt;br /&gt;
* [MESSAGE] {TEXT} - 发送消息给目标.&lt;br /&gt;
* [ACTION_BAR] {TEXT} - 发送actionbar消息给目标.&lt;br /&gt;
* [TITLES] {TITLE_TEXT} {SUB_TITLE_TEXT} - 发送标题消息给目标. 空格 分离标题和子标题. 请使用 _ 作为空格. 示例: [TITLES] Hello_Player! This_is_subtitle!&lt;br /&gt;
* [SOUND] {NAME} - 在指定地点播放音效. Name = 音效名.&lt;br /&gt;
* [FIREWORK] - 发射随机的烟花.&lt;br /&gt;
* [OPEN_GUI] {ID} - 打开指定ID的菜单.&lt;br /&gt;
* [CLOSE] - 关闭菜单.&lt;br /&gt;
* [DELAY] {TIME} - 行为之间的间隔. Time = 持续时间, 20 刻 = 1 秒.&lt;br /&gt;
&lt;br /&gt;
== 自定义条件 ==&lt;br /&gt;
这些条件可用于插件的部分模块, 特别是是菜单.&lt;br /&gt;
&lt;br /&gt;
条件格式:&lt;br /&gt;
 &amp;lt;code&amp;gt;conditions:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[CONDITION] ARGUMENTS&#039;&lt;br /&gt;
 条件:&lt;br /&gt;
 - &amp;lt;nowiki/&amp;gt;&#039;[PERMISSION] core.custom&#039;&amp;lt;nowiki/&amp;gt; # 需要 require core.custom 权限.&amp;lt;/code&amp;gt;&lt;br /&gt;
条件类型:&lt;br /&gt;
&lt;br /&gt;
* [OP] {true/false} - 需要玩家为管理员.&lt;br /&gt;
* [PERMISSION] {permission} - 需要玩家拥有指定的权限.&lt;br /&gt;
* [LEVEL] {AMOUNT} - 需要玩家有指定的经验等级.&lt;br /&gt;
* [ITEM] (TYPE) (AMOUNT) (NAME) (LORE) - 需要玩家背包内有指定类型的物品.&lt;br /&gt;
* [MONEY] {AMOUNT} - 需要玩家拥有指定数量的钱.&lt;br /&gt;
&amp;lt;/spoiler&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagicBack OVO</name></author>
	</entry>
</feed>