<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="zh-Hans-CN">
	<id>https://mineplugin.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2949848385</id>
	<title>Minecraft插件百科 - 用户贡献 [zh-cn]</title>
	<link rel="self" type="application/atom+xml" href="https://mineplugin.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=2949848385"/>
	<link rel="alternate" type="text/html" href="https://mineplugin.org/%E7%89%B9%E6%AE%8A:%E7%94%A8%E6%88%B7%E8%B4%A1%E7%8C%AE/2949848385"/>
	<updated>2026-05-26T07:34:03Z</updated>
	<subtitle>用户贡献</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://mineplugin.org/index.php?title=Sentinel&amp;diff=6161</id>
		<title>Sentinel</title>
		<link rel="alternate" type="text/html" href="https://mineplugin.org/index.php?title=Sentinel&amp;diff=6161"/>
		<updated>2018-02-03T03:23:34Z</updated>

		<summary type="html">&lt;p&gt;2949848385：​/* 可以使用的武器类型 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bukkit Plugin Infobox&lt;br /&gt;
|版本=0.6&lt;br /&gt;
|兼容服务端版本=Spigot 1.10&lt;br /&gt;
|網址=[http://ci.citizensnpcs.co/job/Sentinel 下载地址]&amp;lt;br/&amp;gt;[https://www.spigotmc.org/resources/sentinel.22017/ 下载地址(Spigot)]&amp;lt;br/&amp;gt;[http://dev.bukkit.org/bukkit-plugins/sentinel/ 下载地址(Bukkit)]&lt;br /&gt;
}}&lt;br /&gt;
[[Category:信息]][[Category:角色]][[Category:综合]][[Category:其他]][[Category:娱乐]]&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
[信息|角色|综合|其他|娱乐]Sentry—— 强大神奇的自定义NPC扩展! [内附教程][全版本]&lt;br /&gt;
http://www.mcbbs.net/forum.php?mod=viewthread&amp;amp;tid=488928&lt;br /&gt;
看了这个这个帖子，你应该能大体明白这个插件的作用&lt;br /&gt;
本地化介绍&lt;br /&gt;
Sentry最新版: 支持 Spigot 1.10&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
===注意事项===&lt;br /&gt;
* 如果你的NPC没有近战伤害,请您把配置文件config.yml里的workaround damage  改为true&lt;br /&gt;
&lt;br /&gt;
===使用教程===&lt;br /&gt;
* 下载:Citizens与Sentinel并放入plugins文件夹&lt;br /&gt;
* 重启服务器 &lt;br /&gt;
&lt;br /&gt;
* 首先创建一个NPC&lt;br /&gt;
* 使用/npc sel 命令选择NPC，或使用/npc create name 命令新建NPC&lt;br /&gt;
* 接着输入/trait Sentinel，设置NPC为哨兵&lt;br /&gt;
* 再输入/npc equip 设置NPC装备&lt;br /&gt;
* 手持要给NPC装备的护甲或武器，对着NPC右键。&lt;br /&gt;
* 输入/sentinel addtarget MONSTERS，给哨兵添加攻击目标的类型。&lt;br /&gt;
* 输入/sentinel help 显示帮助界面&lt;br /&gt;
&lt;br /&gt;
* 注意：在没有开无敌的模式下，不要给哨兵添加攻击玩家的命令！&lt;br /&gt;
&lt;br /&gt;
===游戏命令===&lt;br /&gt;
&lt;br /&gt;
* /sentinel help - 显示帮助列表&lt;br /&gt;
* /sentinel addtarget TYPE - 添加攻击目标&lt;br /&gt;
* /sentinel removetarget TYPE - 移除攻击目标&lt;br /&gt;
* /sentinel addignore TYPE - 忽略攻击目标&lt;br /&gt;
* /sentinel removeignore TYPE - 允许锁定目标&lt;br /&gt;
* /sentinel range RANGE - 设置NPC的最大攻击范围&lt;br /&gt;
* /sentinel damage DAMAGE - 设置NPC的最大攻击力&lt;br /&gt;
* /sentinel armor ARMOR - 设置NPC的盔甲等级&lt;br /&gt;
* /sentinel health HEALTH - 设置NPC的血量&lt;br /&gt;
* /sentinel attackrate RATE - 改变NPC的攻击速率，单位tick&lt;br /&gt;
* /sentinel healrate RATE - 改变内NPC恢复的血量，单位tick&lt;br /&gt;
* /sentinel respawntime TIME - 改变NPC重生所耗费的时间，单位tick&lt;br /&gt;
* /sentinel chaserange RANGE - 设置NPC在离基地多远时会跑步&lt;br /&gt;
* /sentinel guard (PLAYERNAME) - 使NPC保护一个玩家（注：结束保护时不要使用该指令）&lt;br /&gt;
* /sentinel invincible - 设置NPC是否无敌&lt;br /&gt;
* /sentinel fightback - 设置NPC是否还手&lt;br /&gt;
* /sentinel needammo - 设置NPC是否需要弹药&lt;br /&gt;
* /sentinel safeshot - Toggles whether the NPC will avoid damaging non-targets.&lt;br /&gt;
* /sentinel chaseclose - Toggles whether the NPC will chase while in &#039;close quarters&#039; fights.&lt;br /&gt;
* /sentinel chaseranged - Toggles whether the NPC will chase while in ranged fights.&lt;br /&gt;
* /sentinel drops - Changes the drops of the current NPC.&lt;br /&gt;
* /sentinel spawnpoint - Changes the NPC&#039;s spawn point to its current location, or removes it if it&#039;s already there.&lt;br /&gt;
* /sentinel forgive - Forgives all current targets.&lt;br /&gt;
* /sentinel enemydrops - Toggles whether enemy mobs of this NPC drop items.&lt;br /&gt;
* /sentinel info - Shows info on the current NPC.&lt;br /&gt;
* /sentinel stats - Shows statistics about the current NPC.&lt;br /&gt;
* /sentinel targets - Shows the targets of the current NPC.&lt;br /&gt;
* /sentinel kill - Kills the NPC.&lt;br /&gt;
* /sentinel respawn - Respawns the NPC.&lt;br /&gt;
* /sentinel targettime TIME - Sets the NPC&#039;s enemy target time limit.&lt;br /&gt;
* /sentinel speed - Sets the NPC&#039;s movement speed modifier.&lt;br /&gt;
* /sentinel autoswitch - Toggles whether the NPC automatically switches items.&lt;br /&gt;
* /sentinel targettime TIME - Sets the NPCs enemy target time limit.&lt;br /&gt;
* /sentinel greeting GREETING - Sets a greeting message for the NPC to say.&lt;br /&gt;
* /sentinel warning WARNING - Sets a warning message for the NPC to say.&lt;br /&gt;
* /sentinel greetrange RANGE - Sets how far a player can be from an NPC before they are greeted.&lt;br /&gt;
* /sentinel accuracy OFFSET - Sets the accuracy of an NPC.&lt;br /&gt;
* Sentry user?&lt;br /&gt;
* &lt;br /&gt;
* Type &amp;quot;/sentinel sentryimport&amp;quot; on a server running both Sentry and Sentinel to instantly transfer all data to Sentinel!&lt;br /&gt;
&lt;br /&gt;
===权限===&lt;br /&gt;
&lt;br /&gt;
* sentinel.basic for the /sentinel command&lt;br /&gt;
* sentinel.admin to edit other player&#039;s Sentinel NPCs.&lt;br /&gt;
* sentinel.greet for commands: greeting, warning, greetrange&lt;br /&gt;
* sentinel.info for commands: info, stats, targets&lt;br /&gt;
* Everything else is &amp;quot;sentinel.X&amp;quot; where &amp;quot;X&amp;quot; is the command name, EG &amp;quot;sentinel.damage&amp;quot;.&lt;br /&gt;
===攻击目标的类型列表===&lt;br /&gt;
&lt;br /&gt;
* 主要:&lt;br /&gt;
* NPCS,其他NPC&lt;br /&gt;
* OWNER,拥有者&lt;br /&gt;
* PASSIVE_MOB,被动怪物&lt;br /&gt;
* MOBS,主动怪物&lt;br /&gt;
* MONSTERS,怪物&lt;br /&gt;
* PLAYERS,玩家&lt;br /&gt;
* PIGS,猪&lt;br /&gt;
* OCELOTS,猫&lt;br /&gt;
* COWS,牛&lt;br /&gt;
* RABBITS,兔&lt;br /&gt;
* SHEEP,羊&lt;br /&gt;
* CHICKENS,鸡&lt;br /&gt;
* HORSES,马&lt;br /&gt;
* MUSHROOM_COW,蘑菇牛&lt;br /&gt;
* IRON_GOLEMS,铁傀儡&lt;br /&gt;
* SQUIDS,鱿鱼&lt;br /&gt;
* VILLAGER,村民&lt;br /&gt;
* WOLF,狼&lt;br /&gt;
* SNOWMEN,雪人&lt;br /&gt;
* WITCH,女巫&lt;br /&gt;
* GUARDIANS,守护者&lt;br /&gt;
* SHULKERS,潜影贝&lt;br /&gt;
* CREERERS,苦力怕&lt;br /&gt;
* SKELETONS,骷髅&lt;br /&gt;
* ZOMBIES,僵尸&lt;br /&gt;
* MAGMA_CUBES,岩浆怪&lt;br /&gt;
* ZOMBIE_PIGMEN,僵尸猪人&lt;br /&gt;
* SILVERFISH,蠹虫&lt;br /&gt;
* BATS,蝙蝠&lt;br /&gt;
* BLAZES,烈焰人&lt;br /&gt;
* GHASTS,恶魂&lt;br /&gt;
* GIANTS,巨人&lt;br /&gt;
* SLIME,史莱姆&lt;br /&gt;
* SPIDER,蜘蛛&lt;br /&gt;
* CAVE_SPIDERS,洞穴蜘蛛&lt;br /&gt;
* ENDERMEN,末影人&lt;br /&gt;
* ENDERMITES,末影螨&lt;br /&gt;
* WITHER,凋灵&lt;br /&gt;
* ENDERDRAGON,末影龙&lt;br /&gt;
* &lt;br /&gt;
* player:NAME(REGEX),某个玩家&lt;br /&gt;
* npc:NAME(REGEX),某个NPC&lt;br /&gt;
* entityname:NAME(REGEX),某个实体&lt;br /&gt;
* helditem:MATERIALNAME(REGEX),手持某个物品的实体&lt;br /&gt;
* group:GROUPNAME(EXACT),某个组&lt;br /&gt;
* event:pvp/pvnpc/pve,某个事件状态&lt;br /&gt;
* Some random supported things,随机支持一些事情&lt;br /&gt;
&lt;br /&gt;
===可以使用的武器类型===&lt;br /&gt;
&lt;br /&gt;
* Fists,拳头&lt;br /&gt;
* Swords,剑&lt;br /&gt;
* Tools,工具&lt;br /&gt;
* Bow,弓&lt;br /&gt;
* 可以为NPC设置各种类型的箭！&lt;br /&gt;
* 火焰棒(发射火球)&lt;br /&gt;
* 药水(飞溅,持续)&lt;br /&gt;
* 下界之星(闪电袭击)&lt;br /&gt;
* 光灵箭(使目标发光,而不破坏它)&lt;br /&gt;
* (要使目标发光并伤害它, equip a bow + arm it with spectral arrows!)&lt;br /&gt;
* 雪球&lt;br /&gt;
* 重生可以设置为“-1”，使NPC在死亡时自己删除，或者“0”以防止重生。&lt;br /&gt;
* Sentinels will guard a point or path if either is set using the command &amp;quot;/npc path&amp;quot;&lt;br /&gt;
* To make a ghast or blaze fire fireballs, give them a blazerod!&lt;/div&gt;</summary>
		<author><name>2949848385</name></author>
	</entry>
</feed>