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“CrazyLogin”的版本间的差异

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CrazyLogin是一款支持Cauldron(旧称mcpc-plus)的登录插件。(未完成)
 
CrazyLogin是一款支持Cauldron(旧称mcpc-plus)的登录插件。(未完成)
  
== 关于配置文件config.yml ==
+
=配置文件=
version: X.Y
+
由于内容过多,请前往[[CrazyLogin/配置文件]]
此插件的版本可以在这里找到
+
[[Category:安全]]
https://github.com/ST-DDT/CrazyLogin/blob/master/src/main/resources/plugin.yml
 
提示信息头部 (它不能被任意一种reload所改变(也就是说,只能重启))
 
chatHeader: '&C[&ACrazyLogin&C] &F'
 
database:
 
保存类型↓ 可以为: 'MYSQL'(MYSQL数据库),'FLAT'(文件name.db),'CONFIG'(不明)
 
  saveType: FLAT
 
是否在关服时写入数据
 
  saveOnShutdown: true
 
CONFIG 数据记录模式配置
 
  CONFIG:
 
path inside config.yml
 
    path: accounts
 
    columns:
 
      name: name
 
      password: password
 
      ips: ips
 
      lastAction: lastAction
 
FLAT 数据记录模式配置
 
  FLAT:
 
数据库文件在插件config.yml所在目录中,下面可以更改文件名
 
    filePath: accounts.db
 
MYSQL 数据库记录配置
 
更多MYSQL配置戳这里 → [http://dev.bukkit.org/bukkit-plugins/crazycore/pages/mys-ql/ 这里]
 
  MYSQL:
 
    connection:
 
      host: localhost    链接数据库地址
 
      port: '3306'        端口
 
      dbname: Crazy      数据库名
 
      user: root          用户名
 
      password: ''        密码
 
    tableName: CrazyLogin_accounts  表的名字
 
是否在没有玩家在线时让数据加载(这会消耗RAM!).
 
设置为false来使插件RAM占用减少
 
    cached: true
 
如果下面的选项设置为true,那么在玩家登陆时将不会更新数据库,
 
通常在多个服务器使用同一数据库时派上用场
 
    static: false
 
    columns:
 
      name: name
 
      password: password
 
      ips: ips
 
      lastAction: lastAction
 
SQLITE 数据库配置
 
  SQLITE:
 
    connection:
 
      path: plugins/CrazyLogin/accounts.sqlite  sqlite路径
 
    tableName: CrazyLogin_accounts              表名
 
是否在没有玩家在线时让数据加载(这会消耗RAM!).
 
设置为false来使插件RAM占用减少
 
    cached: true
 
如果下面的选项设置为true,那么在玩家登陆时将不会更新数据库,
 
通常在多个服务器使用同一数据库时派上用场
 
    static: false
 
    columns:
 
      name: name
 
      password: password
 
      ips: ips
 
      lastAction: lastAction
 
设置在登录时是否一定需要密码或令玩家在想登陆时输入密码,玩家没有登录(或注册)时不能聊天、合成、破坏/创建方块、扔掉/拾取物品、移动/传送或瞬移、打开容器
 
权限节点无效,op或者玩家一定需要输入密码或可选地输入密码
 
alwaysNeedPassword: true
 
if true you have to repeat the new password if you want to change it.
 
Ex: /register {OldPassword} <NewPassword> <NewPassword>
 
confirmNewPassword: false
 
if true you have to insert your old password if you want to change it.
 
Ex: /register <OldPassword> <NewPassword> {NewPassword}
 
confirmWithOldPassword: false
 
if true if everyone is logged in protection will be disabled to decrease overall performance usage,
 
but increase join, login and quit performance
 
dynamicProtection: false
 
hides LOGIN.FAILEDWARN & COMMAND.EXPLOITWARN messages
 
INFO: some other warn messages will be hidden in the future too.
 
WARNING: you won't notice any (blocked) attempt to hack the server (until he managed to do so).
 
hideWarnings: false
 
you have to login again after being inactive/offline for at least x seconds
 
when using a new ip you are logged out automatically
 
autoLogout: 3600
 
when enabled you are kicked when having an account and you did not login after x seconds (-1=disabled)
 
autoKick: -1
 
when enabled you are banned for x seconds after being kicked for waiting to long to login (-1=disabled)
 
autoTempBan: -1
 
when enabled you are kicked when not having an account after x seconds (-1=disabled)
 
autoKickUnregistered: -1
 
when enabled you are kicked when failing login x times (-1=disabled)
 
autoKickLoginFailer: 3
 
when enabled you are banned for x seconds for failing to login (-1=disabled)
 
autoTempBanLoginFailer: -1
 
when enabled you are kicked when using a none whitelisted command x times. (-1=disabled)
 
autoKickCommandUsers: false
 
when enabled you are banned for x seconds for executing none whitelisted commands. (-1=disabled)
 
autoTempBanCommandUsers:
 
when enabled you cannot execute a command without having registered. (works with autoKickCommandUsers) (true/false)
 
blockGuestCommands: true
 
when enabled you cannot chat without having registered. (true/false)
 
blockGuestChat: false
 
when enabled you cannot join without having registered an account (use with mysql databases) (true/false)
 
blockGuestJoin: false
 
guest data are removed when leaving the server
 
this include all CrazyPlugins, playerfile (if enabled), +more (if commands are setup)
 
after removing searching for the playersname in all files of that server will have 0 results. (Best Case)
 
removeGuestData: false
 
if set to true ingame registrations are disabled (command and pluginChannel) (true/false)
 
disableRegistrations: false
 
if set to true you cannot use adminlogin command (true/false)
 
disableAdminLogin: false
 
if set to true you cannot use tokenlogin command (true/false)
 
disableTokenLogin: false
 
when disabled request login/register messages are spammed every cancelled action, when enabled only every 5 or more seconds (true/false)
 
doNotSpamAuthRequests: false
 
only ask the player once to create a password (if alwaysNeedPassword=false) (true/false)
 
doNotSpamRegisterRequests: false
 
auth request are delayed for x ticks to prevent it from being displaced by other messages.
 
delayAuthRequests: 0
 
repeat requests every x ticks to prevent it from being displaced by other messages.
 
repeatAuthRequests: 200
 
these commands can be executed as guest (even if blockGuestCommands is enabled) or when not logged in
 
commandWhitelist:
 
- /l(ogin)?(\z| .*)
 
- /register(\z| .*)
 
- /language(\z| [a-z]{2,3}_[a-z]{2,3})
 
- /language select(\z| .*)
 
- /language list(\z| .*)
 
- /worldedit cui
 
the encryption alogrithm used to encrypt your passwords. http://dev.bukkit.org/server-mods/crazylogin/pages/encryption/
 
encryptor:
 
  name: CrazyCrypt1
 
the minimum allowed password length.
 
minPasswordLength: 3
 
the minimum allowed password length for players with permissions.
 
protectedAccountMinPasswordLength: 7
 
block player join with an online players name (prevents Logged in from another location messages) (true/false)
 
forceSingleSession: true
 
bypass forceSingleSession when using the same ip (true/false)
 
forceSingleSessionSameIPBypass: true
 
activates the preLoginSecurity x ticks later (hideInventory / forceSaveLogin) (false/0, 1 , ...)
 
this is intended to allow customSpawns and joinRewards
 
delayPreRegisterSecurity: 5
 
activates the preLoginSecurity x ticks later (hideInventory / forceSaveLogin) (false/0, 1 , ...)
 
this is intended to allow customSpawns and joinRewards
 
WARNING: some hacked clients may be able to use that time to read the inventory/location
 
delayPreLoginSecurity: false
 
when enabled you are teleported to spawn until login if recieving damage. (true/false)
 
saveLoginEnabled: true
 
when enabled you are teleported to spawn until login. (true/false)
 
this fixes issues with AntiCheatPlugins whilte not logged in and being in mid air.
 
forceSaveLogin: false
 
custom saveLogin locations for each world
 
saveLoginLocations: {}
 
  world:
 
    x: 1500
 
    y: -300
 
    z: 0.1
 
this parameters are optional
 
    world: world
 
    yaw: 0
 
    pitch: 0
 
when enabled your inventory is hidden until login. (true/false)
 
hideInventory: false
 
hide every player which isn't logged in. (true/false)
 
hidePlayer: false
 
hide chat from players who aren't logged in to avoid espionage. (true/false)
 
hideChat: false
 
Delay Join messages until login / hide Quit messages if not logged in. (true/false)
 
delayJoinQuitMessages: false
 
use the multilingual messages defined in the lang files. (true/false)
 
useCustomJoinQuitMessages: true
 
hide Password from Console (Player issues command: /login Password) (true/false)
 
INFO: This could bypass some command protections/mechanics from other plugins in very rare cases.
 
hidePasswordsFromConsole: false
 
maximum count of ips stored per player
 
maxStoredIPs: 5
 
maximum players allowed to play on your server at once
 
maxOnlinesPerIP: 3
 
maximum players allowed to register an account using the same ip on your server
 
maxRegistrationsPerIP: 3
 
automatically delete accounts that haven't been used for x days(-1=disabled)
 
WARNING: deletes all data belonging to this player (including those saved in other plugins; equals "/crazycore player delete <Player>")
 
autoDelete: -1
 
call special events (do not enable it, if you don't need it)
 
send raw passwords to other plugins when changing passwords
 
pluginCommunicationEnabled: false
 
you can move x blocks from the location you joined when not logged in
 
when set to 0 you cannot move/rotate
 
moveRange: 5.0
 
when enabled only default chars are allowed in a players name (true/false/[a-zA-Z0-9_]/...)
 
filterNames: true
 
check a players name case for its char case (true/false)
 
when enabled a player cannot join as "PLaYer" when he registered as "Player"
 
some encryptions may fail when a player has different char cases.
 
INFO: a player cannot bypass login by using an different name case at any time.
 
blockDifferentNameCases: false
 
minimun length of player names
 
minNameLength: 3
 
maximum length of player names (minecraft max is 16)
 
maxNameLength: 16
 
additional information about logging can be found here http://dev.bukkit.org/server-mods/crazycore/pages/logging/
 
logs:
 
  Join:
 
    path: false
 
    console: false
 
  Quit:
 
    path: false
 
    console: false
 
  Login:
 
    path: false
 
    console: false
 
  Account:
 
    path: false
 
    console: false
 
  Logout:
 
    path: false
 
    console: false
 
  LoginFail:
 
    path: false
 
    console: false
 
  ChatBlocked:
 
    path: false
 
    console: false
 
  CommandBlocked:
 
    path: false
 
    console: false
 
  AccessDenied:
 
    path: false
 
    console: false
 
[[category:安全]]
 

2014年10月25日 (六) 19:35的版本

CrazyLogin
外文名CrazyLogin
插件类型Spigot / CraftBukkit
最新版本2.13.1
兼容服务端1.4.5-1.7.2
前置插件CrazyCore
源地址http://dev.bukkit.org/bukkit-plugins/CrazyLogin

CrazyLogin是一款支持Cauldron(旧称mcpc-plus)的登录插件。(未完成)

配置文件

由于内容过多,请前往CrazyLogin/配置文件