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“Selection Visualizer”的版本间的差异

来自Minecraft插件百科
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(更新介绍)
 
(未显示1个用户的3个中间版本)
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|插件名=Selection Visualizer
 
|插件名=Selection Visualizer
 
|图标=
 
|图标=
|版本= 1.6.0
+
|版本= 3.0.0.6
 
|前置插件= worldedit
 
|前置插件= worldedit
|兼容服务端版本= 1.7-1.13
+
|兼容服务端版本= 1.7-1.15
 
|作者= Zrips
 
|作者= Zrips
rojet601 and ZathrusWriter
+
|網址= [https://www.spigotmc.org/resources/selection-visualizer.22631/ spigotmc(需要登录)]
|網址= [https://www.spigotmc.org/resources/selection-visualizer.22631/ spigotmc]
 
 
}}
 
}}
  
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={{mCColor|&2|介绍}}=
 
={{mCColor|&2|介绍}}=
 
这款插件可以让你看见创世神的选区、粘贴建筑的位置、区块边界,以及Factions/Kingdoms/Residence/Towny 的声明土地边界
 
这款插件可以让你看见创世神的选区、粘贴建筑的位置、区块边界,以及Factions/Kingdoms/Residence/Towny 的声明土地边界
={{mCColor|&b|支持插件}}=
+
={{mCColor|&b|支持选区}}=
* WorldEdit
+
WorldEdit|创世神
* WorldGuard
+
WorldGuard|区域保护
* Factions
+
Factions|派系
* FactionsUUID
+
FactionsUUID|派系
* LegacyFactions
+
LegacyFactions|派系
* GriefPrevention
+
GriefPrevention|领地
* Residence
+
Residence|领地
* Kingdoms
+
Kingdoms|王国
* Towny
+
Towny|城镇
* Dice Furniture
+
Dice Furniture|家具
* Jobs
+
Jobs|职业
* iZone
+
iZone|领地
* WorldBorder
+
WorldBorder|世界边界
* CommandBlocks
+
CommandBlocks|命令方块
  
 
={{mCColor|&1|特点}}=
 
={{mCColor|&1|特点}}=
* 没有限制! 你可以选择任意形状的选区!
+
* 没有限制! 你可以选择任意大小和形状的选区!最大可选择'''2 147 483 647'''​个方块还不影响性能。
* 性能至上
+
* '''性能'''至上
* 支持任意粒子​
+
* 支持Minecraft中存在的'''任意'''粒子​
* 提供菜单,方便操作
+
* 有'''内置界面'''方便操作
* 每位玩家都可以设置自己想要的粒子包括粒子间距、范围、数量、更新延迟 和显示时间.​
+
* '''每位玩家'''都可以设置自己想要的粒子,包括粒子间距、范围、数量、更新延迟和显示时间.​
 
+
* 支持'''彩色'''的红石和音符离子,理论上有超过'''一千六百万'''可用的组合
* 支持粘贴版建筑预览
+
* 支持'''预览'''创世神插件的粘贴效果(在实际粘贴之前)
* 支持 iZone 选区
+
* 支持'''创世神'''各种类型的选区 - Cuboid,Sphere,Polygon,Cilinder,Convex
* 支持创世神各种类型的选区
+
* 支持'''WorldBorder'''方形和圆形边界
* 支持 WorldBorder 方形和圆形边界
+
* 支持'''WorldGuard'''选区(包括多边形)
* 支持 WorldGuard 选区
+
* 支持'''Kingdoms''',用三种不同的粒子效果区别自己/敌人/盟友的领地
* Supports Kingdoms claims with 3 different particles at once to separate own/enemy/ally lands​
+
* 支持'''PlotSquared''',用两种不同的粒子效果区分自己与他人的选区
* Supports Towny claims with 3 different particles at once to separate own/enemy/resident lands​
+
* 支持'''Towny''',用三种不同的粒子效果区别自己/敌人/盟友的领地
* Supports Dice Furniture to show where furniture will be placed by just holding item in hand​
+
* 支持'''Dice Furniture''',手持家具时会显示家具将会被放置的位置
* Supports Jobs Reborn plugin to show restricted areas and current selection​
+
* 支持'''Jobs Reborn''',显示限制区域和当前选区
* 支持 Residence 领地保护区
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* 支持'''Residence'''保护区
* Supports Factions/FactionsUUID claims with 3 different particles at once to separate own/enemy/ally lands​
+
* 支持'''FactionsUUID''' ,用三种不同的粒子效果区别自己/敌人/盟友的土地
* Supports GriefPrevention regions​
+
* 支持'''GriefPrevention'''选区
* Create particle line towards block you are looking. For simple pointing for other people to see.​
+
* 创建一条粒子线到你所视的方块,可以用来告诉别人你在看什么。
* Can show spawner activation range and entity spawn range arround it​
+
* 可以显示'''刷怪笼的激活范围'''和'''实体生成范围'''
* Can show CommandBlock selection area like @a[x=1,y=116,z=-40,dx=10,dy=9,dz=3] or @a[x=1,y=116,z=-40,r=5,rm=10]
+
* 可以显示'''命令方块'''的选区。如 @a[x=1,y=116,z=-40,dx=10,dy=9,dz=3] @a[x=1,y=116,z=-40,r=5,rm=10]
* Have option to visually show current chunk to you​
+
* 可以显示'''信标'''的效果范围
* Option to turn on chunk grid to work in similar way as ChunkBorders mod. But this is not mod!​
+
* 可以显示当前所处区块
* Option to see other people selections​
+
* 可以开关显示'''ChunkBorders''' mod一样的'''区块网格'''。但是这不是个mod!
* Option to toggle on and off visualizer with simple command​
+
* 可以查看其他玩家的选区
* Option to define max particle range​
+
* 可以通过指令开关选区粒子效果
* Option to set maximum particle effect for each player to avoid unnecessary load on players and servers side. Smart code will evenly spread available particle across selection for best looks and to avoid of millions unnecessary particles.​
+
* 可设置最大粒子范围
* Option to define how long particles will be show for​
+
* 可设置每个玩家的最大粒子数来防止服务器和客户端卡顿。优化过的代码会均匀地散布粒子来并避免产生成吨的多余粒子。​
* Option to define how often update particles​
+
* 可以设置看到粒子的最远距离
* Option to define spacing between rows​
+
* 可以设置粒子的更新时间
* Option to define spacing between columns​
+
* 可以设置粒子间距
* Option to define separate particles for different selections​
+
* 可以设置粒子行距
 +
* 可以为不同选区设置不同的粒子
 
={{mCColor|&8|指令&权限}}=
 
={{mCColor|&8|指令&权限}}=
/svis gui (type) - open gui for setting your personal visualiser settings​
+
* /svis gui (type) - 打开一个设置你个人显示风格的界面
/svis we (paste) (lock/tp) - if paste variable not used will show WE selection (Keep in mind that WE selection is shown automatically on selection, this is only re enables it if timer runs out). If paste variable used then possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.​
+
* /svis we (paste) (lock/tp) - 如果不输入 paste 就会显示 WE 的选区而不是粘贴板 (WE选区也是默认显示的). If paste variable used then possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.​
/svis fc (fixy) - Shows factions claim lands in 3 different colors depending your relationship with that faction.​
+
* /svis fc (fixy) - 显示 factions claim lands in 3 different colors depending your relationship with that faction.​
/svis towny (fixy) - Shows towny claim lands in 3 different colors depending your relationship with that town.​
+
* /svis towny (fixy) - 显示 towny claim lands in 3 different colors depending your relationship with that town.​
/svis wg (regionName) - shows region boundaries you currently in (region with lowest priority will be shown if there is more than 1 pressent) or by defined name​
+
* /svis wg (regionName) - 显示 region boundaries you currently in (region with lowest priority will be shown if there is more than 1 pressent) or by defined name​
/svis res (residenceName) (-s) (-a) - shows residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, usefull if you want to check what is protected and what is not in area​
+
* /svis res (residenceName) (-s) (-a) - 显示 residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, usefull if you want to check what is protected and what is not in area​
/svis gp (fixy) - shows GriefPrevention claim boundaries you currently in.​
+
* /svis gp (fixy) - 显示你所在的 GriefPrevention圈地边界.​
/svis izone - shows iZone selection.​
+
* /svis izone - 显示 iZone 选区.​
/svis spawner - shows spawner activation range and mob spawning range arround it​
+
* /svis spawner - 显示 spawner activation range and mob spawning range arround it​
/svis grid (fixy) - shows chunk grid (Factions server friendly feature)​
+
* /svis grid (fixy) - 显示 chunk grid (Factions server friendly feature)​
/svis cb - Shows command block selection area if its set. Need to be looking at block it self.​
+
* /svis cb - 显示 command block selection area if its set. Need to be looking at block it self.​
/svis chunk - shows current chunk​
+
* /svis chunk - 显示 current chunk​
/svis toggle - Toggles visualizer for player​
+
* /svis toggle - Toggles visualizer for player​
/svis watch [nickname/info/stop] - option to see other people selections​
+
* /svis watch [nickname/info/stop] - option to see other people selections​
/svis reload - reload configuration file​
+
* /svis reload - reload configuration file​
  
Each command requires permission node related to that command in same format as sv.command.[commandName] (in example sv.command.chunk) and missisng permission node will be show while hovering over error message
+
每个指令都有对应的权限节点,如 sv.command.[指令名] (比如 sv.command.chunk) and missisng permission node will be show while hovering over error message
 
* sv.worldedit.use - allows to see WE selections​
 
* sv.worldedit.use - allows to see WE selections​
 
* sv.factions.use - allows to see Factions claim on land claiming/unclaiming​
 
* sv.factions.use - allows to see Factions claim on land claiming/unclaiming​

2020年2月26日 (三) 01:13的最新版本

Selection Visualizer
外文名Selection Visualizer
作者Zrips
插件类型Spigot / CraftBukkit
最新版本3.0.0.6
兼容服务端1.7-1.15
前置插件worldedit
源地址http://dev.bukkit.org/bukkit-plugins/Selection_Visualizer

介绍

这款插件可以让你看见创世神的选区、粘贴建筑的位置、区块边界,以及Factions/Kingdoms/Residence/Towny 的声明土地边界

支持选区

WorldEdit|创世神 WorldGuard|区域保护 Factions|派系 FactionsUUID|派系 LegacyFactions|派系 GriefPrevention|领地 Residence|领地 Kingdoms|王国 Towny|城镇 Dice Furniture|家具 Jobs|职业 iZone|领地 WorldBorder|世界边界 CommandBlocks|命令方块

特点

  • 没有限制! 你可以选择任意大小和形状的选区!最大可选择2 147 483 647​个方块还不影响性能。
  • 性能至上
  • 支持Minecraft中存在的任意粒子​
  • 内置界面方便操作
  • 每位玩家都可以设置自己想要的粒子,包括粒子间距、范围、数量、更新延迟和显示时间.​
  • 支持彩色的红石和音符离子,理论上有超过一千六百万可用的组合
  • 支持预览创世神插件的粘贴效果(在实际粘贴之前)
  • 支持创世神各种类型的选区 - Cuboid,Sphere,Polygon,Cilinder,Convex
  • 支持WorldBorder方形和圆形边界
  • 支持WorldGuard选区(包括多边形)
  • 支持Kingdoms,用三种不同的粒子效果区别自己/敌人/盟友的领地
  • 支持PlotSquared,用两种不同的粒子效果区分自己与他人的选区
  • 支持Towny,用三种不同的粒子效果区别自己/敌人/盟友的领地
  • 支持Dice Furniture,手持家具时会显示家具将会被放置的位置
  • 支持Jobs Reborn,显示限制区域和当前选区
  • 支持Residence保护区
  • 支持FactionsUUID ,用三种不同的粒子效果区别自己/敌人/盟友的土地
  • 支持GriefPrevention选区
  • 创建一条粒子线到你所视的方块,可以用来告诉别人你在看什么。
  • 可以显示刷怪笼的激活范围实体生成范围
  • 可以显示命令方块的选区。如 @a[x=1,y=116,z=-40,dx=10,dy=9,dz=3] 和 @a[x=1,y=116,z=-40,r=5,rm=10]
  • 可以显示信标的效果范围
  • 可以显示当前所处区块
  • 可以开关显示ChunkBorders mod一样的区块网格。但是这不是个mod!
  • 可以查看其他玩家的选区
  • 可以通过指令开关选区粒子效果
  • 可设置最大粒子范围
  • 可设置每个玩家的最大粒子数来防止服务器和客户端卡顿。优化过的代码会均匀地散布粒子来并避免产生成吨的多余粒子。​
  • 可以设置看到粒子的最远距离
  • 可以设置粒子的更新时间
  • 可以设置粒子间距
  • 可以设置粒子行距
  • 可以为不同选区设置不同的粒子

指令&权限

  • /svis gui (type) - 打开一个设置你个人显示风格的界面
  • /svis we (paste) (lock/tp) - 如果不输入 paste 就会显示 WE 的选区而不是粘贴板 (WE选区也是默认显示的). If paste variable used then possible paste location will be shown for accurate positioning even after using rotate or flip functions. Option to lock current position to enable movement around and get closer look where paste ends up. Option to teleport to locked position for simple adjustments or actual paste.​
  • /svis fc (fixy) - 显示 factions claim lands in 3 different colors depending your relationship with that faction.​
  • /svis towny (fixy) - 显示 towny claim lands in 3 different colors depending your relationship with that town.​
  • /svis wg (regionName) - 显示 region boundaries you currently in (region with lowest priority will be shown if there is more than 1 pressent) or by defined name​
  • /svis res (residenceName) (-s) (-a) - 显示 residence boundaries you currently in or by defined name. -s variable stands for subzones, so by providing it you will see subzones too (only one layer deep for convenience purposes). -a variable is to show all surrounding residences, usefull if you want to check what is protected and what is not in area​
  • /svis gp (fixy) - 显示你所在的 GriefPrevention圈地边界.​
  • /svis izone - 显示 iZone 选区.​
  • /svis spawner - 显示 spawner activation range and mob spawning range arround it​
  • /svis grid (fixy) - 显示 chunk grid (Factions server friendly feature)​
  • /svis cb - 显示 command block selection area if its set. Need to be looking at block it self.​
  • /svis chunk - 显示 current chunk​
  • /svis toggle - Toggles visualizer for player​
  • /svis watch [nickname/info/stop] - option to see other people selections​
  • /svis reload - reload configuration file​

每个指令都有对应的权限节点,如 sv.command.[指令名] (比如 sv.command.chunk) and missisng permission node will be show while hovering over error message

  • sv.worldedit.use - allows to see WE selections​
  • sv.factions.use - allows to see Factions claim on land claiming/unclaiming​
  • sv.kingdoms.use - allows to see Kingdoms claim on land claiming/unclaiming​
  • sv.izone.use - allows to see izone selections​
  • sv.towny.use - allows to see Towny claim on land claiming/unclaiming​
  • sv.gp.use - allows to see GriefPrevention claims on edit or info tool usage​
  • sv.cb.use - allows to see CommandBlock selection areas​
  • sv.jobs.use - allows to see your current selection with Jobs selection tool​
  • sv.furniture.use - allows to use Dice Furniture feature​
  • sv.command.[command] - gives access to specific command​
  • sv.versioncheck - gives access to see when new plugin version is available​
  • sv.command.svgui.bypass - Bypasses set limits when using GUI​
  • Permission for GUI editing particular type. All of them are given by default, so negate to prevent editing of them. This will not disable particular visualizer, just prevents GUI​
  • sv.selectiontypeconfig.wepaste
  • sv.selectiontypeconfig.wecyl
  • sv.selectiontypeconfig.wepoly
  • sv.selectiontypeconfig.weconvex
  • sv.selectiontypeconfig.point
  • sv.selectiontypeconfig.chunk
  • sv.selectiontypeconfig.grid
  • sv.selectiontypeconfig.spawner
  • sv.selectiontypeconfig.kingdoms
  • sv.selectiontypeconfig.factions
  • sv.selectiontypeconfig.gp
  • sv.selectiontypeconfig.worldguard
  • sv.selectiontypeconfig.residence
  • sv.selectiontypeconfig.towny
  • sv.selectiontypeconfig.dicefurniture
  • sv.selectiontypeconfig.jobs
  • sv.selectiontypeconfig.wesphere
  • sv.selectiontypeconfig.wecuboid

配置