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CrazyEnchantments/config.yml
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#本配置文件由qsefthuopq汉化并修改过相关配置,修改一项数据一般都要修改2次,一次为数值,一次为对应lore Settings: Prefix: '&8[&a更多附魔&8]: ' #插件信息前缀 Update-Checker: true #开关插件版本检测 Player-Info-Backup-Message: true #你是否能看见玩家的数据背包提醒. Reset-Players-Max-Health: true #重置玩家生命上限,这对某些有其他改变玩家生命上限插件的服务器会叠加,就像CombatTagPlus(v1.2.3以下版本)插件 InvName: '&4&l&n更多附魔' #GUI中的名称 Enchantment-Book-Item: '340' #附魔书的物品ID. Enchantment-Book-Glowing: true #开关附魔书是否发光. GUISize: 54 #GUI的大小, 必须是9的倍数 EnchantmentBookLore: #附魔书的lore. - '&7拖曳书到物品上来附魔.' - '&7右键获取更多信息.' - '%Description%' - '&4%Destroy_Rate%% 失败几率' - '&a%Success_Rate%% 成功几率' LostBook: #尘封之书选项. Item: '340' #物品ID. Name: '&8&l&n尘封之 %Category%&8&l&n' #名称. Lore: #描述. - '&7这本书失传已久' - '&7据说是 %Category% ' - '&7你必须扫除尘埃,打开它才能知道它是什么等级的.' - '&7&l(&6&l!&7&l) &7右键打开.' Scrambler: Item: '175' #物品ID. Glowing: true #是否开启发光特效. Name: '&e&l命运之&e骰' #物品名称. Lore: #物品ID. - '&e&l命运之&e骰 &7可以' - '&7重置失败和成功率。.' - '&7拖曳这个物品到一本附魔书上' - '&7来刷新失败和成功率.' GUI: #菜单选项. Name: '&8命运之&e骰' #GUI名称. Toggle: true #是否在主菜单中显示. 警告>> 如果玩家经常使用这个东西的话可能会造成服务器卡顿. Pointer: #菜单内的指针. Item: '76' #指针的ID. Name: '&c&l指针' #名称. Lore: #描述. - '&7新的几率将会降临' - '&在这本附魔书上.' InGUI: true #是否可以在菜单内购买. Slot: 41 #在主菜单内的格子序数. GUIName: '&e&l命运之骰' #物品名. GUILore: #菜单内显示的物品描述. - ' &e&l命运之骰 &7可以' - '&7重置装备的损坏和成功率.' - '&7拖曳这个物品到一本附魔书上' - '&7来获得新的损坏和成功率.' - - '&e价格: &e&l$800' GKitz: #套装选项. InGUI: false #是否在主菜单内显示. Slot: 1 #格子序数 Item: '311' #物品ID. Glowing: true #If the item has a glowing effect. Name: '&c&l套装' #The name of the item. Lore: #物品ID. - '&b>>&7&n点击打开&b<<' ProtectionCrystal: InGUI: true #是否在菜单内 . Slot: 14 #格子序数 Item: '388' #Item it is Glowing: true #是否有附魔的发光特性 Protected: '&6远古的祝福' #描述. Lose-Protection-On-Death: true #If true then when the player dies they get the item but it loses its protection. Chance: #The option to allow the protection to fail. Toggle: false #Toggle if the protection has a chance of failing. Success-Chance: 75 #The chance that the protection will work. Name: '&5&l御之&b&l水晶' #Name of the item Lore: #Lore of the item - '&7一种罕见的水晶' - '&7当玩家飞升太虚后.' - '&7保护物品不致丢失' - - '&7&l(&6&l!&7&l) &7拖曳到一个物品上.' GUIName: '&5&l御之&b&l水晶' GUILore: - '&7据说是一种罕见的水晶' - '&7当玩家飞升太虚后.' - '&7保护物品不致丢失' - - '&e价格: &e&l$2500' BlackSmith: InGUI: true #In the GUI. Slot: 24 #Slot it is in. Item: '145' #Item that shows in the GUI Glowing: false #Is it enchanted Name: '&b&l铁&9&l匠' #Name of the Item in the GUI Lore: #Lore on the item. - '&b>>&7&n点击打开&b<<' GUIName: '&8&l铁匠' Results: None: '&c&l无' Not-Found-Lore: - '&7请放置' - '&7一样的附魔和等级的两本书.' - '&7或者把两个物品合成在一起' - '&7在物品上的附魔.' Found: '&c&l价格: &6&l%Cost%XP' #The lore at the bottom of the item Transaction: #Options for the pricing Currency: XP_Level Costs: #Cost options Power-Up: 5 #When a enchantment levels up 1 on an item Add-Enchantment: 3 #When it adds an enchantment to the item from another item Book-Upgrade: 5 #Leveling up a books power Tinker: #Settings for Info item in the GUI InGUI: true #Toggle whether it is in the /CE GUI or not Slot: 22 #Slot it is in Item: '399' #Item it is Glowing: false #Whether it glows like its enchanted Name: '&9&l工匠' #Name of the Item Lore: #Lore of the item - '&b>>&7&n点击打开&b<<' Info: #Settings for Info item in the GUI InGUI: true #Toggle whether it is in the /CE GUI or not Slot: 23 #Slot it is in Item: '345' #Item it is Glowing: true #Whether it glows like its enchanted Name: '&e附魔介绍' #Name of the Item Lore: #Lore of the item - '&b>>&7&n点击查看&b<<' Dust: #Settings for the Magical Dust MysteryDust: Item: '289' #Item mystery dust is Name: '&7神秘尘埃' #Name of the dust Lore: #Use %Percent% to set the percent - '&a1-%Percent%% &7将会变成一个' - '&a魔法天使尘埃 &7或 &e魔法修复 &7尘埃' - '&7&l(&6&l!&7&l) &7右键点击' Firework: Toggle: true #打开时是否放烟花. Colors: 'Black, Gray, Lime' #烟花颜色. Dust-Toggle: Success: true #开关能否获得成功的尘埃. Destroy: true #开关能否获得毁坏的尘埃. Failed: true ##开关能否获得尘埃. PercentRange: #几率. Max: 30 #最大几率 #最小几率为1. SuccessDust: InGUI: true #If you can buy it in the /CE GUI GUIName: '&a魔法天使尘埃' #Name of the item in the GUI GUILore: #Lore in the GUI. - '&e价格: &a&l$500' - '&7拖曳到附魔书上来使用' - '&7增加&a附魔成功几率&7.' Slot: 25 #Slot number it is in Item: '353' #Item the dust is Name: '&a魔法天使尘埃' #Name of the dust Lore: #Lore for the dust - '&a+%Percent%% 成功几率' - '&7拖曳到附魔书上来使用' - '&7增加 &e%Percent%% 的成功几率' PercentRange: #Range the success rate will be. Max: 30 #Max percent Min: 2 #Minimum percent DestroyDust: InGUI: true #If you can buy it in the /CE GUI GUIName: '&e魔法修复尘埃' #Name of the item in the GUI GUILore: #Lore in the GUI. - '&e价格: &a&l$500' - '&7拖曳到一个附魔书上来使用' - '&7会降低 &4附魔失败几率&7.' Slot: 34 #Slot number it is in Item: '331' #Item the dust is Name: '&e魔法修复尘埃' #Name of the dust Lore: #Lore for the dust - '&c-%Percent%% 装备破碎率' - '&7拖曳到一个附魔书上来使用' - '&7减少 &e%Percent%% 的附魔失败率' PercentRange: #Range the destroy rate will be. Max: 10 #Max percent Min: 2 #Minimum percent FailedDust: Item: '289' #Item the dust is Name: '&7灰尘' #Name of the dust Lore: #Lore for the dust - '&7失败之作.' - '&7已经没用了' - '&7能被用作 TNT或一个投掷药水.' BlackScroll: #Settings for the black scrolls Item: '351' #The item the black scroll can be Name: '&8&l&n黑色卷轴' #The name of the black scroll Item-Lore: #The lore that will be on the black scroll. - '&7制作自定义的附魔,你难度不想要吗?' - '&7拖曳卷轴在一个有自定义附魔的物品上' - '&7然后它会重置随机一个附魔并转化为附魔书.' - '&7&l(&6&l!&7&l) &7只能用在自定义附魔物品上' Chance-Toggle: false #Toggle on and off if the black scrolls have a chance of failing. Chance: 75 #The chance that the black scroll will work. InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&7黑色卷轴' Glowing: false #If the item is glowing. Slot: 21 #Slot you can buy the scroll at Lore: #Lore of the item in the GUI - '&e价格: &a&l$1000' - '&7黑色卷轴可以' - '&7去除随机一个附魔.' SuccessChance: #Controls what the success chance will be when they get the book from the Black Scroll Max: 75 #The Max percent Min: 35 #The Minimum percent DestroyChance: #Controls what the destroy chance will be when they get the book from the Black Scroll Max: 25 #The Max percent Min: 5 #The Minimum percent WhiteScroll: Item: '339' #The item the white scroll is. Name: '&e&l白色卷轴' #The name of the white scrolls. Item-Lore: #The lore that will be on the white scroll. - '&7想要保护一个物品免受书的破坏率?' - '&7拖曳卷轴到一个可附魔的物品上' - '&7然后它会保护一个物品免受书的破坏率.' InGUI: true #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&7白色卷轴' Glowing: false #If the item is glowing. Slot: 30 #Slot you can buy the scroll at Lore: #Lore of the scroll in the GUI - '&e价格: &a&l$2000' - '&7白色卷轴可以' - '&7保护物品免受损坏.' ProtectedName: '&b&l神之守护' #The lore that is added to protect an item. TransmogScroll: Item: '406' #卷轴的方块材质ID. Name: '&d&l变形卷轴' #The name of the scroll. Item-Lore: #The lore that will be on the scroll. - '&7这个卷轴可以让你鉴定出' - '&7你的附魔和有多少' - '&7你拥有的附魔在物品上.' InGUI: false #Toggle being able to buy in the /CE GUI. Cost is controlled in the SignOptions section GUIName: '&d变形卷轴' Glowing: false #If the item is glowing. Slot: 30 #Slot you can buy the scroll at Lore: #Lore of the scroll in the GUI - '&e价格: &a&l$200' - '&7这个卷轴可以让你鉴定出' - '&7多少附魔' - '&7在物品上.' Amount-of-Enchantments: ' &7[&6&n%Amount%&7]' #物品名前缀. Amount-Toggle: true #是否把数量添加到物品前缀内. Count-Vanilla-Enchantments: true #If it counts the vanilla enchantments in the amount. EnchantmentOptions: #附魔书选项. MaxAmountOfEnchantmentsToggle: true #启用最大附魔上限. 用 crazyenchantments.limit.# 权限来设置上限. IncludeVanillaEnchantments: false #是否将原版附魔归为附魔上限内? MaxRageLevel: 5 #怒气附魔的叠加上限. Break-Rage-On-Damage: true #玩家是否在受伤时失去怒气BUFF. Right-Click-Book-Description: true #右键附魔书时是否显示附魔信息. UnSafe-Enchantments: true #启用这一项可以让玩家使用超过设定上限等级的附魔. Blast-Full-Durability: true #毁灭之镐附魔是否消耗多倍耐久. Right-Click-Enchantment-Table: false #玩家右键附魔台时是否打开/CE菜单. EXP-Bug: false #只有在玩家购买物品时经验出错时才建议开启. Armor-Upgrade: #是否在玩家升级装备的附魔后升级附魔效果. Toggle: true #是否启用升级附魔. Enchantment-Break: true #如果书的破碎率起作用了,物品不会被破坏,而是破坏该低级附魔 关闭了的话物品会直接被摧毁. Wings: #羽翼附魔选项. Clouds: true #是否显示飞行的粒子特效. 这可能会造成服务器卡顿. Enemy-Toggle: true #This toggles on and off the wings enchantment when an enemy is # away from the player. Distance: 25 #How far away the enemy has to be to toggle off the enchantment. Members-Can-Fly: true #Toggle if a player is a member of a world guard region if they can fly. Owners-Can-Fly: true #开关玩家worldguard区域的主人是否可以飞行. Regions: #可以飞行的worldguard区域. - 'Free_Fly' - 'SafeZone' Costs: #商店GUI内的物品价格,只修改上面的lore无效. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types Scrambler: #购买的物品. Cost: 500 #价格. Currency: Vault #货币类型. ProtectionCrystal: Cost: 2500 Currency: Vault TransmogScroll: Cost: 200 Currency: Vault BlackScroll: Cost: 1000 Currency: Vault WhiteScroll: Cost: 2000 Currency: Vault SuccessDust: Cost: 500 Currency: Vault DestroyDust: Cost: 500 Currency: Vault SignOptions: #牌子商店功能与/CE的GUI一致,故不翻译. CategoryShopStyle: #牌子内容. 价格取决于你所选择的附魔类型 Line1: '&b&l更多附魔' #附魔牌子商店第一行 Line2: '&b&l商店:' #牌子第二行 Line3: '&2&l%Category%' #牌子第三行 Line4: '&c&l价格: &6&l%Cost%XP' #牌子第四行 Buy-Message: '&7你购买了一本附魔书,为 %BookName%&7 ,等级是 %Category%&7.' ProtectionCrystalStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&5&l御之&b&l水晶' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个 &5&l御之&b&l水晶.' #购买物品时显示的信息. ScramblerStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l命运之骰' Line4: '&c&l价格: &a&l$800' Buy-Message: '&7你购买了一个 &e&l命运之&e骰&7.' #购买物品时显示的信息. SuccessDustStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l魔法天使尘埃' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个&a魔法天使尘埃&7.' DestroyDustStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&e&l魔法修复尘埃' Line4: '&c&l价格: &a&l$500' Buy-Message: '&7你购买了一个 &e魔法修复尘埃&7.' BlackScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&4&l黑色&8&l卷轴' Line4: '&c&l价格: &a&l$1000' Buy-Message: '&7你购买了一个 &8&l&n黑色卷轴&7.' WhiteScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&f&lWhite &b&lScrolls' Line4: '&c&l价格: &a&l$2000' Buy-Message: '&7你购买了一个 &e&l白色卷轴&7.' TransmogScrollStyle: Line1: '&b&l更多附魔' Line2: '&b&l商店:' Line3: '&d&l变形&b&l卷轴' Line4: '&c&l价格: &a&l$200' Buy-Message: '&7你购买了一个&d&l变形卷轴&7.' ##################### # Slot:<Slot> - 物品所在的格子序号. # Item:<ID>:<MD> - The item that it will be. You can use meta data for the items. # Name:<Name> - The name that will go on the item. # Lore:<Line1>,<Line2>,<Line3>,<Line4> - The lore can use multiple lines by adding a , in-between letters. Example: "Lore:&7I am line1,&aI am line 2,&eI am line3" #Placeholders can be used in the name and lore and they must be lowercase. #Placeholders: %vault% %xp_level% %xp_total% ##################### GUICustomization: #这允许你自定义在GUI中不可点击的物品(默认玻璃板). - 'Slot:1, Item:160:15, Name: ' - 'Slot:2, Item:160:15, Name: ' - 'Slot:3, Item:160:15, Name: ' - 'Slot:4, Item:160:15, Name: ' - 'Slot:5, Item:160:15, Name:&bqsefthuopq汉化' - 'Slot:6, Item:160:15, Name: ' - 'Slot:7, Item:160:15, Name: ' - 'Slot:8, Item:160:15, Name: ' - 'Slot:9, Item:160:15, Name: ' - 'Slot:10, Item:160:15, Name: ' - 'Slot:18, Item:160:15, Name: ' - 'Slot:19, Item:160:15, Name: ' - 'Slot:27, Item:160:15, Name: ' - 'Slot:28, Item:160:15, Name: ' - 'Slot:36, Item:160:15, Name: ' - 'Slot:37, Item:160:15, Name: ' - 'Slot:45, Item:160:15, Name: ' - 'Slot:46, Item:160:15, Name: ' - 'Slot:47, Item:160:15, Name: ' - 'Slot:48, Item:160:15, Name: ' - 'Slot:49, Item:160:15, Name: ' - 'Slot:50, Item:160:15, Name:&eqsefthuopq汉化' - 'Slot:51, Item:160:15, Name: ' - 'Slot:52, Item:160:15, Name: ' - 'Slot:53, Item:160:15, Name: ' - 'Slot:54, Item:160:15, Name: ' - 'Slot:11, Item:160:0, Name: ' - 'Slot:12, Item:160:0, Name: ' - 'Slot:13, Item:160:0, Name: ' - 'Slot:14, Item:160:0, Name: ' - 'Slot:15, Item:160:0, Name: ' - 'Slot:16, Item:160:0, Name: ' - 'Slot:17, Item:160:0, Name: ' - 'Slot:20, Item:160:0, Name: ' - 'Slot:26, Item:160:0, Name: ' - 'Slot:29, Item:160:0, Name: ' - 'Slot:35, Item:160:0, Name: ' - 'Slot:38, Item:160:0, Name: ' - 'Slot:39, Item:160:0, Name: ' - 'Slot:40, Item:160:0, Name: ' - 'Slot:41, Item:160:0, Name: ' - 'Slot:42, Item:160:0, Name: ' - 'Slot:43, Item:160:0, Name: ' - 'Slot:44, Item:160:0, Name: ' Categories: #你可以在这里创建不同品质的附魔 Common: #Name of the category Name: '&a&l&n[普通]附魔书' #Name in the GUI Slot: 31 #The Slot number the item will be in InGUI: true #Toggle if its in the GUI or not. Lore: #物品ID - '&e价格: &6&l15 &6经验等级' - '&e可获得I-II级的附魔书' Item: '160:5' #The id for the item Cost: 15 #How much each book will cost to buy. Currency: XP_Level #The currency you wish to use. https://github.com/kicjow/Crazy-Enchantments/wiki/Currency-Types Rarity: 1 #This allows the enchantments to be ordered with the Transmog Scrolls. The higher the number the more rare it is. Try and have each category have different rarities. LostBook: #Controls the Lost Book shop for this tier InGUI: false #是否在/CE 的Gui中显示 Slot: 1 #GUI中的格子序号 Item: '340' #The item that is shown in the GUI Glowing: false #Is it enchanted Name: '&8&l&n尘封之&c&l Tier1' #Name of the item Lore: #Lore on the item - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$1000' Cost: 1000 Currency: Vault FireworkToggle: true #Toggle on and off if when opening a lost book a firework effect happens FireworkColors: 'Red, White, Blue' #The colors of the firework Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: #Enchantment Options SuccessPercent: #附魔成功的范围 Max: 90 #The max success rate Min: 40 #The min success rate DestroyPercent: #附魔失败率的范围 Max: 10 #The max destroy rate Min: 0 #The min destroy rate MaxLvlToggle: true #Turn on and off Max Level cap LvlRange: #可获得附魔等级的范围. Max: 2 Min: 1 Rare: Name: '&9&l&n[稀有]附魔书' Slot: 32 InGUI: true Lore: - '&e价格: &6&l20 &6经验等级' - '&e可获得稀有的附魔书' Item: '160:11' Cost: 20 Currency: XP_Level Rarity: 2 LostBook: InGUI: false Slot: 2 Item: '340' Glowing: false Name: '&8&l&n尘封之&c&l Tier2 ' Lore: - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$2000' Cost: 2000 Currency: Vault FireworkToggle: true FireworkColors: 'Black, Yellow' Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: SuccessPercent: Max: 70 Min: 35 DestroyPercent: Max: 25 Min: 10 MaxLvlToggle: true LvlRange: Max: 3 Min: 2 Legendary: Name: '&e&l&n[传说]附魔书' Slot: 33 InGUI: true Lore: - '&e价格: &6&l35 &6经验等级' - '&e可获得高级的附魔书' Item: '160:14' Cost: 35 Currency: XP_Level Rarity: 3 LostBook: InGUI: false Slot: 3 Item: '340' Glowing: true Name: '&8&l&n尘封之&c&l Tier3 ' Lore: - '&7这些就是失传已久的书' - '&7传说是 &c&lTier1 .' - '&但没人尝试打开这本书.' - '&7你想要扫除尘埃,打开这本书吗?' - - '&c&l价格: &6&l$3000' Cost: 3000 Currency: Vault FireworkToggle: true FireworkColors: 'White, Gray' Sound-Toggle: true Sound: 'BLOCK_ANVIL_PLACE' EnchOptions: SuccessPercent: Max: 50 Min: 25 DestroyPercent: Max: 35 Min: 15 MaxLvlToggle: true LvlRange: Max: 5 Min: 3